<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6304861259491915392</id><updated>2011-12-27T01:37:08.744-08:00</updated><category term='thankz:http://meritishnagi.blogspot.com'/><category term='Courtesy : newstatesman.com'/><category term='Courtesy http://www.filmmaking.com/storytelling.html'/><category term='Sunday August 17 2008'/><category term='Courtesy http://www.filmmaking.com/main.html'/><category term='Courtesy:techtonicsinfo.blogspot.com'/><category term='Courtesy : MUMBAI MIRROR'/><category term='High Definition Video(Courtsy:hardware.weblog.com)'/><category term='courtsy:Jeff McIntosh'/><category term='Courtesy:somewhere from google'/><category term='thankz:cs3-logo.blogspot.com'/><category term='courtesy:jmdesigncm'/><category term='Courtesy:http://keralamvd.gov.in/'/><category term='Courtesy www.indiafm.com'/><category term='Courtesy :indyarocks.com'/><category term='Courtesy :New Indian Express'/><title type='text'>we the people</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>32</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-8835093477170659431</id><published>2010-02-12T01:18:00.000-08:00</published><updated>2010-02-12T01:19:44.639-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Courtesy : newstatesman.com'/><title type='text'>Why the Oscars are a con</title><content type='html'>Why the Oscars are a con&lt;br /&gt;&lt;br /&gt;John Pilger&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This year's Oscar nominations are a parade of propaganda and stereotypes.&lt;br /&gt;&lt;br /&gt;Why are so many films so bad? This year's Oscar nominations are a parade of propaganda, stereotypes and downright dishonesty. The dominant theme is as old as Hollywood: America's divine right to invade other societies, steal their history and occupy our memory. When will directors and writers behave like artists and not pimps for a world-view devoted to control and destruction?&lt;br /&gt;&lt;br /&gt;I grew up on the movie myth of the Wild West, which was harmless enough unless you happened to be a Native American. The formula is unchanged. Self-regarding distortions present the nobility of the American colonial aggressor as a cover for massacre, from the Philippines to Iraq. I only fully understood the power of the con when I was sent to Vietnam as a war reporter. The Vietnamese were "gooks" and "Indians", whose industrial murder was preordained in John Wayne movies and left to Hollywood to glamourise or redeem.&lt;br /&gt;&lt;br /&gt;I use the word murder advisedly, because what Hollywood does brilliantly is suppress the truth about America's assaults. These are not wars, but the export of a gun-addicted, homicidal "culture". And when the notion of psychopaths as heroes wears thin, the bloodbath becomes an "American tragedy" with a soundtrack of pure angst.&lt;br /&gt;American airbrush&lt;br /&gt;&lt;br /&gt;Kathryn Bigelow's The Hurt Locker is in this tradition. A favourite for multiple Oscars, her film is "better than any documentary I've seen on the Iraq war. It's so real it's scary" (Paul Chambers, CNN). Peter Bradshaw in the Guardian reckons it has "unpretentious clarity" and is "about the long and painful endgame in Iraq", and that it "says more about the agony and wrong and tragedy of war than all those earnest well-meaning movies".&lt;br /&gt;&lt;br /&gt;What nonsense. This film offers a vicarious thrill through yet another standard-issue psychopath, high on violence in somebody else's country where the deaths of a million people are consigned to cinematic oblivion. The hype around Bigelow is that she may be the first woman to win the Oscar for Best Director. How insulting that a woman is celebrated for a typically violent all-male war movie.&lt;br /&gt;&lt;br /&gt;The accolades echo those for The Deer Hunter (1978), which critics acclaimed as "the film that could purge a nation's guilt"! The Deer Hunter lauded those who had caused the deaths of more than three million Vietnamese, while reducing those who resisted to barbaric commie stick figures. In 2001, Ridley Scott's Black Hawk Down provided a similar, if less subtle, catharsis for another "noble failure" by the US, this time in Somalia, airbrushing the heroes' massacre of up to 10,000 Somalis.&lt;br /&gt;&lt;br /&gt;By contrast, the fate of an admirable American war film, Redacted, is instructive. Made in 2007 by Brian De Palma, the film is based on the true story of the gang rape of an Iraqi teenager and the murder of her family by US soldiers. There is no heroism, no purgative. The murderers are murderers, and De Palma ingeniously describes the complicity of Hollywood and the media in the epic crime of Iraq. The film ends with a series of photographs of Iraqi civilians who were killed. When it was ordered that their faces be blacked out "for legal reasons", De Palma said: "I think that's terrible because now we have not even given the dignity of faces to this suffering people. The great irony about Redacted is that it was redacted." After a limited release in the US, the film all but vanished.&lt;br /&gt;&lt;br /&gt;Non-American (or non-western) humanity is not deemed to have box-office appeal, dead or alive. They are the "other" who are allowed, at best, to be saved by "us". In Avatar, James Cameron's vast and violent money-printer, 3-D noble savages known as the Na'vi need a good-guy American soldier, Sergeant Jake Sully, to save them. This confirms they are "good". Natch.&lt;br /&gt;&lt;br /&gt;My Oscar for the worst of this year's nominees goes to Invictus, Clint Eastwood's unctuous insult to the struggle against apartheid in South Africa. Based on a hagiography of Mandela by a British journalist, John Carlin, the film might have been a product of apartheid propaganda. In promoting the racist, thuggish rugby culture as a panacea of the "rainbow nation", Eastwood gives barely a hint that many black South Africans were deeply embarrassed and hurt by Mandela's embrace of the hated springbok symbol of their suffering. He airbrushes white violence - but not black violence, which is ever present as a threat. As for the Boer racists, they have hearts of gold, because they "didn't really know". The subliminal theme is all too familiar: colonialism deserves forgiveness and accommodation, never justice.&lt;br /&gt;Sheer realism&lt;br /&gt;&lt;br /&gt;At first I thought Invictus could not be taken seriously, but then I looked around the cinema at young people and others for whom the horrors of apartheid have no reference, and I understood the damage such a slick travesty does to our memory and its moral lessons. Imagine Eastwood making a happy-Sambo equivalent in America's Deep South. He would not dare.&lt;br /&gt;&lt;br /&gt;The film most nominated for an Oscar and promoted by the critics is Up in the Air, which stars George Clooney as a man who travels the US sacking people and collecting frequent-flyer points. Before the triteness dissolves into sentimentality, every stereotype is summoned, especially of women. There is a bitch, a saint and a cheat. However, this is "a movie for our times", says the director, Jason Reitman, who boasts about having cast real sacked people.&lt;br /&gt;&lt;br /&gt;“We interviewed them about what it was like to lose their job in this economy," said he, "then we'd fire them on camera and ask them to respond the way they did when they lost their job . . . It was an incredible experience to watch these non-actors with 100 per cent realism." Wow, what a winner.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-8835093477170659431?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/8835093477170659431/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=8835093477170659431' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/8835093477170659431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/8835093477170659431'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2010/02/why-oscars-are-con.html' title='Why the Oscars are a con'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-4663363912707069501</id><published>2010-02-07T23:51:00.000-08:00</published><updated>2010-02-07T23:53:13.614-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Courtesy :indyarocks.com'/><title type='text'>MY Name Is Khan</title><content type='html'>MY NAME IS KHAN makes two strong statements...&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;div align="justify"&gt;The first: B.C. [before Christ] and A.D. [after death] are designations used to label years in the Julian and Gregorian calendars. There's a third designation now - 9/11. Post September 11, the world stands divided. Terrorist outfits continue to strike in the name of religion and the common man, not even remotely associated with these groups, is bearing the brunt. The world is not a safe place anymore.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt; &lt;/li&gt;&lt;li&gt;&lt;div align="justify"&gt;The second statement: There're two sets of people in this world - the good and the bad. No matter how strong the evil forces are, good always triumphs. &lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span class="normal"&gt;MY NAME IS KHAN mirrors the era we live in. Not a day goes by when you haven't heard/read/watched news of terror attacks and innocents being killed. We live in turbulent times. Also, the movie states - and states very strongly, without mincing words - Not all Muslims are terrorists.&lt;/span&gt;&lt;br /&gt;&lt;p align="justify"&gt;&lt;span class="normal"&gt; Karan Johar's cinema got more real from KABHI ALVIDA NAA KEHNA onwards. In MY NAME IS KHAN, the storyteller attempts to make a social statement and succeeds completely. At the same time, it takes no sides. If the protagonist says 'My name is Khan and I am not a terrorist', it also exposes those who misadvise the youth with inflammatory and rabble-rousing speeches.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://mstor.indyarocks.com/reviews/mnik21265606546.jpg" align="right" border="0" /&gt; Karan's take on the issue deserves the highest praise, since a subject like this is difficult to attempt. Final word? MY NAME IS KHAN is Karan, SRK and Kajol's best outing to date. Do I need to add anything more?&lt;br /&gt;&lt;br /&gt;Rizvan Khan [Shah Rukh Khan moves to San Francisco and lives with his brother [Jimmy Shergill] and sister-in-law [Sonya Jehan]. Rizvan, who has Asperger's syndrome, falls in love with Mandira [Kajol]. Despite protests from his brother, they get married and start a small business together. They are happy until September 11, when attitudes towards Muslims undergo a sea-change.&lt;br /&gt;&lt;br /&gt;When tragedy strikes, Mandira is devastated and they split. Rizvan is confused and upset that the love of his life has left him. To win her back, he embarks on a touching and inspiring journey across America.&lt;br /&gt;&lt;br /&gt;Let me alert you. The story unfolds feverishly from the very start itself. So if you miss a scene or two, chances are you would've missed some vital links in the story. The fact is, there's too much happening in the first half. Although the narrative tends to get leisurely-paced at times, the wheels continue to move from one episode to another.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://mstor.indyarocks.com/reviews/mnik31265606547.jpg" align="right" border="0" /&gt; A number of sequences are endearing. For instance, the romance between SRK and Kajol is subtle, yet charming. But it's SRK's relationship with Kajol and their kid that's one of the best parts of the movie. Your heart bleeds when an accident occurs and their lives are torn apart. Kajol's outburst - first, when her son meets with a catastrophe and second, when she confronts SRK - are truly shattering.&lt;br /&gt;&lt;br /&gt;MY NAME IS KHAN's strength lies in the fact that you root for Khan all through. At the same time, you are weighed down when he's in a vulnerable situation, especially when he's labelled a terrorist and thrown behind bars. You don't realize it, but the fact is that you, as a spectator, have already got entwined in Rizvan and Mandira's lives.&lt;br /&gt;&lt;br /&gt;There's a slight hitch in the second hour, when SRK returns to Georgia to save a hurricane-ravaged hamlet. Also, the media exercise tends to add to the length of the film. Nonetheless, it's a minor hiccup that doesn't rob the film of its punch.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div align="justify"&gt;&lt;span class="normal"&gt; There's just one word to illustrate Karan's direction - exemplary. One of the finest storytellers of our generation, he deserves brownie points for deviating from 'Karan Johar brand of cinema' and attempting a film that knocks on your heart and stimulates your mind. With MY NAME IS KHAN, Karan takes rapid strides as a storyteller. &lt;/span&gt;&lt;br /&gt;&lt;span class="normal"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt; &lt;/div&gt;&lt;div align="justify"&gt;&lt;span class="normal"&gt;&lt;img src="http://mstor.indyarocks.com/reviews/mnik41265606547.jpg" align="right" border="0" /&gt; Shibani Bathija's screenplay is truly arresting. Shibani and Niranjan Iyengar's dialogues are noteworthy and at times, applaud-worthy. Ravi K. Chandran's cinematography is awe-inspiring. Shankar-Ehsaan-Loy's music gels well with the nature of the film. &lt;/span&gt;&lt;br /&gt;&lt;span class="normal"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt; &lt;/div&gt;&lt;div align="justify"&gt;&lt;span class="normal"&gt; When a film stars two of the finest talents of the country, you expect nothing but the best. SRK, well, how does one describe his performance? To state that this is his best work so far would be cutting short the praise he truly deserves. In fact, no amount of praise can do sufficient justice to his portrayal of Rizvan Khan, who has Asperger's syndrome. His latest work is several notches above anything he has done before. The only compliment that I can think of is, SRK has a new screen-name now. Raj is passé, Rizvan it is. &lt;/span&gt;&lt;br /&gt;&lt;span class="normal"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="justify"&gt; &lt;/div&gt;&lt;div align="justify"&gt;&lt;span class="normal"&gt; Kajol is pure dynamite and casting her for this character was the most appropriate decision. No other actress could've matched SRK in histrionics the way Kajol has. In fact, SRK and Kajol compliment each other wonderfully well and this film only proves it yet again. It's a powerhouse performance from this supremely talented actress. &lt;/span&gt;&lt;br /&gt;&lt;span class="normal"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="normal"&gt;&lt;img src="http://mstor.indyarocks.com/reviews/mnik51265606627.jpg" align="right" border="0" /&gt; The film boasts of a number of capable actors, but the ones who leave a rock-solid impact are - in this order - Zarina Wahab, Sonya Jehan, Jimmy Shergill, Arjun Mathur, Parvin Dabas and Arif Zakaria. Sugandha Garg is confident. Navneet Nishan supports well. Vinay Pathak leaves a mark in a brief role. Tanay Chheda [young SRK] and Yuvaan Makaar [SRK and Kajol's son Sameer] are excellent. The American actors, especially the kid who plays Sameer's friend, deserves mention.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="normal"&gt; On the whole, MY NAME IS KHAN is a fascinating love story, has an angle of religion and a world-shaking incident as a backdrop. It not only entertains, but also mesmerises, enthrals and captivates the viewer in those 2.40 hours. At the same time, a film like MY NAME IS KHAN is sure to have a far-reaching influence due to its noble theme. I strongly advocate, don't miss this one! &lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-4663363912707069501?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/4663363912707069501/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=4663363912707069501' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/4663363912707069501'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/4663363912707069501'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2010/02/my-name-is-khan.html' title='MY Name Is Khan'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-3016082625795502787</id><published>2009-02-07T00:03:00.000-08:00</published><updated>2009-02-07T00:12:07.882-08:00</updated><title type='text'>The Matchbox</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_vKDoKHpQKLg/SY1CK-ZexaI/AAAAAAAAAJc/xG4g3N3DCnI/s1600-h/005.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 149px;" src="http://1.bp.blogspot.com/_vKDoKHpQKLg/SY1CK-ZexaI/AAAAAAAAAJc/xG4g3N3DCnI/s320/005.JPG" alt="" id="BLOGGER_PHOTO_ID_5299965092800939426" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Four years ago i visited this place.....tab se dil mein ajeeb sa kuch mehsoos hone laga....kal aan aur kal.....shayadh yehi soch mere dil mein goonj rehi hain.....aur jab maine  us goonj ko kaagaz pe uthari tho bani ek kahani...ek aisi kahani..jiska kisi aur ke zindagi ki koi amanath nahi...par meri zindagi mein worh ek aisa rasta tha jahan se main aaj jahan hoon main wahan pahuncha hoo......ek aisi tasveer...jo dikhta zaroor hain par har ek ke liye alag alg.....har aadmi ke zindagi mein kuch yadein aisi bhi hoti hain....aur yeh kahani bhi bhi ek yaad hain......aur jab maine shayadh kahin suna ki...theeliyan.....maachis ki theeliyan...Jo chirag bhi jalati hain aur chitayen bhi...tab is kahani ka anth mujhe mila......&lt;br /&gt;'&lt;br /&gt;thus the story became&lt;br /&gt;THE MATCHBOX&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-3016082625795502787?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/3016082625795502787/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=3016082625795502787' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/3016082625795502787'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/3016082625795502787'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2009/02/matchbox.html' title='The Matchbox'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_vKDoKHpQKLg/SY1CK-ZexaI/AAAAAAAAAJc/xG4g3N3DCnI/s72-c/005.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-7973587217086285576</id><published>2009-02-06T23:59:00.000-08:00</published><updated>2009-02-07T00:02:27.966-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='thankz:http://meritishnagi.blogspot.com'/><title type='text'>Old Doordarshan Songs:Tab main School mein tha</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_vKDoKHpQKLg/SY1ACKGQqeI/AAAAAAAAAJU/ycfK_w-A7kI/s1600-h/doordarshan5.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 244px;" src="http://4.bp.blogspot.com/_vKDoKHpQKLg/SY1ACKGQqeI/AAAAAAAAAJU/ycfK_w-A7kI/s320/doordarshan5.jpg" alt="" id="BLOGGER_PHOTO_ID_5299962742299470306" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;b&gt;1. Baje Sargam Har Taraf Se&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93998081/Baje_Sargam_Har_Taraf_Se.mp3&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;2. Bharat Ek Khoj - Srishti se pehle satya nahi thaa&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93998323/Bharat_Ek_Khoj__Shristi_Se_Pehle_Satya_Nahi_Tha.mp3&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;3. Chanakya - Hum Kare Rashshtra Aradhan&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93998629/Chanakya__Hum_Kare_Rashtra_Aradhan.mp3&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;4. Ek chidiya Anek chidiya&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93999153/Ek_Chidiya_Anek_Chidiya.mp3&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;5. Jungle Book - Jungle Jungle Baat chali hai&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93999202/Jungle_Book__Jungle_Jungle_Baat_Chali_Hai.mp3&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;6. Mahabharat - Ath shri Mahabharat Katha&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93999407/Mahabharat__Ath_Shri_Mahabharat_Katha.mp3&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;7. Mahabharat - Karmanye va dhikarste&lt;br /&gt;&amp;amp;&lt;br /&gt;8. Mahabharat - Yada yada hi dharmasya&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/94000004/Mahabharat_1.rar&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;9. Malgudi Days - Tanana tana nana naaa&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93999494/Malgudi_Days__Tanana_Tana_Na_Na_Na.mp3&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;10. Mile Sur Mera Tumhara&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;div class="codemain"&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93999909/Mile_Sur_Mera_Tumhara.mp3&lt;!--c2--&gt;&lt;/div&gt;&lt;!--ec2--&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;11. Mahabharat - Ath shri Mahabharat Katha&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;!--c1--&gt;&lt;!--ec1--&gt;http://rapidshare.com/files/93999310/Mahabharat_-_Ath_Shri_Mahabharat_Katha2.mp3&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-7973587217086285576?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/7973587217086285576/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=7973587217086285576' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/7973587217086285576'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/7973587217086285576'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2009/02/old-doordarshan-songstab-main-school.html' title='Old Doordarshan Songs:Tab main School mein tha'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_vKDoKHpQKLg/SY1ACKGQqeI/AAAAAAAAAJU/ycfK_w-A7kI/s72-c/doordarshan5.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-6565795614076136295</id><published>2009-01-17T01:07:00.000-08:00</published><updated>2009-01-17T01:12:17.632-08:00</updated><title type='text'>Delhi 6 Music review</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_vKDoKHpQKLg/SXGg3zHiENI/AAAAAAAAAHc/1z_wSYMope0/s1600-h/Delhi-6.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 231px; height: 320px;" src="http://1.bp.blogspot.com/_vKDoKHpQKLg/SXGg3zHiENI/AAAAAAAAAHc/1z_wSYMope0/s320/Delhi-6.jpg" alt="" id="BLOGGER_PHOTO_ID_5292187917612093650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="news-body-text"&gt;&lt;span id="ls_contents-0"&gt;Music Review of Delhi-6 Songs&lt;br /&gt;&lt;br /&gt;Masakali : Masakali is a musical wonder in relation to its melodic and rhythmic treatment. This is the song that will be shown on national TV in the Special Offers for Delhi-6. Rahman is a global actor. It is this seamless, liquid sound, Rahman provides an advantage that few, if any, are able to compete.&lt;br /&gt;&lt;br /&gt;Aarti (Tumre Bhavan Mein) : Soundtrack begin serious note of this title track decades. The decade was a song that I was particularly looking forward to because of Rekha Bharadwaj's vocal presence in it. A decent start to the expected music soundtrack for 2009. The melody in the background is so smooth.&lt;br /&gt;&lt;br /&gt;Bhor Bhaye : Bhor Bhaye classic Bliss is the purest forms. Here is AR Rahman's attempt to create a classic. The topic is filtered through a classical lens laced formidably as Tableaux and Harmonium.&lt;br /&gt;&lt;br /&gt;Arziyan : Javed Ali and Kailash Kher team up to this next song Arziyan. Arziyan is a humbling close to an extraordinary soundtrack of India's greatest composer through the ages. The shooter Tablå remaining. Rahman's melody is easy biggest asset in this song. Prasoon Joshi's Ode to God is a kind of spiritual awakening.&lt;br /&gt;&lt;br /&gt;Delhi 6 : The title song, Delhi 6, is another song full of attitude, elegance and style. Here comes the title track for the film are sung by Blaaze, Benny Dayal, Tanvi, Claire and Vivienne Pocha. Song lyrics are too broad and singers perform miserably. Structured like a techno / hip-hop synth composition Delhi 6 is very entertaining.&lt;br /&gt;&lt;br /&gt;Genda Phool : Talk about getting better and Gender Phoola May Rahman finest compositions across Delhi 6 soundtrack. GENDER Phoola is a cool part of the track that features some wicked beats of events! Rekha Bharadwaj with Shraddha Pandit and Sujata Majumdar sings beautifully about this interesting song.&lt;br /&gt;&lt;br /&gt;Dil Gira Dafatan : DIL Gira Dafatan been sung by Ash King with backing vocals by Chinmayee. DIL gira Dafatan is a soul-stirring musical masterpiece! It is a soft romantic track with trademark Rahman touch. Soundtrack will be better.&lt;br /&gt;Noor : Noor is a beautiful spiritual dikt written by Prasoon Joshi, cited strong with Amitabh Bachchan. So far, the soundtrack is a mix and match of everything. Ups and downs.&lt;br /&gt;&lt;br /&gt;Hey Kaala Bandar : Hey Kaala Bandar download how much of Ghajini's OST lax. Prasoon broke this record. Lyrics make or break a song. Heavy on the techno beats and strong bass lines, this song leans heavily on the attitude and style. Flooded with rap interlude, it provides little satisfaction for lovers of very melodic music.&lt;br /&gt;&lt;br /&gt;Rehna Tu : The last song on the soundtrack. Rehn Tu is euphoric lounge track as triumphs for a number of reasons. Melodien tenderly crawling over you, while the mood of the song captures all the nuances of your attention. Is it true it could have been better, much better. &lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-6565795614076136295?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/6565795614076136295/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=6565795614076136295' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/6565795614076136295'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/6565795614076136295'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2009/01/delhi-6-music-review.html' title='Delhi 6 Music review'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_vKDoKHpQKLg/SXGg3zHiENI/AAAAAAAAAHc/1z_wSYMope0/s72-c/Delhi-6.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-1854543317070491195</id><published>2008-12-17T00:05:00.000-08:00</published><updated>2008-12-17T00:09:16.322-08:00</updated><title type='text'>50 motion graphics tips</title><content type='html'>01. Eliminate the negativesDon’t be scared to ask the client what they don’t want – the solution to the project could be in that one answer.&lt;br /&gt;02. Ctrl/Cmnd+U short cutIf you only learn one short cut ever, it should be Ctrl/Cmnd+U! Simply select any number of layers you like, hit Ctrl/Cmnd+U, and it shows all the keyframes you’ve made on the layer (s). Pretty handy if you’re getting bogged down with massive amounts of layers!&lt;br /&gt;03. Be preparedKnow the problems before you begin work.&lt;br /&gt;04. Correct colour firstWhen using video footage, you’re probably going to give the images a strong look, but always do basic colour correction first: make the blacks black, the whites white and the greys grey. Make the colours match from cut to cut. Only then should you do the creative work.&lt;br /&gt;05. Render separate passesMost 3D packages now allow you to render separate frames for things like colour, shadow, highlights and even more exotic attributes like speed of movement. Rendering separate passes and then rebuilding your shot in a compositor might seem like a waste of time, but it allows you to adjust the shot far more finely and will often save you from having to re-render.&lt;br /&gt;06. Be flexibleDon’t be afraid to kill off an idea, no matter how great it looks or sounds. If it’s not fitting the brief, start again. Be proud but not arrogant.&lt;br /&gt;07. Save often, auto save functionEvery so often After Effects will remind you to save your work by crashing. Get into the habit of regularly pressing Ctrl/Cmnd+S, and soon it will become second nature. Alternatively you can tell After Effects to Auto Save (Preferences&gt;Auto Save) – every 30 minutes is a good timescale.&lt;br /&gt;08. Clear imagesWhen it comes to video footage, the best effects are usually those that nobody notices as effects. Subtly shifting colours, darkening the blacks, or adding a slight wobble to the footage is far better than adding a lot of obvious filters and effects.&lt;br /&gt;09. Try something newMove away from the subject matter: if your project is about football, go fishing.&lt;br /&gt;10. Z-depth focusA z-depth render pass is a greyscale image showing which parts of your 3D scene are closest to the camera. Combine this with a focus effect like After Effects’ lens blur and you can produce a depth of field effect. Try doing this in your 3D package and you can look forward to quadrupling your render times.&lt;br /&gt;11. ExperimentLearn about new techniques rather than trends.&lt;br /&gt;12. Colour coding layersI find it extremely handy to colour-code layers. To do this click on your layer(s), and then click on the small coloured square next to the layer number. A menu with lots of colour options should appear, so just select your favourite colour. You can also select groups of layers with the same colour group – nifty!&lt;br /&gt;13. Plan the editWhen working with an animation, don’t underestimate the edit. Map the path of the story from start to finish.&lt;br /&gt;14. SmokeAnother thing that wrecks render times in 3D is smoke and fire. Having lots of transparent particles calculated in 3D takes hours. However, a compositor can do a convincing 2D version virtually in real time. Just create a low opacity smudge in Photoshop, then use that as a particle in your compositor’s particle system. Create lots of almost completely transparent particles and allow them to spin and grow and you’ll end up with a convincing smoke effect.&lt;br /&gt;15. Subtle effectsIt’s better to use a few subtle techniques to create an effect, rather than one basic filter. Rather than just applying a Glow filter, you could use two layers of identical footage, make the top layer blur, and reduce its opacity. This is more unique than an out-of-the-box Glow filter.&lt;br /&gt;16. Soften upIf in comp you find the 3D renders to be a bit harsh or crisp, half-mix it with a softened version.&lt;br /&gt;17. Naming structures are importantName things logically, otherwise it’s like finding a needle in a haystack as the project gets bigger! This applies to both folder structures, and within your After Effects projects. I normally set things up by having folders for Comp, Footage, Audio, Illustrator, Photoshop, and Output / Renders.&lt;br /&gt;18. Try vignettesVignetting each scene with blurs, plus slightly darkening the affected areas, creates a smoothness that’s easy on the eye, and helps integrate the various shots into the sequence.&lt;br /&gt;19. Make it flowWhether it’s a basic title sequence or a more complex project, there should always be a sense of flow. Don’t just put in a shot or effect for the sake of it; guide the viewer’s attention to the next piece of information.&lt;br /&gt;20. Glows3D renders tend to come out very sharp-edged and clean-looking. Adding a bit of grain is obvious, but why not try a subtle glow effect on the brightest parts of the shot. It gives a slight glare to the scene and slightly softens edges.&lt;br /&gt;21. Balancing actOur look is a result of careful balancing between the light and ambient occlusion passes as each scene progresses, making sure the whites don’t go over in order to preserve hints of texture that bring life to the sequence.&lt;br /&gt;22. Adding notes to layersClick on a layer and press the * button on the number pad to add little annotations to layers. Once you’ve pressed the * button, double-click on the arrow and a menu window will appear. Type your description in the comments box and it will appear on the layer. You can also add chapters, URLs and frame targets.&lt;br /&gt;23. Visual interestDon’t leave the viewer with a blank screen. Always have something there, even if it’s completely blurred out, or difficult to see. A blank screen invites the viewer to shift attention away from the screen, and the trance you’re trying to create is broken.&lt;br /&gt;24. Add atmosphereBe generous with fog and atmosphere passes – these blend all the layers together nicely.&lt;br /&gt;25. 3D puppets3D characters are ideal candidates for After Effects’ Puppet tool. Animate the small movements like facial expressions and hand gestures in 3D, then render out as a series of tiffs with a transparent background. You can then very quickly add big movements using the Puppet tool and even tie them to mouse movement for very natural motion.&lt;br /&gt;26. Use your powerWhen rendering large scenes on a PC, make sure the 3GB switch has been activated.&lt;br /&gt;27. StoryboardingI’m sure I’m preaching to the converted and you don’t need me telling you the importance of storyboarding your project. It’s good because it allows you to see the project as a whole and how it all comes together. You can also scan in the images and make an animatic to work out timings for shots.&lt;br /&gt;28. Don’t bombardWhen motion graphics packages first made it easy for us to do speed ramps, flash frames and multiple layer, most projects used all these effects. Things have calmed down now. Decide on an overall style that reflects the meaning of your project, and use the software to create it.&lt;br /&gt;29. Work to scaleWhen planning an animation, make sure it is modelled with the animation in mind. If you have 20,000 bricks to scale up, you want to set the pivot point on brick one before you copy it 19,000 times.&lt;br /&gt;30. Save processing power3D and compositing both take a lot of time and processing power in rendering, but each is better at some things than others. Before you hit the render button, devote a little time to deciding what will render more efficiently in your compositor, and use render passes to give yourself all the options you can.&lt;br /&gt;31. Previz your scene carefullyThere is always a desire to get into the detail early – don’t! Get the broad picture sorted and signed off first.&lt;br /&gt;32. ParentingIf you are planning on animating characters, parenting becomes pretty essential. To parent one layer to another, click the drop-box menu in the layer’s ‘Parent’ column, or use the Pick Whip to select the layer you want to parent it to. The layer will now follow the Parent layer’s movements, but also allow you to move it independently too.&lt;br /&gt;33. If in doubt, blur it outBlurring might not seem like the most exciting thing to do to images and text, but it can have a strong effect. Switch blurring on and off at great speed, or add motion blur to animated text. This is possibly the best way to add an instant feeling of quality.&lt;br /&gt;34. Vanishing point 3D setsPhotoshop’s Vanishing Point tool allows you to create very simple 3D sets from photos. These can be imported straight into After Effects where you can add new elements. Vanishing point sets sometimes require a bit of adjustment in terms of camera position, but even with a few minutes’ work, the results can be more realistic than a full 3D scene.&lt;br /&gt;35. Keep consistencyAgree a naming system for scene files and renders with everyone you work with – both staff and freelancers.&lt;br /&gt;36. Mask your blurBlurring is never more powerful than when it’s combined with an animated mask. When you’re working on video footage, you can use a mask to blur out a background, to intensify the focus on the foreground. Or you can animate a mask over text, so that a sweep of blurring passes over the words.&lt;br /&gt;37. Use layersBe prepared to break your scene up into layers to stop the model becoming too large. Put things in distance-from-camera order so they will composite without complex matte runs. There is a temptation to keep it all in one big file but loading times can reach 30 minutes, which is a big drag on productivity. The previz should allow for easy planning.&lt;br /&gt;38. Puppet toolThe Puppet tool is a relatively new addition to After Effects' arsenal. Previously making character animation seem more natural and smooth was quite hard, involving lots of trickery with distortion filters. With the addition of the Puppet tool you can now add some bendy-ness, so the movement isn’t so rigid!&lt;br /&gt;39. Use presetsMaya provides a preset layer function for doing ambient occlusion: Ctrl/right-click on the layer and select Presets&gt;Occlusion. The luminance depth is also useful for putting atmospheric perspective into the scene.&lt;br /&gt;40. Video from a stillTurn a still into a moving image by cutting out the objects that are closest to the camera, and placing them on new layers within Photoshop. Use the Clone tool to fill in the background behind the objects and then import the .psd file into your compositor. You can now arrange the layers in 3D and create a realistic pan or zoom effect. Keep it slow and gentle, and add some blur to the background to produce a more realistic shot.&lt;br /&gt;41. Keep it clearWhether you want people to read text, or see a story being told with images, maintaining the clarity is more important than using flashy techniques. So never use an effect or movement for its own sake. Whatever else you do, make sure the viewer can read the text or follow the story.&lt;br /&gt;42. Go for softnessSub-surface scattering shaders – which are generally used for skin – can help to produce a soft look, such as on the roses at the start of our ‘ITV England’ football sequence.&lt;br /&gt;43. Use polygonsTo render paint effects in ambient occlusion, first convert to polygons. Keep the history so the poly version still moves in the wind.&lt;br /&gt;44. Precomping character movesPrecomping (also known as "nesting") is when you have a composition within a composition. It comes into play with character animation as you can keep everything simple and separate. You could have a composition for a walk cycle, wave, trip – anything really. In our main composition you can simply cut between the precomps to make up the sequence.&lt;br /&gt;45. Mix paint effectsMix as many different types of paint effects that you can find for a realistic look. Grass, in particular, will look much better if you have some wind blowing, and combine some field grass and jungle grass.&lt;br /&gt;46. Parallax scrollIf you have a wide panoramic shot, try adding a slant filter centred on the horizon, then animate the strength of the sheer. The bottom of the shot will then pan faster than the horizon, creating the impression of a tracking shot over a real landscape.&lt;br /&gt;47. Coffee break testWhen all your work is done, take a break of at least 10 minutes – but preferably an hour – and then watch it afresh. You may notice mistakes, or find there are dull moments. When you’ve been working on something for hours, or days, always run this check before signing off on a job.&lt;br /&gt;48. The finished lookSome useful trade secretes here: once you’ve finished all the legwork of animating your project, there are a few small things you can do to help seal the deal. Try adding some Adjustment Layers for a bit of Noise (Filter&gt;Noise &amp;amp; Grain), a Vignette and, if adventurous, a bit of colour correction.&lt;br /&gt;49. Building workIf you need lots of buildings in the background to have the same look, render one building front-on with ambient occlusion, and then use it as a texture map on simple rectangles.&lt;br /&gt;50. Use hdriRender your 3D in high bit depth if you can. Creating images with a higher dynamic range means you can brighten or darken them or alter their colours to a much greater extent in your compositor. The files might be bigger, but disk space is cheap and you’ll end up deleting them anyway once you’ve got your final shot.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-1854543317070491195?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/1854543317070491195/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=1854543317070491195' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/1854543317070491195'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/1854543317070491195'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/12/50-motion-graphics-tips.html' title='50 motion graphics tips'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-6020838153121995581</id><published>2008-12-09T00:39:00.000-08:00</published><updated>2008-12-09T00:40:01.525-08:00</updated><title type='text'>boot your XP faster</title><content type='html'>your XP start faster than before.........&lt;br /&gt;Just do it as given below.........&lt;br /&gt;Go to....Start-&gt;run and type regedit...Press enter..&lt;br /&gt;Now navigate to........&lt;br /&gt;HKEY_LOCAL_MACHINE\SYSTEM\currentControlSet\Control\Session Manager\Memory Management\PrefetchParameters&lt;br /&gt;Now click on PrefetchParameters and see a list has been displayed on the right side.....&lt;br /&gt;Setect EnablePrefetcher and right click on it........and select modify.&lt;br /&gt;See default value is 3..........Change it to 5 and click ok....U have done your job........&lt;br /&gt;Just Enjoy..........Faster Boot......&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-6020838153121995581?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/6020838153121995581/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=6020838153121995581' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/6020838153121995581'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/6020838153121995581'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/12/boot-your-xp-faster.html' title='boot your XP faster'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-7727214612087053091</id><published>2008-12-09T00:32:00.000-08:00</published><updated>2008-12-09T00:34:10.747-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Courtesy:techtonicsinfo.blogspot.com'/><title type='text'>USb as Network</title><content type='html'>Hi...Friends.........&lt;br /&gt;USB, also known as Universal Serial Bus, is one of the most useful computer-related technologies ever developed.&lt;br /&gt;USB is used to connect printers, keyboards, digital cameras and even MP3 players to your computer.&lt;br /&gt;But you can also connect two computers using USB...Want to know how..&lt;br /&gt;Then Here it is.....&lt;br /&gt;&lt;br /&gt;Step 1&gt;Turn on both of the computers. Log in to Windows using an account with administrator privileges.&lt;br /&gt;&lt;br /&gt;Step 2&gt;Insert one end of the USB bridge cable into a USB slot on one computer, and the other end of the bridge into the second computer.&lt;br /&gt;&lt;br /&gt;Step 3&gt;Install the driver software for the USB bridge cable when the computers prompt you to do so. If you do not have driver software for the USB bridge cable, you may be able to download it from the cable manufacturer.&lt;br /&gt;&lt;br /&gt;Step 4&gt;Choose to install the USB bridge cable either as a link adapter or a network adapter. If you install it as a link adapter, you will only be able to transfer files back and forth. If you install it as a network adapter, you will have full network functionality.&lt;br /&gt;&lt;br /&gt;Step 5&gt;Complete the software installation. Your two computers should now be connected.&lt;br /&gt;&lt;br /&gt;Happy File Transfer.......&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-7727214612087053091?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/7727214612087053091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=7727214612087053091' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/7727214612087053091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/7727214612087053091'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/12/usb-as-network.html' title='USb as Network'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-104014327319490962</id><published>2008-10-30T04:39:00.000-07:00</published><updated>2008-10-30T04:40:02.096-07:00</updated><title type='text'>Quality Free Resources</title><content type='html'>&lt;h2 class="header" id="post-68"&gt;           &lt;span&gt;             &lt;a href="http://jmdesignco.com/pro/?p=68" rel="bookmark" title="Permanent Link to Quality Free Resources"&gt;Quality Free Resources            &lt;/a&gt;           &lt;/span&gt;         &lt;/h2&gt;         &lt;p class="byline"&gt;Posted by Jeff McIntosh on September 22nd, 2008 &lt;/p&gt;          &lt;div class="entry clearfix"&gt;           &lt;p&gt;The web offers a lot of free resources for designers, but they are not all created equal. I wanted to put together my own list of free resources and goodies. If you know of anymore please let me know and I will add it to the list.&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.keepdesigning.com/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.keepdesigning.com');"&gt;&lt;strong&gt;Keepdesigning.com&lt;/strong&gt;&lt;/a&gt; (Images and vectors)&lt;br /&gt;&lt;img class="alignnone" title="Angel Vectors" src="http://www.keepdesigning.com/wp-content/uploads/2008/08/winged-angel-vectors-free-keepdesigning-promo.jpg" alt="" width="150" height="150" /&gt;&lt;img class="alignnone" title="Vectors" src="http://www.keepdesigning.com/wp-content/uploads/2008/08/grunge-city-collage-background-design-elements-keepdesigning-promo.jpg" alt="" width="150" height="150" /&gt;&lt;img class="alignnone" title="Vectors" src="http://www.keepdesigning.com/wp-content/uploads/2008/05/design-ready-keepdesigning-promo.jpg" alt="" width="150" height="150" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;&lt;a href="http://www.blog.spoongraphics.co.uk/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.blog.spoongraphics.co.uk');"&gt;Blog.spoongraphics.co.uk&lt;/a&gt;&lt;/strong&gt; (Images and vectors)&lt;br /&gt;&lt;img class="alignnone" title="Brown Paper" src="http://www.blog.spoongraphics.co.uk/wp-content/uploads/2008/08/brown-paper-1-th.jpg" alt="" width="150" height="150" /&gt;&lt;img class="alignnone" title="Paint" src="http://www.blog.spoongraphics.co.uk/wp-content/uploads/2008/02/spraypaint-brushes-sm1.jpg" alt="" width="150" height="150" /&gt;&lt;img class="alignnone" title="Glowing Lines" src="http://www.blog.spoongraphics.co.uk/wp-content/uploads/2008/01/lightstream2.jpg" alt="" width="150" height="150" /&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;&lt;a href="http://www.vecteezy.com/gallery" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.vecteezy.com');"&gt;Vecteezy.com&lt;/a&gt;&lt;/strong&gt; (Images and vectors)&lt;br /&gt;&lt;img class="alignnone" title="Women" src="http://static3.vecteezy.com/images/thumbnails/0000/1916/the-angel.jpg?1221140667" alt="" width="132" height="105" /&gt;&lt;img class="alignnone" title="Women" src="http://static1.vecteezy.com/images/thumbnails/0000/1835/fauverism-sk8-vector.jpg?1218762099" alt="" width="132" height="105" /&gt;&lt;img class="alignnone" title="Women" src="http://static1.vecteezy.com/images/thumbnails/0000/1591/thumb1.jpg?1214282150" alt="" width="132" height="105" /&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="http://videocopilot.com/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/videocopilot.com');"&gt;&lt;strong&gt;Videocopilot.com&lt;/strong&gt;&lt;/a&gt; (After Effects projects and presets)&lt;br /&gt;&lt;img class="alignnone" title="VCP" src="http://www.videocopilot.net/blogstuff/darkenergy.jpg" alt="" width="207" height="64" /&gt;&lt;img class="alignnone" title="VCP" src="http://www.videocopilot.net/blogstuff/electricEnergy.jpg" alt="" width="193" height="64" /&gt;&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.graymachine.com/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.graymachine.com');"&gt;&lt;strong&gt;Graymachine.com&lt;/strong&gt;&lt;/a&gt; (After Effects projects and presets)&lt;br /&gt;&lt;img class="alignnone" title="GM" src="http://www.graymachine.com/v3/images/stories/flames.jpg" alt="" width="135" height="80" /&gt;&lt;img class="alignnone" title="GM" src="http://www.graymachine.com/v3/images/stories/badtv_sm.jpg" alt="" width="134" height="80" /&gt;&lt;img class="alignnone" title="GM" src="http://www.graymachine.com/v3/images/stories/freebie1.png" alt="" width="132" height="80" /&gt;&lt;/p&gt;         &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-104014327319490962?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/104014327319490962/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=104014327319490962' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/104014327319490962'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/104014327319490962'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/10/quality-free-resources.html' title='Quality Free Resources'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-8868336061338436589</id><published>2008-10-30T04:38:00.001-07:00</published><updated>2008-10-30T04:38:30.656-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='courtsy:Jeff McIntosh'/><title type='text'>Demystifying Video Sizes</title><content type='html'>&lt;h2 class="header" id="post-141"&gt;           &lt;span&gt;             &lt;a href="http://jmdesignco.com/pro/?p=141" rel="bookmark" title="Permanent Link to Demystifying Video Sizes"&gt;Demystifying Video Sizes            &lt;/a&gt;           &lt;/span&gt;         &lt;/h2&gt;         &lt;p class="byline"&gt;&lt;br /&gt;&lt;/p&gt;          &lt;div class="entry clearfix"&gt;           &lt;p&gt;I hope this chart will help you to understand the differences between the many video size standards available. NTSC is missing for some reason, but I suppose it could fall under the VGA (640×480) category. NTSC is 720×480 with a pixel aspect ratio of 0.9 giving it a video resolution of 648×480.&lt;/p&gt; &lt;p style="text-align: center;"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/commons/6/68/Video_Standards.png" onclick="javascript:pageTracker._trackPageview ('/outbound/upload.wikimedia.org');"&gt;&lt;img class="aligncenter" title="Video Sizes" src="http://upload.wikimedia.org/wikipedia/commons/6/68/Video_Standards.png" alt="" width="468" height="375" /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;This chart demonstration the magnatude of standard definition footage to higher resolution footage.&lt;/p&gt; &lt;p&gt;&lt;a href="http://www.redcinematographer.com/Root/800px-UHDV.png" onclick="javascript:pageTracker._trackPageview ('/outbound/www.redcinematographer.com');"&gt;&lt;img class="alignnone" title="4K Chart" src="http://www.redcinematographer.com/Root/800px-UHDV.png" alt="" width="500" height="325" /&gt;&lt;/a&gt;&lt;/p&gt;         &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-8868336061338436589?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/8868336061338436589/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=8868336061338436589' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/8868336061338436589'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/8868336061338436589'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/10/demystifying-video-sizes.html' title='Demystifying Video Sizes'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-2209945747575433078</id><published>2008-10-30T04:29:00.001-07:00</published><updated>2008-10-30T04:29:54.693-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='courtesy:jmdesigncm'/><title type='text'>9 Places for After Effects Tutorials</title><content type='html'>&lt;h2 class="header"&gt;&lt;span&gt;9 Places for After Effects Tutorials&lt;/span&gt;&lt;/h2&gt;                 &lt;p&gt;&lt;strong&gt;1. &lt;a href="http://www.ayatoweb.com/ae_tips_e.html" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.ayatoweb.com');"&gt;Ayato@web&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;&lt;span class="ENG_Small"&gt;Ayato Fujii from Japan is the producer of this fantastic resource and&lt;/span&gt; has provided over 50 exceptional After Effects tutorials with step-by-step instruction, screen shots and video previews. A moderate understanding of After Effects is required to complete these tutorials and many of them require third party plug-ins from &lt;a href="http://www.trapcode.com/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.trapcode.com');"&gt;Trapcode&lt;/a&gt; and &lt;span class="ENG_Small"&gt;&lt;a href="http://www.redgiantsoftware.com/" onclick="javascript:pageTracker._trackPageview ('/outbound/www.redgiantsoftware.com');"&gt;Red Giant Software&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;strong&gt;2. &lt;a href="http://www.videocopilot.net/tutorials/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.videocopilot.net');"&gt;VideoCopilot&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;Andrew Kramer from the USA is the producer and host of over 70 After Effects all screen-casted for easy reference. Andrew has kindly included the sources files for most of the tutorials however some of them require third party plug-ins or rely on other visual effects software.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;3. &lt;a href="http://www.layersmagazine.com/category/tutorials/aftereffects" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.layersmagazine.com');"&gt;Layers&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;The fine people at the Adobe Layers magazine have been posting an assortment of After Effects tutorials and have a collection of about 30 now. The tutorials come as either screen-casts or written documents and will inspire both the begginner and intermediate. Tutorials for CS4 are becoming more prominent on the site and of course the integration of Illustrator and Photoshop are showcased as well.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;4. &lt;a href="http://www.pixel2life.com/tutorials/adobe_after_effects/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.pixel2life.com');"&gt;Pixel2Life&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;This is a portal for an assortment of different tutorials provided by many different designers. The site boasts around 100 tutorials ranging from animation, text effects, video correction and audio. With so much to choose from it is a good starting place for anyone looking for tutorials.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;5. &lt;a href="http://www.cgarena.com/freestuff/tutorials/aetutorials.html" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.cgarena.com');"&gt;CGArena&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;Despite only having 9 tutorials, CGArena is a diamond in the ruff. It holds many interesting tutorials created by different designers in screen-cast and written form. Some even include the source files so check it out and you might find something you like.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;6. &lt;a href="http://www.graymachine.com/v3/tutorials.html" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.graymachine.com');"&gt;Graymachine&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;Harry J Frank is a After Effects and scripting wizard and has provided almost 2 dozen tutorials that look at the finer details of the program and the third party plug-ins we know and love.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;7. &lt;a href="http://rhys-works.com/tutorials/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/rhys-works.com');"&gt;Rhys Works&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;Rhys Enniks is an up and coming designer from the UK who is producing some one of a kind After Effects tutorials. His collection consists of a dozen or so screen-casts and most them rely heavily on the Trapcode Particular plug-in. His tutorilas are getting literally tens of thousands of hits and his site is defiantly worth the click.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;8. &lt;a href="http://www.designertoday.com/Tutorials/After.Effects.aspx" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/www.designertoday.com');"&gt;Designer Today&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;This is my second least favorite site out of the collection because it lacks thumbnails showing the effect making the site very difficult to navigate. Its collection of over 150 tutorials seems impressive, but once you drill down inside of them you start to realize that a lot of them are outdated. Learn at your own risk.&lt;/p&gt; &lt;p&gt;&lt;strong&gt;9. &lt;a href="http://library.creativecow.net/" target="_blank" onclick="javascript:pageTracker._trackPageview ('/outbound/library.creativecow.net');"&gt;Creative COW&lt;/a&gt;&lt;/strong&gt;&lt;br /&gt;My least favorite place for After Effects tutorials is Creative COW. Its endless pages with poorly designed thumbnails, oddly shaped advertisements, unnecessary text, red coloured headings and blue coloured links make me run for the hills whenever looking for a specific tutorial.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-2209945747575433078?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/2209945747575433078/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=2209945747575433078' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/2209945747575433078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/2209945747575433078'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/10/9-places-for-after-effects-tutorials.html' title='9 Places for After Effects Tutorials'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-6118356558300215489</id><published>2008-10-30T03:57:00.000-07:00</published><updated>2008-10-30T04:01:23.925-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Courtesy:somewhere from google'/><title type='text'>General Graphics Format Questions+Image Conversion and Display Programs+Where to Get File Format Specifications+ Tips and Tricks of the Trade</title><content type='html'>General Graphics Format Questions&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Contents of General Graphics Format Questions&lt;br /&gt;Subjects marked with &lt;new&gt; are new to this FAQ. Subjects marked with &lt;upd&gt;&lt;br /&gt;have been updated since the last release  of this FAQ.&lt;br /&gt;&lt;br /&gt;I. General questions about this FAQ&lt;br /&gt;&lt;br /&gt;0. Maintainer's Comments&lt;br /&gt;1. What's new in this latest FAQ release?&lt;br /&gt;2. Why does a graphics formats FAQ exist?&lt;br /&gt;3. Where can I get the latest copy of this FAQ?&lt;br /&gt;4. Are there other related FAQs I should read as well?&lt;br /&gt;5. I have a question, correction, or some information for&lt;br /&gt;this FAQ.&lt;br /&gt;6. This FAQ doesn't contain enough detail!&lt;br /&gt;7. Why isn't the XXX file format covered?&lt;br /&gt;8. Why aren't audio file formats covered?&lt;br /&gt;9. Why aren't word processing formats covered?&lt;br /&gt;10. What about multimedia file formats?&lt;br /&gt;11. What is an "Internet File Format?"&lt;br /&gt;12. Which file formats should I and should I not use?&lt;br /&gt;13. What is ray tracing?&lt;br /&gt;II. General Graphics File Questions&lt;br /&gt;&lt;br /&gt;0. Who cares about graphics file formats?&lt;br /&gt;1. What is raster, vector, metafile, PDL, VRML, and so&lt;br /&gt;forth?&lt;br /&gt;2. Why should I care about previous versions of a file&lt;br /&gt;format?&lt;br /&gt;3. Can graphics files be infected with a virus?&lt;br /&gt;4. Can graphics files be encrypted?&lt;br /&gt;5. How can I convert the XXX format to the YYY format?&lt;br /&gt;6. Do I really need the specification of the format I'm&lt;br /&gt;using?&lt;br /&gt;7. How can I tell if a graphics file is corrupt?&lt;br /&gt;8. What do I put in my own graphics file format&lt;br /&gt;specification?&lt;br /&gt;III. Working with Graphics Files on Usenet and the Internet&lt;br /&gt;&lt;br /&gt;0. How can I email a graphics file?&lt;br /&gt;1. Where can I find graphics files on Usenet?&lt;br /&gt;2. How do I decode a graphics file posted to Usenet?&lt;br /&gt;3. How can I post a graphics file to Usenet?&lt;br /&gt;4. How do I submit a file format specification to an&lt;br /&gt;archive?&lt;br /&gt;5. How can I make transparent and interlaced GIFs for a Web&lt;br /&gt;page?&lt;br /&gt;6. How do I combine still images to make animations?&lt;br /&gt;IV. Copyrights, Patents, and other Legalities of Graphics File Formats&lt;br /&gt;&lt;br /&gt;0. Can a graphics file be copyrighted?&lt;br /&gt;1. Is it now illegal to use CompuServe's GIF format?&lt;br /&gt;V. Graphics Formats Misnomers, Misgivings, and Miscellany&lt;br /&gt;&lt;br /&gt;0. Why aren't JPEG, MPEG, LZW, and CCITT Group 3 &amp;amp; 4&lt;br /&gt;file formats?&lt;br /&gt;1. Why aren't IGES, GKS, NAPLPS, PCL, and HPGL file formats&lt;br /&gt;either?&lt;br /&gt;2. Is it "Tag" or "Tagged" Image File&lt;br /&gt;Format?&lt;br /&gt;3. Whaddya mean there's no "Targa" file format?&lt;br /&gt;4. Choosy programmers choose "gif" or "jif"?&lt;br /&gt;5. Why are there so many ".PIC" and ".IMG"&lt;br /&gt;formats?&lt;br /&gt;6. Where can I get the spec for the GIF24 format?&lt;br /&gt;7. Is there an uncompressed GIF format?&lt;br /&gt;VI. Graphics File Resources&lt;br /&gt;&lt;br /&gt;0. File Format Specifications FTP Archives and WWW&lt;br /&gt;Pages&lt;br /&gt;1. Graphics and Image File FTP Archives and WWW Pages&lt;br /&gt;2. Internet Mailing Lists for Graphics and Imaging&lt;br /&gt;3. Books on Graphics File Formats&lt;br /&gt;4. Magazine Articles on Graphics File Formats&lt;br /&gt;VII. Kudos and Assertions&lt;br /&gt;&lt;br /&gt;0. Acknowledgments&lt;br /&gt;1. About The Author&lt;br /&gt;2. Disclaimer&lt;br /&gt;3. Copyright Notice&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: I. General questions about this FAQ&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 0. Maintainer's Comments&lt;br /&gt;&lt;br /&gt;The GFF FAQ is now included in the Sandy Bay Software PC Webopaedia&lt;br /&gt;at:&lt;br /&gt;  http://www.sandybay.com/pc-web/graphics_file_format.htm&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 1. What's new in this latest FAQ release?&lt;br /&gt; &lt;br /&gt;  o Add some new LZW information. Need to update this section more.&lt;br /&gt;  o Added section on uncompressed GIF files&lt;br /&gt;  o Several new file format book entries and one new journal article&lt;br /&gt;  o Updated many URLs&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 2. Why does a graphics formats FAQ exist?&lt;br /&gt;&lt;br /&gt;The purpose of this FAQ is to answer many of the frequently asked questions&lt;br /&gt;about graphics file formats posted on Usenet. You will find definitions of&lt;br /&gt;terms, references to format information, very general descriptions of many&lt;br /&gt;formats, information on programs which read, write, convert, and display&lt;br /&gt;graphics files, and some handy programming tips for writing your own code.&lt;br /&gt;This FAQ is not a substitute for actual file format specifications, nor can&lt;br /&gt;it possibly go into a great amount of specific detail on graphics file&lt;br /&gt;formats.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 3. Where can I get the latest copy of this FAQ?&lt;br /&gt;&lt;br /&gt;The latest revision of this FAQ is always available at&lt;br /&gt;http://www.ora.com/infocenters/gff/gff-faq/. This FAQ is also&lt;br /&gt;distributed monthly on the Usenet newsgroups comp.graphics.misc,&lt;br /&gt;comp.answers, and news.answers as four separate files. It may also&lt;br /&gt;be obtained via anonymous FTP from:&lt;br /&gt;&lt;br /&gt;  ftp://rtfm.mit.edu/pub/usenet/news.answers/graphics/&lt;br /&gt;  ftp://rtfm.mit.edu/pub/usenet/&lt;br /&gt;&lt;br /&gt;To receive a copy of this FAQ via email, send an email message to&lt;br /&gt;mail-server@rtfm.mit.edu with the body:&lt;br /&gt;&lt;br /&gt;  send usenet/news.answers/graphics/fileformats-faq/part1&lt;br /&gt;  send usenet/news.answers/graphics/fileformats-faq/part2&lt;br /&gt;  send usenet/news.answers/graphics/fileformats-faq/part3&lt;br /&gt;  send usenet/news.answers/graphics/fileformats-faq/part4&lt;br /&gt;&lt;br /&gt;or via UUCP:&lt;br /&gt;&lt;br /&gt;  uunet!/archive/usenet/news.answers/graphics/fileformats-faq/part1&lt;br /&gt;  uunet!/archive/usenet/news.answers/graphics/fileformats-faq/part2&lt;br /&gt;  uunet!/archive/usenet/news.answers/graphics/fileformats-faq/part3&lt;br /&gt;  uunet!/archive/usenet/news.answers/graphics/fileformats-faq/part4&lt;br /&gt;&lt;br /&gt;Other sites on the World Wide Web that archive this FAQ include:&lt;br /&gt;&lt;br /&gt;  http://www.jazzie.com/ii/internet/faqs.html&lt;br /&gt;  http://www.cs.ruu.nl/wais/html/na-dir/graphics/fileformats-faq/.html&lt;br /&gt;  http://www.lib.ox.ac.uk/search/search_faqs.html&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 4. Are there other related FAQs I should read as well?&lt;br /&gt;&lt;br /&gt;Information related to file formats not covered by this FAQ may be&lt;br /&gt;found in the following FAQs:&lt;br /&gt;&lt;br /&gt;  Newsgroup                Archive-name&lt;br /&gt;&lt;br /&gt;  alt.binaries.pictures       pictures-faq/part[1-3]&lt;br /&gt;  alt.graphics.pixutils       pixutils-faq&lt;br /&gt;  alt.image.medical           medical-image-faq/part[1-8]&lt;br /&gt;  alt.sci.astro.apis          astronomy/aips-faq&lt;br /&gt;  comp.compression            compression-faq/part[1-3]&lt;br /&gt;                              mpeg-faq/part[1-8]&lt;br /&gt;  comp.dsp                    dsp-faq/part[1-3]&lt;br /&gt;                              audio-fmts/part[1-2]&lt;br /&gt;  comp.fonts                  fonts-faq/part[1-2]&lt;br /&gt;  comp.graphics.misc          graphics/faq&lt;br /&gt;                              graphics/colorspace-faq&lt;br /&gt;                              graphics/resources-list/part[1-3]&lt;br /&gt;                              jpeg-faq/part[1-2]&lt;br /&gt;  comp.graphics.animation     graphics/animation-faq&lt;br /&gt;  comp.graphics.rendering.raytracing  graphics/raytrace-faq/part[1-2]&lt;br /&gt;  comp.infosystems.gis        geography/infosystems-faq/part[1-2]&lt;br /&gt;  comp.infosystems.www.authoring.images&lt;br /&gt;  comp.multimedia             comp-multimedia-faq&lt;br /&gt;  comp.speech                 comp-speech-faq/part[1-3]&lt;br /&gt;  comp.sys.sgi.misc           sgi/faq/graphics&lt;br /&gt;  sci.data.formats            sci-data-formats&lt;br /&gt;  sci.image.processing        image-processing/Macintosh&lt;br /&gt;                              sci/Satellite-Imagery-FAQ/part[1-5]&lt;br /&gt;&lt;br /&gt;These FAQs may also be found the newsgroups alt.answers, comp.answers,&lt;br /&gt;sci.answers, and news.answers, and in the FAQ archives at rtfm.mit.edu and mirror sites.&lt;br /&gt;Please read the news.answers FAQ for a log listing of WWW, FTP, gopher, and&lt;br /&gt;mail server FAQ archives. This FAQ is housed at http://rtfm.mit.edu/pub/usenet/news.answers/news-answers/introduction&lt;br /&gt;&lt;br /&gt;To FTP any of these FAQs use the listed Archive-name with the following&lt;br /&gt;FTP address:&lt;br /&gt;&lt;br /&gt;  ftp://rtfm.mit.edu/pub/usenet/news.answers/ [Archive-name]&lt;br /&gt;&lt;br /&gt;To receive a copy of these FAQs via email, send an email message to&lt;br /&gt;mail-server@rtfm.mit.edu with the body:&lt;br /&gt;&lt;br /&gt;  send usenet/news.answers/[Archive-name]&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 5. I have a question, correction, or some information for this FAQ.&lt;br /&gt;&lt;br /&gt;All questions, comments, additions, and corrections should be sent to the&lt;br /&gt;author of this FAQ at jdm@ora.com.&lt;br /&gt;&lt;br /&gt;I don't always read the newsgroups this FAQ is posted to, so please contact&lt;br /&gt;me directly via email rather than attempting to reach me by posting to a&lt;br /&gt;newsgroup. All suggestions and contributions within the scope of this FAQ&lt;br /&gt;are welcome and contributors receive full credit in the Acknowledgments&lt;br /&gt;section of this FAQ.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 6. This FAQ doesn't contain enough detail!&lt;br /&gt;&lt;br /&gt;This FAQ only attempts to answer Frequently Asked Questions. It is not a&lt;br /&gt;book on graphics file formats. It is instead a thick source of information&lt;br /&gt;that will help you obtain more information that you need. Or perhaps even&lt;br /&gt;clear up a few of your misconceptions and thereby saving you from wasting&lt;br /&gt;some time.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 7. Why isn't the XXX file format covered?&lt;br /&gt;&lt;br /&gt;If you have read and/or grepped this FAQ and not found information on the&lt;br /&gt;format you need the reason might be that:&lt;br /&gt;&lt;br /&gt;  * You are looking for the format under the wrong name.&lt;br /&gt;&lt;br /&gt;  * This FAQ is new and the information you need hasn't been included yet.&lt;br /&gt;&lt;br /&gt;  * I don't know about the format and I need you to email me information&lt;br /&gt;    on it (See Subject: 5).&lt;br /&gt;&lt;br /&gt;  * The format is proprietary and its caretakers do not wish information&lt;br /&gt;    on the format distributed in this FAQ.&lt;br /&gt;&lt;br /&gt;And let me make one thing perfectly clear: I have have not proposley&lt;br /&gt;omitted the reference to any file formats, books, or software applications&lt;br /&gt;that I see as within the scope of this FAQ. If you don't see information&lt;br /&gt;here that you consider relavent and necessary, then *tell me* and I will&lt;br /&gt;include it.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 8. Why aren't audio file formats covered?&lt;br /&gt;&lt;br /&gt;Information on file formats used specifically for storing audio data&lt;br /&gt;are already covered quite nicely by the Audio File Formats FAQ&lt;br /&gt;maintained by Guido van Rossum &lt;guido@cnri.reston.va.us&gt; or&lt;br /&gt;&lt;guido@python.org&gt;.&lt;br /&gt;&lt;br /&gt;You may obtain this FAQ from the Usenet newsgroups comp.dsp,&lt;br /&gt;comp.answers, and news.answers, from the FTP archive sites:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.cwi.nl/pub/audio/&lt;br /&gt;  ftp://rtfm.mit.edu/pub/usenet/news.answers/comp.dsp/&lt;br /&gt;&lt;br /&gt;or via the Web page:&lt;br /&gt;&lt;br /&gt;  http://www.cwi.nl/ftp/audio/AudioFormats.part1&lt;br /&gt;  http://www.cwi.nl/ftp/audio/AudioFormats.part2&lt;br /&gt;&lt;br /&gt;The FAQ for comp.speech may of also be of interest to audio people. It is&lt;br /&gt;available at:&lt;br /&gt;&lt;br /&gt;  ftp://rtfm.mit.edu/pub/usenet/news.answers/comp-speech-faq/&lt;br /&gt;  ftp://svr-ftp.eng.cam.ac.uk/pub/comp.speech/FAQ-complete&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 9. Why aren't word processing formats covered?&lt;br /&gt;&lt;br /&gt;It is true that there are many types of file formats that cannot store&lt;br /&gt;graphics data (older word processor and spreadsheet formats, and so forth).&lt;br /&gt;These formats are not within the scope of this FAQ and are therefore not&lt;br /&gt;covered. Perhaps someone who works in the biz of writing file translators&lt;br /&gt;for these formats will put together such a FAQ one day.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 10. What about multimedia file formats?&lt;br /&gt;&lt;br /&gt;Multimedia file formats store more than just graphics data. They may also&lt;br /&gt;contain audio, video, animation, and textual data in addition to bitmapped&lt;br /&gt;and vectored graphics. Such formats, although a superset of graphics&lt;br /&gt;formats, are considered to be within the scope of this FAQ and are&lt;br /&gt;therefore covered.  Also check the comp.multimedia FAQ for additional&lt;br /&gt;information you may require.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 11. What is an "Internet File Format?"&lt;br /&gt;&lt;br /&gt;If you have searched the Web lately using the key phrases "file format",&lt;br /&gt;"data format", or "graphics format", you have most likely run across many&lt;br /&gt;Web pages claiming to have all the information you need on "Internet File&lt;br /&gt;Formats." In fact, there is no such thing.&lt;br /&gt;&lt;br /&gt;The Internet is a global communications network used for one thing--to&lt;br /&gt;move data from one location to another. The data does not need to be in&lt;br /&gt;the format of a "file" to be moved, nor are file and data formats created&lt;br /&gt;originally for use on the Internet (e.g. MIME, X.400, uucode, and so&lt;br /&gt;forth) only found on the Internet.&lt;br /&gt;&lt;br /&gt;There are many file formats you will constantly encounter while using the&lt;br /&gt;Internet. GIF and JPEG for still-images, MPEG, MOV, and AVI for video, WAV&lt;br /&gt;and AU for audio, Z and gz for compressed files, and ZIP, tar, and ARJ for&lt;br /&gt;file archives. And while these formats are found in great profusion on the&lt;br /&gt;Internet, they were by no means created to be specifically used on or by&lt;br /&gt;the Internet and its community. Therefore, the term "Internet File Format"&lt;br /&gt;is inaccurate and misleading.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 12. Which file formats should I and should I not use?&lt;br /&gt;&lt;br /&gt;  [ Still working on this ]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 13. What is ray tracing?&lt;br /&gt;&lt;br /&gt;The following FTP sites and Web pages contain ray tracing information:&lt;br /&gt;&lt;br /&gt;  http://www.cm.cf.ac.uk/Ray.Tracing/index.old.html&lt;br /&gt;    The Ray Tracing Home Page&lt;br /&gt;&lt;br /&gt;  http://www.povray.org/rtn/&lt;br /&gt;    Ray Tracing News Guide&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: II. General Graphics File Questions&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 0. Who cares about graphics file formats?&lt;br /&gt;&lt;br /&gt;Well, programmers do mostly. But end-users (that is, non-programmers) do as&lt;br /&gt;well.&lt;br /&gt;&lt;br /&gt;The typical end-user only cares about storing their graphics information&lt;br /&gt;using a format that most graphics programs and filters can read. End-users&lt;br /&gt;are typically not concerned with the internal arrangement of the data&lt;br /&gt;within the graphics file itself. They only want the format to do its job&lt;br /&gt;by representing their data correctly in a permanent form.&lt;br /&gt;&lt;br /&gt;Programmers, on the other hand, are that rare breed of human that just&lt;br /&gt;can't leave information well enough alone. They need to know how every&lt;br /&gt;byte is arranged to see if someone knows something that they don't (and&lt;br /&gt;often snicker contentedly to themselves when they find that it is really&lt;br /&gt;they that know more). Programmers will then use this information to write&lt;br /&gt;code that may never see the light of distribution, but nevertheless, they&lt;br /&gt;will have had fun and gained enlightenment from writing it.&lt;br /&gt;&lt;br /&gt;It doesn't matter which of these two types of people you are. If you have&lt;br /&gt;even the slightest interest in graphics file formats then you may be&lt;br /&gt;counted as one who cares.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 1. What is raster, vector, metafile, PDL, VRML, and so forth?&lt;br /&gt;&lt;br /&gt;These terms are used to classify the type of data a graphics file contains.&lt;br /&gt;Raster files (also called bitmapped files) contain graphics information&lt;br /&gt;described as pixels, such as photographic images. Vector files contain&lt;br /&gt;data described as mathematical equations and are typically used to store&lt;br /&gt;line art and CAD information. Metafiles are formats that may contain&lt;br /&gt;either raster or vector graphics data. Page Description Languages (PDL)&lt;br /&gt;are used to describe the layout of a printed page of graphics and text.&lt;br /&gt;Animation formats are usually collections of raster data that is displayed&lt;br /&gt;in a sequence. Multi-dimensional object formats store graphics data as a&lt;br /&gt;collection of objects (data and the code that manipulates it) that may be&lt;br /&gt;rendered (displayed) in a variety of perspectives. Virtual Reality&lt;br /&gt;Modeling Language (VRML) is a 3D, object-oriented language used for&lt;br /&gt;describing "virtual worlds"  networked via the Internet and hyperlinked&lt;br /&gt;within the World Wide Web. Multimedia file formats are capable of storing&lt;br /&gt;any of the previously mentioned types of data, including sound and video&lt;br /&gt;information.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 2. Why should I care about previous versions of a file format?&lt;br /&gt;&lt;br /&gt;When version 2.0 of the XXX format is released all of the thousands of&lt;br /&gt;files created using version 1.0 of the XXX format don't magically&lt;br /&gt;disappear or transform to version 2.0 overnight. Although version 2.0&lt;br /&gt;might claim to be fully backwards compatible, the new specification may&lt;br /&gt;obfuscate or even omit details of the previous version of the format. In&lt;br /&gt;short, never throw away older information just because you have something&lt;br /&gt;newer. At one point in time that "out dated" format spec was&lt;br /&gt;state-of-the-art, and it may still contain a singular precious tid-bit of&lt;br /&gt;information that the caretakers of the format didn't carry over to the new&lt;br /&gt;spec (but Murphy will make sure you desperately need to know).&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 3. Can graphics files be infected with a virus?&lt;br /&gt;&lt;br /&gt;For most types of graphics file formats currently available the answer is&lt;br /&gt;"no". A virus (or worm, Trojan horse, and so forth) is fundamentally a&lt;br /&gt;collection of code (that is, a program) that contains instructions which&lt;br /&gt;are executed by a CPU. Most graphics files, however, contain only static&lt;br /&gt;data and no executable code. The code that reads, writes, and displays&lt;br /&gt;graphics data is found in translation and display programs and not in the&lt;br /&gt;graphics files themselves. If reading or writing a graphics file caused a&lt;br /&gt;system malfunction is it most likely the fault of the program reading the&lt;br /&gt;file and not of the graphics file data itself.&lt;br /&gt;&lt;br /&gt;With the introduction of multimedia we have seen new formats appear, and&lt;br /&gt;modifications to older formats made, that allow executable instructions to&lt;br /&gt;be stored within a file format. These instructions are used to direct&lt;br /&gt;multimedia applications to play sounds or music, prompt the user for&lt;br /&gt;information, or display other graphics and video information. And such&lt;br /&gt;multimedia display programs may perform these functions by interfacing&lt;br /&gt;with their environment via an API, or by direct interaction with the&lt;br /&gt;operating system. One might also imagine a truly object-oriented graphics&lt;br /&gt;file as containing the code required to read, write, and display itself.&lt;br /&gt;&lt;br /&gt;Once again, any catastrophes that result from using these multimedia&lt;br /&gt;application is most like the result of unfound bugs in the software and&lt;br /&gt;not some sinister instructions in the graphics file data. Such "logic&lt;br /&gt;bombs" are typically exorcised through the use of testing using a wide&lt;br /&gt;variety of different image files for test cases.&lt;br /&gt;&lt;br /&gt;If you have a virus scanning program that indicates a specific graphics&lt;br /&gt;file is infected by virus, then it is very possible that the file&lt;br /&gt;coincidentally contains a byte pattern that the scanning programming&lt;br /&gt;recognizes as a key byte signature identifying a virus. Contact the author&lt;br /&gt;(or even read the documentation!) of the virus scanning program to discuss&lt;br /&gt;the probability of the mis-identification of a clean file as being&lt;br /&gt;infected by a virus. Save the graphics file, as the author will most&lt;br /&gt;likely wish to examine it as well.&lt;br /&gt;&lt;br /&gt;If you suspect a graphics file to be at the heart of a virus problem you&lt;br /&gt;are experiencing, then also consider the possibility that the graphics&lt;br /&gt;file's transport mechanism (floppy disk, tape or shell archive file,&lt;br /&gt;compressed archive file, and so forth) might be the original source of the&lt;br /&gt;virus and not the graphics file itself.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 4. Can graphics files be encrypted?&lt;br /&gt;&lt;br /&gt;Of course you can encrypt a graphics file. After all, most encryption&lt;br /&gt;algorithms don't care about the intellectual content of a file. All they&lt;br /&gt;chew on is a series of byte values. Therefore, most any encryption program&lt;br /&gt;that works on ordinary text files will work on graphics files as well.&lt;br /&gt;&lt;br /&gt;Why would you want to encrypt a graphics file? Mostly to control who can&lt;br /&gt;view its contents. You can invent a proprietary file format and that might&lt;br /&gt;slow a file format hack down for, say, five or ten minutes. You could add&lt;br /&gt;a proprietary data compression scheme, possibly a twisted variation of an&lt;br /&gt;already public algorithm. But there are so many people out there with&lt;br /&gt;nothing better to do than hack at unknown data formats that your data&lt;br /&gt;would probably be exposed in little time. But suppose we top off all this&lt;br /&gt;effort by encrypting the graphics file itself as we would an ordinary text&lt;br /&gt;file. Would your data then be safe?&lt;br /&gt;&lt;br /&gt;Realize that an encrypted graphics file still might not be very secure.&lt;br /&gt;For every data encryption algorithm there exists at least one method of&lt;br /&gt;getting around it, although it may take hundreds of computers and many&lt;br /&gt;years to fully employ and execute that method!&lt;br /&gt;&lt;br /&gt;For example, one of the more popular methods used to encrypt data is the&lt;br /&gt;Vernam or XOR cipher. This cipher Exclusive ORs the plain-text data with a&lt;br /&gt;single, random, fixed-length key. The longer the key the harder it is to&lt;br /&gt;break the cipher. A totally random key the length of your data is&lt;br /&gt;impossible to break. Shorter and less-random keys are easier to break.&lt;br /&gt;&lt;br /&gt;XOR is very simple and fast, which is a must for a graphics file&lt;br /&gt;translators/viewers that must decrypt a file on the fly. A problem,&lt;br /&gt;however, is that most graphics files contain fixed size headers which vary&lt;br /&gt;only slightly in content from file to file. If you knew the approximate&lt;br /&gt;contents of the header of an encrypted file you could XOR a "decrypted"&lt;br /&gt;header with the encrypted file and possibly produce the key used to&lt;br /&gt;encrypt the file. A short key might be very easily discovered in this way.&lt;br /&gt;&lt;br /&gt;If you wish to use a public key/private key encryption method, then&lt;br /&gt;storing the public key in the file format header (usually as a 4-byte&lt;br /&gt;field) and only encrypting the image data would be the way to go. The&lt;br /&gt;SMPTE DPX file format supports such an encryption feature.&lt;br /&gt;&lt;br /&gt;If you really need to make the contents of a graphics file secure, then&lt;br /&gt;I'd suggest not only using some form of data encryption, but also create&lt;br /&gt;an unconventional and proprietary file format and do not publish its&lt;br /&gt;format specification.&lt;br /&gt;&lt;br /&gt;For more info on data encryption:&lt;br /&gt;&lt;br /&gt;  Bruce Schneier, "Applied Cryptography: Protocols, Algorithms,&lt;br /&gt;    and Source Code in C", John Wiley &amp;amp; Sons, 1994.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 5. How can I convert the XXX format to the YYY format?&lt;br /&gt;&lt;br /&gt;With a file conversion program, of course! Without a doubt one of the&lt;br /&gt;most frequently asked categories of questions on comp.graphics.misc&lt;br /&gt;is how to convert one format to another. In every case the answer is&lt;br /&gt;some type of conversion program or filter, but which one?&lt;br /&gt;&lt;br /&gt;Section IV of the FAQ is an attempt to list every known graphics file&lt;br /&gt;display and conversion program and application. Although far from&lt;br /&gt;complete, this list may contain the program you need. Go to the&lt;br /&gt;subsection of the particular operating system you are using and scan&lt;br /&gt;through Imports: and Exports: formats listed and see if the formats&lt;br /&gt;you needs to use are there.&lt;br /&gt;&lt;br /&gt;In some cases the information in a listing may make the conversion&lt;br /&gt;capabilities of a program a bit misleading. For example, a program&lt;br /&gt;that can import a vector .DWG file and export a raster .BMP file may&lt;br /&gt;not necessarily be able to perform a .DWG-&gt;.BMP (vector-&gt;raster)&lt;br /&gt;conversion (AutoCAD R12 can, BTW). And just because a program can&lt;br /&gt;both import and export TIFF files doesn't mean it's capable of a&lt;br /&gt;TIFF(CMYK)-&gt;TIFF(RGB) conversion (as Adobe Photoshop can do). As&lt;br /&gt;always, read the documentation, contact and ask the author of the&lt;br /&gt;program, or find a user of the program and ask them.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 6. Do I really need the specification of the format I'm using?&lt;br /&gt;&lt;br /&gt;It depends upon the results you are trying to obtain. If you have code&lt;br /&gt;that supports the XXX format and you find it easy (and legal) to integrate&lt;br /&gt;that code into your program, then you may be tempted to do so. But realize&lt;br /&gt;that your program will support the XXX format in just the same way as the&lt;br /&gt;previous program did. In other words, your program will now work the same,&lt;br /&gt;but it will really be no better.&lt;br /&gt;&lt;br /&gt;By obtaining the format specification you can make an attempt to fully&lt;br /&gt;support all of the features and capabilities a graphics or multimedia file&lt;br /&gt;format has to offer. If you use pre-written code that only supports a&lt;br /&gt;small subset of the format's features then you are not doing justice to&lt;br /&gt;the format and cheating your users out of functionality they might need.&lt;br /&gt;&lt;br /&gt;Always strive to create the best programs possible within reason of time&lt;br /&gt;and money. Obtain the specs, look at code, and talk to programmers who&lt;br /&gt;have worked with the format before. You might gain some insight and save&lt;br /&gt;yourself some hair-pulling by supporting a feature that someone didn't&lt;br /&gt;think to include in the original requirements for your program.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 7. How can I tell if a graphics file is corrupt?&lt;br /&gt;&lt;br /&gt;The easiest way is to display the file and decide if what you see on the&lt;br /&gt;screen or the printer is correct. This method is not fool-proof, however,&lt;br /&gt;because not all information stored in a graphics file is used for&lt;br /&gt;displaying the data it contains. Textual comments, alternate color maps,&lt;br /&gt;and unused fields in the header might be munged and go undetected.&lt;br /&gt;&lt;br /&gt;A frequent source of corruption occurs when 8-bit graphics data is&lt;br /&gt;transported via a 7-bit communications channel. The 8th bit of each byte&lt;br /&gt;is cleared (set to zero) and you are left with garbage. ASCII-mode file&lt;br /&gt;transfers may also translate carriage returns (0Dh) to line feeds (0Ah),&lt;br /&gt;or to CR/LF pairs depending upon if the file is being transferred to a&lt;br /&gt;Unix (LF-only), Macintosh (CR-only), or MS-DOS (CR/LF) system.&lt;br /&gt;&lt;br /&gt;The PNG file format supports an elegant solution to the quick detection of&lt;br /&gt;this type of corruption. The first character of every PNG file is the&lt;br /&gt;8-bit value 89h. If this value is read as 09h, the 8th bit has been zeroed&lt;br /&gt;and you know the file is corrupt.&lt;br /&gt;&lt;br /&gt;Most graphics files do not contain any real, built-in error detection&lt;br /&gt;features. The standard way to check for corruption of any type of data&lt;br /&gt;file is to perform some sort of error-detection scheme on the file. Such&lt;br /&gt;schemes commonly used are Checksum calculations and the Cyclic Redundancy&lt;br /&gt;Check (CRC).  These algorithms are commonly used in the world of&lt;br /&gt;synchronous serial communications for detecting errors in data streams.&lt;br /&gt;&lt;br /&gt;If you only wanted to provide error detection for the graphical data&lt;br /&gt;contained in a file, but not the header, then a 2- or 4-byte field in the&lt;br /&gt;header could be used to store the CRC-16 or CRC-32 value of the data. But&lt;br /&gt;what good is pure data if the header is possibly corrupt?&lt;br /&gt;&lt;br /&gt;If we calculate the CRC value of the entire file and then store that&lt;br /&gt;calculated value in the header we will have just "corrupted" the file! You&lt;br /&gt;could initialize the CRC field with zeros, calculate the value, store the&lt;br /&gt;value, and specify that the entire file need be read into memory and the&lt;br /&gt;CRC value field set to all zeros before the CRC calculation is made.&lt;br /&gt;&lt;br /&gt;File formats that segment their data into blocks or chunks would be able&lt;br /&gt;to perform a CRC on each section individually (another feature found in&lt;br /&gt;the PNG file format). Each section would store the CRC value as the last 2&lt;br /&gt;or 4 bytes of the block and the CRC value field would never be read for&lt;br /&gt;the purpose of the CRC calculation. This method makes it easier to find&lt;br /&gt;the location of the error(s) in a file. If the CRC error occured in an&lt;br /&gt;unnecessary block of data, the file might still be useful anyway. This&lt;br /&gt;block-style CRC checking also saves the reader from performing a&lt;br /&gt;time-consuming CRC calculation an entire, possibly very large, graphics&lt;br /&gt;file.&lt;br /&gt;&lt;br /&gt;But all this can be quite a pain. Can't we avoid modifying a file and just&lt;br /&gt;store the CRC value externally to the file? Maybe using some sort of&lt;br /&gt;encapsulating "wrapper"?&lt;br /&gt;&lt;br /&gt;If you want to make sure a graphics file (or any file for that matter) has&lt;br /&gt;been transported through a communications channel without sustaining any&lt;br /&gt;corruption, first store it using a file archiving program that supports&lt;br /&gt;error checking of the files contained in the archive. (Several good&lt;br /&gt;error-checking file archiving programs include PKZIP, gzip, and zoo. The&lt;br /&gt;ar and tar Unix archiving programs do not support error checking). When&lt;br /&gt;the graphics file is stored, the archival program calculates the CRC value&lt;br /&gt;of the file. If the CRC value does not match the file's calculated CRC&lt;br /&gt;after it is unarchived after transport, you know that the file has been&lt;br /&gt;corrupted.&lt;br /&gt;&lt;br /&gt;Note: make sure you turn compression OFF when archiving many types of&lt;br /&gt;graphics files. File archival programs use compression by default and will&lt;br /&gt;attempt to make your compressed data even smaller (which usually results&lt;br /&gt;in larger data, unless the archiver is smart enough to detect the negative&lt;br /&gt;compression and not attempt to compress the file). ASCII-based files (such&lt;br /&gt;as PostScript and DXF) and some RLE-encoded files (such as PCX) will be&lt;br /&gt;compressed, while other formats supporting more advanced data compression&lt;br /&gt;methods (such as JPEG and LZW) will surely grow in size.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 8. What do I put in my own graphics file format specification?&lt;br /&gt;&lt;br /&gt;For people that are faced with the task of writing up a specification for&lt;br /&gt;their own format (or perhaps to better document someone else's), a few&lt;br /&gt;suggestions are hereby offered.&lt;br /&gt;&lt;br /&gt;  A large spec needs a table of contents, bibliography, and an index.&lt;br /&gt;  Most specs do not fall into this category though.&lt;br /&gt;&lt;br /&gt;  On the cover sheet give the full information of your company, products&lt;br /&gt;  associated with the format, the format version, date of release,&lt;br /&gt;  where the latest copy of the spec may be obtained, and how developers&lt;br /&gt;  may get in contact with you to ask questions.&lt;br /&gt;&lt;br /&gt;  Detail the full history of the spec (including the difference between the&lt;br /&gt;  current version and all previous versions) and not just the dates of its&lt;br /&gt;  revision. Tell why the format was created. Detail some insights of&lt;br /&gt;  how it was designed. Speculate on what features future version might&lt;br /&gt;  contain. And give the names of your developers and other people&lt;br /&gt;  involved. Show the human thought that exists behind the cold chunk of&lt;br /&gt;  data that is your format.&lt;br /&gt;&lt;br /&gt;  List the features of your format and explain how you intend that it&lt;br /&gt;  should be used and not used (tell what your format is and is not).&lt;br /&gt;  Give the developer your reasons that they should use your format (and&lt;br /&gt;  why they should not bother with others).&lt;br /&gt; &lt;br /&gt;  Include both block diagrams and ANSI C code examples of the format's&lt;br /&gt;  internal data structures. Illustrate actual examples of ASCII file&lt;br /&gt;  format data and hexadecimal dumps of binary format data (very useful&lt;br /&gt;  to programmers, I might say).&lt;br /&gt;&lt;br /&gt;  If your format includes one or more forms of data compression, error&lt;br /&gt;  checking, encryption, etc., place this information in a separate&lt;br /&gt;  section and give plenty of examples (both written and code) of how&lt;br /&gt;  these algorithms work. Include mathematical formulas if you believe it&lt;br /&gt;  makes your concepts clearer.&lt;br /&gt;&lt;br /&gt;  Make the specification available both in hardcopy and electronic&lt;br /&gt;  form. The hardcopy version should be formatted as a technical&lt;br /&gt;  document and using a font that won't degrade badly when the spec is&lt;br /&gt;  photocopied or faxed. Use a standard sized page layout so the spec&lt;br /&gt;  isn't a hassle to fit in an envelope when mailed. The electronic&lt;br /&gt;  version should be available as both ASCII text and PostScript files.&lt;br /&gt;  Making the spec available in a word processing format (such as&lt;br /&gt;  Microsoft Word or Framemaker) is nice, but not absolutely necessary.&lt;br /&gt;&lt;br /&gt;  Consider making a developer's toolkit for your format. A collection&lt;br /&gt;  of benchmark graphics files (one of each flavor of your format), and&lt;br /&gt;  a parser written in ANSI C that reads and writes your format, is of&lt;br /&gt;  tremendous help to programmers. Such a kit will allow developers to&lt;br /&gt;  implement your format quickly in their products and helps minimize&lt;br /&gt;  the chances of numerous software packages appearing which create&lt;br /&gt;  graphics files that don't meet your spec. Examples of formats with&lt;br /&gt;  toolkits include TIFF, TGA (Truevision), WordPerfect Graphics (WPG),&lt;br /&gt;  and PNG.&lt;br /&gt;&lt;br /&gt;  Submit your specification to every FTP/Gopher/WWW site and BBS that&lt;br /&gt;  archives file format specs. Notify the maintainers of related FAQs&lt;br /&gt;  (graphics, animation, multimedia, audio, medical, etc.) that your&lt;br /&gt;  format exists and ask for a mention. Send your literature to graphics&lt;br /&gt;  and imaging software companies to sell support of your format and/or&lt;br /&gt;  software products.&lt;br /&gt;&lt;br /&gt;And a few guidelines on good technical writing in general:&lt;br /&gt;&lt;br /&gt;  Write in a tutorial style with explanations and examples of your&lt;br /&gt;  topics. Don't just give a terse, dictionary description of a topic&lt;br /&gt;  which often leaves the readers confused and needing more.&lt;br /&gt;&lt;br /&gt;  Write in simple terms. Don't assume your readers enjoy 70-word&lt;br /&gt;  sentences, or have advanced degrees in mathematics or computer&lt;br /&gt;  graphics.&lt;br /&gt;&lt;br /&gt;  Have other people read and attempt to understand your spec. Don't&lt;br /&gt;  assume that just because you understand what you've written that&lt;br /&gt;  every reader will too. You, as the file format specification's&lt;br /&gt;  author, understand the format inside and out. Your readers, however,&lt;br /&gt;  do not. An explanation that may seem clear to you may be just&lt;br /&gt;  another confusing paragraph to your readers.&lt;br /&gt;&lt;br /&gt;  Write for a world-wide audience of programmers. Omit slang or regional&lt;br /&gt;  expressions that a developer living on the other side of the planet&lt;br /&gt;  might not understand.&lt;br /&gt;&lt;br /&gt;  Programs that check spelling and grammar are our friends. Use them.&lt;br /&gt;&lt;br /&gt;Examples of some well-written format specs include: TGA, TIFF, PNG, EPSF,&lt;br /&gt;and PostScript. Some specs are written well, but contain so much&lt;br /&gt;extraneous information that they are quite complex and very tedious to&lt;br /&gt;read. Most government and military formats are in this group (for example,&lt;br /&gt;CALS, NITF, NAPLPS, IGES, GKS, and CGM). Format specs such as PCX, GIF,&lt;br /&gt;JFIF, and Sun Raster definitely fall into the "don't let this happen to&lt;br /&gt;you" catagory.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: III. Working with Graphics Files on Usenet and the Internet&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 0. How can I email a graphics file?&lt;br /&gt;&lt;br /&gt;Normally you would move a file around the Internet using a data transport&lt;br /&gt;program that handles binary data, such as UUCP and FTP. If you only have&lt;br /&gt;an ASCII-only data transport mechanism available to you, such as&lt;br /&gt;electronic mail, you will need to convert your binary graphics files to an&lt;br /&gt;ASCII format before sending them. This process is only necessary for&lt;br /&gt;binary files.  ASCII-based file formats, such as DXF and PostScript, do&lt;br /&gt;not require uuencoding before emailing.&lt;br /&gt;&lt;br /&gt;On the Unix operating system you will use a program called uuencode to&lt;br /&gt;convert the 8-bit data of a graphics file to a 7-bit ASCII data file. The&lt;br /&gt;data file is then emailed and uudecoded on the receiving end.&lt;br /&gt;&lt;br /&gt;To uuencode and email a file:&lt;br /&gt;&lt;br /&gt;  % uuencode picture.img picture.img | Mail user@host.site&lt;br /&gt;&lt;br /&gt;This command will pipe the output of the uuencode command to the input of&lt;br /&gt;an email program. Realize that if your email program is set up to keep a&lt;br /&gt;copy of all of the email you send, and you email a lot of uuencoded&lt;br /&gt;graphics files, your outgoing email folder will grow quite large. You can&lt;br /&gt;modify your .mailrc (or equivalent) file to route the copy of the outgoing&lt;br /&gt;graphics file to /dev/null, or you can write-protect your outgoing mail&lt;br /&gt;folder so the data can't be written:&lt;br /&gt;&lt;br /&gt;  % chmod -w ~/Mail/mbox.out&lt;br /&gt;  % uuencode picture.img picture.img | Mail user@host.site&lt;br /&gt;  /home/Mail/mbox.out: Permission denied&lt;br /&gt;  % chmod +w ~/Mail/mbox.out&lt;br /&gt;&lt;br /&gt;Once the emailed data is received, you will need to strip off the mailing&lt;br /&gt;header before you can uudecode it. The uuencoded data starts with the word&lt;br /&gt;"begin" and is followed by the file mode, file name, and a series of&lt;br /&gt;61-character lines. The file is ASCII, so you can use an editor such as vi&lt;br /&gt;to do the stripping. Assuming the received data is saved to a file named&lt;br /&gt;"file", the uudecoing process is thus:&lt;br /&gt;&lt;br /&gt;  % uudecode file&lt;br /&gt;&lt;br /&gt;The original graphics file is now in the current directory. You may delete&lt;br /&gt;the uuencoded file if you wish to do so.&lt;br /&gt;&lt;br /&gt;The uuencode and uudecode programs have been ported to other systems, such&lt;br /&gt;as MS-DOS, MS Windows, OS/2, Amiga, and the Macintosh (the BinHex program&lt;br /&gt;for the Mac does not produce the same ASCII data as uuencode), and may be&lt;br /&gt;used in the same way.&lt;br /&gt;&lt;br /&gt;For more information on accessing the Internet via email, please refer to&lt;br /&gt;the FAQ "Accessing The Internet By E-Mail: Doctor Bob's Guide to Offline&lt;br /&gt;Internet Access", found on the news.answers and alt.internet.services Usenet&lt;br /&gt;newsgroups and your favorite FAQ archives.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 1. Where can I find graphics files on Usenet?&lt;br /&gt;&lt;br /&gt;The vast majority of graphics files posted to Usenet will be found in the&lt;br /&gt;alt.binaries.pictures.* newgroups. If you do not have access to Usenet,&lt;br /&gt;then you will not be able to retrieve files posted to these groups.&lt;br /&gt;&lt;br /&gt;For much more information on the alt.binaries.pictures.* newsgroups, please&lt;br /&gt;consult the alt.binaries.pictures FAQ (pictures-faq/part[1-3]) posted to&lt;br /&gt;news.answers and alt.binaries.pictures.d.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 2. How do I decode a graphics file posted to Usenet?&lt;br /&gt;&lt;br /&gt;Graphics files are posted to Usenet as uuencoded binaries. Although you&lt;br /&gt;may see files posted using BinHex or someother ASCII format, the uuencode&lt;br /&gt;data format is the defacto standard of Usenet.&lt;br /&gt;&lt;br /&gt;A graphics file may be contained in a single-part posting, which you will&lt;br /&gt;save to a file, strip off the mailing header using a text editor, and use&lt;br /&gt;the uudecode program to convert the data into the original graphics file.&lt;br /&gt;Many online news readers will perform this operation for you.&lt;br /&gt;&lt;br /&gt;Graphics files are usually quite large and uuencoding will increase the&lt;br /&gt;file size by another 33%. For this reason, graphics files (and most binary&lt;br /&gt;files) are split into 1000 line or 60KB chunks (multi-part postings) for&lt;br /&gt;easier handling. If each chunk includes a shell wrapper (the string "[sh]"&lt;br /&gt;usually appears in the Subject:  line of such postings), online news&lt;br /&gt;readers, such as tin, can tag each part of the posting and decode it into&lt;br /&gt;the original file for you.&lt;br /&gt;&lt;br /&gt;The most labor-intensive way to decode a multi-part uuencoded posting is to&lt;br /&gt;save each part into a separate file, edit each file to remove the mailing&lt;br /&gt;headers, concatenate them all into a single file, uudecode the file, and&lt;br /&gt;delete the original parts:&lt;br /&gt;&lt;br /&gt;  % vi picture.1 picture.2 picture.3&lt;br /&gt;  % cat picture.1 picture.2 picture.3 | uudecode&lt;br /&gt;  % rm picture.1 picture.2 picture.3&lt;br /&gt;&lt;br /&gt;There are, of course, several utilities to decode single- and multi-part&lt;br /&gt;binary posting for you without all this bother. Please refer to the&lt;br /&gt;alt.binaries.pictures FAQ (pictures-faq/part[1-3]) posted to news.answers&lt;br /&gt;and alt.binaries.pictures.d for more information on decoding graphics files&lt;br /&gt;posted to Usenet.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 3. How can I post a graphics file to Usenet?&lt;br /&gt;&lt;br /&gt;Posting a graphics file to a Usenet newsgroup is very similar to emailing&lt;br /&gt;a graphics file, but there are some important extra steps you must take in&lt;br /&gt;order to do so.&lt;br /&gt;&lt;br /&gt;First, a graphics file must be uuencoded. That is, converted from 8-bit&lt;br /&gt;binary data to 7-bit ASCII data. Second, the resulting uuencoded file must&lt;br /&gt;be split into 60K chunks (1000 lines) for posting. And lastly, each chunk&lt;br /&gt;posted must be given a description and a part number.&lt;br /&gt;&lt;br /&gt;Under Unix we would use the uuencode, split, expr, and inews commands to&lt;br /&gt;post a graphics (or any binary) file as such:&lt;br /&gt;&lt;br /&gt;  % uuencode picture.img picture.img &gt; picture.img.uue&lt;br /&gt;  % split -1000 picture.img.uue picture.img.uue.&lt;br /&gt;  % ls&lt;br /&gt;  Total 535&lt;br /&gt;  picture.img        picture.img.uue    picture.img.uue.1 &lt;br /&gt;  picture.img.uue.2  picture.img.uue.3&lt;br /&gt;  % sh&lt;br /&gt;  $ i=1&lt;br /&gt;  $ for j in picture.img.uue.*; do&lt;br /&gt;  &gt; (echo "Subject: picture.img [$i/3]"&lt;br /&gt;  &gt; echo "Newsgroups: news.test&lt;br /&gt;  &gt; echo&lt;br /&gt;  &gt; cat $j) | /usr/lib/news/inews&lt;br /&gt;  &gt; i=`expr "$i" + 1`&lt;br /&gt;  &gt; done&lt;br /&gt;  $ rm picture.img.*&lt;br /&gt;  $ exit&lt;br /&gt;  %&lt;br /&gt;&lt;br /&gt;In this example, we take a graphics file named picture.img, uuencode it,&lt;br /&gt;and place the output in a file names picture.img.uue. This file is then&lt;br /&gt;split into three chunks named picture.img.uue.1, picture.img.uue.2, and&lt;br /&gt;picture.img.uue.3.  We then loop through each file and create a Subject:&lt;br /&gt;and Newsgroup: line for each of the file chunks and post them using inews.&lt;br /&gt;&lt;br /&gt;There are, of course, programs which automate this process. One such&lt;br /&gt;program is xmitBin, written by Jim Howard and availble via FTP from:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.cadence.com/utils&lt;br /&gt;  http://mrcnext.cso.uiuc.edu/~deej/index.html&lt;br /&gt;&lt;br /&gt;Refer to the alt.binaries.pictures FAQ (pictures-faq/part[1-3]) posted to&lt;br /&gt;news.answers and alt.binaries.pictures.d for more information on posting&lt;br /&gt;graphics files to Usenet.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 4. How do I submit a file format specification to an archive?&lt;br /&gt;&lt;br /&gt;There are several FTP and WWW sites which act as archives for graphics&lt;br /&gt;file format specifications (see the section "Graphics and Image File FTP&lt;br /&gt;Archives and WWW Pages"). If you have a file format specification that is&lt;br /&gt;legal to share with the rest of the world-wide Internet community, then&lt;br /&gt;you may wish to submit it to one or more of these archives.&lt;br /&gt;&lt;br /&gt;There are generally two ways to submit a file format specification to an&lt;br /&gt;FTP archive:&lt;br /&gt;&lt;br /&gt;  1) Upload (or "put") the file in the /incoming or /pub/incoming directory.&lt;br /&gt;  2) Email the file to the archive maintainer (the email address is usually&lt;br /&gt;     in the README or similar file in the root FTP directory).&lt;br /&gt;&lt;br /&gt;Realize that most FTP sites don't allow unsolicited uploads and instead&lt;br /&gt;require you to contact the archive maintainer to make a submission. Many&lt;br /&gt;sites are simply mirrors for other archives and don't accepts any kind of&lt;br /&gt;submissions at all.&lt;br /&gt;&lt;br /&gt;In any case, it's usually good form to include a description file with&lt;br /&gt;your submission to describe in a few words what you have uploaded and&lt;br /&gt;where it originated. If your upload is named foo.doc then the description&lt;br /&gt;file should be named foo.txt. If your upload is named foo.txt, improvise.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 5. How can I make transparent and interlaced GIFs for a Web page?&lt;br /&gt;&lt;br /&gt;Transparent GIFs are used to eliminate the typical rectangular borders&lt;br /&gt;associated with most bitmapped images that appear on a Web page. The&lt;br /&gt;creator of a GIF image may set certain pixels within the bitmap to a color&lt;br /&gt;desiganted within the image file as "transparent". When this GIF image is&lt;br /&gt;displayed by a Web browser the transparent pixels take on the color of the&lt;br /&gt;user's display.  This is identical to the blue screen effect found in&lt;br /&gt;chromakeying.&lt;br /&gt;&lt;br /&gt;GIF89a files are made transparent by the use of graphics file editing&lt;br /&gt;software (GIF87a files do not support transparency and must first be&lt;br /&gt;converted to the GIF89a format). Such software will set the transparency&lt;br /&gt;color flag and the transparent color index value of a Graphics Control&lt;br /&gt;Extension block within the GIF89a file. Any pixel set to the specified&lt;br /&gt;transparent color index value will take on the background color of the&lt;br /&gt;display device when displayed.&lt;br /&gt;&lt;br /&gt;Interlaced GIFs are used to give the user a idea of that an image looks&lt;br /&gt;like before all of the bitmapped data has been received. Non-interlaced&lt;br /&gt;images paint in a linear fashion from the top to the bottom of the&lt;br /&gt;display. Over a slow link it make take several minutes for an image to&lt;br /&gt;paint. When 50% of the bitmapped data is received only the top half of the&lt;br /&gt;image is displayed.  The contents bottom half is still a mystery to the&lt;br /&gt;user.&lt;br /&gt;&lt;br /&gt;Interlaced GIFs paint quickly over the entire display first as a very low&lt;br /&gt;resolution image. Only about 12.5% of the bitmap is displayed in this&lt;br /&gt;first pass. The GIF image is then repainted in three more passes, with&lt;br /&gt;each pass supplying more resolution until all of the data is received&lt;br /&gt;(12.5%, 25%, and 50% respectively). A user can usually get a good idea of&lt;br /&gt;what the entire image is when only 30-50% of the bitmapped data has been&lt;br /&gt;received. This is very useful for knowing when to abort an image being&lt;br /&gt;viewd via a slow link.&lt;br /&gt;&lt;br /&gt;Interlacing is supported by both the GIF87a and GIF89a formats. Graphics&lt;br /&gt;file editing software that supports interlaced GIF should not only be able&lt;br /&gt;to display such GIF files, but also convert non-interlaced GIFs to the&lt;br /&gt;interlaced format (and back again as well). This involves reading in the&lt;br /&gt;GIF bitmap and writing it back out using the GIF 4-pass interlace scheme.&lt;br /&gt;In a non-interlaced GIF the pixel lines are displayed in consecutive&lt;br /&gt;order. For example, the lines of a 16-line non-interlaced GIF file are&lt;br /&gt;stored as 0, 1, 2, 3, 4, 5...15. The lines of the same 16-line bitmap in&lt;br /&gt;an interlaced GIF would be stored as 0, 8, 4, 12, 2, 6, 10, 14, 1, 3, 5,&lt;br /&gt;7, 9, 11, 13, 15.&lt;br /&gt;&lt;br /&gt;Graphics file format software packages for Unix which handles both&lt;br /&gt;trasparent and interlaced GIFs include NETPBM and giftool.  For the&lt;br /&gt;Macintosh:  Transparency, Graphic Converter, Imagery, and clip2gif&lt;br /&gt;&lt;br /&gt;The Visioneering image manipulation page will allow you to convert your&lt;br /&gt;GIFs to transparent and interlaced without having special software on your&lt;br /&gt;system. Your GIF files will be read, converted, and written using the Web.&lt;br /&gt;Visioneering's page is at:&lt;br /&gt;&lt;br /&gt;  http://www.vrl.com/Imaging/&lt;br /&gt;&lt;br /&gt;More detailed information on images used in Web pages can be found in the&lt;br /&gt;FAQ for the newsgroup comp.infosystems.www.authoring.images found at:&lt;br /&gt;&lt;br /&gt;  http://www.island.net/help/faq/www_faq/&lt;br /&gt;  http://www.io.org/faq/www/index.html&lt;br /&gt;&lt;br /&gt;A collection of links to a number of Web and FTP resources that store&lt;br /&gt;information on transparent and interlaced GIFs for Unix, Macintosh, and&lt;br /&gt;MS-DOS/Windows, including executable programs and tutorials, may be found&lt;br /&gt;at:&lt;br /&gt;&lt;br /&gt;  http://members.aol.com/htmlguru/transparent_images.html&lt;br /&gt;  http://dragon.jpl.nasa.gov/~adam/transparent.html&lt;br /&gt;  ftp://csi.jpl.nasa.gov/pub/graphics/&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 6. How do I combine still images to make animations?&lt;br /&gt;&lt;br /&gt;You might have a collection of imaes and drawings stored in a variety of&lt;br /&gt;still-image formats (TIFF, BMP, IFF, and so forth) and want to combine them&lt;br /&gt;into an animation or video file format that wil allow you to play them back.&lt;br /&gt;&lt;br /&gt;Have a look at the following Web page:&lt;br /&gt;&lt;br /&gt;  http://www.prism.uvsq.fr/public/wos/multimedia/&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IV. Copyrights, Patents, and other Legalities of Graphics File&lt;br /&gt;Formats&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 0. Can a graphics file be copyrighted?&lt;br /&gt;&lt;br /&gt;No. A graphics file cannot normally be copyrighted under United States&lt;br /&gt;copyright laws (although the rulings of some judges may disagree on this).&lt;br /&gt;The specification of a format and the contents of a graphics file,&lt;br /&gt;however, are subject to copyright.&lt;br /&gt;&lt;br /&gt;For anything to be copyrighted it must be:&lt;br /&gt;&lt;br /&gt;  1) A work of authorship&lt;br /&gt;  2) Fixed in a tangible medium of expression&lt;br /&gt;&lt;br /&gt;The description of a graphics format does meet both of these criteria (it&lt;br /&gt;is fixed in a medium and a work of authorship) and is therefore protected&lt;br /&gt;under the copyright laws. A graphics file created using the format&lt;br /&gt;description, however, meets the second criteria, but not the first (that&lt;br /&gt;is, it is not considered to be a work of authorship). The format itself is&lt;br /&gt;considered instead to be an idea or system, and is therefore not protected&lt;br /&gt;by copyright.&lt;br /&gt;&lt;br /&gt;So the description of a file format is copyrightable, but the format as it&lt;br /&gt;exists in its medium is not. What about the graphics data that the file&lt;br /&gt;contains?&lt;br /&gt;&lt;br /&gt;If the graphical data written to a graphics file also meets the above two&lt;br /&gt;criteria, then it is also protected by the copyright laws as intellectual&lt;br /&gt;property. You will not wave your copyright protection by storing any&lt;br /&gt;original information using a graphics file format.&lt;br /&gt;&lt;br /&gt;For more information on copyright, please refer to the Copyright FAQ found&lt;br /&gt;on the misc.legal, misc.legal.computing, misc.int-property, and&lt;br /&gt;comp.patents newsgroups:&lt;br /&gt;&lt;br /&gt;  ftp://rtfm.mit.edu/pub/usenet/news.answers/law/Copyright-FAQ/&lt;br /&gt;  ftp://rtfm.mit.edu/pub/usenet/news.answers/law/Copyright-FAQ/myths/&lt;br /&gt;&lt;br /&gt;Apparently, quite a number of copyright discussions also occur on the&lt;br /&gt;comp.infosystems.www.* newsgroups as well.&lt;br /&gt;&lt;br /&gt;Information on patents, copyrights, and intellectual property may be found&lt;br /&gt;at:&lt;br /&gt;&lt;br /&gt;  http://www.questel.orbit.com/patents/readings.html&lt;br /&gt;    Patent and trademark information&lt;br /&gt;&lt;br /&gt;  http://www.uspto.gov&lt;br /&gt;    U.S. Patent and Trademark Office&lt;br /&gt;&lt;br /&gt;  http://www.spi.org&lt;br /&gt;    Software Patent Institute&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 1. Is it now illegal to use CompuServe's GIF format?&lt;br /&gt;&lt;br /&gt;It is not illegal to own, transmit, or receive GIF files (provided that no&lt;br /&gt;unlicensed compression and/or decompression of the files occurs). You must&lt;br /&gt;realize, however, that GIF files are not the issue. The issue is, in fact,&lt;br /&gt;the LZW data compression algorithm.&lt;br /&gt;&lt;br /&gt;In 1984, while working for Sperry Corporation, Terry Welch modified the&lt;br /&gt;Lempel-Ziv 78 (LZ78) compression algorithm for greater efficiency for&lt;br /&gt;implementation in high-performance disk controllers. The result was the&lt;br /&gt;LZW algorithm. The world was informed of the existence of LZW by the&lt;br /&gt;following journal article, published by Mr. Welch after he left the&lt;br /&gt;employment of Sperry:&lt;br /&gt;&lt;br /&gt;  Welch, T. A., "A Technique for High Performance Data Compression,"&lt;br /&gt;  IEEE Computer, Volume 17, Number 6, June 1984.&lt;br /&gt;&lt;br /&gt;In 1985, Sperry Corporation was granted a patent (4,558,302) for the Welch&lt;br /&gt;invention and implementation of the LZW data compression algorithm. Since&lt;br /&gt;that time, this LZW patent has been publicly available for all to see in&lt;br /&gt;the US Patent Office and many public libraries, and is available through&lt;br /&gt;many on-line services.&lt;br /&gt;&lt;br /&gt;In 1987, CompuServe Corporation created the GIF (Graphical Interchange&lt;br /&gt;Format) file format to be used for the storage and on-line retrieval of&lt;br /&gt;bitmapped graphical data. The GIF specification required the use the LZW&lt;br /&gt;algorithm to compress the data stored in each GIF file. It is very&lt;br /&gt;possible that CompuServe did not check the patent files to determine&lt;br /&gt;whether the GIF format infringed on any patents. Such a check would have&lt;br /&gt;found the Welch LZW patent, which was then owned by Unisys as a result of&lt;br /&gt;their having purchased Sperry in 1986. At that time, Unisys also did not&lt;br /&gt;know that LZW was the method of compression used by the very popular GIF&lt;br /&gt;file format.&lt;br /&gt;&lt;br /&gt;In 1988, Aldus Corporation released Revision 5 the TIFF file format. This&lt;br /&gt;revision added a new feature giving TIFF the ability to store RGB&lt;br /&gt;bitmapped data using either a raw format, or a compressed format using the&lt;br /&gt;LZW algorithm. (Although the LZW algorithm used by TIFF is considered to&lt;br /&gt;be "broken", it is still covered by the Unisys patent). Since 1991, in&lt;br /&gt;accordance with their agreement with Unisys, Aldus has been required to&lt;br /&gt;place a notice regarding the Unisys patent and its applicability to TIFF,&lt;br /&gt;in Aldus documentation. The 1992 release of Revision 6 of the TIFF&lt;br /&gt;specification includes this notice of the Unisys patent regarding LZW. The&lt;br /&gt;TIFF Revision 6 specification also recommends against using LZW to&lt;br /&gt;compress RGB bitmaps stored using the TIFF format.&lt;br /&gt;&lt;br /&gt;In 1990, Unisys licensed Adobe for the use of the Unisys LZW patent for&lt;br /&gt;PostScript.&lt;br /&gt;&lt;br /&gt;In 1991, Unisys licensed Aldus for the use of the Unisys LZW patent in&lt;br /&gt;TIFF.&lt;br /&gt;&lt;br /&gt;In 1994, Unisys and CompuServe came to an understanding whereby the use of&lt;br /&gt;the LZW algorithm would be licensed for the application of the GIF file&lt;br /&gt;format in software.&lt;br /&gt;&lt;br /&gt;In 1995, America Online Services and Prodigy Services Company also entered&lt;br /&gt;license agreements with Unisys for the utilization of LZW.  Published&lt;br /&gt;information indicates that Unisys' licensing policies are as follows:&lt;br /&gt;&lt;br /&gt; 1) Unisys considers all software created or modified before January 1,&lt;br /&gt;    1995 that supports the GIF and/or TIFF-LZW formats to be&lt;br /&gt;    inadvertently infringing upon its patent; Unisys will therefore not&lt;br /&gt;    require a license for GIF software products delivered before January&lt;br /&gt;    1, 1995. Unisys will therefore not pursue legal actions against such&lt;br /&gt;    pre-1995 software products.&lt;br /&gt;&lt;br /&gt; 2) However, Unisys expects developers of commercial or for-profit&lt;br /&gt;    software to obtain a GIF-LZW license agreement from Unisys if, after&lt;br /&gt;    December 31, 1994, the developer creates new software or updates or&lt;br /&gt;    modifies existing software, or issues a new release of software that&lt;br /&gt;    supports the GIF file format.&lt;br /&gt;&lt;br /&gt; 3) Unisys does not require licensing of non-commercial, not-for-profit&lt;br /&gt;    software applications that support the GIF file format.&lt;br /&gt;&lt;br /&gt; 4) With respect to TIFF, if a license is entered before July 1, 1995,&lt;br /&gt;    there will be no liability for pre-1995 software with respect to&lt;br /&gt;    that software's support of TIFF which uses LZW.&lt;br /&gt;&lt;br /&gt;Unisys has drafted licenses for several different applications of the LZW&lt;br /&gt;algorithm. The two license agreements of most interest in this FAQ are&lt;br /&gt;applicable to software supporting the GIF file format alone and the&lt;br /&gt;agreement applicable to software supporting both GIF and the TIFF file&lt;br /&gt;format's LZW compression feature.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Realizing that you have many questions about GIF-LZW and TIFF-LZW&lt;br /&gt;licensing, the remainder of this section is arranged in a Question/Answer&lt;br /&gt;format to help convey information about this subject more clearly.&lt;br /&gt;&lt;br /&gt;Q: Just what is this all about?&lt;br /&gt;A: Unisys has asserted its claim to the ownership of the LZW compression&lt;br /&gt;   and decompression algorithm. If you wish to implement LZW in a software&lt;br /&gt;   or firmware application, you must arrange to pay a small royalty to&lt;br /&gt;   Unisys for every software package that you sell. You do this by applying&lt;br /&gt;   to Unisys for an LZW license agreement for your software.&lt;br /&gt;&lt;br /&gt;Q: What file formats are effected?&lt;br /&gt;A: GIF, TIFF, PDF, and PostScript Level II. All of these formats use, or&lt;br /&gt;   can use, LZW compression. For example, a TIFF or PostScript Level II&lt;br /&gt;   file may or may not use the LZW algorithm to compress the data it&lt;br /&gt;   contains. GIF files, and most PDF files, always store bitmap data that&lt;br /&gt;   is compressed using LZW.&lt;br /&gt;&lt;br /&gt;Q: How does this agreement affect my use of GIF and TIFF files?&lt;br /&gt;A: It does not affect the ownership, transmission, or reception of GIF&lt;br /&gt;   and TIFF-LZW files themselves. Only the software that performs&lt;br /&gt;   compression and/or decompression of GIF may be effected in any way&lt;br /&gt;   by license agreements. You are free to store and transport GIF and&lt;br /&gt;   TIFF-LZW files without fear of legalities or cost from the Unisys&lt;br /&gt;   licenses provided that any compression and/or decompression on GIF&lt;br /&gt;   files is performed by licensed software, or by software products&lt;br /&gt;   delivered prior to 1995.&lt;br /&gt;&lt;br /&gt;Q: Which agreement do I need?&lt;br /&gt;A: If your software supports only GIF then you need the GIF-LZW agreement.&lt;br /&gt;   If it supports TIFF-LZW or both GIF and TIFF-LZW then you need the&lt;br /&gt;   TIFF-LZW and GIF-LZW agreement.&lt;br /&gt;&lt;br /&gt;Q: My software supports TIFF-LZW, but not GIF.&lt;br /&gt;A: You still need to obtain the TIFF-LZW and GIF-LZW agreement.&lt;br /&gt;&lt;br /&gt;Q: So if my software only supports non-LZW versions of TIFF and PostScript&lt;br /&gt;   Level II I don't need to worry about obtaining a license agreement?&lt;br /&gt;A: That is correct. Only software that is capable of using the LZW&lt;br /&gt;   algorithm requires an agreement. This includes all software that&lt;br /&gt;   supports the GIF file format.&lt;br /&gt;&lt;br /&gt;Q: What about file compression programs such as compress, PKZIP, zoo, and&lt;br /&gt;   lha? Don't they use LZW too?&lt;br /&gt;&lt;br /&gt;A: Most file compression programs use the LZ77 algorithm for compressing&lt;br /&gt;   text. The LZ77 compression algorithms (and several of its&lt;br /&gt;   derivatives) predates LZW by several years and is covered by its own&lt;br /&gt;   series of patents.  The predecessor to LZW, LZ78, is used primarily&lt;br /&gt;   for compressing binary data and bitmaps. Any software that uses the&lt;br /&gt;   LZ77 and/or LZ78 algorithms without the LZW improvement is not&lt;br /&gt;   affected by the Unisys LZW patent.  Of the mentioned software&lt;br /&gt;   packages, the Unix compress utility does use LZW and therefore&lt;br /&gt;   requires a license.&lt;br /&gt;&lt;br /&gt;Q: Doesn't IBM also hold a patent on LZW?&lt;br /&gt;A: IBM was granted a patent (4,814,746) for use of LZW in disk drive&lt;br /&gt;   technology. This patent does not award ownership of LZW to IBM.&lt;br /&gt;&lt;br /&gt;Q: Is there a chance that the Unisys patent is actually invalid?&lt;br /&gt;A: In 1994, the U.S Patent Office reexamined the Welch patent and, on&lt;br /&gt;   January 4th of that year, not only confirmed the patentability of the&lt;br /&gt;   original 181 patent claims, but also confirmed that 51 claims added&lt;br /&gt;   during the reexamination were also patentable.&lt;br /&gt;&lt;br /&gt;Q: I have heard that the Welch patent only covers LZW compression and&lt;br /&gt;   not decompression. Is this true?&lt;br /&gt;A: Many people who have read the patent claim that this is true. Unisys,&lt;br /&gt;   of course, strongly maintains that the patent does cover LZW decompression,&lt;br /&gt;   and will pursue legal action against unlicensed software which only&lt;br /&gt;   performs LZW decompression. It is not clear (to the author of this text)&lt;br /&gt;   if the 1994 patent reexamination specifically asserted the existence&lt;br /&gt;   of the description of LZW decompression in the original Welch patent.&lt;br /&gt;&lt;br /&gt;Q: But you can't patent a mathematical abstraction. Doesn't this also&lt;br /&gt;   include algorithms implemented as computer software?&lt;br /&gt;A: A patent grants the exclusive rights, title, or license to produce,&lt;br /&gt;   use, or sell an invention or process. One or more algorithms may be&lt;br /&gt;   applied using software to create an invention. It is this invention&lt;br /&gt;   whose use is restricted by the patent and not the algorithm(s) involved.&lt;br /&gt;   In the case of software, it seems that it is not very easy to separate&lt;br /&gt;   the algorithm(s) from the invention itself. Use of the algorithm(s)&lt;br /&gt;   would seem to imply use of the invention as well.&lt;br /&gt;&lt;br /&gt;Q: I use LZW in my programs, but not for GIF or TIFF graphics. What should&lt;br /&gt;   I do?&lt;br /&gt;A: If you are not a business, and the programs are for your own personal&lt;br /&gt;   non-commercial or not-for-profit use, Unisys does not require you to&lt;br /&gt;   obtain a license. If they are used as part of a business and/or you&lt;br /&gt;   sell the programs for commercial or for-profit purposes, then you must&lt;br /&gt;   contact the Welch Patent Licensing Department at Unisys and explain your&lt;br /&gt;   circumstances. They will have a license agreement for your application&lt;br /&gt;   of their LZW algorithm.&lt;br /&gt;&lt;br /&gt;Q: Where can I apply for a GIF-LZW, TIFF-LZW and GIF-LZW, PDF, PostScript&lt;br /&gt;   Level II, or any other LZW license?&lt;br /&gt;A: You can write to:&lt;br /&gt;&lt;br /&gt;     Welch Patent Licensing Department&lt;br /&gt;     Unisys Corporation&lt;br /&gt;     Mail Stop C1SW19&lt;br /&gt;     P.O. Box 500&lt;br /&gt;     Blue Bell, PA 19424 USA&lt;br /&gt;&lt;br /&gt;   Or fax:    215.986.3090&lt;br /&gt;&lt;br /&gt;   Or email:  lzw_info@unisys.com&lt;br /&gt;&lt;br /&gt;   General licensing information may also be obtained from the home page&lt;br /&gt;   of the Unisys Web Server:&lt;br /&gt;&lt;br /&gt;     http://www.unisys.com/&lt;br /&gt;     http://www.unisys.com/ServerInformation/contact/contact.html&lt;br /&gt;     http://www.unisys.com/LeadStory/lzwfaq.html&lt;br /&gt;&lt;br /&gt;Q: How much does a license cost?&lt;br /&gt;A: The terms and cost of the license policy has changed since its&lt;br /&gt;   introduction in 1995. Contact Unisys for the latest LZW licensing terms.&lt;br /&gt;&lt;br /&gt;Q: Do I need a separate license for each GIF-using software product I sell?&lt;br /&gt;A: If you sell three products that all use the GIF format, for example,&lt;br /&gt;   then you will need only one license. License fees must be paid for&lt;br /&gt;   each product sold.&lt;br /&gt;&lt;br /&gt;Q: Do I need to obtain a new license if I release a new version of my&lt;br /&gt;   software?&lt;br /&gt;A: No. However, a license fee is required for each update, improvement,&lt;br /&gt;   or enhancement of your software that is sold.&lt;br /&gt;&lt;br /&gt;Q: What if I give my software away?&lt;br /&gt;A: If you distribute for free your product directly to end-users for their&lt;br /&gt;   personal use and your distributing the software is non-commercial and&lt;br /&gt;   not-for-profit use and you receive no financial gain (such as Shareware&lt;br /&gt;   donations, royalties for CD-ROM distributions, or as advertising to&lt;br /&gt;   attract for-profit business), then you do not need a license.&lt;br /&gt;&lt;br /&gt;Q: But what about Shareware donations?&lt;br /&gt;A: Each Shareware "payment" you receive is considered the selling price of&lt;br /&gt;   that unit. Whatever a user pays to you for your GIF-using software is&lt;br /&gt;   required to be included in your quarterly license fee payment to Unisys.&lt;br /&gt;   However, minimum license fees per unit must be always paid.&lt;br /&gt;&lt;br /&gt;Q: My Shareware GIF software is being sold for-profit on a CD-ROM, but I do&lt;br /&gt;   not make any profit from its sale. Can I get in trouble? Do I need a&lt;br /&gt;   license?&lt;br /&gt;A: The person/business that is selling your program for profit on their&lt;br /&gt;   CD-ROM is responsible for obtaining the proper license. You would only&lt;br /&gt;   need a license if you received any payments from the CD-ROM vendor or&lt;br /&gt;   from users of your Shareware.&lt;br /&gt;&lt;br /&gt;Q: I do not live in the United States and my software is not available&lt;br /&gt;   there. Do I still need to obtain a license agreement?&lt;br /&gt;A: Yes, you do. The Unisys patent has many foreign counterparts and the&lt;br /&gt;   legalities of using LZW apply to most other countries in addition&lt;br /&gt;   the US.&lt;br /&gt;&lt;br /&gt;Q: What will happen to me if I continue to revise my GIF-using software,&lt;br /&gt;   sell it for profit, and yet not bother to obtain a license?&lt;br /&gt;A: Most likely, when your unlicensed program is discovered by Unisys,&lt;br /&gt;   you will be notified of your need to obtain a license for your product.&lt;br /&gt;   If you then fail to obtain the proper license, Unisys may seek an&lt;br /&gt;   injunction against your product including damages. You could also be&lt;br /&gt;   charged with willful infringement, which could result in treble damages.&lt;br /&gt;&lt;br /&gt;Q: On what Usenet newsgroups is this LZW agreement being discussed?&lt;br /&gt;A: You will find threads appearing on comp.graphics.misc and other related&lt;br /&gt;   graphical newsgroups. The official newsgroup where much discussion&lt;br /&gt;   takes place is alt.gif-agreement. You might also find information on&lt;br /&gt;   the misc.legal.computing, misc.int-property, and comp.patents newsgroups.&lt;br /&gt;&lt;br /&gt;Q: Where can I get a copy of the Unisys patent?&lt;br /&gt;A: Copies of patents may be found in public libraries or be obtained&lt;br /&gt;   directly from the U.S. Patent Office. The patent is also available&lt;br /&gt;   at many Internet sites, including:&lt;br /&gt;&lt;br /&gt;     ftp://ftp.std.com/obi/USPatents/&lt;br /&gt;     ftp://ftp.uu.net/doc/literary/obi/USPatents/lzw-patent.Z&lt;br /&gt;&lt;br /&gt;Q: What are my alternatives to GIF and TIFF-LZW file formats?&lt;br /&gt;A: A good alternative to LZW for compressing ASCII data is the LZ77&lt;br /&gt;   algorithm used by the zip and PKZIP file archivers and the gzip&lt;br /&gt;   (GNU zip) file compression program. The most popular alternative for&lt;br /&gt;   multi-bit image data is the JPEG compression algorithm and the JFIF&lt;br /&gt;   and SPIFF file formats. JFIF and SPIFF-JPEG files are smaller and&lt;br /&gt;   store far more colors than GIF files.&lt;br /&gt;&lt;br /&gt;   Another newer alternative is the PNG format, which is currently under&lt;br /&gt;   development (see the section "PNG - Portable Network Graphics" in&lt;br /&gt;   Part 3 of this FAQ). PNG is unencumbered by patent licenses and has&lt;br /&gt;   much potential and promise in replacing GIF. But, most software that&lt;br /&gt;   supports PNG will likely have been written after January 1, 1995, so&lt;br /&gt;   make sure that your GIF-to-PNG conversion program has the proper&lt;br /&gt;   Unisys license.&lt;br /&gt;&lt;br /&gt;Q: Will Unisys' actions hurt the use of GIF?&lt;br /&gt;A: Yes it will. People will continue to write software that supports GIF&lt;br /&gt;   only if their customers demand it. The licensing will hasten the&lt;br /&gt;   eventual demise of GIF, as both people and companies will be more&lt;br /&gt;   motivated to standardize on "free" formats, such as JFIF, SPIFF, PNG,&lt;br /&gt;   BMP, and TGA.&lt;br /&gt;&lt;br /&gt;Q: This agreement is bogus! I refuse to ever use GIF again!&lt;br /&gt;A: As an end-user you are free never to read, write, or archive another&lt;br /&gt;   LZW-encoded file as long as you live. As a developer you are only&lt;br /&gt;   free of the legal implications of the Unisys patent if you remove any&lt;br /&gt;   LZW code from your programs, including those shipped to your customers&lt;br /&gt;   after 1994.&lt;br /&gt;&lt;br /&gt;Q: Wait! I have more questions!&lt;br /&gt;A: Contact the Welch Patent Licensing Department at the aforementioned&lt;br /&gt;   addresses. I (the author of this FAQ) am not an employee nor legal&lt;br /&gt;   representative of Unisys. You can also find this information on the&lt;br /&gt;   Unisys web page:&lt;br /&gt;&lt;br /&gt;   http://www.unisys.com/LeadStory/lzwfaq.html&lt;br /&gt;&lt;br /&gt;   And in the following InfoWorld article:&lt;br /&gt;&lt;br /&gt;   "Graphics file format patent Unisys seeks royalties from GIF developers",&lt;br /&gt;   Karen Rodriguez, InfoWorld, Jan 09, 1995 (Vol.17, Issue 02, p3)&lt;br /&gt;&lt;br /&gt;   And the following Web pages are devoted to this issue:&lt;br /&gt;&lt;br /&gt;   http://www.lpf.org/Patents/Gif/unisys.html&lt;br /&gt;   http://www.lpf.org/Patents/Gif/Gif.html&lt;br /&gt;   http://www-cmpo.mit.edu/met_links/resources/LZW_patent.html&lt;br /&gt;   http://www.webhaven.com/izivkov/scanfax/GIF.HTM&lt;br /&gt;   http://rom.oit.gatech.edu/~willday/gif.html&lt;br /&gt;&lt;br /&gt;Disclaimer: The information in this FAQ regarding the Unisys LZW&lt;br /&gt;licensing agreement has been presented in an attempt to allow the&lt;br /&gt;reader to understand some of the legalities they may face by the use&lt;br /&gt;of the LZW algorithm. The author has rendered this explanation and&lt;br /&gt;example questions using the most accurate information available to&lt;br /&gt;him at the date of this FAQ. In no regard should this text be&lt;br /&gt;considered an official publication of Unisys Corporation or a legal&lt;br /&gt;representation of the policies of Unisys, or in any way obligating&lt;br /&gt;Unisys to enter into a license agreement based upon the terms,&lt;br /&gt;interpretations, and/or answers to question provided in this text.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: V. Graphics Formats Misnomers, Misgivings, and Miscellany&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 0. Why aren't JPEG, MPEG, LZW, and CCITT Group 3 &amp;amp; 4 file formats?&lt;br /&gt;&lt;br /&gt;One of the most commonly confused concepts found in file formats is the&lt;br /&gt;difference between the file format and the method(s) of data encoding that&lt;br /&gt;has been used to reduce the size of the data the file contains. JPEG,&lt;br /&gt;MPEG, LZW, and CCITT are all algorithms, or algorithm toolkits, which&lt;br /&gt;encode a stream of data to a physically smaller size. None of these data&lt;br /&gt;compression methods define a specific format used to store data.&lt;br /&gt;&lt;br /&gt;Several formats have become popular based on their use of one or more of&lt;br /&gt;these methods of compression, such as GIF (LZW), JFIF (JPEG), and TIFF&lt;br /&gt;(CCITT Group 3 and Group 4). So if you ask for a "CCITT Group 3" image&lt;br /&gt;file you will most likely get a file containing only CCITT Group 3 data&lt;br /&gt;and not a TIFF file containing bitmapped data compressed using the CCITT&lt;br /&gt;Group 3 algorithm, which might have been what you were expecting.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 1. Why aren't IGES, GKS, NAPLPS, PCL, and HPGL file formats either?&lt;br /&gt;&lt;br /&gt;IGES (Initial Graphics Exchange Specification), GKS (Graphics Kernel&lt;br /&gt;System), NAPLPS (North American Presentation Layer Protocol Syntax),&lt;br /&gt;Xerox Sixel, DEC ReGIS, and Tecktronix vector graphics are not&lt;br /&gt;actually file formats. They are instead protocols which specify how&lt;br /&gt;text and graphical data should be transmitted over a communications&lt;br /&gt;link (such as a serial cable or telephone line) to a remote device&lt;br /&gt;(such as a graphical workstation).&lt;br /&gt;&lt;br /&gt;The X protocol is used by X Window System clients and servers to&lt;br /&gt;communicatte over Ethernet. Although you can save X protocol-encoded&lt;br /&gt;data to a file, this does not mean that there is an "X protocol file&lt;br /&gt;format".&lt;br /&gt;&lt;br /&gt;HPGL (Hewlett-Packard Graphics Language) and PCL (Printer Control&lt;br /&gt;Language) are data stream definition standards used to transfer and&lt;br /&gt;manipulate data used by printers and plotters.&lt;br /&gt;&lt;br /&gt;In most cases, each of these protocols define a previously existing&lt;br /&gt;file format, such as CGM or JFIF, to be the actual format used to&lt;br /&gt;store the graphics data (CGM and PCL use a raw or compressed bitmap).&lt;br /&gt;Occasionally the transmitted data stream may be stored to a file for&lt;br /&gt;buffering or archival purposes. This file is then often identified as&lt;br /&gt;using the "{IGES,GKS,NAPLPS,PCL,HPGL} file format".&lt;br /&gt;&lt;br /&gt;Descriptions of each of these standards may be found in Part 3 (Where&lt;br /&gt;to Get File Format Specifications) of this FAQ. For more information&lt;br /&gt;on graphical protocols, have a look at the following:&lt;br /&gt;&lt;br /&gt;  http://www.cs.utk.edu/~shuford/terminal_index.html&lt;br /&gt;    Video Terminal Information&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 2. Is it "Tag" or "Tagged" Image File Format?&lt;br /&gt;&lt;br /&gt;Revision 5.0 of TIFF specification specifically states the acronym "TIFF"&lt;br /&gt;is "Tag Image File Format". The majority of people, however, intuitively&lt;br /&gt;say "Tagged" rather than "Tag". Interestingly enough, the TIFF 6.0&lt;br /&gt;specification does not spell out the acronym TIFF.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 3. Whaddya mean there's no "Targa" file format?&lt;br /&gt;&lt;br /&gt;The popular "Targa" file format is really the "TGA format". "Targa" is the&lt;br /&gt;name of the Truevision graphics display adapter which first used the TGA&lt;br /&gt;format. Specifically, Revision 1.0 of TGA is designated the "Original TGA&lt;br /&gt;format" and Revision 2.0 is the "New TGA Format".&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 4. Choosy programmers choose "gif" or "jif"?&lt;br /&gt;&lt;br /&gt;The pronunciation of "GIF" is specified in the GIF specification to be&lt;br /&gt;"jif", as in "jiffy", rather then "gif", which most people seem to prefer.&lt;br /&gt;This does seem strange because the "G" is from the word "Graphics" and not&lt;br /&gt;"Jraphics".&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 5. Why are there so many ".PIC" and ".IMG" formats?&lt;br /&gt;&lt;br /&gt;Because people with very little imagination are allowed to choose file&lt;br /&gt;extensions for graphics files, that's why.&lt;br /&gt;&lt;br /&gt;But seriously, there does seem to be a proliferation of file formats with&lt;br /&gt;the file extension ".PIC" (for "picture") and ".IMG" (for "image"). Other&lt;br /&gt;popular extensions (in both upper and lower case) are ".RGB", ".RAW",&lt;br /&gt;".ASC", and ".MAP".&lt;br /&gt;&lt;br /&gt;My advise to you is never assume the format of a data file based only on&lt;br /&gt;its file extension. The name and the extension of any file are completely&lt;br /&gt;arbitrary and therefore could be anything. This is why the most graphics&lt;br /&gt;file conversion and display programs attempt to recognize graphics files&lt;br /&gt;based on their internal structure and not their file name or extension.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 6. Where can I get the spec for the GIF24 format?&lt;br /&gt;&lt;br /&gt;A GIF24 standard file format has never been officially introduced or&lt;br /&gt;released to the public. The original effort by CompuServe and others,&lt;br /&gt;to create a 24-bit revision of the GIF format was never completed.&lt;br /&gt;The problems create by Unisys' LZW patent restrictions and the subsequent&lt;br /&gt;disdainment of GIF by many developers is probably mostly to blame.&lt;br /&gt;&lt;br /&gt;It has been said that CompuServe abandoned GIF24 in favor of PNG&lt;br /&gt;format, who developers hope that one day will completely replace GIF.&lt;br /&gt;But it is not evident that CompuServe contributes in any remarkable way&lt;br /&gt;to the ongoing development of PNG.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 7. Is there an uncompressed GIF format?&lt;br /&gt;&lt;br /&gt;Realizing that the heart of the GIF patent controversy is the LZW&lt;br /&gt;data compression algorithm itself, you may ask if there is a raw or&lt;br /&gt;uncompressed version of GIF that can be read and written without&lt;br /&gt;using the LZW alogrithm. Officially, the answer is no.&lt;br /&gt;&lt;br /&gt;The GIF specification does not defined a way to store uncompressed&lt;br /&gt;bitmap data. All bitmap data stored in a GIF file is compressed using&lt;br /&gt;the LZW algorithm. If you did write a program that stored&lt;br /&gt;uncompressed data using the GIF format, no other GIF reader would be&lt;br /&gt;able to decode the GIF files it created.&lt;br /&gt;&lt;br /&gt;So is there a way to modify the compressed data in a GIF file so it is&lt;br /&gt;no longer in a format described by the LZW patent, but still readable&lt;br /&gt;by GIF decoders? They answer to this is yes!&lt;br /&gt;&lt;br /&gt;When a GIF file is compressed, an initial LZW code table is created&lt;br /&gt;based on the bit-depth of the raw image data being LZW-encoded. For&lt;br /&gt;example, a bitmap with 4-bit pixels will be encoded with an LZW code&lt;br /&gt;table initially containing 18 entries: 16 color indicies ranging from&lt;br /&gt;00000 to 01111, a clear code (10000), and a end-of-data code (10001).&lt;br /&gt;&lt;br /&gt;As LZW encoding proceedes, color codes from the data are used to form&lt;br /&gt;new table entries, and its the formation of these new entries that is&lt;br /&gt;the heart of LZW encoding. If an encoder only used the initial table&lt;br /&gt;and did not create any new table entry codes, then all of the&lt;br /&gt;resulting encoded data will be codes representing the indicies of the&lt;br /&gt;colors stored the in the GIF file's active color table.&lt;br /&gt;&lt;br /&gt;This process is explained in a post made to comp.graphics.misc by&lt;br /&gt;Dr. Tom Lane on 05 Dec 1996:&lt;br /&gt;&lt;br /&gt;    ...the idea is to emit only single-symbol string codes, plus a Clear&lt;br /&gt;    code every so often to keep the decoder from jacking up the code&lt;br /&gt;    width. In this mode your encoder is simply packing N-bit pixel&lt;br /&gt;    values into N+1-bit fields and keeping count; nothing patentable&lt;br /&gt;    there. Note that the data is not merely not compressed, it's&lt;br /&gt;    *expanded*: you need 9 bits per pixel for an 8-bit GIF. I wouldn't&lt;br /&gt;    care to use this trick for low-depth data. The worst case is for&lt;br /&gt;    1-bit (black and white) data; not only do you need 2 bits/pixel, but&lt;br /&gt;    every other symbol has to be a Clear to keep the code width down to 2&lt;br /&gt;    bits ... net result, 4:1 expansion.&lt;br /&gt;&lt;br /&gt;Because this encoder ends up storing N+1 bits for every N bits of&lt;br /&gt;data, plus a clear code every 2^N-2 codes, an 8-bit "non-compressed"&lt;br /&gt;GIF image will be 1/8th larger than the same bitmap stored as an&lt;br /&gt;LZW-compressed GIF.&lt;br /&gt;&lt;br /&gt;Tom explained this a few days later:&lt;br /&gt;&lt;br /&gt;    Note, however, that you have to insert "clear" codes often enough to&lt;br /&gt;    prevent the decoder from ratcheting up the symbol width, or else&lt;br /&gt;    keep track of what the current symbol width should be.  It's been a&lt;br /&gt;    while since I looked at this in detail, but I think you need a clear&lt;br /&gt;    every 2^N-2 codes, where N is the underlying data depth, if you want&lt;br /&gt;    the symbol width to stay at N+1 bits.&lt;br /&gt;&lt;br /&gt;[Note: Thanks to Tom Lane of the Independant JPEG Group and Neil&lt;br /&gt;Aggarwal of Bellcore for provising the Usenet discussion that&lt;br /&gt;contained this material]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: VI. Graphics File Resources&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 0. File Format Specifications FTP Archives and WWW Pages&lt;br /&gt;&lt;br /&gt;The following anonymous FTP and WWW sites are known to archive file format&lt;br /&gt;specifications and information. These documents may be official releases&lt;br /&gt;of specifications by the creator/caretaker of the formats, or information&lt;br /&gt;transcribed by people from various sources and released onto the net,&lt;br /&gt;possibly without permission from the format's owner.&lt;br /&gt;&lt;br /&gt;  ftp://avalon.viewpoint.com/pub/format_specs&lt;br /&gt;  ftp://ftp.cc.monash.edu.au/pub/graphics.formats&lt;br /&gt;  ftp://ftp.ncsa.uiuc.edu/misc/file.formats/graphics.formats&lt;br /&gt;  ftp://ftp.std.com/obi/Standards/Graphics/Formats&lt;br /&gt;  ftp://ftp.switch.ch/mirror/simtel/msdos/graphics/&lt;br /&gt;  ftp://ftp.uu.net/doc/literary/obi/Standards/Graphics/Formats&lt;br /&gt;  ftp://ftp.wustl.edu/doc/&lt;br /&gt;  ftp://mirrors.aol.com/pub/pc_games/programming/&lt;br /&gt;  ftp://peipa.essex.ac.uk/ipa/info/file.formats&lt;br /&gt;  ftp://titan.cs.rice.edu/pubic/graphics/graphics.formats&lt;br /&gt;  ftp://wuarchive.wustl.edu/graphics/graphics/mirrors/avalon/&lt;br /&gt;  ftp://x2ftp.oulu.fi/pub/msdos/programming/formats&lt;br /&gt;&lt;br /&gt;  http://ac.dal.ca/~dong/appen.html&lt;br /&gt;  http://dao.gsfc.nasa.gov/data_stuff/dataFormats.html&lt;br /&gt;  http://erau.db.erau.edu/~gonzalec/html/image.html&lt;br /&gt;  http://killy.shinshu-u.ac.jp/mawatar/dv/develop.html&lt;br /&gt;  http://sckb.ucssc.indiana.edu/kb/data/aamt.html&lt;br /&gt;  http://speckle.ncsl.nist.gov/~lst/cgm_std.htm&lt;br /&gt;  http://sslab.colorado.edu:2222/datastandards.html&lt;br /&gt;  http://topaz.sensor.com/work/fmt/&lt;br /&gt;  http://www.agocg.ac.uk:8080/agocg/cgm.html&lt;br /&gt;  http://www.cica.indiana.edu/graphics/3D.objects.html&lt;br /&gt;  http://www.cica.indiana.edu/graphics/image.formats.html&lt;br /&gt;  http://www.dcs.ed.ac.uk/~mxr/gfx&lt;br /&gt;  http://www.echo.lu/impact/oii/raster.html&lt;br /&gt;  http://www.hq.nasa.gov/office/oss/aisr/results/formats.html&lt;br /&gt;  http://www.matisse.net/files/formats.html&lt;br /&gt;  http://www.mcad.edu/guests/ericb/xplat.html&lt;br /&gt;  http://www.mediatel.lu/mmedia/render/h_formats.html&lt;br /&gt;  http://www.myo.inst.keio.ac.jp/FAQ/formats/image-formats.html&lt;br /&gt;  http://www.pi.net/~ayr/filefor1.htm&lt;br /&gt;  http://www.ru/gisa/english/cssitr/format/&lt;br /&gt;  http://www.soften.ktu.lt/~marius/graphics.html&lt;br /&gt;  http://www.tnt.uni-hannover.de/data/info/www/tnt/soft/sci/sig/image/fileformats/overview.html&lt;br /&gt;  http://www.tnt.uni-hannover.de/data/info/www/tnt/soft/sci/vis/compgraph/fileformats/overview.html&lt;br /&gt;  http://www.w3.org/hypertext/WWW/Graphics/Overview.html&lt;br /&gt;  http://www-ocean.tamu.edu/~baum/graphics-formats.html&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 1. Graphics and Image File FTP Archives and WWW Pages&lt;br /&gt;&lt;br /&gt;The following anonymous FTP sites are known to archive image, graphics,&lt;br /&gt;and multimedia files and information:&lt;br /&gt;&lt;br /&gt;  ftp://ames.arc.nasa.gov/pub/&lt;br /&gt;    NASA/Ames Archives. Space images in GIF format.&lt;br /&gt;&lt;br /&gt;  ftp://amiga.physik.unizh.ch/amiga/gfx/&lt;br /&gt;    VistaPro graphics&lt;br /&gt;&lt;br /&gt;  ftp://asterix.inescn.pt/pub/PC/&lt;br /&gt;    FLI and FLC animations&lt;br /&gt;&lt;br /&gt;  ftp://ftp.catt.ncsu.edu/pub/&lt;br /&gt;    FLIC and QuickTime movies and many GIF and JPG images&lt;br /&gt;     &lt;br /&gt;  ftp://ftp.cnam.fr/Fractals/&lt;br /&gt;    Fractal animation files&lt;br /&gt;&lt;br /&gt;  ftp://edcftp.cr.usgs.gov/pub/data/DEM/250&lt;br /&gt;  ftp://edcftp.cr.usgs.gov/pub/data/DLG/{2M,100K}&lt;br /&gt;    Digital Elevation Model (DEM) and Digital Line Graph (DLG) archives&lt;br /&gt;&lt;br /&gt;  ftp://ftp.photodex.com/PNG/images&lt;br /&gt;    PNG images&lt;br /&gt;&lt;br /&gt;  ftp://ftp.povray.org/pub/povray/images&lt;br /&gt;  ftp://ftp.povray.org/pub/povray/scenes&lt;br /&gt;    GIF, JPEG, and POV scene files rendered using PovRAY&lt;br /&gt;&lt;br /&gt;  ftp://ftp.sdsc.edu/pub/sdsc/images&lt;br /&gt;  ftp://ftp.sdsc.edupub/sdsc/sound&lt;br /&gt;    San Diego Supercomputer Center sound and image file archives&lt;br /&gt;&lt;br /&gt;  ftp://ftp.sunet.se/pub/&lt;br /&gt;  ftp://ftp.sunet.se/pub/&lt;br /&gt;    MPEG, JPEG, FLC, HDF, AF, VR, and GIF files.&lt;br /&gt;    Also /pub/pictures and /pub/comics contain many images&lt;br /&gt;&lt;br /&gt;  ftp://ftp.tcp.com/pub/&lt;br /&gt;  ftp://ftp.tcp.com/pub/anime-manga/&lt;br /&gt;    Animation and multimedia files in MPEG, QuickTime, AVI, and FLI formats&lt;br /&gt;&lt;br /&gt;  ftp://ftp.netcom.com://pub/sjledet/illustrator/&lt;br /&gt;    Adobe Illustrator resources and tips&lt;br /&gt;&lt;br /&gt;  ftp://omicron.cs.unc.edu/pub/softlab/&lt;br /&gt;    MRI and CT scan volume data of human anatomy&lt;br /&gt;&lt;br /&gt;  ftp://photo1.si.edu/images&lt;br /&gt;    Smithsonian Institution photoimage archives&lt;br /&gt;&lt;br /&gt;  ftp://ftp.povray.org&lt;br /&gt;    POV animation files&lt;br /&gt;&lt;br /&gt;  ftp://src.doc.ic.ac.uk:/pub/packages/faces&lt;br /&gt;    USENIX faces archive (contains thousands of different faces)&lt;br /&gt;&lt;br /&gt;  ftp://ftp.uni-erlangen.de/pub/pictures/mpeg/LOCAL/RedsNightmare.tar&lt;br /&gt;    Red's Nightmare (a ray-traced animation)&lt;br /&gt;&lt;br /&gt;  ftp://ftp.univ-rennes1.fr/Images/ASTRO/&lt;br /&gt;    Space animation files&lt;br /&gt;&lt;br /&gt;  ftp://ftp.wustl.edu/pub/aminet/gfx/&lt;br /&gt;    Various Amiga anims (also on other aminet sites)&lt;br /&gt;&lt;br /&gt;  ftp://ftp.wustl.edu/multimedia/images/&lt;br /&gt;    GIF and JPEG files&lt;br /&gt;&lt;br /&gt;  ftp://nic.funet.fi/pub/graphics/misc/test-images/&lt;br /&gt;    JBIG, CCITT, and other test images&lt;br /&gt;&lt;br /&gt;  ftp://ftp.povray.org/pub/povray/Official/&lt;br /&gt;    POV-Ray Hall Of Fame ray tracing graphics archive&lt;br /&gt;&lt;br /&gt;  ftp://pubinfo.jpl.nasa.gov/&lt;br /&gt;    Space images in GIF format&lt;br /&gt;&lt;br /&gt;  ftp://spectrum.xerox.com/pub/map/&lt;br /&gt;  ftp://spectrum.xerox.compub/map/dlg&lt;br /&gt;    Digital Elevation Model (DEM) and Digital Line Graph (DLG) archives&lt;br /&gt;&lt;br /&gt;  ftp://src.doc.ic.ac.uk/gfx/&lt;br /&gt;    Digital Elevation Model (DEM) and Digital Line Graph (DLG) archives&lt;br /&gt;&lt;br /&gt;  ftp://sunsite.unc.edu/pub/multimedia/pictures&lt;br /&gt;  ftp://sunsite.unc.edu/pub/multimedia/animation&lt;br /&gt;    Graphics and MPEG file collection&lt;br /&gt;&lt;br /&gt;  ftp://toybox.gsfc.nasa.gov/pub/images&lt;br /&gt;    NASA images in GIF, JPEG, PostScript, Sun Raster, and X Bitmap formats&lt;br /&gt;&lt;br /&gt;The following WWW sites are known to archive image, graphics, and&lt;br /&gt;multimedia files:&lt;br /&gt;&lt;br /&gt;  http://afrodite.lira.dist.unige.it/&lt;br /&gt;    European Network of Excellence in Computer Vision&lt;br /&gt;&lt;br /&gt;  http://archpropplan.auckland.ac.nz/People/Mat/gallery/animations.html&lt;br /&gt;    Mat Carr's animations&lt;br /&gt;&lt;br /&gt;  http://ccf.arc.nasa.gov/dx/&lt;br /&gt;  http://ccf.arc.nasa.gov/galileo_probe/&lt;br /&gt;    Galileo Mission to Jupiter Images&lt;br /&gt;&lt;br /&gt;  http://www.cm.cf.ac.uk/Ray.Tracing/&lt;br /&gt;    Links to many site with ray-traced graphics&lt;br /&gt;&lt;br /&gt;  http://cui_www.unige.ch:80/OSG/MultimediaInfo/&lt;br /&gt;    Index to Multimedia Information Resources&lt;br /&gt;&lt;br /&gt;  http://found.cs.nyu.edu/&lt;br /&gt;    NYU State Center for Advanced Technology&lt;br /&gt;&lt;br /&gt;  http://fuzine.mt.cs.cmu.edu/im/informedia.html&lt;br /&gt;    Informedia Digital Video Library Project&lt;br /&gt;&lt;br /&gt;  http://jasper.ora.com:80/comp.fonts/Internet-Font-Archive/&lt;br /&gt;    Internet Font Archive (IFA)&lt;br /&gt;&lt;br /&gt;  http://mambo.ucsc.edu:80/psl/thant/thant.html&lt;br /&gt;    Thant's Animation index&lt;br /&gt;&lt;br /&gt;  http://netlab.itd.nrl.navy.mil/imaging.html&lt;br /&gt;    Listings of imaging resources and archive sites&lt;br /&gt;&lt;br /&gt;  http://www.povray.org/pub/povray/Official/&lt;br /&gt;    POV-Ray Hall Of Fame ray tracing graphics archive&lt;br /&gt;&lt;br /&gt;  http://scorch.doc.ic.ac.uk/~np2/multimedia/&lt;br /&gt;&lt;br /&gt;  http://sunsite.unc.edu/louvre/about/tech.html&lt;br /&gt;  http://mistral.enst.fr/louvre/about/tech.html&lt;br /&gt;    WebLouvre - Using and troubleshooting the web&lt;br /&gt;&lt;br /&gt;  http://the-tech.mit.edu/KPT/&lt;br /&gt;    Kai's Power Tips and Tricks for Photoshop&lt;br /&gt;&lt;br /&gt;  http://w3.eeb.ele.tue.nl/mpeg/index.html&lt;br /&gt;    Various MPEG animations&lt;br /&gt;&lt;br /&gt;  http://web.msi.umn.edu/WWW/SciVis/umnscivis.html&lt;br /&gt;    Scientific visualization and graphics&lt;br /&gt;&lt;br /&gt;  http://www.cs.purdue.edu/homes/gwp/dtp/dtp.html&lt;br /&gt;    DTP Internet Jumplist. Links to many desktop publishing pages.&lt;br /&gt;&lt;br /&gt;  http://www.cs.ubc.ca/nest/imager/imager.html&lt;br /&gt;    MPEG animations done using hierarchical b-splines&lt;br /&gt;&lt;br /&gt;  http://www.demon.co.uk/&lt;br /&gt;    Demon Internet&lt;br /&gt;&lt;br /&gt;  http://www.dfrc.nasa.gov/PhotoServer/photoServer.html&lt;br /&gt;    NASA Dryden Research Aircraft Photo Archive&lt;br /&gt;&lt;br /&gt;  http://www.infomedia.com:8600&lt;br /&gt;    Liquid Mercury's new WWW Site designed for "New Media" professionals.&lt;br /&gt;    Current industry data and product profiles. Email: info@infomedia.com&lt;br /&gt;&lt;br /&gt;  http://www.jpl.nasa.gov/galileo/&lt;br /&gt;    Galileo Mission to Jupiter Images&lt;br /&gt;&lt;br /&gt;  http://www.kodak.com/digitalImages/samples/samples.shtml&lt;br /&gt;    Kodak Sample Digital Images archive&lt;br /&gt;            &lt;br /&gt;  http://www.kodak.com/digitalImaging/cyberScene/sites.shtml&lt;br /&gt;    Kodak Image Archive Sites&lt;br /&gt;&lt;br /&gt;  http://www.lightside.com/~dani/cgi/images-index.html&lt;br /&gt;    3DWEB - World Wide Web site for 3D Computer Graphics&lt;br /&gt;&lt;br /&gt;  http://www.picker.com/pgw&lt;br /&gt;    Picker Graphic Workstations&lt;br /&gt;&lt;br /&gt;  http://www.sd.tgs.com/~template&lt;br /&gt;    Web3D - World Wide Web site for 3D Graphics&lt;br /&gt;&lt;br /&gt;  http://www.seas.gwu.edu/faculty/musgrave/art_gallery.html&lt;br /&gt;    A gallery collection of fractal artwork by Ken Musgrave&lt;br /&gt;&lt;br /&gt;  http://www.state51.co.uk/state51/&lt;br /&gt;    State51 Interactive Media&lt;br /&gt;&lt;br /&gt;  http://www.viewpoint.com&lt;br /&gt;    Large collection of 3D models&lt;br /&gt;&lt;br /&gt;  http://www.webcity.co.jp/info/andoh/vrml/geom_trans.html&lt;br /&gt;    VRML Repository&lt;br /&gt;&lt;br /&gt;  http://www.wimsey.com/PhotoModeler/&lt;br /&gt;    Many links to 3D Technology topics&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 2. Internet Mailing Lists for Graphics and Imaging&lt;br /&gt;&lt;br /&gt;This section contains a listing of Internet mailing lists that often&lt;br /&gt;contain discussions and information on graphics and image file formats.&lt;br /&gt;Mailing lists are a good alternative form of communication for those&lt;br /&gt;netters that do not have Usenet access.&lt;br /&gt;&lt;br /&gt;  agocg-ip@mailbase.ac.uk&lt;br /&gt;    Discussion of all aspects of image processing. To subscribe:&lt;br /&gt;    send an email message to mailbase@mailbase.ac.uk with the body&lt;br /&gt;    "join agocg-ip yourfirstname yourlastname".&lt;br /&gt;&lt;br /&gt;  digvid-l@ucdavis.edu&lt;br /&gt;    Discussion of digital video, mostly of the desktop variety.&lt;br /&gt;    To subscribe: send an email message to listserv@ucdavis.edu&lt;br /&gt;    with the body: "subscribe digvid-l yourfirstname yourlastname".&lt;br /&gt;&lt;br /&gt;  geotiff@tazboy.jpl.nasa.gov.&lt;br /&gt;    Discussion regarding the establishment of a set of TIFF tags for&lt;br /&gt;    storing geographic map projection information, such as UTM zones,&lt;br /&gt;    Lambert Standard parallels, etc. Participants include&lt;br /&gt;    representatives from SPOT, Intergraph, ERDAS, ESRI, and USGS. To&lt;br /&gt;    subscribe: send an email message to geotiff-request@tazboy.jpl.nasa.gov.&lt;br /&gt;&lt;br /&gt;  graphuk@cs.man.ac.uk&lt;br /&gt;    GraphUK mailing list. Discussion of graphics systems such as PHIGS&lt;br /&gt;    and GKS, and training in the area of graphics. To subscribe: send an&lt;br /&gt;    email message to graphuk-request@cs.man.ac.uk with the body "subscribe&lt;br /&gt;    graphuk".&lt;br /&gt;&lt;br /&gt;  illstrtr-l@netcom.com&lt;br /&gt;    Adobe Illustrator mailing list. Discussion of the Adobe Illustrator&lt;br /&gt;    application and issues related to its use. To subscribe: send an email&lt;br /&gt;    message to listserv@netcom.com with the body "subscribe illstrtr-l".&lt;br /&gt;&lt;br /&gt;  info-ei@spie.org&lt;br /&gt;    SPIE's Electronic Imaging Listserver. Discussion of electronic imaging.&lt;br /&gt;    To subscribe: send an email message to info-ei-request@spie.org with&lt;br /&gt;    the body "SUBSCRIBE INFO-EI". A complete listing of SPIE's online&lt;br /&gt;    services may be obtained by sending email to info-optolink-request@spie.org&lt;br /&gt;    with the word HELP in the message body.&lt;br /&gt;&lt;br /&gt;  lexicor@lexicor.com&lt;br /&gt;    Discussion of Atari computer graphics, hardware, software, programming,&lt;br /&gt;    and formats for graphics and animation (2D and 3D). To subscribe: send&lt;br /&gt;    an email message to lexicor-list-request@lexicor.com with the body&lt;br /&gt;    "subscribe youremailaddress".&lt;br /&gt;&lt;br /&gt;  listserv@info.kodak.com&lt;br /&gt;    Information on the Kodak Photo-CD format. To subscribe: send an&lt;br /&gt;    email message to listserv@info.kodak.com with the body:&lt;br /&gt;    "INFO PHOTO-CD".&lt;br /&gt;&lt;br /&gt;  listserv@soils.umn.edu&lt;br /&gt;    NIH image processing discussion. To subscribe: send an email message&lt;br /&gt;    to listserv@soils.umn.edu with the body "subscribe nih-image&lt;br /&gt;    yourfirstname yourlastname". You may seach past messages of this list&lt;br /&gt;    by using http://rsb.info.nih.gov/nih-image/faq.html#Searching&lt;br /&gt;&lt;br /&gt;  medimage@polygraf&lt;br /&gt;    Medical imaging discussion. To subscribe: send an email message&lt;br /&gt;    to listserv%polygraf.bitnet@mitvma.mit.edu with the body&lt;br /&gt;    "subscribe medimage".&lt;br /&gt;&lt;br /&gt;  nucmed@uwovax.uwo.ca&lt;br /&gt;    Nuclear medicine and medical imaging discussion. To subscribe:&lt;br /&gt;    send an email message to nucmed-request@uwovax.uwo.ca with the&lt;br /&gt;    body "subscribe nucmed".&lt;br /&gt;&lt;br /&gt;  PhotoForum@listserver.isc.rit.edu&lt;br /&gt;    Photographic and imaging discussions of aesthetics, processes&lt;br /&gt;    instructional strategies, techniques, criticism, equipment, history,&lt;br /&gt;    electronic imaging, ethics, and educational topics. To subscribe: send&lt;br /&gt;    an email message to LISTSERV@LISTSERVER.ISC.RIT.EDU with the body&lt;br /&gt;    "SUBSCRIBE PhotoForum yourfirstname yourlastname".&lt;br /&gt;&lt;br /&gt;  pixel@essex.ac.uk&lt;br /&gt;    British Machine Vision Association newsletter for machine vision,&lt;br /&gt;    image processing, pattern recognition, remote sensing, etc. To&lt;br /&gt;    subscribe: send an email message to pixel-request@essex.ac.uk.&lt;br /&gt;&lt;br /&gt;  png-list@dworkin.wustl.edu    &lt;br /&gt;  png-announce@dworkin.wustl.edu&lt;br /&gt;  png-implement@dworkin.wustl.edu&lt;br /&gt;    PNG file format mailing lists. These lists contain a general discussion&lt;br /&gt;    of PNG, announcements related to PNG, and discussions regarding PNG&lt;br /&gt;    PNG implementation. To subscribe: send an email message to&lt;br /&gt;    png-list-request@dworkin.wustl.edu with "help" in the body.&lt;br /&gt;&lt;br /&gt;  ximage@expo.lcs.mit.edu&lt;br /&gt;    Discussion of image processing using The X Window System. To&lt;br /&gt;    subscribe send an email message to ximage-request@expo.lcs.mit.edu&lt;br /&gt;    with the body "subscribe ximage".&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 3. Books on Graphics File Formats&lt;br /&gt;&lt;br /&gt;This section contains bibliographical listing of books containing&lt;br /&gt;information on graphics file formats and closely related topics. This list&lt;br /&gt;is alphabetized by title and information on how to order each book is&lt;br /&gt;included where known.&lt;br /&gt;&lt;br /&gt;And check out http://www.books.com and http://www.amazon.com to search for books using the Web.&lt;br /&gt;&lt;br /&gt;  3D Graphics File Formats : A Programmer's Reference, Keith Rule,&lt;br /&gt;    Addison-Wesley, 1996, ISBN 0-201488-35-3.&lt;br /&gt;&lt;br /&gt;  The AutoCAD Database Book, F.H. Jones and L. Martin, Ventana Press,&lt;br /&gt;    ISBN 0-940087-04-9. Order: 919.490.0062 voice.&lt;br /&gt;&lt;br /&gt;  Bit-mapped graphics (2nd ed.), Steve Rimmer, Windcrest/McGraw-Hill&lt;br /&gt;    1993. 484 pages.&lt;br /&gt;&lt;br /&gt;  Bitmapped Graphics Programming in C++, Marv Luse, Addison Wesley&lt;br /&gt;    1993. ISBN 0-201632-09-8, $37.95 softcover and disk.&lt;br /&gt;&lt;br /&gt;  CGM and CGI: Metafile and Interface Standards for Computer&lt;br /&gt;    Graphics, David B. Arnold and Peter R. Bono, Springer-Verlag&lt;br /&gt;    1988. ISBN 3-540-18950-5, 279 pages.&lt;br /&gt;&lt;br /&gt;  The CGM Handbook, Lofton R. Henderson and Anne M. Mumford,&lt;br /&gt;    Academic Press 1993. ISBN 0-12-510560-6, $59.95 hardcover,&lt;br /&gt;    446 pages.&lt;br /&gt;&lt;br /&gt;  Encyclopedia of Graphics File Formats, James D. Murray and&lt;br /&gt;    William vanRyper, 2nd ed., O'Reilly &amp;amp; Associates Inc. 1996.&lt;br /&gt;    ISBN 1-56592-161-5, $79.95 softcover, 1154 pages.&lt;br /&gt;    Order: order@ora.com, 800.998.9938 voice, 707.829.014 fax.&lt;br /&gt;    Visit http://www.ora.com/www/item/gffcd.html for more information.&lt;br /&gt;&lt;br /&gt;  File Formats for Popular PC Software: A Programmer's Reference,&lt;br /&gt;    Walden, Jeff, John Wiley &amp;amp; Sons, Inc. 1986. ISBN 0-471-83671-0,&lt;br /&gt;    287 pages.&lt;br /&gt;&lt;br /&gt;  File Formats on the Internet: A Guide for PC Users, Allison B. Zhang,&lt;br /&gt;    Special Libraries Assn., 1996, ISBN: 0-871114-41-0.&lt;br /&gt;&lt;br /&gt;  File Format Handbook, Allen G. Taylor, Microtrend Books 1992.&lt;br /&gt;&lt;br /&gt;  The File Format Handbook, Guenter Born, International Thomson Computer&lt;br /&gt;    Press 1995. ISBN 1-850-32128-0, 1-85032-117-5, $79.95 hardcover,&lt;br /&gt;    1274 pages. Order: sales@clbooks.com, http://www.clbooks.com&lt;br /&gt;&lt;br /&gt;  Graphical Treasures on the Internet, Bridget Mintz Testa, AP Profesional.&lt;br /&gt;    ISBN 0-12-685375-4, $29.95US softcover, 428 pages.&lt;br /&gt;    Order: mailto:app@acad.com or http://www.apnet.com/approfessional&lt;br /&gt;&lt;br /&gt;  Graphics File Formats (2nd ed.), David C. Kay and John R. Levine,&lt;br /&gt;    Windcrest Books/McGraw-Hill 1995. ISBN 0-07-034025-0, $26.95&lt;br /&gt;    softcover, 476 pages.&lt;br /&gt;    Order: Tab Software Department, Blue Ridge Summit, PA 17294-0850.&lt;br /&gt;&lt;br /&gt;  Graphics File Formats: Reference and Guide, C. Wayne Brown and&lt;br /&gt;    Barry J. Shepherd, Manning Publications 1994.&lt;br /&gt;&lt;br /&gt;  The Graphic File Toolkit: Converting and Using Graphic Files,&lt;br /&gt;    Steve Rimmer, Addison-Wesley, 1992. 335 pages.&lt;br /&gt;&lt;br /&gt;  High-Resolution Graphics Display Systems, Jon Peddie,&lt;br /&gt;    Windcrest Books/McGraw-Hill 1994. ISBN 0-8306-4292-7,&lt;br /&gt;    ISBN 0-8306-4291-9 $34.95 softcover&lt;br /&gt;&lt;br /&gt;  Inside Windows File Formats, Tom Swan, Sams Publishing 1993.&lt;br /&gt;    ISBN 0-672-30338-8 $24.95 softcover, 337 pages and 1 disk (3.5 in.).              &lt;br /&gt;    Order: Sams Publishing, 2201 West 103rd Street, Indianapolis,&lt;br /&gt;    IN 46290&lt;br /&gt;&lt;br /&gt;  Internet File Formats, Tim Kientzle, The Coriolis Group 1995.&lt;br /&gt;    ISBN 1-883577-56-X $39.99 softcover, 398 pages and one CD.&lt;br /&gt;    Order: 7339 E. Acoma Drive, Suite 7, Scottsdale, AZ 85260.&lt;br /&gt;    800.410.0192, 602.483.0192&lt;br /&gt;&lt;br /&gt;  The Internet Voyeur, Jim Howard, Sybex, 1995. ISBN 0-7821-1655-8.&lt;br /&gt;    369 pages, $19.99 softcover + PC/Windows disk. More info at&lt;br /&gt;    http://infolane.com/infolane/deej/voyeur.html&lt;br /&gt;&lt;br /&gt;  More File Formats for Popular PC Software: A Programmer's Reference,&lt;br /&gt;    Jeff Walden, John Wiley and Sons 1987. 369 pages.&lt;br /&gt;&lt;br /&gt;  Multimedia File Formats on the Internet: A Beginner's Guide for PC Users,&lt;br /&gt;    Allison Zhang, Special Libraries Association 1995.&lt;br /&gt;&lt;br /&gt;  PC File Formats &amp;amp; Conversions, Ralf Kussmann, Abacus 1990. 287 pages&lt;br /&gt;    and 1 disk (5.25 in.).&lt;br /&gt;   &lt;br /&gt;  PC Graphics with GKS, P.R. Bono, J.L. Encarnacao and W.R. Herzner,&lt;br /&gt;    Prentice-Hall 1990.&lt;br /&gt;&lt;br /&gt;  PostScript Language Reference Manual, Adobe Systems Inc. (2nd ed.),&lt;br /&gt;    Ed Taft and Jeff Walden, Addison-Wesley 1990.&lt;br /&gt;&lt;br /&gt;  The Programmer's PC Sourcebook, Thom Hogan, Microsoft Press, 1988.&lt;br /&gt;&lt;br /&gt;  Programming for Graphics Files in C and C++, by John R. Levine,&lt;br /&gt;    John Wiley &amp;amp; Sons 1994. ISBN 0-471-59854-2, $29.95 softcover,&lt;br /&gt;    494 pages.&lt;br /&gt;&lt;br /&gt;  Using Pcx Graphics Files: The Programmer's Definitive Guide to Pcx&lt;br /&gt;    File Formats, Roger Stevens, Miller Freeman, 1996, ISBN 0-879304-32-4.&lt;br /&gt;&lt;br /&gt;  Windows Undocumented File Formats: Working Inside Windows 3.X and Win 95,&lt;br /&gt;    Pete Davis, Miller Freeman, 1997, ISBN 0879304375.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;ubject: 4. Magazine Articles on Graphics File Formats&lt;br /&gt;&lt;br /&gt;This section contains bibliographical listings of periodicals containing&lt;br /&gt;information on graphics file formats. This list is alphabetized by title.&lt;br /&gt;&lt;br /&gt;  .mrb and .shg File Formats, Windows/DOS Developer's Journal, Pete Davis,&lt;br /&gt;    February 1994 (Vol 5, No 4), pp. 37-46.&lt;br /&gt;&lt;br /&gt;  The BMP File Format, Dr. Dobb's Journal, Marv Luse, #219 September&lt;br /&gt;    1994 (Vol 19, Issue 10), pp. 18-22.&lt;br /&gt;&lt;br /&gt;  The BMP File Format: Part I, Dr. Dobb's Journal, David Charlap, #228&lt;br /&gt;    March 1995 (Vol. 20, Issue 3).&lt;br /&gt;&lt;br /&gt;  The BMP File Format: Part II, Dr. Dobb's Journal, David Charlap, #229&lt;br /&gt;    April 1995 (Vol. 20, Issue 4).&lt;br /&gt;&lt;br /&gt;  Inside the RIFF Specification, Dr. Dobb's Journal, Hamish Hubbard, #219&lt;br /&gt;    September 1994 (Vol 19, Issue 10), pp. 38-45.&lt;br /&gt;&lt;br /&gt;  PCX Graphics, C Users Journal, Ian Ashdown, Vol 9, Num 8, August 1991,&lt;br /&gt;    pp. 89-96.&lt;br /&gt;&lt;br /&gt;  PNG: The Portable Network Graphic Format, Dr. Dobb's Journal,&lt;br /&gt;    Lee Daniel Crocker, #232 July 1995 (Vol 20, Issue 7), pp. 36-44.&lt;br /&gt;&lt;br /&gt;  Portable Network Graphics, Web Techniques, Paul Atzberger and&lt;br /&gt;    Andrew Zolli, Vol 1. Issue 9, December 1996, pp. 65-70.&lt;br /&gt;&lt;br /&gt;  Printing PCX Files, C Gazette, Marv Luse, Vol 5, Num 2, Winter 1990-91,&lt;br /&gt;    pp. 11-22.&lt;br /&gt;&lt;br /&gt;  Reading GIF Files, Dr. Dobb's Journal, Wilson MacGyver Liaw, #227&lt;br /&gt;    February 1995 (Vol 20, Issue 2), pp. 56-60.&lt;br /&gt;&lt;br /&gt;  SPIFF: Still Picture Interchange File Format, Dr. Dobb's Journal,&lt;br /&gt;    James D. Murray, #249 July 1996 (Vol 21, Issue 7), pp. 34-41.&lt;br /&gt;    &lt;br /&gt;  TIFF File Format, C Gazette, James Murray, Vol 5, Num 2, Winter 1990-91,&lt;br /&gt;    pp. 27-42.&lt;br /&gt;&lt;br /&gt;  Translating PCX Files, Dr. Dobb's Journal, K. Quirk, Vol 14, Num 8,&lt;br /&gt;    August 1989, pp. 30-36, 105-108.&lt;br /&gt;&lt;br /&gt;  Working with PCX files, Microcornucopia, Number 42, July-August 1988,&lt;br /&gt;    p. 42.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: VII. Kudos and Assertions&lt;br /&gt;--------------------------------------------------------------------------------------------------&lt;br /&gt;Image Conversion and Display Programs&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This FAQ is divided into four parts, each covering a different area of&lt;br /&gt;graphics file format information:&lt;br /&gt;&lt;br /&gt;  Graphics File Formats FAQ (Part 1 of 4): General Graphics Format Questions&lt;br /&gt;  Graphics File Formats FAQ (Part 2 of 4): Image Conversion and Display Programs&lt;br /&gt;  Graphics File Formats FAQ (Part 3 of 4): Where to Get File Format Specifications&lt;br /&gt;  Graphics File Formats FAQ (Part 4 of 4): Tips and Tricks of the Trade&lt;br /&gt;&lt;br /&gt;Please email contributions, corrections, and suggestions about this FAQ to&lt;br /&gt;jdm@ora.com. Relevant information posted to newsgroups will not&lt;br /&gt;automatically make it into this FAQ.&lt;br /&gt;&lt;br /&gt;-- James D. Murray&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Contents of Image Conversion and Display Programs&lt;br /&gt;Subjects marked with &lt;new&gt; are new to this FAQ. Subjects marked with &lt;upd&gt;&lt;br /&gt;have been updated since the last release  of this FAQ.&lt;br /&gt;&lt;br /&gt;I. General questions about this FAQ&lt;br /&gt;&lt;br /&gt;0. Maintainer's Comments&lt;br /&gt;1. What's new in this latest FAQ release?&lt;br /&gt;&lt;br /&gt;II. Graphics Conversion and Display Programs&lt;br /&gt;&lt;br /&gt;0. Image Conversion and Display Programs for MS-DOS&lt;br /&gt;1. Image Conversion and Display Programs for Windows and OS/2&lt;br /&gt;2. Image Conversion and Display Programs for Macintosh&lt;br /&gt;3. Image Conversion and Display Programs for Unix and X Window&lt;br /&gt;4. Image Conversion and Display Programs for Amiga&lt;br /&gt;5. Platform-Independent Image Conversion Toolkits&lt;br /&gt;&lt;br /&gt;III. FTP and WWW Graphics Software Archives&lt;br /&gt;&lt;br /&gt;0. Graphics Software Archives for MS-DOS&lt;br /&gt;1. Graphics Software Archives for Windows and OS/2&lt;br /&gt;2. Graphics Software Archives for Macintosh&lt;br /&gt;3. Graphics Software Archives for Unix and X Window&lt;br /&gt;4. Graphics Software Archives for Amiga&lt;br /&gt;&lt;br /&gt;IV. Kudos and Assertions&lt;br /&gt;&lt;br /&gt;0. Acknowledgments&lt;br /&gt;1. About The Author&lt;br /&gt;2. Disclaimer&lt;br /&gt;3. Copyright Notice&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: I. General questions about this FAQ&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Maintainer's Comments&lt;br /&gt;&lt;br /&gt;This FAQ is for all of you looking for that special display or image&lt;br /&gt;conversion program to run on your system and to work with all those&lt;br /&gt;graphics files you've been downloading from the alt.binaries.pictures.*&lt;br /&gt;newgroups for whose-knows-what reasons.&lt;br /&gt;&lt;br /&gt;If you know of any MS-DOS/Windows/Unix/X/Macintosh/Amiga graphical&lt;br /&gt;display, editing, or translation programs or application that are not&lt;br /&gt;listed here then send me the information! I'm also willing to start&lt;br /&gt;sections on VMS, NeXTStep, Atari ST, or just about any other operating&lt;br /&gt;system that the masses demand.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 1. What's new in this latest FAQ release?&lt;br /&gt;&lt;br /&gt;  o A few small updates&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: II. Graphics Conversion and Display Programs&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Image Conversion and Display Programs for MS-DOS&lt;br /&gt;&lt;br /&gt;  Name:     DISPLAY&lt;br /&gt;  Purpose:  Image display and conversion&lt;br /&gt;  Version:  1.88&lt;br /&gt;  Author:   Jih-Shin Ho &lt;u7711501@bicmos.ee.nctu.edu.tw&gt;&lt;br /&gt;  FTP:      ftp://ftp.edu.tw/PC/graphics/disp/disp188?.zip&lt;br /&gt;  Imports:  GIF, Japan MAG, Japan PIC, Sun Raster, JPEG, XBM, Utah RLE,&lt;br /&gt;            PBM, PGM, PPM, PM, PCX, Japan MKI, TIFF, TGA, XPM, Mac Paint,&lt;br /&gt;            GEM/IMG, IFF/ILBM, BMP, QRT, Mac PICT, VIS, PDS, VIKING, VICAR,&lt;br /&gt;            FITS, Usenix FACE, IRIS, YUV, RAW RGB, PCPAINT/Pictor, RAW GREY,&lt;br /&gt;            Photo-CD, DL, FLI, FLC, RAW, MPEG, AVI, GL, and PNG.&lt;br /&gt;  Exports:  GIF, Sun Raster, JPEG, XBM, PBM, PGM, PPM, PM, Tiff, Targa,&lt;br /&gt;            XPM, Mac Paint, Ascii, Laser Jet, IFF/ILBM, Windows BMP,&lt;br /&gt;            Mac PICT, VIS, FITS, FACE, PCX, GEM/IMG, IRIS, YUV, RAW RGB,&lt;br /&gt;            Postscript, RAW GREY, and PNG.&lt;br /&gt;  Features: Batch conversion, image preview, command-line configuration,&lt;br /&gt;            contact sheet creation, slide shows.&lt;br /&gt;  Comments: I am impressed with the large number of file formats&lt;br /&gt;            supported, including all of their eccentric variations, and&lt;br /&gt;            several formats I have not seen supported in other packages.&lt;br /&gt;            The DOS file directory navigation and maintenance features are&lt;br /&gt;            easy to use and the command line usage is very convenient,&lt;br /&gt;            especially for batch format conversions of images.&lt;br /&gt;&lt;br /&gt;  Name:     GIFBLAST - Lossless GIF file compressor&lt;br /&gt;            See GIFBLAST entry in the "Image Conversion and Display Programs&lt;br /&gt;            for Unix and X Window" section.&lt;br /&gt;&lt;br /&gt;  Name:     GIFLITE&lt;br /&gt;  Purpose:  Lossy GIF file reencoder&lt;br /&gt;  Version:  1.00 (Shareware)&lt;br /&gt;  Author:   Mr. Tsung Hu &lt;72070.3515@compuserve.com&gt;&lt;br /&gt;            P.O.Box 938, Unit 105, St. Catharines, Ontario, L2R 6Z4 Canada&lt;br /&gt;  FTP:      ftp://ftp.wustl.edu/systems/ibmpc/garbo.uwasa.fi/gifutil/&lt;br /&gt;  Imports:  GIF&lt;br /&gt;  Exports:  GIF&lt;br /&gt;  Features: Lossy reencoding of GIF files providing a 15%-30% reduction in&lt;br /&gt;            file size. Reencoded files are readable by GIF file viewers and&lt;br /&gt;            conform to GIF87a or GIF89a format specifcation. Three levels&lt;br /&gt;            of compression. Dithered images, and images with fewer than 16&lt;br /&gt;            colors, do not compress well.&lt;br /&gt;&lt;br /&gt;  Name:     Graphics Display System (GDS)&lt;br /&gt;  Purpose:  Image display, conversion, thumbnail catalogs&lt;br /&gt;  Version:  3.1e&lt;br /&gt;  Author:   Photodex Corporation &lt;photodex@netcom.com&gt;&lt;br /&gt;  FTP:      ftp://ftp.netcom.com/pub/ph/photodex&lt;br /&gt;  CIS:      GO PHOTODEX, GDS Viewing Software (Lib 3)&lt;br /&gt;  Imports:  ANS (ANSI text), BBM, BMF, BMP, CUT/PAL (Dr. Halo), DIB, DL,&lt;br /&gt;            FLC, FLI, FLX, GDS, GIF, GL, HAM, ICO, IFF/ILBM, IMG, JFI,&lt;br /&gt;            JPG (JFIF), LBM, MAC, MP2 &amp;amp; MPA (MPEG Audio), MPG, PCC,&lt;br /&gt;            PCX, RAX, RFX, RLE, SC? (ColoRIX), TGA, TIFF and TXT (text).&lt;br /&gt;  Exports:  ANS (ANSI text), BBM, BMP, CUT/PAL (Dr. Halo), GDS, GIF,&lt;br /&gt;            IFF/ILBM, IMG, JFI, JPG (JFIF), LBM, PCC, PCX, RAX, RFX,&lt;br /&gt;            RLE, SC? (ColoRIX), TGA, and TIFF.&lt;br /&gt;  Features: File viewing, batch conversions, easy thumbnail catalog&lt;br /&gt;            creation with many options, slide shows, automatic&lt;br /&gt;            configuration.  Includes 5000+ lines of hypertext help&lt;br /&gt;            and prints 98 page cross referenced manual.  Supports HGC,&lt;br /&gt;            CGA, EGA, S-EGA, VGA, SVGA, XGA, TIGA and VESA. Registered&lt;br /&gt;            versions print to HP PCL &amp;amp; 100% compatible laser and inkjet&lt;br /&gt;            printers.&lt;br /&gt;  Comments: Used by CompuServe sysops to catalog over 40,000 images&lt;br /&gt;            regularly.  ASP approved shareware. &lt;br /&gt; &lt;br /&gt;  Name:     pbmplus - Portable Bitmap Utilities (MS-DOS version)&lt;br /&gt;  Purpose:  Graphical file format conversion&lt;br /&gt;  Version:  1.91d (10 December 1991)&lt;br /&gt;  Author:   Mike Castle &lt;mcastle@cs.umr.edu&gt; and D.J. Delorie &lt;dj@ctron.com&gt;&lt;br /&gt;  FTP:      ftp://oak.oakland.edu/pub/msdos/graphics/pbmp191d.zip&lt;br /&gt;  Imports: &lt;br /&gt;  Exports: &lt;br /&gt;&lt;br /&gt;  Name:     NView&lt;br /&gt;  Purpose:  Graphics file viewer&lt;br /&gt;  Version:  1.5&lt;br /&gt;  Author:   Jacques Nomssi Nzali &lt;nomssi@physik.tu-chemnitz.de&gt;&lt;br /&gt;  FTP:      ftp://oak.oakland.edu/SimTel/msdos/graphics/&lt;br /&gt;  WWW:      http://www.tu-chemnitz.de/~nomssi/nview150.zip&lt;br /&gt;  Imports: &lt;br /&gt;  Exports: &lt;br /&gt;&lt;br /&gt;  Name:     PICTOPS&lt;br /&gt;  Purpose:  PICture TO PostScript file compressor&lt;br /&gt;  Version:  4.02 (Shareware)&lt;br /&gt;  Author:   Mr. Igor L. Vassiliev &lt;vasiliev_i@mx.ihep.su&gt;&lt;br /&gt;  FTP:      ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/magps402.zip&lt;br /&gt;            ftp://ftp.uniovi.es/pub1/msdos/graphics/&lt;br /&gt;            ftp://garbo.uwasa.fi/pc/graphics/&lt;br /&gt;  WWW:      http://www.simtel.net/pub/simtelnet/msdos/graphics/magps402.zip&lt;br /&gt;  Imports:  BMP, GIF, ICO, PCX, PBM, PGM, PPM, RLE, TGA, TIF&lt;br /&gt;  Exports:  Compressed PostScript within Level 2 &amp;amp; 1&lt;br /&gt;  Features: PICTOPS V4.02 is powerful conversion program that converts&lt;br /&gt;            1-,2-,4-,8-,24-, and 32-bit image files to color, gray scale,&lt;br /&gt;            and bi-level PostScript file format. Analogous programs are&lt;br /&gt;            unknown. PICTOPS will compress (PostScript interpreter&lt;br /&gt;            will decompress) image data by CCITTFaxEncode, LZWEncode,&lt;br /&gt;            RunLengthEncode and then by ASCII85Encode or ASCIIHexEncode&lt;br /&gt;            filters. Creation of both ASCII(85) and binary PostScript file.&lt;br /&gt;            PostScript color features support simple 5-operand form&lt;br /&gt;            of the image, 7-operand form colorimage, and image dictionaries.&lt;br /&gt;            CMYK images will be translated to RGB images. PostScript image&lt;br /&gt;            source data may be provided by string, procedure, or filter.&lt;br /&gt;  Comments: Output from PICTOPS may have much smaller size than standard&lt;br /&gt;            PostScript outs from other programs with simply Level-1.&lt;br /&gt;            In most cases, PKZIP or ARJ cannot compress PostScript out from&lt;br /&gt;            PICTOPS more than 5-20%. If the PostScript device has no&lt;br /&gt;            implementation of level 2, then the program will be run&lt;br /&gt;            as level 1.&lt;br /&gt;&lt;br /&gt;  Name:     TN-Image&lt;br /&gt;  Purpose:  Image analysis software&lt;br /&gt;  Version:  2.09 (Shareware)&lt;br /&gt;  Author:   tjnelson@helix.nih.gov&lt;br /&gt;  FTP:      ftp://las2.ninds.nih.gov or ftp://las1.ninds.nih.gov&lt;br /&gt;  Imports:  TIF (Mac or PC), PCX, JPEG, TGA, BMP, GIF, IMG, ASCII, and raw&lt;br /&gt;            bytes; all pixel depths from 1-32 bits/pixel, including CMYL,&lt;br /&gt;            medical grayscale images, and unusual color formats.&lt;br /&gt;  Exports:  TIF, PCX, JPEG, TGA, BMP, IMG, and custom file formats. Saves&lt;br /&gt;            images in 1-32 bits/pixel as RGB, pseudocolor, CMYK, or grayscale.&lt;br /&gt;            FFT data can be saved in ASCII format.&lt;br /&gt;  Features: Menu driven GUI interface, many image editing operations, and&lt;br /&gt;            analysis features (calibration, strip/spot densitometry, area and&lt;br /&gt;            distance measurement, automatic background subtraction, 2D FFT,&lt;br /&gt;            image reconstruction using Fourier convolution and deconvolution,&lt;br /&gt;            automatic detection and quantitation of bands, spots, rectangular&lt;br /&gt;            areas and arbitrarily-shaped regions, and user-definable equations&lt;br /&gt;            for point manipulation). Programmable macro language, batch mode,&lt;br /&gt;            image inter-conversion. Tutorials for deconvolution, densitometry,&lt;br /&gt;            and macro programming.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 1. Image Conversion and Display Programs for Windows and OS/2&lt;br /&gt;&lt;br /&gt;  Name:     Crystal Kaleidoscope&lt;br /&gt;  Purpose:  High-end Video Graphics Suite&lt;br /&gt;  Version: &lt;br /&gt;  Author:   CrystalGraphics, Inc.,&lt;br /&gt;            3110 Patrick Henry Drive, Santa Clara, CA  95054.&lt;br /&gt;            Voice: 1.800.TOPAS.3D; Fax: 408.496.0970&lt;br /&gt;  Contact:  Debbie Derana, Director, Customer Relations&lt;br /&gt;                    Voice: 408.496.6175&lt;br /&gt;            TechExport for international dealers&lt;br /&gt;            Voice: 617.229.6900&lt;br /&gt;  Cost:     US$1995 (USA)&lt;br /&gt;  Features: Built on the Crystal TOPAS Professional 5.1 3D modeling,&lt;br /&gt;            rendering and animation package. Other packages bundled into this&lt;br /&gt;            suite include: TOPAS Network Renderer, Elastic Reality 1.01&lt;br /&gt;            morphing and special effects package from Elastic Reality, Inc.,&lt;br /&gt;            Kai's Power Tools" 2.0 Windows SE version from HSC Software,&lt;br /&gt;            Leadview 3.0 from LEAD Technologies, Inc., Fractal Design Painter"&lt;br /&gt;            3 for Windows from Fractal Design Corporation, and offers from&lt;br /&gt;            several other industry-leading manufacturers for CD-ROMs full of&lt;br /&gt;            images, textures and backgrounds are included from IMAGETECTS&lt;br /&gt;            (ImageCELs), Artbeats (Prelude), CrystalGraphics (Crystal GEMS),&lt;br /&gt;            and the 3D model CD-ROM catalog from Viewpoint is included.&lt;br /&gt;&lt;br /&gt;  Name:     Generlised Bitmap Module&lt;br /&gt;  Purpose:  Image display and conversion&lt;br /&gt;  Version: &lt;br /&gt;  Platform: OS/2&lt;br /&gt;  Author:   Andy Key &lt;ak@nyangau.aladdin.co.uk&gt;&lt;br /&gt;  FTP:      ftp://hobbes.nmsu.edu/pub/os2/32bit/graphics/ (OS/2 exes)&lt;br /&gt;            ftp://hobbes.nmsu.edu/pub/os2/32bit/graphics/ (source)&lt;br /&gt;  Imports:  Bitmap, GIF, PCX, TIFF, Targa, ILBM, YUV12C, Graymap, Pixmap,&lt;br /&gt;            KIPS, IAX, XBitmap, Sprite, PSEG, GemRas and Portrait&lt;br /&gt;  Exports:  Bitmap, GIF, PCX, TIFF, Targa, ILBM, YUV12C, Graymap, Pixmap,&lt;br /&gt;            KIPS, IAX, XBitmap, Sprite, PSEG, GemRas and Portrait&lt;br /&gt;  Features: Batch conversion, full portable source available, library with&lt;br /&gt;            format independent loading/saving, reflect, rotate, crop, map to&lt;br /&gt;            common palette, error-diffuse, halftoning, median-cut, scaling,&lt;br /&gt;            gamma/colour-space conversion, map to common or slightly differing&lt;br /&gt;            (frame-to-frame) palettes for animations, fullscreen animation&lt;br /&gt;            viewer, simple and sophisticated PM viewers.&lt;br /&gt;&lt;br /&gt;  Name:      Graphics Viewer&lt;br /&gt;  Purpose:   Graphics file display and printing utility&lt;br /&gt;  Version:   2.1&lt;br /&gt;  Author:    Joe Oliphant &lt;joe_oliphant@csufresno.edu&gt;&lt;br /&gt;             &lt;71742.1451@compuserve.com&gt;&lt;br /&gt;  FTP:       ftp://ftp.winsite.com/pub/pc/win3/desktop/GV21.ZIP&lt;br /&gt;  CIS:       MSBASIC forum&lt;br /&gt;  Imports:   ART, BMP, CUT, DIB. GEM, GIF, HRZ, IFF, IMG, JPG, LBM, MAC, MSP,&lt;br /&gt;             PCX, PIC, RAS, RLE, TGA, TIF, WMF, and WPG&lt;br /&gt;  Features:  Full Visual Basic and C source code included.&lt;br /&gt;&lt;br /&gt;  Name:      GraphX Viewer&lt;br /&gt;  Purpose:   Image Display, Conversion, Thumbnails, Editing&lt;br /&gt;  Version:   1.5&lt;br /&gt;  Platforms: Windows, Windows 3.11, Windows NT, SCO-Open Desktop, SunOS,&lt;br /&gt;             Solaris, HPUX, AIX, and DGUX&lt;br /&gt;  Author:    Group 42, Inc.&lt;br /&gt;             Voice: 800.520.0042, 513.831.3400; Email: info@group42.com&lt;br /&gt;  FTP:       ftp://ftp.group42.com/pub/gviewer/&lt;br /&gt;  WWW:       http://www.group42.com&lt;br /&gt;  CIS:       GO GRAPHICS, Library 3&lt;br /&gt;  Cost:      $49 Windows, $99 Unix&lt;br /&gt;  Imports:   OS/2 BMP, Windows BMP, GIF, JPEG, PCX, PNG, Sun Raster, TGA,&lt;br /&gt;             TIFF (raw, RLE, G3 &amp;amp; G4, LZW), XWD, and UUE/XXE encoded.&lt;br /&gt;  Exports:   OS/2 BMP, Windows BMP, GIF ([non]interlaced), JPEG, PCX,&lt;br /&gt;             PostScript (Levels 1 &amp;amp; 2), PNG, Sun Raster, TGA, TIFF (raw, RLE,&lt;br /&gt;             G3 &amp;amp; G4, LZW), XWD, and UUE/XXE decoding (single and multi-part)&lt;br /&gt;  Features:  Excellent 8-bit display of 24-bit images, color and size&lt;br /&gt;             reduction, image filters and adjustment, thumbnail catalog&lt;br /&gt;             creation and management, "smart" decoder for multi-part&lt;br /&gt;             UUE/XXE files, contact sheet creation, extensive help, SDI&lt;br /&gt;             support for Enhanced Mosaic. Export options include color&lt;br /&gt;             reductions for all format specific color levels (1, 4, 8, 16,&lt;br /&gt;             24-bit color and gray scale).&lt;br /&gt;&lt;br /&gt;  Name:     Hijaak Graphics Suite&lt;br /&gt;  Purpose:  Graphics file editing, browsing, and conversion tools&lt;br /&gt;  Version:  3.0&lt;br /&gt;  Author:   Inset Systems Inc., 71 Commerce Drive, Brookfield, CT 06804 USA&lt;br /&gt;            Voice: 203.740.2400; Fax: 203-775-5634&lt;br /&gt;  Programs: Hijaak Pro 3.0 (Image file conversion)&lt;br /&gt;            Hijaak TouchUp 3.0 (Desktop publishing and image editing)&lt;br /&gt;            Hijaak Browser 3.0 (Graphics file manager)&lt;br /&gt;            Hijaak Draw 3.0 (Vector drawing and illustration tool)&lt;br /&gt;  Cost:    &lt;br /&gt;  Formats:  Hijaak Pro - AI, ATT, BMP, CAL, CDR, CLP, CPR, CUT, DBX, DRW, DXF,&lt;br /&gt;            DIB, ED5, ED6, EPS, FAX, GCA, GED, GEM, GIF, ICA, ICO, IFF, IGA,&lt;br /&gt;            IGF, IMG, JPG, KFX, MAC, MSP, NIF, P10, PCL, PICT1, PICT2, PCX,&lt;br /&gt;            PDW, PGL, PIC, PIX, RAS, RLC, RLE, SBP, TGA, TIF, TXT, WMF, WPG&lt;br /&gt;            Hijaak TouchUp - BMP, CUT GIF, IMG, JPG, MSP, PCD, PCX, TGA, TIF&lt;br /&gt;            Hijaak Browser - AI, ATT, BMP, CAL, CDR, CLP, CPR, CUT, DBX, DRW,&lt;br /&gt;            DXF, DIB, ED5, ED6, EPS, FAX, GCA, GED, GEM, GIF, ICA, ICO, IFF,&lt;br /&gt;            IGA, IGF, IMG, JPG, KFX, MAC, MSP, P10, PCL, PICT1, PICT2, PCX,&lt;br /&gt;            PDW, PIC, PCX, RAS, RLC, RLE, SBP, TGA, TIF, TXT, WMF, WPG&lt;br /&gt;            Hijaak Draw - AI, BMP, CDR, CGM, EPS, GIF, PCX, PDW, TIF, WMF&lt;br /&gt;  Features: Hijaak Pro - DOS and Windows screen capture, zoom, center, trace,&lt;br /&gt;            edit, and print images. Full integration with other Hijaak tools.&lt;br /&gt;            Hijaak TouchUp - Add text to images, enhancement tools, merge&lt;br /&gt;            images, special imaging effect, many printing options, and uses&lt;br /&gt;            TWAIN compliant scanners.&lt;br /&gt;            Hijaak Browser - Catalog of image thumbnails, index of file&lt;br /&gt;            attributes, search for images, import from Windows clipboard.&lt;br /&gt;            Hijaak Draw - Palette editor, blending and envelope distortion,&lt;br /&gt;            text editing and spell check, multiple color graduated fills,&lt;br /&gt;            extrsion of 3D objects, variable light sources, brightness and&lt;br /&gt;            contrast control.&lt;br /&gt;&lt;br /&gt;  Name:     ImagePals 2&lt;br /&gt;  Purpose:  Image editor and DTP media management tool&lt;br /&gt;  Version:  2.0&lt;br /&gt;  Author:   Ulead Systems Inc., 970 W. 190th St., #520, Torrance, CA 90502&lt;br /&gt;            Voice: 800.858.5323, 310.523.9393; Fax: 310.523.9399&lt;br /&gt;  Cost:     ImagePals 2, $129; upgrade from ImagePals 1.x, $49;&lt;br /&gt;  Formats:  BMP, CLP, CUR, DCS, EPS, GIF, ICO, IFF, IMG, JPG, MAC, MSP, PCD,&lt;br /&gt;            PCT, PCX, PSD, CGM, CLP, DRW, DXF, HGL, PCT, PIC, WMF, WPG, PXR,&lt;br /&gt;            RAS, RLE, SCT, TGA, TIF, WMF, VOC, WAV, MID, RMI, AVI, FLC, FLI,&lt;br /&gt;            FLX, WRI, TXT, DBF, DOC, PPT, RTF, CDR&lt;br /&gt;  Features: Photo album image cataloger, image editor and graphics toolbox,&lt;br /&gt;            screen capture, file format conversion, Kodak PhotoCD browser,&lt;br /&gt;            slide show, TWAIN and OLE compatible.&lt;br /&gt;  Reviews:  PC Magazine  May 17, 1994 v13 n9 p52(1)&lt;br /&gt;            InfoWorld, June 13, 1994, v16 n24 p97(2);&lt;br /&gt;            PC Magazine  July 1994 v13 n13 p224(2)&lt;br /&gt;            Windows Sources  August 1994 v2 n8 p82(2)&lt;br /&gt;            Windows Magazine  August 1994 v5 n8 p274(9)&lt;br /&gt;&lt;br /&gt;  Name:      InterChange&lt;br /&gt;  Purpose:   3D file format conversion&lt;br /&gt;  Version:   4.0&lt;br /&gt;  Author:    Syndesis Corp., 235 South Main Street, Jefferson, WI, 53549 USA&lt;br /&gt;             Voice: 414.674.5200; Fax: 414.674.6363;&lt;br /&gt;             Email: syndesis@threedee.com; Web: http://www.threedee.com&lt;br /&gt;  Cost:      Windows $495 US, SGI $1,495 US&lt;br /&gt;  Platforms: Windows, Windows 3.11, Windows NT, Silicon Graphics&lt;br /&gt;  Imports:   3DS and MLI, Alias polysets, BRender, CAD-3D, Coryphaeus .dwb,&lt;br /&gt;             GDS, Imagine, LightWave .lwo and .lws, Movie BYU, Haines NFF, PLG,&lt;br /&gt;             Prisms, Pro/E .slp, QuickDraw 3D, raw and .tpoly, RenderMorphics,&lt;br /&gt;             Sculpt, Sense8 NFF, Stereolithography, Swivel, Symbolics, trueSpace,&lt;br /&gt;             Vertigo, Vista DEM, VideoScape, Wavefront OBJ and MTL.&lt;br /&gt;             The SGI IRIX version also imports Inventor, Alias "wire",&lt;br /&gt;             and VRML 1.0 files.&lt;br /&gt;  Exports:   3DS and MLI, Alias polysets, BRender, CADL, Coryphaeus .dwb,&lt;br /&gt;             Direct3D ".x", GDS, Inventor, Imagine, LightWave .lwo and .lws,&lt;br /&gt;             Movie BYU, Haines NFF, PLG, POV-Ray 2.0, Prisms, Pro/E .slp,&lt;br /&gt;             QuickDraw 3D, raw and .tpoly, RenderMorphics, RenderWare,&lt;br /&gt;             RIB, Sculpt, Sense8 NFF, Stereolithography, Alias StyleGuide,&lt;br /&gt;             Symbolics, trueSpace, Vertigo, Vista DEM, VideoScape,&lt;br /&gt;             Wavefront OBJ and MTL.&lt;br /&gt;             The SGI IRIX version also exports Alias "wire" files.&lt;br /&gt;  Features:  More than 50 formats translated. Translates surface attributes&lt;br /&gt;             and sub-objects for most formats. Batch conversion.&lt;br /&gt;&lt;br /&gt;  Name:     MediaStudio&lt;br /&gt;  Purpose:  Video/audio authoring and multimedia presentation&lt;br /&gt;  Version:  1.0&lt;br /&gt;  Author:   Ulead Systems Inc., 970 W. 190th St., #520, Torrance, CA 90502&lt;br /&gt;            Voice: 800.858.5323, 310.523.9393; Fax: 310.523.9399&lt;br /&gt;  Cost:     $349US (CD-ROM)&lt;br /&gt;  Formats:  BMP, CLP, CUR, DCS, EPS, GIF, ICO, IFF, IMG, JPG, MAC, MSP, PCD,&lt;br /&gt;            PCT, PCX, PSD, CGM, CLP, DRW, DXF, HGL, PCT, PIC, WMF, WPG, PXR,&lt;br /&gt;            RAS, RLE, SCT, TGA, TIF, WMF, VOC, WAV, MID, RMI, AVI, FLC, FLI,&lt;br /&gt;            FLX, WRI, TXT, DBF, DOC, PPT, RTF, CDR&lt;br /&gt;  Features: Photo album image cataloger, image, audio, and video editor,&lt;br /&gt;            screen and video capture, file format conversion, morphing editor,&lt;br /&gt;            Kodak PhotoCD browser, HQ-9000, TWAIN, and OLE compatible.&lt;br /&gt;  Reviews:  Computer Shopper, Nov 1994, v14 n11 p796(1);&lt;br /&gt;  Comments: MediaStudio is a very nice collection of utilities for creating,&lt;br /&gt;            modifying, and maintaining multimedia files and resources under&lt;br /&gt;            the Microsoft Windows environment. I am especially impressed with&lt;br /&gt;            its professional appearance, large selection of features, and&lt;br /&gt;            ease of use.&lt;br /&gt;&lt;br /&gt;  Name:     Picture Man&lt;br /&gt;  Purpose:  Image conversion and manipulation application&lt;br /&gt;  Version:  1.55 (Shareware)&lt;br /&gt;  Author:   Dr. Igor Plotnikov &lt;igor@corvette.insoft.com&gt;&lt;br /&gt;  FTP:      ftp://oak.oakland.edu/SimTel/win3/graphics/&lt;br /&gt;  Imports:  TIFF, PCX, GIF, TGA, JPEG, BMP&lt;br /&gt;  Exports:  TIFF, PCX, GIF, TGA, JPEG, BMP, EPS&lt;br /&gt;  Features: Paint, filter, and transform functions, virtual memory on disk,&lt;br /&gt;            TWAIN driver interface for scanners, digital cameras, and&lt;br /&gt;            video capturing boards, and runs multiple instances.&lt;br /&gt;&lt;br /&gt;  Name:     PlayIt&lt;br /&gt;  Purpose:  Multimedia playback utility&lt;br /&gt;  Version:  2.03&lt;br /&gt;  Author:   Patrick Arial &lt;patrick@shamrck.ersys.edmonton.ab.ca&gt;&lt;br /&gt;            Shamrock Systems and Technology, Edmonton, Alberta, Canada&lt;br /&gt;  FTP:      ftp://ftp.wustl.edu/pub/msdos_uploads/win3_desktop&lt;br /&gt;            ftp://ftp.cica.indiana.edu/pub/pc/win3/desktop/plyit203.zip&lt;br /&gt;  CIS:      GO GRAPHSUP, Library 'Graphics Viewers', file PLYIT203.ZIP&lt;br /&gt;            GO WINMM, Library '3rd Part S/W', file PLYIT203.ZIP&lt;br /&gt;  Formats:  ANIM, AVI, BMP/DIB, FLC/FLI, GIF, HAM/EHB, IFF/LBM, JPEG, MIDI,&lt;br /&gt;            MOV, MPEG, PCX, PGM, PICT, PPM, TGA, TIFF, and WAVE.&lt;br /&gt;  Features: Supports Microsoft Video for Windows, Apple Quicktime for Windows,&lt;br /&gt;            and Xing Technologies MCI MPEG driver. Interlaced GIF output,&lt;br /&gt;            writes audio to AVI files, convert individual frames to AVI,&lt;br /&gt;            full scripting language for batch processing, features several&lt;br /&gt;            image processing tools, and licensed to use LZW compression.&lt;br /&gt;&lt;br /&gt;  Name:      PolyForm&lt;br /&gt;  Purpose:   3D file format conversion and editing&lt;br /&gt;  Version: &lt;br /&gt;  Author:    Vivid Technologies, 13000 Bluemound Road, Elm Grove, WI 53122 USA&lt;br /&gt;             Voice: 800.962.7659; Fax: 414.641.0524&lt;br /&gt;  Cost:     &lt;br /&gt;  Platforms: Windows 3.x, Windows95, Windows NT&lt;br /&gt;  Formats:   3DS, DXF, trueSpace, Wavefront, LightWave 3D, Imagine, Sculpt 4D,&lt;br /&gt;             Caligari, Vista Pro DEM, Scenery Animator DEM, Color PostScript,&lt;br /&gt;             EPS&lt;br /&gt;  Features:  Converts over 20 3D file formats. Move, rotate, and scale&lt;br /&gt;             objects. 3D extrusion, beveling, and point editing. 3D polygon&lt;br /&gt;             surface stroking, flooding, picking, flipping, and selecting.&lt;br /&gt;             Many object manipulation algorithms.&lt;br /&gt;&lt;br /&gt;  Name:     R2V for Windows&lt;br /&gt;  Purpose:  Raster to vector conversion application&lt;br /&gt;  Version:  1.7.2&lt;br /&gt;  Author:   Able Software Co.&lt;br /&gt;            Voice: 617.862.2804, Fax: 617.862.2640, Email: able@world.std.com&lt;br /&gt;  Cost:     US$1895.00 (USA), US$2400.00 (International)&lt;br /&gt;  FTP:      ftp://ftp.std.com/pub/r2v/r2vdemo.zip&lt;br /&gt;  Imports:  TIFF, Arc/Info, and SPOT satellite image formats&lt;br /&gt;  Exports:  MapInfo, DXF and Arc/Info, and TIFF&lt;br /&gt;  Features: Batch processing, vector editing and image processing functions,&lt;br /&gt;            vector registration and merge, and printer support.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 2. Image Conversion and Display Programs for Macintosh&lt;br /&gt;&lt;br /&gt;  Name:     AddJFIFcomment&lt;br /&gt;  Purpose:  Adds a comment to a JFIF file&lt;br /&gt;  Version:  1.0 (Freeware)&lt;br /&gt;  Author:   Victor Tan &lt;victort@extro.ucc.su.oz.au&gt;&lt;br /&gt;  Imports:  JFIF&lt;br /&gt;  Exports:  JFIF&lt;br /&gt;  Features: Attaches a comment to a JFIF (JPEG) file that may be displayed&lt;br /&gt;            by a JPEG file viewing program.&lt;br /&gt;&lt;br /&gt;  Name:     CH-Interchange 2&lt;br /&gt;  Purpose:  JPEG toolkit (CH-Interchange, CH-JPEG, and CH-PegIt)&lt;br /&gt;  Author:   HighWater Designs Inc., 6 Bedford Farms, Bedford, NH&lt;br /&gt;            03110-6532 USA. Voice: 603.669.7466, Fax: 603.669.7456&lt;br /&gt;  Imports:  TIFF (RGB and CMYK), EPSF, JPEG, EPSJPEG, DCSJPEG&lt;br /&gt;  Exports:  TIFF (RGB and CMYK), EPSF, JPEG, EPSJPEG, DCSJPEG&lt;br /&gt;  Features: CH-Interchnage provides file format conversion. CH-JPEG is an&lt;br /&gt;            Adobe Photoshop Plug-in that allows acquire/export of JPEG and&lt;br /&gt;            EPSJPEG formats. CH-PegIt provides low-resolution compression for&lt;br /&gt;            EPS and DCS files and uses the Mac's QuickTime extension.&lt;br /&gt;&lt;br /&gt;  Name:     DeBabelizer and BeBabelizer Lite&lt;br /&gt;  Purpose:  Editing and conversion of graphics, animation, and digital video&lt;br /&gt;  Version: &lt;br /&gt;  Author:   Equilibrium, 475 Gate FIve Road, Suite 225, Sausalito, CA 94965&lt;br /&gt;            Voice: 415.332.4343, 800.524.8651; Fax: 415.332.4433;&lt;br /&gt;            Web: http://www.equilibrium.com&lt;br /&gt;  Imports:  Abekas, Alias Pix, Apple II and IIGS, BMP, BOB, C64, Clipboard,&lt;br /&gt;            Degas, DPaint ANIM, Dr. Halo CUT, Electric Image, EPSF, FITS,&lt;br /&gt;            FLC, FLI, GIF, HAM, IFF, ILBM, IMG, JPEG, Lotus PIC, MacPaint,&lt;br /&gt;            MSP Type 1, NEO, OMF, PCC, PCP, PCX, PSD, PICS, PICT1, PICT2,&lt;br /&gt;            Pictor, Pixar, PixelPaint 1.0, QDV, QuickTime Movies and Stills,&lt;br /&gt;            Raw RGB, RIFF, RLE, Scrapbook, SGI Image, Softimage, Spectrum,&lt;br /&gt;            Startup screen, Sun raster, System 7 Pict Icons and Previews,&lt;br /&gt;            TGA, Thunderscan, TIFF, Titleman, Video FX, Wavefront RLA, WPG,&lt;br /&gt;            X11 XBM, XWD&lt;br /&gt;  Exports:  Abekas, Alias Pix, Apple II and IIGS, BMP, BOB, Clipboard, Degas,&lt;br /&gt;            DPaint ANIM, Dr. Halo CUT, Electric Image, EPSF, FITS, FLC, FLI,&lt;br /&gt;            GIF, IFF, ILBM, IMG, JPEG, Lotus PIC, MacPaint, MSP Type 1, NEO,&lt;br /&gt;            OMF, PCX, PICS, PICT1, PICT2, Pixar, QDV, QuickTime Movies and&lt;br /&gt;            Stills, Raw RGB, RLE, Scrapbook, SGI Image, Softimage, Startup&lt;br /&gt;            screen, Sun raster, System 7 Pict Icons and Previews, TGA,&lt;br /&gt;            Thunderscan, TIFF, Titleman, Video FX, Wavefront RLA, XWD&lt;br /&gt;  Features: Script and batch processing, image cataloging, slideshow, image&lt;br /&gt;            compare, palette and quantization control. AppleScript and&lt;br /&gt;            Apple Events supported, Adobe Photoshop Acquire, Filter, and&lt;br /&gt;            Export plug-ins supported, Andromeda, Fotomagic, Kai's Power&lt;br /&gt;            Tools Xaos Tools, Paint Alchemy, and Terrazzo filters supported.&lt;br /&gt;&lt;br /&gt;  Name:     GIFConverter&lt;br /&gt;  Purpose:  Image display, conversion, and printing&lt;br /&gt;  Version:  2.3.7 (Shareware)&lt;br /&gt;  Author:   Kevin A. Mitchell &lt;kam@kamit.com&gt; &lt;74017.2573@compuserve.com&gt;&lt;br /&gt;            P.O. Box 803066 Chicago, IL 60680-3066 USA&lt;br /&gt;  FTP:      ftp://mac.archive.umich.edu/mac/graphics/graphicsutil/&lt;br /&gt;  WWW:      http://www.kamit.com/gifconverter.html&lt;br /&gt;  Imports:  GIF, TIFF, RIFF, MacPaint, Thunderscan, PICT, RLE, Startup Screen,&lt;br /&gt;            and JPEG (with or without QuickTime)&lt;br /&gt;  Exports:  GIF, TIFF, RIFF, MacPaint, Thunderscan, PICT, RLE, Startup Screen,&lt;br /&gt;            EPS, and JPEG (with or without QuickTime)&lt;br /&gt;  Features: Dithers and halftones, image enhancement, cropping, color table&lt;br /&gt;            selection, and laser printer support.&lt;br /&gt;&lt;br /&gt;  Name:     GraphicConverter&lt;br /&gt;  Purpose:  Graphics file format conversion&lt;br /&gt;  Version:  2.1.2 (Shareware)&lt;br /&gt;  Author:   Thorsten Lemke &lt;thorsten_lemke@pe2.escape.de&gt;&lt;br /&gt;            Insterburger Str. 6 31228 Peine Germany&lt;br /&gt;  Imports:  PICT, Startup-Screen, MacPaint, TIFF (raw, packbits, CCITT 3/4,&lt;br /&gt;            LZW), RIFF, PICS, 8BIM, 8BPS/PSD, JPEG/JFIF, GIF, PCX/SCR,&lt;br /&gt;            GEM-IMG/-XIMG, BMP (raw and RLE), ICO/ICN, PIC (16 bit), FLI/FLC,&lt;br /&gt;            TGA, MSP, PIC (PC Paint), SCX (ColoRIX), SHP, WPG, PBM/PGM/PPM,&lt;br /&gt;            CGM (binary only), SUN (uncompressed), RLE, XBM, PM, IFF/LBM, PAC,&lt;br /&gt;            Degas, TINY, NeoChrome, PIC (ATARI), SPU/SPC, GEM-Metafile,&lt;br /&gt;            Animated NeoChrome, Imagic, ImageLab/Print, Technic, HP-GL/2,&lt;br /&gt;            FITS, SGI, DL, XWD, WMF, Scitex-CT, DCX, KONTRON&lt;br /&gt;  Exports:  PICT, Startup-Screen, MacPaint, TIFF (raw, packbits, LZW), GIF,&lt;br /&gt;            PCX, GEM-IMG/-XIMG, BMP, IFF/LBM, TGA, PSD, JPEG/JFIF, HP-GL/2,&lt;br /&gt;            EPSF, Movie (QuickTime), SUN, PICS, PICT in Resource, PBM/PGM/PPM&lt;br /&gt;&lt;br /&gt;  Name:     JPEGView&lt;br /&gt;  Purpose:  Image file viewer&lt;br /&gt;  Version:  3.3 (Freeware)&lt;br /&gt;  Author:   Aaron Giles &lt;giles@med.cornell.edu&gt;&lt;br /&gt;            P.O. Box 2967 San Rafael, CA 94912 USA&lt;br /&gt;  FTP:      ftp://guru.med.cornell.edu/pub/jpegview/&lt;br /&gt;  Imports:  JPEG, JFIF, TIFF (Raw and LZW), BMP, GIF, PICT, Startup Screen,&lt;br /&gt;            MacPaint, QuickTime JPEG&lt;br /&gt;  Exports:  JFIF-standard JPEG, QuickTime JPEG&lt;br /&gt;  Features: Uses QuickTime, full AppleScript support, high-quality&lt;br /&gt;            dithering, slide show, and floating windows.&lt;br /&gt;&lt;br /&gt;  Name:     NIH Image&lt;br /&gt;  Purpose:  Digital image processing and analysis program&lt;br /&gt;  Version:  1.5.5 (Freeware)&lt;br /&gt;  Author:   Wayne Rasband &lt;wayne@helix.nih.gov&gt;&lt;br /&gt;  FTP:      ftp://zippy.nimh.nih.gov/pub/nih-image/&lt;br /&gt;  WWW:      http://rsb.info.nih.gov/nih-image/&lt;br /&gt;  Imports:  TIFF, PICT, MacPaint&lt;br /&gt;  Exports:  TIFF, PICT, MacPaint&lt;br /&gt;  Features: Ability to acquire, display, edit, enhance, analyze, print, and&lt;br /&gt;            animate images. Image processing functions include: histogram&lt;br /&gt;            equalization, contrast enhancement, density profiling, smoothing,&lt;br /&gt;            sharpening, edge detection, median filtering, and spatial&lt;br /&gt;            convolution with user defined kernels up to 63x63. Pascal-like&lt;br /&gt;            macro programming language.&lt;br /&gt;&lt;br /&gt;  Name:     Show!&lt;br /&gt;  Purpose:  Graphics file cataloging program&lt;br /&gt;  Version:  1.0.3 (Freeware)&lt;br /&gt;  Author:   Henk W. den Bok &lt;h.w.denbok@fys.ruu.nl&gt;&lt;br /&gt;            Physics Laboratory Utrecht University P.O. Box 80.000 3508 TA&lt;br /&gt;            Utrecht, The Netherlands. Voice: (+31)-(0)30-537556&lt;br /&gt;  Formats:  JPEG&lt;br /&gt;  Features: Creates thumbnails to preview full-scale images. View images and&lt;br /&gt;            sort, move, or copy thumnails between documents. Also views&lt;br /&gt;            thumnails embedded in JFIF files.&lt;br /&gt;&lt;br /&gt;  Name:     Sparkle&lt;br /&gt;  Purpose:  MPEG and QuickTime movie viewer and converter&lt;br /&gt;  Version:  2.3.5 (Freeware)&lt;br /&gt;  Author:   Maynard Handley &lt;maynard@elwing.otago.ac.nz&gt;&lt;br /&gt;            284 Stuart Street Dunedin New Zealand&lt;br /&gt;  FTP:      ftp://sumex-aim.stanford.edu/info-mac/grf/&lt;br /&gt;  Imports:  MPEG, QuickTime&lt;br /&gt;  Exports:  MPEG, QuickTime&lt;br /&gt;  Features: Uses the QuickTime movie controller. Multiple movie viewing&lt;br /&gt;            capability.&lt;br /&gt;&lt;br /&gt;  Name:     Transparency&lt;br /&gt;  Purpose:  GIF transparency editor&lt;br /&gt;  Version:  1.0b4&lt;br /&gt;  Author:   Aaron Giles &lt;giles@med.cornell.edu&gt;&lt;br /&gt;            182 E. 95th Street 11E New York, NY 10128 USA&lt;br /&gt;  FTP:      ftp://ftp.med.cornell.edu/pub/aarong/transparency/&lt;br /&gt;  Imports:  GIF&lt;br /&gt;  Exports:  GIF&lt;br /&gt;  Features: Allows the designation of one color in a GIF image which is to be&lt;br /&gt;            treated as transparent. Useful in modifying GIF files for HTML&lt;br /&gt;            documents where the images are plotted against the arbitrary&lt;br /&gt;            background a Web client's window.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 3. Image Conversion and Display Programs for Unix and X Window&lt;br /&gt;&lt;br /&gt;  Name:     fbm - Fuzzy pixmap manipulation&lt;br /&gt;  Purpose:  Graphics file format manipulation and conversion toolkit&lt;br /&gt;  Version:  1.0&lt;br /&gt;  Author:   Michael L. Mauldin &lt;mlm@cs.cmu.edu&gt;&lt;br /&gt;  FTP:      ftp://ftp.wustl.edu/graphics/graphics/packages/&lt;br /&gt;            ftp://nl.cs.cmu.edu/usr/mlm/ftp/&lt;br /&gt;  Imports:  Sun Rasterfile, GIF, IFF ILBM/HAM, TIFF, PCX, PBM, FBM,&lt;br /&gt;            PostScript, Face, Utah RLE&lt;br /&gt;  Exports:  Sun Rasterfile, GIF, IFF ILBM/HAM, TIFF, PCX, PBM, FBM,&lt;br /&gt;            PostScript, Face, Utah RLE&lt;br /&gt;  Features: Image processing functions (resize, scaling, halftoning,&lt;br /&gt;            quantizing, etc.), TIFF functions based on libtiff library,&lt;br /&gt;            Utah RLE functions based on Utah Raster Toolkit, full source&lt;br /&gt;            code included in the distribution.&lt;br /&gt;&lt;br /&gt;  Name:     GIFBLAST&lt;br /&gt;  Purpose:  Lossless GIF file compressor&lt;br /&gt;  Version:  1.1 (Freeware)&lt;br /&gt;  Author:   Isaac Dimitrovsky Labs, 147 Second Ave #484, New York NY 10003&lt;br /&gt;  FTP:      ftp://ftp.wustl.edu/systems/ibmpc/garbo.uwasa.fi/gifutil/&lt;br /&gt;  Imports:  GFB GIF&lt;br /&gt;  Exports:  GFB GIF&lt;br /&gt;  Features: GIFBLAST reads and compresses GIF files into GFB files with no&lt;br /&gt;            loss of data. GFB files are typically 20-25% smaller than their&lt;br /&gt;            source GIF files. GIFBLAST also uncompresses GFB files into GIF&lt;br /&gt;            files with no loss of data. GFB files must be uncompressed to be&lt;br /&gt;            read by GIF file viewers. Package includes full source code.&lt;br /&gt;&lt;br /&gt;  Name:     GLE&lt;br /&gt;  Purpose:  High-quality graphics package for scientists&lt;br /&gt;  Version: &lt;br /&gt;  Cost:     Free&lt;br /&gt;  OS:       Unix/X Window (Solaris, SunOS, Alpha OSF/1, Linux),&lt;br /&gt;            DOS (16- and 32-bit), OS/2 Warp, VAX/VMS&lt;br /&gt;  Author:   Chris Pugmire &lt;chrisp@grv.grace.cri.nz&gt;&lt;br /&gt;  FTP:      ftp://tui.marc.cri.nz/pub/gle/&lt;br /&gt;  WWW:      http://tbone.biol.sc.edu/~dean/glelist/&lt;br /&gt;  Exports:  PostScript, X Window, REGIS, TEK4010, PC graphics cards, VT100,&lt;br /&gt;            HPGL, PCL, DI, TIFF, Epson, Sixel&lt;br /&gt;  Features: Uses LaTEX and PostScript fonts, driven by instructions from&lt;br /&gt;            scripts or via the grahical user interface, full source included.&lt;br /&gt;            Additional utilities included with GLE are: SURFACE for hidden&lt;br /&gt;            line surface plotting, CONTOUR to allow contour plots, MANIP to&lt;br /&gt;            allow columns of data to be changed, and FITLS that allows&lt;br /&gt;            arbitrary data to be fitted to equasions.&lt;br /&gt;&lt;br /&gt;  Name:     The Graphics Connection (tm)&lt;br /&gt;  Purpose:  Batch utility for converting to editable vector formats&lt;br /&gt;  Version:  2.01&lt;br /&gt;  OS:       UNIX (Sun and HP)&lt;br /&gt;  Author:   Square One bv, Willemsparkweg 52-I, 1071 HJ Amsterdam,&lt;br /&gt;            The Netherlands, tel: +31-20-673-1102, fax: +31-20-675-7844,&lt;br /&gt;            email: square1@island.nl, www: http://www.square1.nl&lt;br /&gt;  Cost:     Software: $495 1-user, $1500 5-users&lt;br /&gt;            Volume and University discounts available.&lt;br /&gt;            On-Line Service for Mac &amp;amp; PC users: starting at $29 per file&lt;br /&gt;  Formats:  Input: PostScript (.ps) and Encapsulated PostScript (.eps)&lt;br /&gt;            Vector Output: MIF, WMF, WPG, CGM, HPGL, PCL-5, EPS&lt;br /&gt;            Image Output:  TIFF, GIF, Sunraster&lt;br /&gt;            Text Output: ASCII&lt;br /&gt;  Features: Batch utility converts many files at once. Callable by other&lt;br /&gt;            applications, utilities for splitting PostScript files,&lt;br /&gt;            modular installation, creates editable line-art and text.&lt;br /&gt;  Reviews:  Publish Magazine Product Watch, March 1996,&lt;br /&gt;            Open Computing (Netherlands), March 1996.&lt;br /&gt;&lt;br /&gt;  Name:     GraphX Viewer&lt;br /&gt;            See GraphX Viewer entry in the "Image Conversion and Display&lt;br /&gt;            Programs for Windows" section.&lt;br /&gt;&lt;br /&gt;  Name:     HighWater JPEG Library&lt;br /&gt;  Purpose:  High-speed JPEG compression/decompression for Solaris-2&lt;br /&gt;  Version:  1.2&lt;br /&gt;  Author:   HighWater Designs Inc., 6 Bedford Farms, Bedford, NH&lt;br /&gt;            03110-6532 USA. Voice: 603.669.7466, Fax: 603.669.7456&lt;br /&gt;  Imports:  JPEG&lt;br /&gt;  Exports:  JPEG&lt;br /&gt;  Features: Library of functions callable from C programs, optimized for&lt;br /&gt;            high-speed operation, fully compliant with the JPEG&lt;br /&gt;            specification, operates on all SPARC-based platforms, and&lt;br /&gt;            example source code included.&lt;br /&gt;&lt;br /&gt;  Name:     ImageMagick&lt;br /&gt;  Purpose:  X Window-based image display and conversion&lt;br /&gt;  Version:  3.7&lt;br /&gt;  Author:   John Cristy &lt;cristy@dupont.com&gt;&lt;br /&gt;  FTP:      ftp://ftp.x.org/contrib/applications/ImageMagick/ImageMagick-3.7.tar.gz&lt;br /&gt;  FTP:      ftp://ftp.wizards.dupont.com/pub/ImageMagick/&lt;br /&gt;  WWW:      http://www.wizards.dupont.com/cristy/ImageMagick.html&lt;br /&gt;  Imports:  AVS, BMP, Raw CMYK, Group 3 FAX, FITS, GIF, Raw GRAY, HDF, JBIG,&lt;br /&gt;            JPEG, MIFF, MPEG, MTV, Photo CD, PCX, Mac PICT, PBM, PDF, PDS,&lt;br /&gt;            PGM, PNG, PPM, PM Postscript, RAD, Raw RGB, Utah RLE, SGI RGB,&lt;br /&gt;            SUN Raster, Targa, ASCII Text, TIFF, VICAR, Visual Image Directory,&lt;br /&gt;            VIFF, X Screen, XBM, XPM, XWD, Raw YUV.&lt;br /&gt;  Exports:  AVS, BMP, Raw CMYK, Group 3 FAX, FITS, GIF, Raw GRAY, HDF, JBIG,&lt;br /&gt;            JPEG, MIFF, MTV, PCX, Mac PICT, PBM, PDF, PGM, PNG, PPM,&lt;br /&gt;            PM Postscript, Raw RGB, Utah RLE, SGI RGB, SUN Raster, Targa,&lt;br /&gt;            TIFF, Visual Image Directory, VIFF, X Screen, XBM, XPM, XWD,&lt;br /&gt;            Raw YUV.&lt;br /&gt;  Features: Batch conversion, image preview, contact sheet creation,&lt;br /&gt;            slide shows, animation.&lt;br /&gt;&lt;br /&gt;  Name:     patimg2tiff&lt;br /&gt;  Purpose:  conversion from the USAPat IMAGE FILE format to TIFF&lt;br /&gt;  Version:  1.1&lt;br /&gt;  Author:   Inlab Software GmbH, Josef-Wuerth-Str. 1, 82031 Gruenwald, Germany&lt;br /&gt;            Email: obermair@acm.org Voice: +49896412795 Fax: +49896411160&lt;br /&gt;  Cost:     Please contact the author&lt;br /&gt;  Imports:  USAPat IMAGE FILE&lt;br /&gt;  Exports:  TIFF&lt;br /&gt;  Features: patimg2tiff converts the 'USAPat IMAGE FILE' format (as&lt;br /&gt;            found on the USAPat CDROM series produced by the U.S. Patent&lt;br /&gt;            and Trademark Office) to TIFF (multipage, G4-encoding).&lt;br /&gt;              The USAPat CDROM's are containing the facsimile images&lt;br /&gt;              of US patents in 300dpi. Source code licenses are&lt;br /&gt;              available with and without the right of redistribution&lt;br /&gt;              in binary form. The program itself runs on almost any modern&lt;br /&gt;            Un*x.&lt;br /&gt;&lt;br /&gt;  Name:     pbmplus - Extended Portable Bitmap Toolkit&lt;br /&gt;  Purpose:  Graphics file format manipulation and conversion toolkit&lt;br /&gt;  Version:  1.91d (10 December 1991)&lt;br /&gt;  Version:  10 December 1991&lt;br /&gt;  Author:   Jef Poskanzer &lt;jef@well.sf.ca.us&gt; &lt;jef@netcom.com&gt;&lt;br /&gt;  FTP:      ftp://ftp.wustl.edu/graphics/graphics/packages/pbmplus/&lt;br /&gt;            ftp://gatekeeper.dec.com/.b/X11-contrib/&lt;br /&gt;  Imports:  Sun Icon, X10 and X11 bitmap, Mac Paint, CMU, MGR, G3 FAX,&lt;br /&gt;            GEM IMG, FACE, .pi1, .pi3, Andrew Raster Object, Xerox Doodle,&lt;br /&gt;            FITS, FaceSaver, LISP machine bit-array, HIPS, PostScript, RAW,&lt;br /&gt;            GIF, IFF ILBM, PICT, XPM, PCX, TGA HPPJ, YUV, MTV/PRT, QRT,&lt;br /&gt;            Img-whatnot, Xim, Spectrum, SLD, Sun Rasterfile, TIFF, X10 and&lt;br /&gt;            X11 XWD&lt;br /&gt;  Exports:  Sun Icon, X10 and X11 bitmap, Mac Paint, CMU, MGR, G3 FAX,&lt;br /&gt;            GEM IMG, FACE, .pi1, .pi3, Andrew Raster Object, ASCII, HPLJ,&lt;br /&gt;            GraphOn, BBN, Printronix, Gemini 10x, Epson, Unix plot, Zinc Icon,&lt;br /&gt;            FITS, FaceSaver, LISP machine bit-array, GIF, NCSA, X11 puzzle,&lt;br /&gt;            IFF ILBM, PICT, XPM, PCX, TGA HPPJ, YUV, Motif UIL Icon,&lt;br /&gt;            DEC sixel, PostScript, TIFF, X11 XWD, Sun Rasterfile, DXF, SLD&lt;br /&gt;  Features: Supports monochrome, grayscale, and full-color bitmaps. Runs&lt;br /&gt;            under all flavors of Unix. Full source code included in the&lt;br /&gt;            distribution.&lt;br /&gt;&lt;br /&gt;  Name:     NetPBM - Extended Portable Bitmap Toolkit&lt;br /&gt;  Purpose:  Graphics file format manipulation and conversion toolkit&lt;br /&gt;  Version:  1 March 1994&lt;br /&gt;  Author:   Bill Davidsen &lt;davidsen@tmr.com&gt;&lt;br /&gt;  FTP:      ftp://ftp.wustl.edu/graphics/graphics/packages/NetPBM/*&lt;br /&gt;            ftp://ftp.cs.ubc.ca/ftp/archive/netpbm/*&lt;br /&gt;            ftp://ftp.x.org/&lt;br /&gt;  Imports:  Sun Icon, X10 and X11 bitmap, Mac Paint, CMU, MGR, G3 FAX,&lt;br /&gt;            GEM IMG, FACE, .pi1, .pi3, Andrew Raster Object, Xerox Doodle,&lt;br /&gt;            FITS, FaceSaver, LISP machine bit-array, HIPS, PostScript, RAW,&lt;br /&gt;            GIF, IFF ILBM, PICT, XPM, PCX, TGA HPPJ, YUV, MTV/PRT, QRT,&lt;br /&gt;            Img-whatnot, Xim, Spectrum, SLD, Sun Rasterfile, TIFF, X10 and&lt;br /&gt;            X11 XWD, BDF, PK font, SPOT, Biorad, BMP, Mitsubishi S340-10,&lt;br /&gt;            XV thumbnail, HP PaintJet XL PCL, SGI, Solitaire image recorder,&lt;br /&gt;            Zeiss&lt;br /&gt;  Exports:  Sun Icon, X10 and X11 bitmap, Mac Paint, CMU, MGR, G3 FAX,&lt;br /&gt;            GEM IMG, FACE, .pi1, .pi3, Andrew Raster Object, ASCII, HPLJ,&lt;br /&gt;            GraphOn, BBN, Printronix, Gemini 10x, Epson, Unix plot, Zinc Icon,&lt;br /&gt;            FITS, FaceSaver, LISP machine bit-array, GIF, NCSA, X11 puzzle,&lt;br /&gt;            IFF ILBM, PICT, XPM, PCX, TGA HPPJ, YUV, Motif UIL Icon,&lt;br /&gt;            DEC sixel, PostScript, TIFF, X11 XWD, Sun Rasterfile, DXF, SLD,&lt;br /&gt;            BDF, PK font, SPOT, Biorad, BMP, Mitsubishi S340-10, XV thumbnail,&lt;br /&gt;            HP PaintJet XL PCL, SGI, Solitaire image recorder, Zeiss&lt;br /&gt;  Features: Based on the 10Dec91 version of pbmplus, image processing&lt;br /&gt;            functions include scaling, contrast and gamma adjustment, and&lt;br /&gt;            edge detection. Package also available for VMS, MS-DOS, and Amiga&lt;br /&gt;&lt;br /&gt;  Name:     xanim&lt;br /&gt;  Purpose:  Animation file viewer&lt;br /&gt;  Version:  2.70.3&lt;br /&gt;  Author:   Mark Podlipec (podlipec@shell.portal.com)&lt;br /&gt;  FTP:      ftp://ftp.portal.com/pub/podlipec/xanim2703.tar.Z&lt;br /&gt;  WWW:      http://http://www.portal.com/~podlipec/home.html&lt;br /&gt;  Imports:  DL, FLI, FLC, GIF, IFF, MovieSetter, PFX, Quicktime, AVI, RLE&lt;br /&gt;&lt;br /&gt;  Name:     XDim&lt;br /&gt;  Purpose:  Creation of 3D representations of 2D data sets&lt;br /&gt;  Version:  2.6 (Freeware)&lt;br /&gt;  Author:   Walter Benzing &lt;benzing@iegi01.etec.uni-karlsruhe.de&gt;&lt;br /&gt;  FTP:      ftp://ftp.uni-stuttgart.de/pub/X11/graphics/xdim/xdim2_6.tar.gz&lt;br /&gt;  Imports:  GIF, JPEG, table calculation programs&lt;br /&gt;  Exports:  GIF, JPEG, table calculation programs&lt;br /&gt;  Features: Motif interface, view data in several viewports, color&lt;br /&gt;            representation independent of hardware, allows the use of complex&lt;br /&gt;            data sets, fast redraw for modes without color interpolation.&lt;br /&gt;            Image processing (FFT, Inverse FFT, filters, histogram&lt;br /&gt;            equalization, free ordering from z-value to color, etc.), and&lt;br /&gt;            data processing (add,subtract,multiply and divide data fields,&lt;br /&gt;            linear and spline interpolation, mirror x-/y, complex data fields,&lt;br /&gt;            etc.) features. Required are a Unix system with an ANSI C&lt;br /&gt;            compiler, X11R4 or later, and the Motif widget set.&lt;br /&gt;&lt;br /&gt;  Name:     Xew widget set&lt;br /&gt;  Purpose:  X Window widget set&lt;br /&gt;  Version: &lt;br /&gt;  Author:   Markku Savela &lt;msa@hemuli.tte.vtt.fi&gt;&lt;br /&gt;            Technical Research Centre of Finland&lt;br /&gt;            Multimedia Systems, P.O.Box 1203, FIN-02044 VTT&lt;br /&gt;            http://www.vtt.fi/tte/staff/msa/&lt;br /&gt;  WWW:      http://www.vtt.fi/tte/EuroBridge/Xew/&lt;br /&gt;  Imports: &lt;br /&gt;&lt;br /&gt;  Name:     xli&lt;br /&gt;  Purpose:  X Window image file display and manipulation&lt;br /&gt;  Version:  1.16&lt;br /&gt;  Author:   Graeme Gill &lt;graeme@digideas.com.au&gt;&lt;br /&gt;  FTP:      ftp://ftp.x.org/contrib/applications/&lt;br /&gt;  Imports:  CMU, GEM, GIF, JFIF, TIFF, Mac Paint, PCX, Sun Raster, Utah RLE,&lt;br /&gt;            TGA, X Window formats, PBM, FBM, Photograph on CD, Windows,&lt;br /&gt;            OS/2 BMP Image.&lt;br /&gt;&lt;br /&gt;  Name:     xloadimage&lt;br /&gt;  Purpose:  X Window image file display&lt;br /&gt;  Version:  4.1&lt;br /&gt;  Author:   Jim Frost &lt;jimf@centerline.com&gt;&lt;br /&gt;  FTP:      ftp://ftp.x.org/R5contrib/&lt;br /&gt;  Imports:  CMU, GEM, JFIF, TIFF, Mac Paint, PCX, Sun Raster, Utah RLE,&lt;br /&gt;            X Window famats, PBM formats, FBM formats.&lt;br /&gt;&lt;br /&gt;  Name:     XPaint&lt;br /&gt;  Purpose:  Paint program (bitmap/pixmap editing tool)&lt;br /&gt;  Version:  2.4.6&lt;br /&gt;  Author:   David Koblas &lt;koblas@netcom.com&gt;&lt;br /&gt;            Extra Mile Consulting, PO Box 1352, Mountain View, CA 94042-1352 USA&lt;br /&gt;  FTP:      ftp://sunsite.unc.edu/pub/Linux/X11/xapps/graphics/draw/xpaint-2.4.6.tar.gz&lt;br /&gt;  WWW:      http://www2.dk-online.dk/users/Torsten_Martinsen/xpaint/&lt;br /&gt;  Imports:  X11 Bitmaps, PPM, GIF, XPM, TIFF, SGI RGB&lt;br /&gt;  Exports:  X11 Bitmaps, PPM, GIF, XPM, TIFF, SGI RGB, PostScript&lt;br /&gt;  Features: Brushes, Spray paint, Pencil Lines, Arcs, Pattern Fill, Text,&lt;br /&gt;            Boxes, Circles, Polygons. Works on multiple images simultaneously,&lt;br /&gt;            Cut/Copy/Paste between all active images, and Fatbits/Zoom on the&lt;br /&gt;            image windows. Full source code included.&lt;br /&gt;&lt;br /&gt;  Name:     xv&lt;br /&gt;  Purpose:  X Window-based image display&lt;br /&gt;  Version:  3.10a&lt;br /&gt;  Author:   John Bradley &lt;bradley@cis.upenn.edu&gt;&lt;br /&gt;  FTP:      ftp://ftp.cis.upenn.edu/pub/xv/&lt;br /&gt;  Imports:  GIF, JPEG, TIFF, PBM, PGM, PPM, X11 bitmap, Sun Rasterfile,&lt;br /&gt;            Utah Raster Toolkit RLE, PDS/VICAR, BMP, PCX, IRIS RGB,&lt;br /&gt;            PostScript, and PM&lt;br /&gt;  Exports:  GIF, PM, PBM (raw), PBM (Ascii), X11 Bitmap, Sun Rasterfile,&lt;br /&gt;            BMP, PostScript, IRIS, JPEG, TIFF&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 4. Image Conversion and Display Programs for Amiga&lt;br /&gt;&lt;br /&gt;  Name:     AmigaJPEG&lt;br /&gt;  Purpose:  Graphics file format converter&lt;br /&gt;  Version: &lt;br /&gt;  Author:  &lt;br /&gt;  FTP:      ftp://nic.funet.fi/pub/amiga/graphics/applications/convert/&lt;br /&gt;  Cost:    &lt;br /&gt;  Imports:  JPEG, GIF, TGA, PPM&lt;br /&gt;  Exports:  JPEG, GIF, TGA, PPM&lt;br /&gt;  Features:&lt;br /&gt;&lt;br /&gt;  Name:     GIFMachine&lt;br /&gt;  Purpose:  Graphics file format viewer and converter&lt;br /&gt;  Version: &lt;br /&gt;  Author:  &lt;br /&gt;  Cost:    &lt;br /&gt;  FTP:      ftp://bongo.cc.utexas.edu/amiga/&lt;br /&gt;  Imports: &lt;br /&gt;  Exports:&lt;br /&gt;  Features:&lt;br /&gt;&lt;br /&gt;  Name:     HamLab Plus&lt;br /&gt;  Purpose:  Graphics file format viewer and converter&lt;br /&gt;  Version:  2.0.8 (Shareware)&lt;br /&gt;  Author:  &lt;br /&gt;  Cost:     $20US&lt;br /&gt;  FTP:      ftp://nic.funet.fi/pub/amiga/graphics/applications/convert/&lt;br /&gt;  Imports:  JPEG&lt;br /&gt;  Exports:  JPEG&lt;br /&gt;  Features: Crops images larger than 512x512&lt;br /&gt;&lt;br /&gt;  Name:     ImageFX 2.0&lt;br /&gt;  Purpose:  Professional image manipulation and special effects package&lt;br /&gt;  Version:  2.0&lt;br /&gt;  Author:   Nova Design, Inc., 1910 Byrd Avenue, Suite 214, Richmond, VA 23230&lt;br /&gt;            Voice: 804.282.6528, Fax: 804.282.3768,&lt;br /&gt;            Email: Kermit@cup.portal.com (Kermit Woodall)&lt;br /&gt;  Cost:    &lt;br /&gt;  Imports:  ILBM/IFF w/Alpha, ANIM/ANIM 7/ANIM 8, Clipboard,&lt;br /&gt;            Datatypes, DCTV, Digiview DV21, FAXX, HAM-E, IMG8 (PP&amp;amp;S format),&lt;br /&gt;            Impulse, Rendition/Caligari, Sculpt 3D/4D, Toaster Framestore,&lt;br /&gt;            DPS PAR loader, Applied Magic Jstream, YUVN, PICT (w/vector and&lt;br /&gt;            JPEG variations), TIFF, MacPaint, Windows Icons, BMP, DP-IIe,&lt;br /&gt;            DL-View animation frame, FLI/FLC, GIF, PCX, PIC, GRASP/GL,&lt;br /&gt;            TGA w/Alpha, Alias, SGI RGB, Wavefront, Softimage, Abekas A60&lt;br /&gt;            series, JPEG, MPEG, C64 Koala, FITS, PS/EPS, PDS/Vicar,&lt;br /&gt;            QRT/POV/MTV, Sunraster, and X-Window formats.&lt;br /&gt;  Exports:  ILBM/IFF w/Alpha, ANIM/ANIM 7/ANIM 8, Clipboard,&lt;br /&gt;            Datatypes, DCTV, Digiview DV21, FAXX, HAM-E, IMG8 (PP&amp;amp;S format),&lt;br /&gt;            Impulse, Rendition/Caligari, Sculpt 3D/4D, Toaster Framestore,&lt;br /&gt;            DPS PAR loader, Applied Magic Jstream, YUVN, PICT (w/vector and&lt;br /&gt;            JPEG variations), TIFF, MacPaint, Windows Icons, BMP, DP-IIe,&lt;br /&gt;            DL-View animation frame, FLI/FLC, GIF, PCX, PIC, GRASP/GL,&lt;br /&gt;            TGA w/Alpha, Alias, SGI RGB, Wavefront, Softimage, Abekas A60&lt;br /&gt;            series, JPEG, MPEG, C64 Koala, FITS, PS/EPS, PDS/Vicar,&lt;br /&gt;            QRT/POV/MTV, Sunraster, and X-Window formats.&lt;br /&gt;  Features: 24/32/56bit color painting, image retouching, prepress image&lt;br /&gt;            correction, special effects, morphing, and batch processing.&lt;br /&gt;&lt;br /&gt;  Name:     JIV&lt;br /&gt;  Purpose:  Graphics file viewer&lt;br /&gt;  Version:  1.19&lt;br /&gt;  Author:   Juergen Weinelt &lt;jow@hcast.franken.de&gt;&lt;br /&gt;  Cost:     Shareware donation (determined by the user)&lt;br /&gt;  FTP:      Aminet FTP mirrors and the Aminet #6 CDROM&lt;br /&gt;  Imports:  IFF/ILBM (1-8 and 24 planes, EHB, HAM, HAM8), uncompressed BMP&lt;br /&gt;            (OS/2 and MS Windows w/ 1, 4, 8 and 24 planes), GIF87a (including&lt;br /&gt;            GIF animations) and a subset of GIF89a, PNM (PBM, PGM and PPM,&lt;br /&gt;            ASCII and binary), PCX, and JPEG/JFIF.&lt;br /&gt;  Features: Support for all native Amiga graphics chipsets (OCS, ECS, AGA),&lt;br /&gt;            A2024 greyscale monitor, Picasso-II graphics board (village&lt;br /&gt;            emulation), and CyberGraphics emulation. Supports Workbench and&lt;br /&gt;            CLI/Shell. Slide show and autoscroll modes.&lt;br /&gt;&lt;br /&gt;  Name:     PBMPlus&lt;br /&gt;  Purpose:  Graphics file format convertion toolkit&lt;br /&gt;  Version:  1.91d (Amiga port)&lt;br /&gt;  Author:   Jef Poskanzer &lt;jef@well.sf.ca.us&gt; &lt;jef@netcom.com&gt;&lt;br /&gt;  FTP:      ftp://nic.funet.fi/pub/amiga/graphics/applications/convert/&lt;br /&gt;  Imports:  Sun Icon, X10 and X11 bitmap, Mac Paint, CMU, MGR, G3 FAX,&lt;br /&gt;            GEM IMG, FACE, .pi1, .pi3, Andrew Raster Object, Xerox Doodle,&lt;br /&gt;            FITS, FaceSaver, LISP machine bit-array, HIPS, PostScript, RAW,&lt;br /&gt;            GIF, IFF ILBM, PICT, XPM, PCX, TGA HPPJ, YUV, MTV/PRT, QRT,&lt;br /&gt;            Img-whatnot, Xim, Spectrum, SLD, Sun Rasterfile, TIFF, X10 and&lt;br /&gt;            X11 XWD&lt;br /&gt;  Exports:  Sun Icon, X10 and X11 bitmap, Mac Paint, CMU, MGR, G3 FAX,&lt;br /&gt;            GEM IMG, FACE, .pi1, .pi3, Andrew Raster Object, ASCII, HPLJ,&lt;br /&gt;            GraphOn, BBN, Printronix, Gemini 10x, Epson, Unix plot, Zinc Icon,&lt;br /&gt;            FITS, FaceSaver, LISP machine bit-array, GIF, NCSA, X11 puzzle,&lt;br /&gt;            IFF ILBM, PICT, XPM, PCX, TGA HPPJ, YUV, Motif UIL Icon,&lt;br /&gt;            DEC sixel, PostScript, TIFF, X11 XWD, Sun Rasterfile, DXF, SLD&lt;br /&gt;  Features: Supports monochrome, grayscale, and full-color bitmaps. Runs&lt;br /&gt;            and compiles under the Amiga. Full source code included.&lt;br /&gt;&lt;br /&gt;  Name:     Photogenics&lt;br /&gt;  Purpose:  Paint and image processing package&lt;br /&gt;  Version:  V1.2&lt;br /&gt;  Author:   Almathera &lt;almathera@cix.compulink.co.uk&gt;&lt;br /&gt;            Almathera, Southerton House, Boundary Business Court,&lt;br /&gt;            92-94 Church Rd, Mitcham, Surrey, CR4 3TD, ENGLAND.&lt;br /&gt;  Cost:     (UK) )163 AB(54.95 UKPounds. International orders 62 UKPounds inc.&lt;br /&gt;            airmail delivery&lt;br /&gt;  Imports:  JPEG, IFF (all varieties), IFF-DEEP, Targa, PCX, PCD, TIFF,&lt;br /&gt;            ACBM, BMP, CDXL, QRT, QuadAnim, RAW, RGB8 and RGBN&lt;br /&gt;  Exports:  JPEG, IFF, IFF-DEEP, Targa, PCX, TIFF, BMP, QRT, RAW, Sculpt&lt;br /&gt;  Features: Full 24-bit painting, image manipulation, unique 'paint layer'&lt;br /&gt;            system.&lt;br /&gt;&lt;br /&gt;  Name:     Transition&lt;br /&gt;  Purpose:  Image processing package&lt;br /&gt;  Version:  1.2.1&lt;br /&gt;  Author:   Joel A. Corn, DarkSoftWare/DarkSoft Computers&lt;br /&gt;            610 S. Iowa Avenue, East Wenatchee, WA 98802 USA&lt;br /&gt;            Voice: 509.886.0581, Email: darksoft@ncw.net&lt;br /&gt;  Order:    Better Concepts, Inc. Voice: 800.252.6442     &lt;br /&gt;  Cost:     $59.95 retail&lt;br /&gt;  Imports:  IFF-ILBM, GIF, JPEG, PCX,,PBM+, BMP-Windows and OS/2 variety&lt;br /&gt;  Exports:  IFF-ILBM, GIF, JPEG, PCX,,PBM+, BMP-Windows and OS/2 variety&lt;br /&gt;  Features: Built-in batch processing, Quantizing, Precise scaling,&lt;br /&gt;            Color Correction, and easy to use.&lt;br /&gt;  Reviews:  Amiga World, August 1994&lt;br /&gt;            Amiga Report - online hyper-guide magazine&lt;br /&gt;&lt;br /&gt;  Name:     WASPFast&lt;br /&gt;  Purpose:  Graphics file format converter&lt;br /&gt;  Version:  2.0.2&lt;br /&gt;  Author:  &lt;br /&gt;  Cost:    &lt;br /&gt;  FTP:      ftp://nic.funet.fi/pub/amiga/graphics/applications/convert/&lt;br /&gt;  Imports:  GIF, IFF, MTV, PPM, SUN&lt;br /&gt;  Exports:  GIF, IFF, MTV, PPM, SUN&lt;br /&gt;  Features:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 5. Platform-Independent Image Conversion Toolkits&lt;br /&gt;&lt;br /&gt;  Name:     Berkeley MPEG Tools&lt;br /&gt;  Purpose:  Software MPEG1 video decoder and encoder&lt;br /&gt;  Author:   Berkeley Plateau Multimedia Research Group&lt;br /&gt;  Contact:  mpeg-bugs@plateau.cs.berkeley.edu&lt;br /&gt;  FTP:      ftp://mm-ftp.cs.berkeley.edu/pub/multimedia/mpeg&lt;br /&gt;  WWW:      http://www-plateau.cs.berkeley.edu/mpeg/index.html&lt;br /&gt;            http://www-plateau.cs.berkeley.edu/plateau.html&lt;br /&gt;  Features: MPEG-1 statistics gathering and analysis tools, including two&lt;br /&gt;            new tools, mpeg_blocks and mpeg_bits, which analyze&lt;br /&gt;            videobitstreams allowing you to examine block encoding and bit&lt;br /&gt;            rate allocation.&lt;br /&gt;&lt;br /&gt;  Name:      gd&lt;br /&gt;  Purpose:   GIF manipulating library&lt;br /&gt;  Version:   1.1.1&lt;br /&gt;  Platforms: Unix, VMS, Windows 3.1 and NT, OS/2, MS-DOS&lt;br /&gt;  Author:    Tom Boutell &lt;boutell@netcom.com&gt;&lt;br /&gt;             116 14th Ave E, Apt 2, Seattle, WA 98102&lt;br /&gt;             http://sunsite.unc.edu/boutell/index.html&lt;br /&gt;  FTP:       ftp://isis.cshl.org/pub/gd/gd1.1.1.tar.Z&lt;br /&gt;  WWW:       http://www.boutell.com/gd&lt;br /&gt;  Imports:   GIF&lt;br /&gt;  Exports:   GIF&lt;br /&gt;  Features:  On-the-fly creation of charts and graphs for WWW. Polygon&lt;br /&gt;             drawing and filling, brushes, tiles, line styling (even with&lt;br /&gt;             brushes), and supports interlaced GIFs. Online HTML manual and&lt;br /&gt;             full source code included.&lt;br /&gt;           &lt;br /&gt;  Name:     libtiff&lt;br /&gt;  Purpose:  TIFF file manipulation toolkit&lt;br /&gt;  Version:  3.3&lt;br /&gt;  Author:   Sam Leffler &lt;sam@okeeffe.berkeley.edu&gt;&lt;br /&gt;  FTP:      ftp://sgi.com/graphics/tiff/&lt;br /&gt;  Imports:  TIFF, SGI&lt;br /&gt;  Exports:  TIFF&lt;br /&gt;  Features: Tools for image conversions and transformations, and much&lt;br /&gt;            contributed software.&lt;br /&gt;&lt;br /&gt;  Name:     Independent JPEG Group's JPEG Library&lt;br /&gt;  Purpose:  JPEG image manipulation toolkit&lt;br /&gt;  Version:  6a&lt;br /&gt;  Author:   Independent JPEG Group &lt;jpeg-info@uunet.uu.net&gt;&lt;br /&gt;  FTP:      ftp://ftp.uu.net/graphics/jpeg/jpegsrc.v6a.tar.gz&lt;br /&gt;  Imports:  JPEG, JFIF, BMP, GIF TGA, Utah RLE, PBM formats&lt;br /&gt;  Exports:  JPEG, JFIF, BMP, GIF TGA, Utah RLE, PBM formats&lt;br /&gt;  Features: Baseline and extended processes, format conversion&lt;br /&gt;            Complete source code included.&lt;br /&gt;  Comments: This is *the* standard toolkit for implementing JPEG&lt;br /&gt;            functionality into software.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: III. FTP and WWW Graphics Software Archives&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Graphics Software Archives for MS-DOS&lt;br /&gt;&lt;br /&gt;  ftp://oak.oakland.edu/pub/msdos/&lt;br /&gt;  ftp://oak.oakland.edu/SimTel/msdos/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 1. Graphics Software Archives for Windows and OS/2&lt;br /&gt;&lt;br /&gt;  ftp://ftp.cica.indiana.edu/pub/pc/win3/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 2. Graphics Software Archives for Macintosh&lt;br /&gt;&lt;br /&gt;  http://wwwhost.ots.utexas.edu/mac/main.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 3. Graphics Software Archives for Unix and X Window&lt;br /&gt;&lt;br /&gt;  ftp://ftp.uu.net/graphics&lt;br /&gt;  ftp://ftp.x.org/contrib/applications&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 4. Graphics Software Archives for Amiga&lt;br /&gt;&lt;br /&gt;  ftp://wuarchive.wustl.edu/pub/aminet/gfx/&lt;br /&gt;  ftp://nic.funet.fi/pub/amiga/graphics/applications/&lt;br /&gt;&lt;br /&gt;  http://wuarchive.wustl.edu/~aminet/dirs/gfx_conf.html&lt;br /&gt;&lt;br /&gt;-------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Where to Get File Format Specifications&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I. General questions about this FAQ&lt;br /&gt;&lt;br /&gt;0. Maintainer's Comments&lt;br /&gt;1. What's new in this latest FAQ release?&lt;br /&gt;&lt;br /&gt;II. Where to Get File Format Specifications&lt;br /&gt;&lt;br /&gt;3DMF - QuickDraw 3D MetafileS&lt;br /&gt;3DS - Autodesk 3D Studio&lt;br /&gt;ABF - Adobe Binary Screen Font&lt;br /&gt;ADI - AutoCAD Device-Independent Binary Plotter Format&lt;br /&gt;AFM - Adobe Font Metrics File Format&lt;br /&gt;AI - Adobe Illustrator File Format&lt;br /&gt;ART - Another Ray Tracer&lt;br /&gt;Atari ST Graphics File Formats&lt;br /&gt;AVS - Application Visualization System&lt;br /&gt;AWD - Microsoft Fax At Work Document&lt;br /&gt;BDF - Adobe Glyph Bitmap Distribution Format&lt;br /&gt;BIN - SGI Powerflip&lt;br /&gt;BMP - Windows Bitmap Format&lt;br /&gt;BRender&lt;br /&gt;BRL-CAD - Ballistic Research Laboratory CAD&lt;br /&gt;BUFR - Binary Universal Form for the Representation of Meteorological Data&lt;br /&gt;BYU - BYU Movie&lt;br /&gt;CAD-3D&lt;br /&gt;CALS - Computer Aided Acquisition and Logistics Support Raster Format&lt;br /&gt;CAM - Casio Camera&lt;br /&gt;CCITT - CCITT Group 3 and Group 4 Encoding&lt;br /&gt;CDF - Common Data Format&lt;br /&gt;CDF - Cyberspace Description Format&lt;br /&gt;CDL - CADKey CADL Language&lt;br /&gt;CGM - Computer Graphics Metafile&lt;br /&gt;CIF&lt;br /&gt;CMP - LeadView&lt;br /&gt;CMU - Carnegie Mellon University Formats&lt;br /&gt;COB - Calgari trueSpace2 File Format&lt;br /&gt;CXS&lt;br /&gt;Cyberware&lt;br /&gt;DEM - Digital Elevation Model&lt;br /&gt;DGN - Microstation&lt;br /&gt;DKB - DKB-Trace&lt;br /&gt;DLG - Digital Line Graph&lt;br /&gt;DPX - Digital Moving Picture Exchange&lt;br /&gt;DRW - Micrografx Designer/Draw Plus Format&lt;br /&gt;DWB - Coryphaeus Software Designers Workbench&lt;br /&gt;DWG - Autodesk drawing&lt;br /&gt;DXF - Autodesk Drawing eXchange Format&lt;br /&gt;EMF - Microsoft Enhanced Metafile&lt;br /&gt;ENFF - Extended Neutral File Format&lt;br /&gt;EPS - Encapsulated PostScript&lt;br /&gt;FACT&lt;br /&gt;FBM - Fuzzy Bitmap&lt;br /&gt;FFIVW - File Format for the Interchange of Virtual Worlds&lt;br /&gt;FITS - Flexable Image Transport System&lt;br /&gt;FLASHPIX&lt;br /&gt;FLT - MultiGen Flight&lt;br /&gt;GDS - McDonnell-Douglas Things&lt;br /&gt;GFO - SGI Radiosity&lt;br /&gt;GIF - Graphics Interchange Format&lt;br /&gt;GKS - Graphics Kernel System&lt;br /&gt;GrADS - Metafile&lt;br /&gt;GRASP - Graphical System for Presentation&lt;br /&gt;GRIB - Gridded Binary&lt;br /&gt;HDF - Hierarchical Data Format&lt;br /&gt;HDS - Hierarchical Data System&lt;br /&gt;HPGL - Hewlett-Packard Graphics Language&lt;br /&gt;HPPCL - Hewlett-Packard Printer Control Language&lt;br /&gt;HRF - Hitachi Raster Format&lt;br /&gt;IFF - Electronic Arts Interchange File Format&lt;br /&gt;IGES - Initial Graphics Exchange Specification&lt;br /&gt;IM - Performer&lt;br /&gt;IMA - Zenographics Mirage Graphics File Format&lt;br /&gt;IMJ - Image JPEG&lt;br /&gt;INGR - Intergraph Raster File Format&lt;br /&gt;IRTP - Graphicon-2000 Interactive Real-Time PHIGS&lt;br /&gt;IV - SGI Inventor&lt;br /&gt;IV-VRML - Inventor VRML Format&lt;br /&gt;JBIG - Joint Bilevel Image Group&lt;br /&gt;JCAMP&lt;br /&gt;JFIF - JPEG File Interchange Format&lt;br /&gt;LSA/LSB - Lightscape Technologies ASCII and Binary&lt;br /&gt;LWOB - Lightwave Object Format&lt;br /&gt;MedFileS&lt;br /&gt;MGF - Materials and Geometry Format&lt;br /&gt;MIFF - Magick Image File Format&lt;br /&gt;MNG - Multiple Network Graphics&lt;br /&gt;MSDL - Manchester Scene Description Language&lt;br /&gt;MTL - Wavefront&lt;br /&gt;NAPLPS - North American Presentation Layer Protocol Syntax&lt;br /&gt;netCDF - Network Common Data Format&lt;br /&gt;NFF - Haines Neutral File Format&lt;br /&gt;NFF - WorldToolKit Neutral File Format&lt;br /&gt;NITF - National Imagery Transmission Format&lt;br /&gt;OBJ - Wavefront Object&lt;br /&gt;ODIF - Open Document Interchange Format&lt;br /&gt;ODL - Object Description Language&lt;br /&gt;OFF - Object File Format&lt;br /&gt;OpenMath&lt;br /&gt;PBM - Portable Bitmap&lt;br /&gt;PCX - ZSoft Paint&lt;br /&gt;PDF - Portable Document Format&lt;br /&gt;PDS - Planetary Data System Format&lt;br /&gt;PGM - Portable Greymap&lt;br /&gt;PHD - PolyHedra Database&lt;br /&gt;PIC - Lotus PIC Graphics Format&lt;br /&gt;PIC - Micrografx Draw! Graphics Format&lt;br /&gt;PIC - Pegasus Imaging Corporation Format&lt;br /&gt;PIC - Video Show Graphics Format&lt;br /&gt;PICT - Macintosh Picture&lt;br /&gt;PIX - Inset Pix&lt;br /&gt;PLY - ZipPack&lt;br /&gt;PNG - Portable Network Graphics&lt;br /&gt;PPM - Portable Pixmap&lt;br /&gt;POL - InnovMetric Software Polygon Models Format&lt;br /&gt;POV - Persistence of Vision Raytracing&lt;br /&gt;PS - PostScript&lt;br /&gt;PSD - Adobe Photoshop&lt;br /&gt;PTU - Performer Terrain Utilities&lt;br /&gt;QT - QuickTime&lt;br /&gt;QTVR - QuickTime VR&lt;br /&gt;RAD - Radience&lt;br /&gt;RAS - Sun Rasterfile&lt;br /&gt;RAW - Photoshop RAW&lt;br /&gt;RAY - Rayshade&lt;br /&gt;RFT-DCA - Revisable-Form Text Document Content Architecture&lt;br /&gt;RIB - Renderman Interface Bytestream&lt;br /&gt;RIFF - Microsoft Resource Interchange File Format&lt;br /&gt;RIX - ColoRIX Image File&lt;br /&gt;RTF - Rich Text Format&lt;br /&gt;RWX - MEME Shape File&lt;br /&gt;RWX - Criterion RenderWare&lt;br /&gt;S1K - S1000 Simnet Format&lt;br /&gt;SAF - Standard Archive Format&lt;br /&gt;SAIF - Spatial Archive Interchange Format&lt;br /&gt;SAT - ACIS&lt;br /&gt;Scene&lt;br /&gt;Scitex HandShake Formats&lt;br /&gt;SCN - SCeNe RTrace&lt;br /&gt;SDL - Alias Wavefront Scene Description Language&lt;br /&gt;SDML - Spacial Data Modeling Language&lt;br /&gt;SDTS - Spatial Data Transfer Standard&lt;br /&gt;SFF - Scene File Format&lt;br /&gt;SGI - Silicon Graphics Image File Format&lt;br /&gt;SHG - Segmented Hyper-Graphic&lt;br /&gt;Softimage&lt;br /&gt;SPIFF - Still Picture Interchange File Format&lt;br /&gt;STL - Stereolithography Interface Format&lt;br /&gt;TDDD - Imagine Object File Format&lt;br /&gt;TGA - Truevision (Targa) File Format&lt;br /&gt;TIFF - Tag Image File Format&lt;br /&gt;TRIF - Tiled Raster Interchange Format&lt;br /&gt;TTF - TrueType Font&lt;br /&gt;Type 42 Font Format&lt;br /&gt;URT - Utah Raster Toolkit&lt;br /&gt;VCA - Visual Clip Art&lt;br /&gt;VICAR - Video Image Communication and Retrieval&lt;br /&gt;VIFF - Visualization Image File Format&lt;br /&gt;VIT - VITec Scanner Raster Format&lt;br /&gt;VPF - Vector Product Format&lt;br /&gt;VRML - Virtual Reality Modeling Language&lt;br /&gt;WebOOGL - Web Object Oriented Graphics Library&lt;br /&gt;WMF - Windows Meta File&lt;br /&gt;WPG - WordPerfect Graphics Metafile&lt;br /&gt;X3D - x3d and xdart Formats&lt;br /&gt;XBM - X BitMap&lt;br /&gt;XOF - RenderMorphics&lt;br /&gt;XPM - X PixMap&lt;br /&gt;WSQ - Wavelet-packet Scalar Quantization Format&lt;br /&gt;XWD - X Window Dump&lt;br /&gt;&lt;br /&gt;III. Document Sources&lt;br /&gt;&lt;br /&gt;0. U.S. Government and Military Standards Sources&lt;br /&gt;1. International Standards Document Sources&lt;br /&gt;2. Commercial Document Sources&lt;br /&gt;3. Other Standards Sources&lt;br /&gt;&lt;br /&gt;IV. Kudos and Assertions&lt;br /&gt;&lt;br /&gt;0. Acknowledgments&lt;br /&gt;1. About The Author&lt;br /&gt;2. Disclaimer&lt;br /&gt;3. Copyright Notice&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: I. General questions about this FAQ&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Maintainer's Comments&lt;br /&gt;&lt;br /&gt;One of the reasons you are looking through this FAQ collection is most&lt;br /&gt;likely to locate the specification for one or more graphics file formats.&lt;br /&gt;That assumption on my part makes this file one of the most important parts&lt;br /&gt;of the Graphics File Formats FAQ collection. I therefore wish to make this&lt;br /&gt;section as complete as possible.&lt;br /&gt;&lt;br /&gt;If you have any suggestions for formats to include then please email me at&lt;br /&gt;jdm@ora.com and let me know!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 1. What's new in this latest FAQ release?&lt;br /&gt;&lt;br /&gt;  o Many URLs updated&lt;br /&gt;  o Updated MNG and PNG (thanks Tom)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: II. Where to Get File Format Specifications&lt;br /&gt;&lt;br /&gt;This section contains an alphabetical listing of file formats, the&lt;br /&gt;names of the creators/caretakers, and where to obtain the official&lt;br /&gt;specifications, and a brief description of each format.&lt;br /&gt;                             &lt;br /&gt;If you are searching for detailed information on the internals of a&lt;br /&gt;file format, then I suggest you check out the resources listed here,&lt;br /&gt;and have a look at the books and journals articles listed in Part 1&lt;br /&gt;of this FAQ.&lt;br /&gt;&lt;br /&gt;Each format section contains a common header that is a quick reference to&lt;br /&gt;the file format.&lt;br /&gt;&lt;br /&gt;         Type: Bitmap, Vector, Metafile, 3D, VRML, general data, PDL, multimedia&lt;br /&gt;    Extension: File extension(s) or type&lt;br /&gt;      Version: Latest version number&lt;br /&gt;  Compression: All supported compression methods&lt;br /&gt;  Color Depth: Pixel depth and maximum number of colors supported&lt;br /&gt;   Maintainer: Who created and/or maintains the format&lt;br /&gt;Specification: Where to get a copy of the format&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 3DMF - QuickDraw 3D Metafile&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: 3DMF&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Apple Computer&lt;br /&gt;Specification: http://product.info.apple.com/qd3d/3DMFspec.HTML&lt;br /&gt;               http://www.mediatel.lu/mmedia/render/files/3DMF.pdf&lt;br /&gt;&lt;br /&gt;Apple's 3D Metafile is a format used for the storage and interchange of&lt;br /&gt;3D data.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 3DS - Autodesk 3D Studio&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: 3ds&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Autodesk&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/h_3ds.html&lt;br /&gt;               http://www.mediatel.lu/mmedia/render/h_3DS_details.html&lt;br /&gt;               http://homepage.eznet.net/~frac/3dsform.txt&lt;br /&gt;&lt;br /&gt;3DS is the native file format of Autodesk's 3D Studio program.&lt;br /&gt;3D Studio is an interactive 3D modeling, rendering and animation&lt;br /&gt;package from the makers of AutoCAD. 3DStudio runs under MS-DOS&lt;br /&gt;and is used to create three-dimensional, photo-realistic images&lt;br /&gt;for a variety of applications.&lt;br /&gt;&lt;br /&gt;You can find Autodesk's home page and ftp site at:&lt;br /&gt;  http://www.autodesk.com/&lt;br /&gt;  ftp://ftp.autodesk.com/&lt;br /&gt;&lt;br /&gt;Other 3D Studio Web pages include:&lt;br /&gt;&lt;br /&gt;  http://homepage.eznet.net/~frac/3ds.html&lt;br /&gt;    FRiC's 3D Studio Web Page&lt;br /&gt;&lt;br /&gt;  http://www.armory.com/~gandalf/3dsfaq.html&lt;br /&gt;    3DS Interactive FAQ&lt;br /&gt;&lt;br /&gt;  http://www.det.mun.ca/staff/gporter/3dsfaq.htm&lt;br /&gt;    3D Studio FAQ&lt;br /&gt;&lt;br /&gt;And other 3D Studio information can be found on the&lt;br /&gt;  comp.graphics.packages.3dstudio Usenet newsgroup.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: ABF - Adobe Binary Screen Font&lt;br /&gt;&lt;br /&gt;         Type: bitmap font&lt;br /&gt;    Extension: abf&lt;br /&gt;      Version: 2.0&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification: http://www.adobe.com/supportservice/devrelations/PDFS/TN/5006.ABF_Spec.pdf&lt;br /&gt;&lt;br /&gt;ABF is Adobe Systems' binary screen font format. ABF is, in fact, the binary&lt;br /&gt;version of the Adobe's ASCII-based Glyph Bitmap Distribution Format (BDF).&lt;br /&gt;Each ABF file is a sequence of 8-, 16-, or 32-bit words in either big- or&lt;br /&gt;little-endian order. Each file stores information for one font.&lt;br /&gt;&lt;br /&gt;The specification for the ABF format is:&lt;br /&gt;&lt;br /&gt;  Adobe Binary Screen Font Files Specification (Version 2.0),&lt;br /&gt;    Adobe Developer Support, 31 March 1992, P/N LPS5006.&lt;br /&gt;  &lt;br /&gt;This document available via FTP as a Tech Note in PostScript format,&lt;br /&gt;or as hardcopy when obtained directly from Adobe (see the PostScript&lt;br /&gt;section for information on how to contact Adobe Systems, Inc.).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: ADI - AutoCAD Device-Independent Binary Plotter Format&lt;br /&gt;&lt;br /&gt;         Type: Vector&lt;br /&gt;    Extension: adi&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Autodesk&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;ADI is a plotter file format generated by AutoCAD. They are rendered as&lt;br /&gt;monochome bitmaps when viewed on a display. Information on ADI may be found&lt;br /&gt;in the AutoCAD Installation and Performance Guide.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: AFM - Adobe Font Metrics File Format&lt;br /&gt;&lt;br /&gt;         Type: font metric&lt;br /&gt;    Extension: afm&lt;br /&gt;      Version: 4.0&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth: N/A&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification: ftp://ftp.adobe.com/pub/adobe/DeveloperSupport/TechNotes/PSfiles/5004.AFM_Spec.ps&lt;br /&gt;&lt;br /&gt;AFM is Adobe's ASCII-based file format used for storing font metric data as&lt;br /&gt;human-readable data. AFM is the standard Adobe font file format.&lt;br /&gt;&lt;br /&gt;This format is also known as the Adobe Multiple Font Metrics (AMFM) and&lt;br /&gt;Adobe Composite Font Metrics (ACFM) file formats. In fact, AFM, AMFM, and&lt;br /&gt;ACFM are actually three variations of the same format. AFM files contain&lt;br /&gt;base or composite font information. One AFM file is used per master design&lt;br /&gt;of a font.  AMFM files store control and global font information for a&lt;br /&gt;group of AFM files. And ACFM files contain the global metrics of the&lt;br /&gt;composite font program.&lt;br /&gt;&lt;br /&gt;The specification for the AFM format is:&lt;br /&gt;&lt;br /&gt;  Adobe Font Metrics File Format Specification (Version 4.0),&lt;br /&gt;    Adobe Developer Support, 14 February 1992, P/N LPS5004.&lt;br /&gt;  &lt;br /&gt;This document available via FTP as a Tech Note in PostScript format, or as&lt;br /&gt;hardcopy when obtained directly from Adobe (see the PostScript section for&lt;br /&gt;information on how to contact Adobe Systems, Inc.).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: AI - Adobe Illustrator File Format&lt;br /&gt;&lt;br /&gt;         Type: Metafile&lt;br /&gt;    Extension: ai&lt;br /&gt;      Version: 3.0&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification: http://www.adobe.com/supportservice/devrelations/PDFS/TN/5007.AI_Spec_v3.0_Draft.pdf&lt;br /&gt;&lt;br /&gt;Native file format of Adobe Illustrator. AI is actually a varitaion of the&lt;br /&gt;Adobe Encapsulated PostScirpt (EPS) format.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: ART - Another Ray Tracer&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: art&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Tom Wilson &amp;amp;lttwilson@sunny5.dab.ge.com&amp;amp;gt&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Native file format of the RAT (Another Ray Tracer) ray tracing package&lt;br /&gt;included with the VORT ray tracing package.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: Atari ST Graphics File Formats&lt;br /&gt;&lt;br /&gt;         Type: Bitmap and animation&lt;br /&gt;    Extension: .ANI, .ANM, .CE?, .FLM, .NEO, .PAC, .PC?,&lt;br /&gt;               .PI?, .RGB, .SEQ, .TNY, .TN?, .UC?&lt;br /&gt;      Version: Variuos&lt;br /&gt;  Compression: None, RLE&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The primary graphics file format of the Atari ST system is the&lt;br /&gt;Electronic Arts Interchange File Format (IFF).  However, a collection&lt;br /&gt;of poorly documented image file formats native to the Atari ST&lt;br /&gt;computer do exist as well. These formats are used primarily for&lt;br /&gt;storing still-images, animations, and screen dumps.&lt;br /&gt;&lt;br /&gt;The Computer Eyes Raw Data Format (.CE1, .CE2), Imagic File/Picture&lt;br /&gt;Format (.IC1, .IC2, .IC3), NEOchrome Format (.NEO), RGB Intermediate&lt;br /&gt;Format (.RGB), STAD Format (.PAC), Tiny Format (.TNY, .TN1, .TN2,&lt;br /&gt;.TN3) are bitmap file formats. The Animatic File Format (.ANM), Cyber&lt;br /&gt;Paint Sequence Format (.SEQ), DEGAS Format (.PI1, PI2, .PI3, .PC1,&lt;br /&gt;.PC2, .PC3), and NEOchrome Animation Format (.ANI) are animation file&lt;br /&gt;formats.&lt;br /&gt;&lt;br /&gt;There seems to be no official documentation for most of these&lt;br /&gt;formats. The document, "Atari ST Picture Formats", by David M.&lt;br /&gt;Baggett &lt;dmb@ai.mit.edu&gt; does seem to be the definitive reference.&lt;br /&gt;You can find it at:&lt;br /&gt;&lt;br /&gt;  ftp://atari.archive.umich.edu/.../picfmts.doc&lt;br /&gt;&lt;br /&gt;You may also find information on Atari ST formats on the&lt;br /&gt;comp.sys.atari.st Usenet newsgroup, and on the following Web sites:&lt;br /&gt;&lt;br /&gt;  Dan's Atari ST Web Pages&lt;br /&gt;  http://newton.ex.ac.uk/general/ug/jones/&lt;br /&gt;&lt;br /&gt;  Atari ST FAQ&lt;br /&gt;  http://www.smartpages.com/faqs/csas-faq/top.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: AVS - Application Visualization System&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;AVS is a package that allows non-programmers to build visualization&lt;br /&gt;applications for scientific and engineering problem solving.&lt;br /&gt;Have a look at the Introduction to AVS page at http://www.bion.kth.se/~pgr/AVS/howToStart.html&lt;br /&gt;&lt;br /&gt;The AVS home page and FTP site may be found at:&lt;br /&gt;&lt;br /&gt;  http://iac.ncsc.org/&lt;br /&gt;  ftp://avs.ncsc.org/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: AWD - Microsoft Fax At Work Document&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: AWD&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Microsoft Corporation&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;AWD is an OLE compound object file that stores bilevel facsimile data.&lt;br /&gt;The compression algorithm used by AWD is not published, but it is based&lt;br /&gt;on CCITT Group 4. The format of OLE compound object files also seems not&lt;br /&gt;to be published, but there much OLE information available:&lt;br /&gt;&lt;br /&gt;  http://www.microsoft.com/oledev/oleocx/ole11.htm&lt;br /&gt;    OLE Control and Control Container Guidelines, Version 1.1&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: BDF - Adobe Glyph Bitmap Distribution Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap font&lt;br /&gt;    Extension: bdf&lt;br /&gt;      Version: 2.2&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth: 1-bit&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification: ftp://ftp.adobe.com/pub/adobe/DeveloperSupport/TechNotes/PSfiles/5005.BDF_Spec.ps&lt;br /&gt;&lt;br /&gt;BDF is an ASCII-based file format used to store Adobe screen fonts as&lt;br /&gt;human-readable data. The BDF sister format, ABF, stores the same font data&lt;br /&gt;using a binary format.&lt;br /&gt;&lt;br /&gt;This format was previously known as the Character Bitmap Distribution&lt;br /&gt;Format, but was renamed to the Glyph Bitmap Distribution Format to bring&lt;br /&gt;the format's name into agreement with current industry terminology.&lt;br /&gt;&lt;br /&gt;The specification for the BDF format is:&lt;br /&gt;&lt;br /&gt;  Glyph Bitmap Distribution Format (BDF) Specification (Version 2.2),&lt;br /&gt;    Adobe Developer Support, 22 March 1993, P/N LPS5005.&lt;br /&gt;  &lt;br /&gt;This document available via FTP as a Tech Note in PostScript format, or as&lt;br /&gt;hardcopy when obtained directly from Adobe (see the PostScript section for&lt;br /&gt;information on how to contact Adobe Systems, Inc.).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: BIN - SGI Powerflip&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: BMP - Windows Bitmap Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: BMP&lt;br /&gt;      Version:&lt;br /&gt;  Compression: RLE&lt;br /&gt;  Color Depth: 1- to 24-bit&lt;br /&gt;   Maintainer: Microsoft Corporation&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;BMP is the native bitmap file format of the Microsoft Windows environment.&lt;br /&gt;It efficiently stores mapped or unmapped RGB graphics data with pixels 1-,&lt;br /&gt;4-, 8-, or 24-bits in size. Data may be stored raw or compressed using a&lt;br /&gt;4-bit or 8-bit RLE data compression algorithm. BMP is an excellent choice&lt;br /&gt;for a simple bitmap format which supports a wide range of RGB image data.&lt;br /&gt;&lt;br /&gt;There is not single document that is the official &amp;amp;quotBMP Format Specification&amp;amp;quot.&lt;br /&gt;Instead, BMP information is spread over several programming references. You&lt;br /&gt;can search the Microsoft Developers Network CD-ROMs and the Microsoft Knowledge&lt;br /&gt;Base (available at ftp://ftp.microsoft.com/ and http://www.microsoft.com/), but your&lt;br /&gt;best source of BMP information lies outside of Microsoft and within the following&lt;br /&gt;references:&lt;br /&gt;&lt;br /&gt;  Inside Windows File Formats, Tom Swan, Sams Publishing 1993.&lt;br /&gt;    ISBN 0-672-30338-8 $24.95 softcover, 337 pages and 1 disk (3.5 in.).              &lt;br /&gt;    Order: Sams Publishing, 2201 West 103rd Street, Indianapolis,&lt;br /&gt;    IN 46290&lt;br /&gt;&lt;br /&gt;  Luse, Marv. "The BMP File Format," Dr. Dobb's Journal, #219 September&lt;br /&gt;    1994 (Vol 9, Issue 10), pp. 18-22.&lt;br /&gt;&lt;br /&gt;  The BMP File Format: Part I, Dr. Dobb's Journal, David Charlap, #228&lt;br /&gt;    March 1995 (Vol. 20, Issue 3).&lt;br /&gt;&lt;br /&gt;  The BMP File Format: Part II, Dr. Dobb's Journal, David Charlap, #229&lt;br /&gt;    April 1995 (Vol. 20, Issue 4).&lt;br /&gt;&lt;br /&gt;The code for the above issues are available at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.mv.com/pub/ddj/1994/1994.09/&lt;br /&gt;  ftp://ftp.mv.com/pub/ddj/1995/1995.03/&lt;br /&gt;&lt;br /&gt;Also have a look at:&lt;br /&gt;&lt;br /&gt;  http://www.r2m.com/windev/&lt;br /&gt;    Internet Resources for Windows Developers&lt;br /&gt;&lt;br /&gt;And look in the OS/2 Developer Connection SDK for OS/2 BMP information.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: BRender&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: BRL-CAD - Ballistic Research Laboratory CAD&lt;br /&gt;&lt;br /&gt;         Type: Bitmap, 3D, and general data&lt;br /&gt;    Extension: .pix, .bw&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The BRL-CAD Package is a powerful Constructive Solid Geometry (CSG) based&lt;br /&gt;solid modeling system. BRL-CAD consists of over 100 different programs,&lt;br /&gt;including an interactive geometry editor, a ray tracing library, two&lt;br /&gt;ray-tracing based lighting models, a generic framebuffer library, a&lt;br /&gt;network-distributed image-processing and signal-processing capability,&lt;br /&gt;and a large collection of related tools and utilities. Release 4.0 is the&lt;br /&gt;latest version of software which has been undergoing continuous development&lt;br /&gt;since 1979.&lt;br /&gt;&lt;br /&gt;The BRL-CAD documentation is distributed in five volumes:&lt;br /&gt;&lt;br /&gt;  Volue I    The BRL-CAD Philosophy&lt;br /&gt;  Volue II   The BRL-CAD User's Manual&lt;br /&gt;  Volue III  The BRL-CAD Applications Manual&lt;br /&gt;  Volue IV   The MGED User's Manual&lt;br /&gt;  Volue V    The BRL-CAD Analyst's Manual&lt;br /&gt;&lt;br /&gt;To obtain a copy of this documentation, contact:&lt;br /&gt;&lt;br /&gt;  BRL-CAD Distribution&lt;br /&gt;  Attn: SCLBR-LV-V&lt;br /&gt;  Aberdeen Proving Ground, MD 21005-5066&lt;br /&gt;  Email: keith@brl.mil&lt;br /&gt;&lt;br /&gt;For general information about BRL-CAD, contact:&lt;br /&gt;&lt;br /&gt;  BRL-CAD Architect&lt;br /&gt;  Attn: Mike Muuss&lt;br /&gt;  U.S. Army Research Laboratory&lt;br /&gt;  Aberdeen Proving Ground, MD 21005-5068&lt;br /&gt;  Email: mike@brl.mil&lt;br /&gt;&lt;br /&gt;Additional BRL-CAD information may be found at:&lt;br /&gt;&lt;br /&gt;  BRL-CAD Home Page&lt;br /&gt;  http://web.arl.mil/software/brlcad/index.html&lt;br /&gt;&lt;br /&gt;  BRL-CAD Technical Reports&lt;br /&gt;  http://web.arl.mil/reports/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: BUFR - Binary Universal Form for the Representation of Meteorological Data&lt;br /&gt;&lt;br /&gt;         Type: General data&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: World Meteorological Organization&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;BUFR is a data format used to store quantiative meteorological data.&lt;br /&gt;BUFR is described in the documents:&lt;br /&gt;&lt;br /&gt;  Guide to the WMO Code Form FM 94-IX EXT. BUFR, W. Thorpe, Fleet Numerical&lt;br /&gt;    Oceanography Center, Monterey, California.&lt;br /&gt;&lt;br /&gt;  Standard Formats for Weather Data Exchange Among Automated Weather&lt;br /&gt;    Information Systems, Document Number FCM-S2-1990.&lt;br /&gt;&lt;br /&gt;Documents and information on BUFR are available from:&lt;br /&gt;&lt;br /&gt;  U.S. Department of Commerce/National Oceanic and Atmospheric&lt;br /&gt;    Administration (NOAA)&lt;br /&gt;  Attn: Ms. Lena Loman&lt;br /&gt;  Office of the Federal Coordinator for Meteorological Services and&lt;br /&gt;   Supporting Research (OFCM)&lt;br /&gt;  6010 Executive Blvd, Suite 900&lt;br /&gt;  Rockville, MD 20852&lt;br /&gt;  Voice: 301.443.8704&lt;br /&gt;&lt;br /&gt;  U.S. Department of Commerce/National Oceanic and Atmospheric&lt;br /&gt;    Administration (NOAA)&lt;br /&gt;  Attn: Dr. John D. Stackpole&lt;br /&gt;  Chief, Production Management Branch, Automation Division&lt;br /&gt;  National Meteorological Center&lt;br /&gt;  WINMC42, Room 307, WWB&lt;br /&gt;  5200 Auth Road&lt;br /&gt;  Camp Springs, MD 20746&lt;br /&gt;  Voice: 301.763.8115&lt;br /&gt;  Fax:   301.763.8381&lt;br /&gt;  Email: jstack@sun1.wwb.noaa.gov&lt;br /&gt;&lt;br /&gt;  BUFR, the WMO standard for point data&lt;br /&gt;  http://dao.gsfc.nasa.gov/data_stuff/formatPages/BUFR.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: BYU - BYU Movie&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: byu&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.cica.indiana.edu/graphics/object_specs/BYU.format.txt&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CAD-3D&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: 3d, 3d2, 3d4&lt;br /&gt;      Version: 2.0&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/h_3d2.html&lt;br /&gt;               http://www.cica.indiana.edu/graphics/object_specs/3D2.format.txt&lt;br /&gt;&lt;br /&gt;CAD-3D 2.0 stores 3D objects using the 3D, 3D2, or 3D4 file formats. Each format&lt;br /&gt;can store up to 40 objects and contains all information about the objects,&lt;br /&gt;including the lighting and color palette.&lt;br /&gt;&lt;br /&gt;CAD-3D files are similar to the older file format, but they no longer require&lt;br /&gt;the Motorola Fast Floating Point library (LIBF) for the storage of vertex&lt;br /&gt;coordinates. Thia new version stores each coordinate in a two-byte word instead&lt;br /&gt;of a four-byte floating-point value, saving a considerable amount of storage,&lt;br /&gt;and making the file more easily usable by programs written with different&lt;br /&gt;floating-point formats.&lt;br /&gt;&lt;br /&gt;For more information on CAD-3D, contact Antic Software:&lt;br /&gt;&lt;br /&gt;  Antic Software&lt;br /&gt;  Product Development Department&lt;br /&gt;  544 Second Street&lt;br /&gt;  San Franscico, CA 94107&lt;br /&gt;  Voice: +1 415.957.0886&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CALS - Computer Aided Acquisition and Logistics Support Raster Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: .cal&lt;br /&gt;      Version:&lt;br /&gt;  Compression: CCITT Group 4 (MMR)&lt;br /&gt;  Color Depth: 1-bit&lt;br /&gt;   Maintainer: CALS Management Support Office (DCLSO)&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;CALS files are used for document imaging and therefore only store&lt;br /&gt;black-and-white, 1-bit image data. CALS Type I files only store a single&lt;br /&gt;image per file and the data is always compressed using the CCITT Group 4&lt;br /&gt;encoding algorithm. CALS Type II files may stored multiple images per file,&lt;br /&gt;the image data may be tiled, and tiles stored as raw data or as data&lt;br /&gt;compressed using CCITT Group 4 encoding.&lt;br /&gt;&lt;br /&gt;The CALS raster file format is defined primarily in the following&lt;br /&gt;military standards documents:&lt;br /&gt;&lt;br /&gt;  MIL-STD-1840A, Automated Interchange of Technical Information&lt;br /&gt;  MIL-R-28002A, Requirements for Raster Graphics Representation&lt;br /&gt;    in Binary Format&lt;br /&gt;&lt;br /&gt;The CALS raster file format is supported through the CALS office of the&lt;br /&gt;United States Department of Defense:&lt;br /&gt;&lt;br /&gt;  CALS Management Support Office (DCLSO)&lt;br /&gt;  Office of the Assistant Director for Telecommunications andInformation Systems&lt;br /&gt;  Headquarters Defense Logistics Agency&lt;br /&gt;  Cameron Station&lt;br /&gt;  Alexandria, VA 22314 USA&lt;br /&gt;&lt;br /&gt;  The CALS Home Page&lt;br /&gt;  http://www.acq.osd.mil/cals/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CAM - Casio Camera&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: .cam&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Casio&lt;br /&gt;Specification: Not available&lt;br /&gt;&lt;br /&gt;CAM is the native bitmap format of the Casio QV series digital camera&lt;br /&gt;software. The CAM format specification is not published, but Photoshop&lt;br /&gt;plug-ins and a TWAIN toolkit for CAM are available, as is a developmant kit&lt;br /&gt;for Visual Basic and Visial C++ applications. Email Scott Nelson at&lt;br /&gt;SNELSON921@aol.com for more information on the toolkits.  Visit the Casio&lt;br /&gt;home page at http://www.casio.com/ for more information on their QV-10 and&lt;br /&gt;QV-30 digital cameras.&lt;br /&gt;&lt;br /&gt;You can find a description of the CAM file internals at:&lt;br /&gt;&lt;br /&gt;  http://www.st.rim.or.jp/~with/QV10/index_e.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CCITT - CCITT Group 3 and Group 4 Encoding&lt;br /&gt;&lt;br /&gt;         Type: Data encoding format&lt;br /&gt;    Extension: .g3, .g4, .cit&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth: Bilevel&lt;br /&gt;   Maintainer: http://www.itu.ch/&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CDF - Common Data Format&lt;br /&gt;&lt;br /&gt;         Type: General data&lt;br /&gt;    Extension: CDF&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;CDF is a scientific data management package (known as the "CDF Library")&lt;br /&gt;developed by the National Space Science Data Center (NSSDC). CDF allows&lt;br /&gt;application programmers to manage and manipulate scalar, vector, and&lt;br /&gt;multi-dimensional data arrays. The CDF file format is transparently utilized&lt;br /&gt;and made accessible to the through a consistent set of interface routines&lt;br /&gt;known as the &amp;amp;quotCDF Interface&amp;amp;quot.&lt;br /&gt;&lt;br /&gt;  http://nssdc.gsfc.nasa.gov/cdf/cdf_home.html&lt;br /&gt;  The Common Data Format Home Page&lt;br /&gt;&lt;br /&gt;  http://nssdc.gsfc.nasa.gov/about/about_nssdc.html&lt;br /&gt;  National Space Science Data Center (NSSDC)&lt;br /&gt;&lt;br /&gt;  You can download the CDF software distribution from:&lt;br /&gt;  ftp://nssdc.gsfc.nasa.gov/pub/cdf/dist/cdf25/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CDF - Cyberspace Description Format&lt;br /&gt;&lt;br /&gt;         Type: VRML&lt;br /&gt;    Extension: CDF&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Carl Tollander &lt;carlt@autodesk.com&gt;&lt;br /&gt;Specification: http://vrml.wired.com/proposals/cdf/cdf.html&lt;br /&gt;&lt;br /&gt;CDF is an ASCII-based format used for describing cyberspace decks and&lt;br /&gt;virtual worlds. This format provides a standard framework that is used to&lt;br /&gt;store, retrieve, modify, and exchange descriptions of cyberspace objects;&lt;br /&gt;including object initialization, state, and scheduling, and cyberspase&lt;br /&gt;simulation.&lt;br /&gt;&lt;br /&gt;CDF is based on the CDF format described in Autodesk's Cyberspace&lt;br /&gt;Development Kit. Autodesk's CDF is a closed format used to support a&lt;br /&gt;proprietary deveoper's tool, while the proposed CDF format is an open&lt;br /&gt;format intended to be accepted as an industry standard.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CDL - CADKey CADL Language&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Cadkey Inc.&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Contact Cadkey at:&lt;br /&gt;&lt;br /&gt;  Cadkey Inc.&lt;br /&gt;  4 Griffin Road&lt;br /&gt;  Windsor, CT 06095-1511 USA&lt;br /&gt;  Voice: 203.298.8888&lt;br /&gt;  Voice: 800.394.2231&lt;br /&gt;  Fax:   203.298.6590&lt;br /&gt;  Email: info@cadkey.com&lt;br /&gt;  WWW:   http://www.cadkey.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CGM - Computer Graphics Metafile&lt;br /&gt;&lt;br /&gt;         Type: Metafile&lt;br /&gt;    Extension: CGM&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: ANSI, ISO, IEC, DOD, NIST&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The current version of the CGM ANSI/ISO standard (commonly called&lt;br /&gt;CGM:1992) is:&lt;br /&gt;&lt;br /&gt;  Information Processing Systems--Computer Graphics Metafile for the&lt;br /&gt;  Storage and Transfer of Picture Description Information,&lt;br /&gt;  ANSI/ISO 8632-1992.&lt;br /&gt;&lt;br /&gt;This standard superseded the early CGM:1986 (ANSI X3.122-1986) ANSI&lt;br /&gt;standard. The CGM standard is contained in four ISO standards documents:&lt;br /&gt;&lt;br /&gt;  ISO/IEC 8632-1:1992 Part 1: Functional Specification&lt;br /&gt;  ISO/IEC 8632-3:1992 Part 2: Character Encoding&lt;br /&gt;  ISO/IEC 8632-3:1992 Part 3: Binary Encoding&lt;br /&gt;  ISO/IEC 8632-4:1992 Part 4: Clear Text Encoding&lt;br /&gt;&lt;br /&gt;These documents may be obtained from the following organizations:&lt;br /&gt;&lt;br /&gt;  International Standards Organization (ISO)&lt;br /&gt;  1 rue de Varembe&lt;br /&gt;  Case Postal 56&lt;br /&gt;  CH-1211 Geneva 20 Switzerland&lt;br /&gt;  Voice: +41 22 749 01 11&lt;br /&gt;  Fax:   +41 22 733 34 30&lt;br /&gt;&lt;br /&gt;  American National Standards Institute (ANSI)&lt;br /&gt;  Sales Department&lt;br /&gt;  11 West 42nd Street&lt;br /&gt;  New York, NY 10036&lt;br /&gt;  Voice: 212.642.4900&lt;br /&gt;&lt;br /&gt;  Canadian Standards Association (CSA)&lt;br /&gt;  Sales Group&lt;br /&gt;  178 Rexdale Blvd.&lt;br /&gt;  Rexdale, Ontario, M9W 1R3&lt;br /&gt;  Voice: 416.747.444&lt;br /&gt;&lt;br /&gt;And here are a few CGM Web pages:&lt;br /&gt;&lt;br /&gt;  MIL-STD-2301, CGM Implementation Standard for the NIST Format Standard&lt;br /&gt;  http://www.tasc.com/nitfs/NITFS_docs.html&lt;br /&gt;&lt;br /&gt;  CGM Home Page at NIST&lt;br /&gt;  http://speckle.ncsl.nist.gov/~lsr/cgm.htm&lt;br /&gt;&lt;br /&gt;  Overview of CGM Standards&lt;br /&gt;  http://speckle.ncsl.nist.gov/~lst/cgm_std.htm&lt;br /&gt;&lt;br /&gt;  The Computer Graphics Metafile (CGM)&lt;br /&gt;  http://www.agocg.ac.uk:8080/agocg/CGM.html&lt;br /&gt;&lt;br /&gt;A freely available C library for creating CGM files is available at:&lt;br /&gt;&lt;br /&gt;  http://speckle.ncsl.nist.gov/~lorax/cgm/cd.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CIF&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CMP - LeadView&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: CMP&lt;br /&gt;      Version:&lt;br /&gt;  Compression: LEAD CMP compression (proprietary)&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: LEAD Technologies&lt;br /&gt;Specification: Not available&lt;br /&gt;&lt;br /&gt;  LEAD Technologies&lt;br /&gt;  Technical Support Department&lt;br /&gt;  Voice: 704.372.9681&lt;br /&gt;    Fax: 704.332.5868&lt;br /&gt;    BBS: 704.334.9045&lt;br /&gt;  Email: support@leadtools.com&lt;br /&gt;    WWW: http://www.leadtools.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CMU - Carnegie Mellon University Formats&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: COB - Calgari trueSpace2 File Format&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: COB, SCN&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/files/calgari.pdf&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: CXS&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: Cyberware&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Cyberware&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Contact Cyberware at:&lt;br /&gt;&lt;br /&gt;  Cyberware Inc.&lt;br /&gt;  2110 Del Monte Avenue&lt;br /&gt;  Montery, CA 93940 USA&lt;br /&gt;  Voice: 408.657.1450&lt;br /&gt;  Fax:   408.657.1494&lt;br /&gt;  Email: sales@cyberware.com&lt;br /&gt;  WWW:   http://www.cyberware.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DEM - Digital Elevation Model&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: U.S. Geological Survey (USGS)&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The format of DEM map files is described in the publication:&lt;br /&gt;&lt;br /&gt;  Data Users Guide 5 - Digital Elevation Models&lt;br /&gt;&lt;br /&gt;and is available for $1.00 US from:&lt;br /&gt;&lt;br /&gt;  Earth Science Information Center (ESIC)&lt;br /&gt;  U. S. Geological Survey&lt;br /&gt;  507 National Center&lt;br /&gt;  Reston, VA  22092 USA&lt;br /&gt;  Voice: 1.800.USA.MAPS&lt;br /&gt;  Voice: 703.860.645&lt;br /&gt;&lt;br /&gt;  The Andrew Consortium&lt;br /&gt;  http://www.cs.cmu.edu/afs/cs.cmu.edu/project/atk-ftp/web/andrew-home.html&lt;br /&gt;&lt;br /&gt;  http://edcwww.cr.usgs.gov/glis/hyper/guide/1_dgr_dem&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DGN - Microstation&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DKB - DKB-Trace&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: dkb&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DLG - Digital Line Graph&lt;br /&gt;&lt;br /&gt;         Type: Vector&lt;br /&gt;    Extension: dlg&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: U.S. Geological Survey (USGS)&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;DLG is used by USGS to store geographical data. Documentation on this&lt;br /&gt;format is available at:&lt;br /&gt;&lt;br /&gt;  ftp://spectrum.xerox.com/depts/markc/demtools/demwork/dlg/doc/&gt;.&lt;br /&gt;&lt;br /&gt;The format of DLG graph files is described in the publications:&lt;br /&gt;&lt;br /&gt;  Data Users Guide 1 - Digital Line Graphs from 1:24,000-Scale Maps&lt;br /&gt;  Data Users Guide 2 - Digital Line Graphs from 1:100,000-Scale Maps&lt;br /&gt;  Data Users Guide 3 - Digital Line Graphs from 1:2,000,000-Scale Maps&lt;br /&gt;&lt;br /&gt;and each is available for $2.00 US from:&lt;br /&gt;&lt;br /&gt;  Earth Science Information Center (ESIC)&lt;br /&gt;  U. S. Geological Survey&lt;br /&gt;  507 National Center&lt;br /&gt;  Reston, VA  22092 USA&lt;br /&gt;  Voice: 1.800.USA.MAPS&lt;br /&gt;  Voice: 703.860.645&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DPX - Digital Moving Picture Exchange&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: dpx, cin&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: SMPTE &lt;http://www.smpte.org/&gt;&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;DPX is the SMPTE (Society of Motion Picture and Television Engineers)&lt;br /&gt;standard file format for Digital Moving Picture Exchange. DPX is, in fact,&lt;br /&gt;the Kodak Cineon raster file format with just a few slight modifications to&lt;br /&gt;the file's header.&lt;br /&gt;&lt;br /&gt;The DPX specification is referred to as the ANSI/SMPTE 268M-1994 Standard&lt;br /&gt;(dated: 18 February 1994) and is available directly from SMPTE:&lt;br /&gt;&lt;br /&gt;  The Society of Motion Picture and Television Engineers&lt;br /&gt;  595 W. Hartsdale Avenue&lt;br /&gt;  White Plains, NY 10607 USA&lt;br /&gt;  Voice: 914.761.1100&lt;br /&gt;  Fax:   914.761.3115&lt;br /&gt;  Web:   http://www.smpte.org/&lt;br /&gt;&lt;br /&gt;You can find a complete listng of all SMPTE standards at&lt;br /&gt;http://www.smpte.org/stds/stscope.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DRW - Micrografx Designer/Draw Plus Format&lt;br /&gt;&lt;br /&gt;         Type: Vector&lt;br /&gt;    Extension: DRW&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Micrografx&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DWB - Coryphaeus Software Designers Workbench&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Contact Coryphaeus at:&lt;br /&gt;&lt;br /&gt;  Coryphaeus&lt;br /&gt;  985 University Avenue&lt;br /&gt;  Suite 31&lt;br /&gt;  Los Gatos, CA 95030 USA&lt;br /&gt;  Voice: 408.395.4537&lt;br /&gt;  Fax:   408.395.6351&lt;br /&gt;  Email: sales@coryphaeus.com&lt;br /&gt;  WWW:   http://www.coryphaeus.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DWG - Autodesk drawing&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Autodesk&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;  http://www.kovac.com/software/index.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: DXF - Autodesk Drawing eXchange Format&lt;br /&gt;&lt;br /&gt;         Type: Vector and 3D&lt;br /&gt;    Extension: DXF&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Autodesk&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The AutoCAD DXF (Drawing eXchange Format) and AutoCAD DXB (Drawing eXhange&lt;br /&gt;Binary) formats are the native vector file formats of Autodesk's AutoCAD&lt;br /&gt;CAD application.&lt;br /&gt;&lt;br /&gt;DXF is probably one of the most widely supported vector formats in the&lt;br /&gt;world today. DXF is rich in features, including: support for 3D objects,&lt;br /&gt;curves, text, associative dimensioning, and is an easy format to parse.&lt;br /&gt;The DXB format is a binary representation of a DXF file and they are&lt;br /&gt;usually smaller and faster to load than the equivalent DXF file.&lt;br /&gt;&lt;br /&gt;The latest "official" DXF revision is Release 12. However, there is an&lt;br /&gt;even newer version of DXF containing several changes and additions to the&lt;br /&gt;format.  Apparently the specification of the latest version of the DXF&lt;br /&gt;format is not yet (if it will ever be) freely available. Users are&lt;br /&gt;required to pay $4000US for a license to AutoCAD in to obtain the specs&lt;br /&gt;for this newest release of DXF file format.&lt;br /&gt;&lt;br /&gt;The official specification for DXF R12 may be found in the AutoCAD Manual&lt;br /&gt;Release 12:&lt;br /&gt;&lt;br /&gt;  AutoCAD Customization Manual, Release 12, Autodesk Inc., 1992, pp. 241-81.&lt;br /&gt;&lt;br /&gt;The specification for DXF R12 has also been released in electonic form and&lt;br /&gt;is available in several of the Internet file format archives, such as:&lt;br /&gt;&lt;br /&gt;  ftp://avalon.vislab.navy.mil/pub/format_specs/&lt;br /&gt;  http://www.mediatel.lu/mmedia/render/h_dxf12.html&lt;br /&gt;&lt;br /&gt;The spec for the most current version, DXF R13, is available at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.synapse.net/private/c/cadsyst/misc/&lt;br /&gt;&lt;br /&gt;And an excerpt of the DXF R10 specification may be found at:&lt;br /&gt;&lt;br /&gt;  http://www.mediatel.lu/mmedia/render/h_dxf10.html&lt;br /&gt;&lt;br /&gt;Many books detail the DXF format, including:&lt;br /&gt;&lt;br /&gt;  The AutoCAD Database Book, F.H. Jones and L. Martin, Ventana Press,&lt;br /&gt;    ISBN 0-940087-04-9. Order: 919.490.0062 voice.&lt;br /&gt;&lt;br /&gt;  AutoCAD, The Complete Reference, 2nd Ed., Johnson, N., McGraw-Hill,&lt;br /&gt;    New York, NY, 1991.&lt;br /&gt;&lt;br /&gt;Additonal information may be obtained directly from Autodesk:&lt;br /&gt;&lt;br /&gt;  Autodesk Inc.&lt;br /&gt;  Autodesk Developer Marketing&lt;br /&gt;  2320 Marinship Way&lt;br /&gt;  Sausalito, CA 94965&lt;br /&gt;  Voice: 415.491.8719&lt;br /&gt;  FTP:   ftp://ftp.autodesk.com/&lt;br /&gt;  WWW:   http://www.autodesk.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: EMF - Microsoft Enhanced Metafile&lt;br /&gt;&lt;br /&gt;         Type: Metafile&lt;br /&gt;    Extension: EMF&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Microsoft Corporation&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The next generation Windows Metafile. EMF files are not supported by&lt;br /&gt;the 16-bit Windows and OLE environments.&lt;br /&gt;&lt;br /&gt;http://www.microsoft.com/Softlib/MSLFILES/ENMETA.EXE&lt;br /&gt;  This archive contains sample Windows code to manipulate EMF files.&lt;br /&gt;  Two sample EMF files are included.&lt;br /&gt;&lt;br /&gt;http://www.microsoft.com/developr/MSDN/OctCD/EMFDCO.ZIP&lt;br /&gt;  This archive contains the Windows source code for the EMF&lt;br /&gt;  decoding utility.&lt;br /&gt;&lt;br /&gt;http://www.microsoft.com/developr/MSDN/OctCD/ENHMET.ZIP&lt;br /&gt;  This archive contains the ENHMETA.HLP help file that describes&lt;br /&gt;  the EMF file format.&lt;br /&gt;&lt;br /&gt;Also have a look at:&lt;br /&gt;&lt;br /&gt;  http://www.microsoft.com/kb/developr/win32dk/q145999.htm&lt;br /&gt;    Q145999 "SAMPLE: How to Create &amp;amp; Play Enhanced Metafiles in Win32"&lt;br /&gt;&lt;br /&gt;  http://www.gentech.com/emf/win95emf.html&lt;br /&gt;    Enhanced Metafile Test Suite&lt;br /&gt;&lt;br /&gt;  http://www.r2m.com/windev/&lt;br /&gt;    Internet Resources for Windows Developers&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: ENFF - Extended Neutral File Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: EPS - Encapsulated PostScript&lt;br /&gt;&lt;br /&gt;         Type: Metafile&lt;br /&gt;    Extension: EPS&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.adobe.com/supportservice/devrelations/PDFS/TN/5002.EPSF_Spec_v2.0.pdf&lt;br /&gt;&lt;br /&gt;The PostScript Language Software Development Kit is available from the&lt;br /&gt;creator of PostScript, Adobe Systems:&lt;br /&gt;&lt;br /&gt;  Adobe Systems Inc.&lt;br /&gt;  Attn: Adobe Systems Developer Support&lt;br /&gt;  1585 Charleston Road&lt;br /&gt;  P.O. Box 7900&lt;br /&gt;  Mountain View, CA 94039-7900&lt;br /&gt;  Voice: 415.961.7900&lt;br /&gt;  Voice: 800.344.8335&lt;br /&gt;  Fax:   415.961.3769&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: FACT&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: FBM - Fuzzy Bitmap&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;FBM is the native file format of the Fuzzy pixmap image manipulation and&lt;br /&gt;conversion toolkit written by Michael L. Mauldin at Carnegie Mellon&lt;br /&gt;University.&lt;br /&gt;&lt;br /&gt;Code to manipulate FBM (and many other) file formats is found in the&lt;br /&gt;FBM distrbution:&lt;br /&gt;&lt;br /&gt;  ftp://nl.cs.cmu.edu/usr/mlm/ftp/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: FFIVW - File Format for the Interchange of Virtual Worlds&lt;br /&gt;&lt;br /&gt;          Type: VRML&lt;br /&gt;     Extension: ffivw&lt;br /&gt;       Version:&lt;br /&gt;  Compression:&lt;br /&gt;   Color Depth:&lt;br /&gt;    Maintainer: Bernie Roehl &lt;broehl@waterloo.ca&gt;&lt;br /&gt;                Kerry Bonin &lt;74367.1630@compuserve.com&gt;&lt;br /&gt; Specification: http://vrml.wired.com/proposals/ffivw.html&lt;br /&gt;&lt;br /&gt;FFIVM is an ASCII-based, object-oriented format used to describe virtual&lt;br /&gt;objects and worlds. This format is not intended to be a native file format&lt;br /&gt;of any hardware or software platform, but instead to be used as an&lt;br /&gt;interchange medium used for converting one VRML format to another.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: FITS - Flexable Image Transport System&lt;br /&gt;&lt;br /&gt;         Type: General data format&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;FITS is a standard data interchange and archival format used by&lt;br /&gt;astronomy software. The FITS data format specification is part of the&lt;br /&gt;NOST Standard and Uer's Guide, available from:&lt;br /&gt;&lt;br /&gt;  ftp://nssdc.gsfc.nasa.gov/pub/fits/&lt;br /&gt;&lt;br /&gt;Other FITS resources include:&lt;br /&gt;&lt;br /&gt;  FITS Support Office Home Page&lt;br /&gt;  http://www.gsfc.nasa.gov/astro/fits/fits_home.html&lt;br /&gt;&lt;br /&gt;  Displaying FITS Images&lt;br /&gt;  http://astrosun.tn.cornell.edu/FITS.html&lt;br /&gt;&lt;br /&gt;  http://fits.cv.nrao.edu/&lt;br /&gt;  ftp://fits.cv.nrao.edu/fits&gt;&lt;br /&gt;&lt;br /&gt;FITS discussions also occur on the sci.data.formats and&lt;br /&gt;sci.astro.fits Usenet newsgroups. Questions about FITS may also be&lt;br /&gt;directed to fits@nssdca.gsfc.nasa.gov.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: FLASHPIX&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression: JPEG&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Kodak http://www.kodak.com/&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;FLASHPIX is Kodak's latest "will do everything you will ever need" graphical&lt;br /&gt;file format. It is based on the Microsoft OLE Structured Storage format that&lt;br /&gt;all of Microsoft's newer data files use. The file format will be officially&lt;br /&gt;released by Kodak in late September 1996 in cooperation with Microsoft,&lt;br /&gt;Hewlett-Packard, and Live Picture.&lt;br /&gt;&lt;br /&gt;You can get a marketing-oriented whitepaper that contains a very simple&lt;br /&gt;techinical overview of the FLASHPIX format at:&lt;br /&gt;&lt;br /&gt;  http://www.kodak.com/aboutKodak/cmo/drg/productsTechnologies/niftyTech.shtml&lt;br /&gt;&lt;br /&gt;A two-page write up of FLASHPIX also appears in Photo Electronic Imaging&lt;br /&gt;Magazine (Vol. 29, No. 7, 1996, pp. 18,22).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: FLT - MultiGen Flight&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension: flt&lt;br /&gt;      Version: 14.2.4 Rev A&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/files/opnflt.pdf&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: GDS - McDonnell-Douglas Things&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: GFO - SGI Radiosity&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: GIF - Graphics Interchange Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: GIF&lt;br /&gt;      Version: 87a, 89a&lt;br /&gt;  Compression: LZW&lt;br /&gt;  Color Depth: 8-bit&lt;br /&gt;   Maintainer: Compuserve&lt;br /&gt;Specification: ftp://ftp.ncsa.uiuc.edu:/misc/file.formats/graphics.formats/&lt;br /&gt;               ftp://ftp.ncsa.uiuc.edu:/misc/file.formats/graphics.formats/&lt;br /&gt;&lt;br /&gt;GIF is a data stream-oriented file format used to define the transmission&lt;br /&gt;protocol of LZW-encoded bitmap data. GIF images may be up to eight bits&lt;br /&gt;(256 colors) in depth and are always compressed. Despite the fact that GIF&lt;br /&gt;supports only 8-bits worth of colors, and the multimedia extensions&lt;br /&gt;introduced in the 89a release have not been widely utilized, GIF still&lt;br /&gt;remains a popular choice for storing lower resolution image data.&lt;br /&gt;&lt;br /&gt;The GIF89a specification is available via many BBSs and on-line information&lt;br /&gt;services. You may also obtain the specification directly from CompuServe:&lt;br /&gt;&lt;br /&gt;  CompuServe Incorporated&lt;br /&gt;  Attn: Graphics Technology Department&lt;br /&gt;  5000 Arlington Center Boulevard&lt;br /&gt;  Columbus, OH 43220&lt;br /&gt;  Voice: 614.457.8600, 800.848.8199&lt;br /&gt;  FTP:   ftp://ftp.compuserve.com/&lt;br /&gt;  WWW:   http://www.compuserve.com/&lt;br /&gt;&lt;br /&gt;Note: Any software created or modified after 01 January 1995 that supports&lt;br /&gt;the capability of reading and/or writing GIF files must obtain a patent&lt;br /&gt;license agreement from Unisys Corporation. See Part I of the FAQ for more&lt;br /&gt;details on the Unisys GIF-LZW license agreements.&lt;br /&gt;&lt;br /&gt;Here are a few links specializing in GIF89a animations:&lt;br /&gt;&lt;br /&gt;  http://www.fastlane.net/~samiel/anim.shtml&lt;br /&gt;    GIF Animation Secrets&lt;br /&gt;&lt;br /&gt;  http://member.aol.com/royalef/gifanim.htm&lt;br /&gt;    Royal Frazier's GIF Animation on the WWW&lt;br /&gt;&lt;br /&gt;  http://www.peritas.com/~abw/multigif.html&lt;br /&gt;    MultiGIF GIF89a Animation Utility&lt;br /&gt;&lt;br /&gt;  http://www.iis.ee.ethz.ch/~kiwi/GIFMerge/&lt;br /&gt;    GIFMerge Utility&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: GKS - Graphics Kernel System&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;GKS is a standard specifying the input and output primitives for displaying&lt;br /&gt;2D and 3D graphical data. Although GKS has no native file format, the CGM&lt;br /&gt;(Computer Graphics Metafile) format is often closely associated with its use.&lt;br /&gt;&lt;br /&gt;The following ISO documents describe the GKS standard:&lt;br /&gt;&lt;br /&gt;  ISO 7942    Functional Specification&lt;br /&gt;  ISO 8651-1  Fortran Binding&lt;br /&gt;  ISO 8651-2  Pascal Binding&lt;br /&gt;  ISO 8651-3  Ada Binding&lt;br /&gt;  ISO 8651-4 &lt;br /&gt;  ISO 8805    GKS-3D&lt;br /&gt;  ISO 8806    GKS-3D Bindings&lt;br /&gt;&lt;br /&gt;These documents are available from ISO, ANSI, and CSA (see the CGM section&lt;br /&gt;for the addresses of these organizations).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: GrADS - GrADS Metafile&lt;br /&gt;&lt;br /&gt;         Type: Metafile&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;  http://grads.iges.org/grads/&lt;br /&gt;    Grid Analysis and Display System&lt;br /&gt;&lt;br /&gt;  ftp://sprite.llnl.gov/pub/fiorino/grads/doc/grads.www/&lt;br /&gt;    GrADS Documentation&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: GRASP - Graphical System for Presentation&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;    Paul Mace Software Home Page&lt;br /&gt;    http://www.pmace.com/pms.htm&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: GRIB - Gridded Binary&lt;br /&gt;&lt;br /&gt;         Type: General data format&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: World Meteorological Organization (WMO)&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;GRIB is the standard format for the storage and interchange of&lt;br /&gt;meteorological data. Several "flavors" of GRIB exist, prompting the&lt;br /&gt;original format to be called WMO GRIB. The format specification and&lt;br /&gt;software may be found at:&lt;br /&gt;&lt;br /&gt;  ftp://ncardata.ucar.edu/libraries/grib/&lt;br /&gt;  ftp://nic.fb4.noaa.gov/pub/nws/nmc/docs/gribguide/&lt;br /&gt;&lt;br /&gt;The specification for the ECMWF GRIB format is at:&lt;br /&gt;&lt;br /&gt;  ftp://ncardata.ucar.edu/datasets/ds111.2/format&lt;br /&gt;  ftp://ncardata.ucar.edu/datasets/ds111.2/software&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;  UW-NMS Home Page&lt;br /&gt;  http://java.meteor.wisc.edu/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: HDF - Hierarchical Data Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/files/ncsa_hdf.pdf&lt;br /&gt;&lt;br /&gt;HDF is an object-oriented interchange file format used to transport image&lt;br /&gt;data from one machin architecture or operating system to another with no&lt;br /&gt;conversion problems or loss of data. Both 8- and 24-bit raster images are&lt;br /&gt;supported, color palettes, and data compression (RLE, Incomp, and JPEG).&lt;br /&gt;&lt;br /&gt;The latest version of HDF is 3.3 and comes with a complete library of&lt;br /&gt;functions for manipulating HDF files, includeding the netCDF library by&lt;br /&gt;Unidata.&lt;br /&gt;&lt;br /&gt;Information on HDF is available from The HDF Information Server maintained&lt;br /&gt;by the National Center for Supercomputing Applications:&lt;br /&gt;&lt;br /&gt;  http://hdf.ncsa.uiuc.edu:8001/&lt;br /&gt;&lt;br /&gt;The HDF FAQ is located at:&lt;br /&gt;&lt;br /&gt;  http://hdf.ncsa.uiuc.edu:8001/HDF-FAQ.html&lt;br /&gt;&lt;br /&gt;Other HDF-related Web sites include:&lt;br /&gt;&lt;br /&gt;    Heirarchial Data Format (HDF)&lt;br /&gt;    http://www.ncsa.uiuc.edu/SDG/Software/HDF/HDFIntro.html&lt;br /&gt;&lt;br /&gt;The HDU 3.3 User's Guide in both PostScript and MIF format:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.ncsa.uiuc.edu/HDF/Documentation/HDF3.3/Users_Guide/&lt;br /&gt;&lt;br /&gt;Source code for HDF may be FTPed from:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.ncsa.uiuc.edu/HDF&lt;br /&gt;&lt;br /&gt;And HDF-related discussions may also be found on the Usenet newsgroup&lt;br /&gt;sci.data.formats and in the FAQ for that newsgroup.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: HDS - Hierarchical Data System&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: HPGL - Hewlett-Packard Graphics Language&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Hewlett-Packard Graphics Language (HP-GL/2)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: HPPCL - Hewlett-Packard Printer Control Language&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;PCL is capable of rendering both raster and vector graphics.&lt;br /&gt;&lt;br /&gt;The official specification and toolkit for PCL is contained in the following&lt;br /&gt;Hewlett-Packard manuals:&lt;br /&gt;&lt;br /&gt;  PCL 5 Printer Language Technical Reference Manual&lt;br /&gt;  PCL 5 Developer's Guide, 3rd Edition, Part No. 5002-1847&lt;br /&gt;&lt;br /&gt;The technical reference manual contains a complete description of PCL 5. The&lt;br /&gt;developer's guide contains many software examples illustracting how to&lt;br /&gt;design PCL-compatable software. These maunals may be obtained directly from&lt;br /&gt;Hewlett-Packard&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: HRF - Hitachi Raster Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: HRF&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth: 1-bit&lt;br /&gt;   Maintainer: Hitachi Corporation&lt;br /&gt;Specification: Chris Till (Voice: 303.449.3200, Fax: 303.449.1996)&lt;br /&gt;&lt;br /&gt;HRF is typcailly used to store scanner output data.&lt;br /&gt;&lt;br /&gt;The HRF specification is not available unless a non-disclosure agreement&lt;br /&gt;is signed with Hitachi.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IFF - Electronic Arts Interchange File Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap, audio, multimedia&lt;br /&gt;    Extension: IFF, LBM, and many more&lt;br /&gt;      Version:&lt;br /&gt;  Compression: Uncompressed, PackBits&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;    Electronic Arts Home Page&lt;br /&gt;    http://www.ea.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IGES - Initial Graphics Exchange Specification&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;IGES is a set of protocols for the transfer and display of graphical&lt;br /&gt;information on remote devices via a telephone or computer communications&lt;br /&gt;network. IGES does not define any new graphical file formats, but instead&lt;br /&gt;uses existing formats (such as CGM) to encapsulate graphical data.&lt;br /&gt;&lt;br /&gt;IGES is associated with the NCGA (National Computer Graphics Association) and&lt;br /&gt;is part of the U.S. Product Data Association (USPRO) and the IGES/PDES&lt;br /&gt;Organization (IGO). The NCGA administers the National IGES User Group (NIUG),&lt;br /&gt;which provides access to information on IGES.&lt;br /&gt;&lt;br /&gt;To obtain the IGES specification, you must be a member of both NIUG and a&lt;br /&gt;Regional Interest Group (RIG). The IGES specification is available through&lt;br /&gt;the NCGA for $100US. For more information about the NIUG, RIGs, and IGES,&lt;br /&gt;contact:&lt;br /&gt;&lt;br /&gt;  National Computer Graphics Association&lt;br /&gt;  2722 Merrilee Drive&lt;br /&gt;  Suite 3200&lt;br /&gt;  Fairfax, VA 22031 USA&lt;br /&gt;  Voice: 703.698.9600&lt;br /&gt;&lt;br /&gt;    IGES - Reference Documents&lt;br /&gt;    http://elib.cme.nist.gov/nipde/stds/wh-iges.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IM - Performer&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IMA - Zenographics Mirage Graphics File Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Zenographics&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;IMA is the native file format of the Zenographics Mirage program.&lt;br /&gt;The older version of this format was used by Mirage v5.12 and&lt;br /&gt;eariler. Mirage 5.20 introduced the newer version of IMA.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IMJ - Image JPEG&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;IMJ was created by Pegasus Image Corporation as a variation of the JFIF file&lt;br /&gt;format. IMJ is essentially a JFIF file with a Microsoft Windows BMP header&lt;br /&gt;and enhanced palette optimization. The IMJ format is used in several&lt;br /&gt;screensaver applications, and by orgainizations such as Delrina and the&lt;br /&gt;National Center for Missing Children.&lt;br /&gt;&lt;br /&gt;See the section describing the PIC - Pegasus Imaging Corporation Format&lt;br /&gt;for more information.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: INGR - Intergraph Raster File Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: Many (not standardized)&lt;br /&gt;      Version: 3&lt;br /&gt;  Compression: RLE, CCITT Group 4, JPEG, quad tree, Uncompressed&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Intergraph Corporation &lt;http://www.intergraph.com/&gt;&lt;br /&gt;Specification: ftp://ftp.intergraph.com/pub/bbs/scan/note/&lt;br /&gt;&lt;br /&gt;Intergraph publishes the INGR format specification in the following document:&lt;br /&gt;&lt;br /&gt;  "Intergraph Raster File Format Reference Guide", Intergraph Corporation,&lt;br /&gt;  DRA220700, March 1994, Version 3.2.0, 84 pages.&lt;br /&gt;&lt;br /&gt;You may order this specifiction from:&lt;br /&gt;&lt;br /&gt;  Scanning Systems Division&lt;br /&gt;  Intergraph Corporation&lt;br /&gt;  Huntsville, AL 35894-0001 USA&lt;br /&gt;  Voice: 205-730-5441, 800-345-4856&lt;br /&gt;  Fax:   205-730-9441&lt;br /&gt;  BBS:   205-730-8786&lt;br /&gt;  Email: info@intergraph.com&lt;br /&gt;  WWW:   http://www.intergraph.com/&lt;br /&gt;  FTP:   ftp://ftp.intergraph.com/&lt;br /&gt;&lt;br /&gt;It is also available in PostScript format on Intergraph's FTP site.&lt;br /&gt;Sampleimages are availble at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.intergraph.com/pub/bbs/scan/note/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IRTP - Graphicon-2000 Interactive Real-Time PHIGS&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IV - SGI Inventor&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: IV-VRML - Inventor VRML Format&lt;br /&gt;&lt;br /&gt;         Type: VRML&lt;br /&gt;    Extension: iv&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Silicon Graphics&lt;br /&gt;Specification: http://www.sgi.com/tech/Inventor/VRML/VRMLDesign.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: JBIG - Joint Bilevel Image Group&lt;br /&gt;&lt;br /&gt;         Type: Compression Method&lt;br /&gt;    Extension: Not specified by specification&lt;br /&gt;      Version:&lt;br /&gt;  Compression: JBIG&lt;br /&gt;  Color Depth: 1-bit (see text)&lt;br /&gt;   Maintainer: ISO, IEC and ITU&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;JBIG is a lossless method for compressing black and white (1-bit) raster&lt;br /&gt;image data. Its primary benefit is as a method for transmitting bi-level&lt;br /&gt;image data across a communications channel. JBIG's progressive encoding&lt;br /&gt;scheme allows lower resolution version of the image to be sent first,&lt;br /&gt;followed by higher resolution images which build on the previously&lt;br /&gt;transmitted data (e.g. 75, 150, 300, 450, and 600 DPI). This capability makes&lt;br /&gt;JBIG ideal for replacing less-efficient document imaging transmissions&lt;br /&gt;methods, such as CCITT Group 3 &amp;amp; 4, but thus far JBIG has not been marketed&lt;br /&gt;in such a way as to make this possible.&lt;br /&gt;&lt;br /&gt;There is no official JBIG file format. You just dump a JBIG data stream into&lt;br /&gt;a disk for tape file, give it the extension JBG or JBIG, and you have a JBIG&lt;br /&gt;file.&lt;br /&gt;&lt;br /&gt;JBIG is jointly sponsored by the ITU (CCITT) and ISO/IEC JTCI/SC29&lt;br /&gt;committees. The JBIG standard may be found in the following documents:&lt;br /&gt;&lt;br /&gt;  Information technology -- Coded representation of picture and audio&lt;br /&gt;    information -- Progressive bi-level image compression, ISO/IEC 11544:1993&lt;br /&gt;&lt;br /&gt;  ITU/CCITT Recommendation T.82&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: JCAMP&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: JFIF - JPEG File Interchange Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: JPG&lt;br /&gt;      Version: 1.02&lt;br /&gt;  Compression: JPEG&lt;br /&gt;  Color Depth: 24-bits&lt;br /&gt;   Maintainer: C-Cube&lt;br /&gt;Specification: See below&lt;br /&gt;&lt;br /&gt;JFIF is a data stream-oriented file format used to define the transmission of&lt;br /&gt;JPEG-encoded bitmap data. The specification for JFIF may be obtained directly&lt;br /&gt;from C-Cube Microsystems:&lt;br /&gt;&lt;br /&gt;  C-Cube Microsystems&lt;br /&gt;  Attn: Scott Sinclair&lt;br /&gt;  Corporate Communications&lt;br /&gt;  1778 McCarthy Blvd.&lt;br /&gt;  Milpitas, CA 95035&lt;br /&gt;  Voice: 408.944.6300&lt;br /&gt;  Fax:   408.944.6314&lt;br /&gt;&lt;br /&gt;The Independent JPEG Group archive on ftp.uu.net also contains an on-line&lt;br /&gt;copy of the JFIF specification and additional JPEG information as:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.uu.net/graphics/jpeg/jfif.ps.gz&lt;br /&gt;  ftp://ftp.uu.net/graphics/jpeg/jpeg.documents.gz&lt;br /&gt;&lt;br /&gt;If you need code to read/write JFIF files and/or a JPEG data stream, then&lt;br /&gt;please use the IJG's JPEG library, available at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.uu.net/graphics/jpeg/&lt;br /&gt;&lt;br /&gt;Any other questions you have about JPEG will be answered by Tom Lane's&lt;br /&gt;JPEG FAQ, which may be found at:&lt;br /&gt;&lt;br /&gt;  comp.graphics.misc&lt;br /&gt;  http://www.smartpages.com/faqs/jpeg-faq/top.html&lt;br /&gt;  ftp://rtfm.mit.edu/pub/usenet/news.answers/jpeg-faq/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: LSA/LSB - Lightscape Technologies ASCII and Binary&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: LWOB - Lightwave Object Format&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: IFF&lt;br /&gt;      Version: 2.0&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.pb.net/usrwww/w_limg/LWOB.HTM&lt;br /&gt;               http://www.mediatel.lu/mmedia/render/h_lightwave.html&lt;br /&gt;&lt;br /&gt;LightWave is part of a suite of application that is bundled with the&lt;br /&gt;Amiga Video Toster system. LightWave 3D objects are stored as IFF files&lt;br /&gt;with a FORM type of LWOB. Other chunks stored in a FORM LWOB file are&lt;br /&gt;PNTS, SRFS, SURF, CRVS, and POLS chunk.&lt;br /&gt;&lt;br /&gt;Also have a look at the LightWave newsgroup:&lt;br /&gt;       &lt;br /&gt;  comp.graphics.apps.lightwave&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: MedFileS&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: MGF - Materials and Geometry Format&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: mgf&lt;br /&gt;      Version: 1.1&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth: full spectral colors (i.e., infinite)&lt;br /&gt;   Maintainer: Greg Ward &lt;gjward@lbl.gov&gt;&lt;br /&gt;Specification: http://radsite.lbl.gov/mgf/HOME.html&lt;br /&gt;&lt;br /&gt;MGF is an ASCII-based 3D rendering format designed to model surface geometry&lt;br /&gt;and materials for the purpose of visible-light simulation and rendering.  The&lt;br /&gt;overall objective of this format is to provide a very simple yet fairly&lt;br /&gt;complete modeling language that does not place unreasonable demands on the&lt;br /&gt;applications programmer or the object library creator.&lt;br /&gt;&lt;br /&gt;The materials are physically-based and rely on standard and well-accepted&lt;br /&gt;definitions of color, reflectance and transmittance for good accuracy and&lt;br /&gt;reproducibility. The geometry is based on boundary representation using&lt;br /&gt;simple geometric primitives such as polygons, spheres and cones. The file&lt;br /&gt;format itself is terse but human-readable ASCII text.  Translators are&lt;br /&gt;available from 3D Studio and Radiance rendering formats, and to Inventor,&lt;br /&gt;VRML and Radiance.  An ANSI-C standard parser is freely distributed, along&lt;br /&gt;with many models and examples at the official web site.&lt;br /&gt;&lt;br /&gt;The format specification is available bundled with an MGF file reader&lt;br /&gt;and is distributed in the file mgflib0.7.tar.Z on the following sites:&lt;br /&gt;&lt;br /&gt;  http://radsite.lbl.gov/mgf/HOME.html&lt;br /&gt;  ftp://hobbes.lbl.gov/www/&lt;br /&gt;&lt;br /&gt;The MGF software is currently in its second official release (version 1.1).&lt;br /&gt;Questions about MGF should be directed to:&lt;br /&gt;&lt;br /&gt;Greg Ward&lt;br /&gt;Voice: 510.486.4757&lt;br /&gt;Fax:   510.486.4757&lt;br /&gt;Email: GJWard@lbl.gov&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: MIFF - Magick Image File Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;MIFF is a bitmap format native to the ImageMagick toolkit which runs under&lt;br /&gt;the X Window System. ImageMagick is capable of displaying and converting a&lt;br /&gt;variety of still and animated graphics file formats.&lt;br /&gt;&lt;br /&gt;The specification for MIFF is available in the ImageMagick distribution&lt;br /&gt;available from:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.wizards.dupont.com/pub/ImageMagick/&lt;br /&gt;&lt;br /&gt;For more information about ImageMagick and MIFF, contact:&lt;br /&gt;&lt;br /&gt;  duPont de Nemour &amp;amp; Company&lt;br /&gt;  Attn: John Cristy&lt;br /&gt;  Central Research and Development&lt;br /&gt;  Experimental Station&lt;br /&gt;  P.O. Box 80328&lt;br /&gt;  Room 162-A&lt;br /&gt;  Wilmington, DE 19880-0328&lt;br /&gt;  Voice: 302.695.1159&lt;br /&gt;  Email: cristy@dupont.com&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: MNG - Multiple Network Graphics&lt;br /&gt;&lt;br /&gt;         Type: Bitmap, animation&lt;br /&gt;    Extension: MNG&lt;br /&gt;      Version:&lt;br /&gt;  Compression: GZIP + optional filtering, delta images&lt;br /&gt;  Color Depth: 1 to 48 bits&lt;br /&gt;   Maintainer: MNG discussion list, mpng-list@dworkin.wustl.edu&lt;br /&gt;Specification: ftp://swrinde.nde.swri.edu/pub/mng/documents/&lt;br /&gt;&lt;br /&gt;MNG (pronounced "ming") is a proposed multiple-image&lt;br /&gt;extension of the PNG (Portable Network Graphics) format.&lt;br /&gt;To join the discussion list working on this format,&lt;br /&gt;send the message body "help" to mpng-list-request@dworkin.wustl.edu.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: MSDL - Manchester Scene Description Language&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: msdl&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://hobbes.lbl.gov/www/mgf/HOME.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: MTL - Wavefront&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: NAPLPS - North American Presentation Layer Protocol Syntax&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;NAPLPS is a protocol for transferring ASCII-based graphical information to&lt;br /&gt;remote terminals via a communications channel (telephone systems, computer&lt;br /&gt;networks, and so forth). It is specifically designed to provide usable&lt;br /&gt;information transfer rates, even at data rates as low as 2400bps.&lt;br /&gt;&lt;br /&gt;NAPLPS is used by many Videotext services, Prodigy, the commercial on-line&lt;br /&gt;information service, and in standalone information kiosk systems.&lt;br /&gt;&lt;br /&gt;Although there is no NAPLPS file format, NAPLPS data streams are often saved&lt;br /&gt;as files, and the files are then referred to as using the "NAPLPS file&lt;br /&gt;format".&lt;br /&gt;&lt;br /&gt;The NAPLPS specification is a standards documents available through ANSI, ISO,&lt;br /&gt;or CSA. (See the CGM section for the addresses of these organizations). The&lt;br /&gt;CSA document (T500-1983) also contains a supplement (1-1991) which is not&lt;br /&gt;included in the ANSI version of this standard. &lt;br /&gt;&lt;br /&gt;Further information may be found in the February, March, April, and May 1983&lt;br /&gt;issues of Byte Magazine. These articles explain much of the NAPLPS coding&lt;br /&gt;system and discuss the potential for NAPLPS.&lt;br /&gt;&lt;br /&gt;Michael Dillon has authored a paper on NAPLPS and started a NAPLPS section on&lt;br /&gt;SIMTEL20, which may be access via the mirror site:&lt;br /&gt;&lt;br /&gt;  ftp://oak.oakland.edu/pub/simtel/msdos/ &lt;br /&gt;&lt;br /&gt;Michael Dillon may be contacted at:&lt;br /&gt;&lt;br /&gt;  CompuServe: 71532,137&lt;br /&gt;  Internet:   mpdillon@halcyon.halcyon.com&lt;br /&gt;  BBS:        604.546.2705&lt;br /&gt; &lt;br /&gt;The BBS also contains NAPLPS Shareware and art.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: netCDF - Network Common Data Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;&lt;br /&gt;  http://www.unidata.ucar.edu/packages/netcdf/&lt;br /&gt;  netCDF Home Page&lt;br /&gt;&lt;br /&gt;  http://www.unidata.ucar.edu/packages/netcdf/utilities.html&lt;br /&gt;  Software for Manipulating or Displaying NetCDF Data&lt;br /&gt;&lt;br /&gt;  ftp://ftp.unidata.ucar.edu/pub/netcdf/&lt;br /&gt;  netCDF Software Distribution&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: NFF - Haines Neutral File Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension: NFF&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Eric Haines &amp;amp;lterich@eye.com&amp;amp;gt&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/h_nff.html&lt;br /&gt;&lt;br /&gt;NFF is a minimal scene description language used to test rendering algorithms&lt;br /&gt;and efficiency schemes. It supports basic geometry of objects, surface&lt;br /&gt;characteristics, placement of lights, color of objects, and the viewing angle&lt;br /&gt;of the human eye. NFF is ASCII-based and is used with the Standard Procedural&lt;br /&gt;Database (SPD) software package used for creating databases for testing&lt;br /&gt;rendering schemes.&lt;br /&gt;&lt;br /&gt;The specification for NFF is available on numerous FTP sites which archive&lt;br /&gt;file format documents, such as:&lt;br /&gt;&lt;br /&gt;  ftp://zamenhof.cs.rice.edu/pub/&lt;br /&gt;&lt;br /&gt;and is available along with the SPD test programs, which produce NFF objects:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.princeton.edu/pub/Graphics/&lt;br /&gt;&lt;br /&gt;You may also contact the author of NFF:&lt;br /&gt;&lt;br /&gt;  Eric Haines&lt;br /&gt;  3D/Eye Inc.&lt;br /&gt;  1050 Craft Road&lt;br /&gt;  Ithica, NY 14850&lt;br /&gt;  Email: erich@eye.com&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: NFF - WorldToolKit Neutral File Format&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: nff bff&lt;br /&gt;      Version: 2.1&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Sense8 Incorporated&lt;br /&gt;Specification: ftp://avalon.vislab.navy.mil/pub/&lt;br /&gt;               http://www.mediatel.lu/mmedia/render/h_nffwtk.html&lt;br /&gt;&lt;br /&gt;The WorldToolKit Neutral File Format is a creation of Sense8 for their&lt;br /&gt;WorldToolKit software product. WorldToolKit is a C language library providing&lt;br /&gt;the functionality needed to do virtual reality, including file parsing,&lt;br /&gt;sensor drivers, object management, behavior, and rendering.&lt;br /&gt;&lt;br /&gt;Sense8's NFF format was loosely adapted from the Videoscape (.geo) format,&lt;br /&gt;with the addition of 12-bit color, per-polygon texture application, and&lt;br /&gt;portals. It was later extended to support vertex normals, 24-bit color, and&lt;br /&gt;vertex uv coordinates. The current version of NFF is 2.1.&lt;br /&gt;&lt;br /&gt;Sense8 also supports a binary format of NFF called BFF (.bff file extension)&lt;br /&gt;The BFF format layout and order is identical to the ASCII version, with the&lt;br /&gt;exception that only 24-bit, and not 12-bit, colors are not supported.&lt;br /&gt;&lt;br /&gt;The WorldToolKit Neutral File Format was created and is maintained by:&lt;br /&gt;&lt;br /&gt;  Sense8&lt;br /&gt;  100 Shoreline Hwy. Ste. 282&lt;br /&gt;  Mill Valley, CA 94941&lt;br /&gt;  Voice: 415.331.6318&lt;br /&gt;  Fax:   415.331.9148&lt;br /&gt;  Email: info@sense8.com&lt;br /&gt;  WWW:   http://www.sense8.com/&lt;br /&gt;&lt;br /&gt;Questions about Sense8's NFF format should be directed to:&lt;br /&gt;&lt;br /&gt;  Ben Discoe &lt;ben@sense8.com&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: NITF - National Imagery Transmission Format&lt;br /&gt;&lt;br /&gt;         Type: Page Layout&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Defense Information Systems Agency&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The National Imagery Transmission Format Standard (Version 2.0) is documented&lt;br /&gt;as a collection of military standards documents. The actual file format is&lt;br /&gt;documented in the following standard:&lt;br /&gt;&lt;br /&gt;  MIL-STD-2500, National Imagery Transmission Format (Version 2.0) for&lt;br /&gt;    the National Imagery Transmission Format Standard, 18 June 1993&lt;br /&gt;&lt;br /&gt;The remaining standards are as follows:&lt;br /&gt;&lt;br /&gt;  MIL-HDBK-1300, National Imagery Transmission Format Standard (NITFS),&lt;br /&gt;    18 June 1993&lt;br /&gt;  MIL-STD-3201, Computer Graphics Metafile (CGM) Implementation Standard&lt;br /&gt;    for the National Imagery Transmission Format Standard, 18 June 1993&lt;br /&gt;  MIL-STD-188-196, Bi-Level Image Compression for the National Imagery&lt;br /&gt;    Transmission Format Standard, 18 June 1993&lt;br /&gt;  MIL-STD-188-197 Adaptive Recursive Interpolated Differential Pulse&lt;br /&gt;    Code Modulation (ARIDPCM) Compression Algorithm for the National&lt;br /&gt;    Imagery Transmission Format Standard, 18 June 1993&lt;br /&gt;  MIL-STD-188-198A, Joint Photographic Experts Group (JPEG) Image Compression&lt;br /&gt;    for the National Imagery Transmission Format Standard, 15 December 1993&lt;br /&gt;  MIL-STD-188-199, Vector Quantization Decompression for the National Imagery&lt;br /&gt;    Transmission Format Standard, 27 June 1994&lt;br /&gt;  MIL-STD-245-44500, Tactical Communications Protocol 2 (TACO2) for the&lt;br /&gt;    National Imagery Transmission Format Standard, 18 June 1993&lt;br /&gt;  JIEO Circular 9008, National Imagery Transmission Format Standards (NITFS)&lt;br /&gt;    Certification Test &amp;amp; Evaluation Program Plan, 30 June 1993&lt;br /&gt;&lt;br /&gt;The NITFS standards may be obtained via FTP from the ITSI (Information&lt;br /&gt;Technology Standards Integrated) BBS at:&lt;br /&gt;&lt;br /&gt;  ftp://jcdbs.2000.disa.mil/pub/library&lt;br /&gt;&lt;br /&gt;ITSI BSS may also be reached by modem at 703.834.6501 (14.4kbps, N-8-1).&lt;br /&gt;&lt;br /&gt;To receive hardcopies any or all of these documents, send a request via mail,&lt;br /&gt;fax, or email to:&lt;br /&gt;&lt;br /&gt;  DISA/JIEO/CFS/TBCE&lt;br /&gt;  c/o Logicaon&lt;br /&gt;  Fay Mignone&lt;br /&gt;  1831 Wiehle Avenue&lt;br /&gt;  Reston, VA 22090 USA&lt;br /&gt;  Fax:   703.318.1098  Attn: Fay Mignone&lt;br /&gt;  Email: mignone@cdbs.itsi.disa.mil&lt;br /&gt;&lt;br /&gt;or:&lt;br /&gt;&lt;br /&gt;  Defense Information Systems Agency&lt;br /&gt;  Center for Standards&lt;br /&gt;  Carol Ciepiela&lt;br /&gt;  Attn: TBCE, Rm 3304&lt;br /&gt;  10701 Parkridge Blvd&lt;br /&gt;  Reston, VA 22091 USA&lt;br /&gt;  Voice: 703.487.3536&lt;br /&gt;  Email: edi@itsi.disa.mil&lt;br /&gt;&lt;br /&gt;Questions may be directed to:&lt;br /&gt;&lt;br /&gt;  NITFS Certification Test Facility&lt;br /&gt;  Voice: 602.538.5458 x5494&lt;br /&gt;&lt;br /&gt;And NITF Web pagea include:&lt;br /&gt;&lt;br /&gt;  http://www.tasc.com/NITFS/&lt;br /&gt;    NITFS Home Page&lt;br /&gt;&lt;br /&gt;  http://www.itsi.disa.mil/ismc/ntb/ntb.html&lt;br /&gt;    The NITFS Technical Board&lt;br /&gt;&lt;br /&gt;  http://topaz.sensor.com/work/fmt/nitf/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: OBJ - Wavefront Object&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension: obj&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/files/off.pdf&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: ODIF - Open Document Interchange Format&lt;br /&gt;&lt;br /&gt;         Type: Binary&lt;br /&gt;    Extension: .odf&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Open Document Architecture Consortium (ODAC)&lt;br /&gt;Specification: http://www.itu.ch/itudoc/itu-t/rec/t.html&lt;br /&gt;&lt;br /&gt;The Open Document Interchange Format (ODIF) is the data stream interchange&lt;br /&gt;format associated with the Open Document Architecture (ODA).  ODA is an&lt;br /&gt;object-oriented document architecture for the description of both the logical&lt;br /&gt;layot stuctures of a docuemnt. ODA also supports the transfer of documents in&lt;br /&gt;processable form. The ODA and ODIF standard is described in ITU docuemnts&lt;br /&gt;T.411 through T.421.&lt;br /&gt;&lt;br /&gt;More information on ODIF files and ODA is available from:&lt;br /&gt;&lt;br /&gt;  ODAC&lt;br /&gt;  Avenue Marcel Thiry 204&lt;br /&gt;  1200 Brussels&lt;br /&gt;  Belgium&lt;br /&gt;  Voice: +32 2 774 9623&lt;br /&gt;  Fax:   +32 2 774 9690&lt;br /&gt;  WWW:   http://titan.orem.novell.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: ODL - Object Description Language&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: OFF - Object File Format&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: off&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;OFF was developed in 1986 at Digital Equipment Corporation's Workstation&lt;br /&gt;Systems Engineering for the interchange and archiving of 3D objects. OFF is&lt;br /&gt;an ASCII-based format and is independent of languages, devices, and operating&lt;br /&gt;systems.&lt;br /&gt;&lt;br /&gt;The specification for OFF is:&lt;br /&gt;&lt;br /&gt;  Rost, Randi, OFF--A 3D Object File Format, November 6, 1986 (updated&lt;br /&gt;    October 12, 1989).&lt;br /&gt;&lt;br /&gt;The OFF archive is available at:&lt;br /&gt;&lt;br /&gt;  ftp://gatekeeper.dec.com/pub/DEC/&lt;br /&gt;&lt;br /&gt;This archive contains the format specification, tools, and objects. It is not&lt;br /&gt;currently supported and is copyrighted.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: OpenMath&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PBM - Portable Bitmap&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The Portable greymap file format is part of the Extended Portable Bitmap&lt;br /&gt;Utilities (PBMPLUS). PBM is used as an intermediate format for storing&lt;br /&gt;monochrome bitmap information generated by the PBMPLUS toolkit. PBM files may&lt;br /&gt;be either binary or ASCII and store data one-bit-per-pixel in size.&lt;br /&gt;&lt;br /&gt;Information and source code for PBM can be found in the distribution for&lt;br /&gt;PBMPLUS located at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.wustl.edu/graphics/graphics/packages/pbmplus/&lt;br /&gt;&lt;br /&gt;The specification for the PBM format can also be found in the manual page for&lt;br /&gt;pbm(5) on many Unix systems.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PCX - ZSoft Paint&lt;br /&gt;&lt;br /&gt;         Type: Raster&lt;br /&gt;    Extension: PCX, PCC&lt;br /&gt;      Version:&lt;br /&gt;  Compression: RLE&lt;br /&gt;  Color Depth: 1 to 24 bits&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;PCX is one of the oldest bitmapped formats popularized by MS-DOS paint&lt;br /&gt;programs that first appeared in the early 1980's. PCX files may store mapped&lt;br /&gt;and unmapped image data from 1- to 24-bits in pixel depth, always contain&lt;br /&gt;RLE-compressed image data, and are recognized by almost all still-image&lt;br /&gt;graphics programs ever written.&lt;br /&gt;&lt;br /&gt;But because of the kludged evolution of the PCX format (caused partly by the&lt;br /&gt;efforts of Zsoft to continue to support the ever-changing world of graphics&lt;br /&gt;display adapters) it is generally advised that the MS Windows BMP format be&lt;br /&gt;used in place of PCX whenever possible.&lt;br /&gt;&lt;br /&gt;Once upon a time ZSoft was bought by Wordstar, who was then bought by&lt;br /&gt;SoftKey. It is not currently known if anyone distributes the original,&lt;br /&gt;poorly written, specification for PCX. No matter, as most book on graphics&lt;br /&gt;file format completely describe the PCX format.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PDF - Portable Document Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;PDF files are viewable using Adobe's Acrobat Reader 2.0 program.&lt;br /&gt;&lt;br /&gt;PDF was created and is maintained by Adobe Systems Incorporated:&lt;br /&gt;&lt;br /&gt;  Adobe Systems Incorporated&lt;br /&gt;  1585 Charleston Road P.O. Box 7900&lt;br /&gt;  Mountain View, CA 94039-7900&lt;br /&gt;  Voice: 415.961.4400&lt;br /&gt;  Voice: 415.961.4111 (Developer Support)&lt;br /&gt;  Fax:   415.961.3769&lt;br /&gt;&lt;br /&gt;Sample PDF images files may be found at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.adobe.com/pub/adobe/Acrobat/PDFsamples/&lt;br /&gt;&lt;br /&gt;The Adobe Acrobat Software Developer's Kits for Unix, Macintosh, Microsoft&lt;br /&gt;Windows, and MS-DOS may be found at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.adobe.com/pub/adobe/Acrobat/SDK/&lt;br /&gt;&lt;br /&gt;You can download a PDF plug-in for your Web browser from:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.adobe.com/pub/adobe/Acrobat/&lt;br /&gt;&lt;br /&gt;Additional PDF information may also be gathered from Adobe's home Web page:&lt;br /&gt;&lt;br /&gt;  http://www.adobe.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PDS - Planetary Data System Format&lt;br /&gt;&lt;br /&gt;         Type: General data format&lt;br /&gt;    Extension: PDS&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: NASA&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;PDS was created by the Planetary Branch of the National Aeronautics and Space&lt;br /&gt;Administration (NASA) to store solar, lunar, and planetary data collected both&lt;br /&gt;on Earth and by spacecraft. And as with most U.S. Government documents, the&lt;br /&gt;specification is quite large and spread over several documents:&lt;br /&gt;&lt;br /&gt;  Jet Propulsion Laboratory, Standard for the Preparation and Interchange of&lt;br /&gt;    Data Sets, JPL Document D-4683, NASA, Pasadena, CA, 1988.&lt;br /&gt;  Jet Propulsion Laboratory, Data Preparation Workbook,&lt;br /&gt;    JPL Document D-7669, NASA, Pasadena, CA, 1990.&lt;br /&gt;  Jet Propulsion Laboratory, Planetary Data System Standards Reference,&lt;br /&gt;    JPL Document D-4683, NASA, Pasadena, CA, 1990.&lt;br /&gt;  Jet Propulsion Laboratory, Specification for the Object Description&lt;br /&gt;    Language, NASA, Pasadena, CA, 1990.&lt;br /&gt;&lt;br /&gt;These documents are available from:&lt;br /&gt;&lt;br /&gt;  NASA&lt;br /&gt;  Planetary Branch&lt;br /&gt;  Jet Propulsion Laboratory&lt;br /&gt;  Mail Stop 525-3610&lt;br /&gt;  4800 Oak Grove Drive&lt;br /&gt;  Pasadena, CA 91109&lt;br /&gt;  Voice: 818.354.7587&lt;br /&gt;  Email: PDS_Operator@jplpds.jpl.nasa.gov&lt;br /&gt;&lt;br /&gt;The PDS Standards Reference Document may also be found at:&lt;br /&gt;&lt;br /&gt;  http://stardust.jpl.nasa.gov/stdref/stdref.htm&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PGM - Portable Greymap&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The Portable greymap file format is part of the Extended Portable Bitmap&lt;br /&gt;Utilities (PBMPLUS). PGM is used as an intermediate format for storing&lt;br /&gt;greyscale bitmap information generated by the PBMPLUS toolkit. PGM files may&lt;br /&gt;be either binary or ASCII and store pixel values up to 8 bits in size.&lt;br /&gt;&lt;br /&gt;Information and source code for PGM can be found in the distribution for&lt;br /&gt;PBMPLUS (see the section on the PBM format for information on PBMPLUS). The&lt;br /&gt;specification for the PGM format can also be found in the manual page for&lt;br /&gt;pgm(5) on many Unix systems.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PHD - PolyHedra Database&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PIC - Lotus PIC Graphics Format&lt;br /&gt;&lt;br /&gt;         Type: Vector&lt;br /&gt;    Extension: PIC&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PIC - Micrografx Draw! Graphics Format&lt;br /&gt;&lt;br /&gt;         Type: Vector&lt;br /&gt;    Extension: PIC&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Micrografx&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PIC - Pegasus Imaging Corporation Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension: PIC&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;  Pegasus Image Corporation&lt;br /&gt;  4350 W. Cypress Street, Suite 908&lt;br /&gt;  Tampa, FL 33607&lt;br /&gt;  Voice: 813.875.7575&lt;br /&gt;  Fax:   813.875.7705&lt;br /&gt;  BBS:   813.874.5515  Name: guest guest, Password: demo&lt;br /&gt;  CIS:   GO PEGASUS&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PIC - Video Show Graphics Format&lt;br /&gt;&lt;br /&gt;         Type: PIC&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: General Parametrics Corporation&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Native file format used by the General Parametrics Corporation Video&lt;br /&gt;Show Film Recorder.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PICT - Macintosh Picture&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Apple Computer&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The book Inside Macintosh, Volume 5, contains a description of PICT.&lt;br /&gt;The Macintosh Technical note #27 also describes PICT.&lt;br /&gt;The book Inside Machintosh: Quicktime, describes PICT-JPEG.&lt;br /&gt;&lt;br /&gt;You can obtain the Inside Macintosh books in electronic form from:&lt;br /&gt;&lt;br /&gt;  http://dev.info.apple.com/insidemac.html&lt;br /&gt;&lt;br /&gt;  ftp://ftp.info.apple.com/Apple.Support.Area/Developer_Services/Technical_Documentation/Inside_Macintosh&lt;br /&gt;  ftp://ftp.info.euro.apple.com/Apple.Support.Area/Developer_Services/Technical_Documentation/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PIX - Inset Pix&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;    Quarterdeck Home Page&lt;br /&gt;    http://www.insetusa.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PLY - ZipPack&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: ply&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Silicon Graphics&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;PLY is a polygon mesh format used by the Silicon Graphics ZipPack program.&lt;br /&gt;&lt;br /&gt;ZipPack includes the program ply which reads and writes the PLY file format.&lt;br /&gt;The ZipPack distribution is available at:&lt;br /&gt;&lt;br /&gt;  ftp://graphics.stanford.edu/pub/zippack&lt;br /&gt;&lt;br /&gt;The ZipPack distribution is also available from the ZipPack Web page:&lt;br /&gt;&lt;br /&gt;  http://www-graphics.stanford.edu/software/zippack&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PNG - Portable Network Graphics&lt;br /&gt;&lt;br /&gt;         Type: Raster&lt;br /&gt;    Extension: PNG&lt;br /&gt;      Version:&lt;br /&gt;  Compression: RLE&lt;br /&gt;  Color Depth: 1 to 48 bits&lt;br /&gt;   Maintainer: Tom Boutell&lt;br /&gt;Specification: http://www.boutell.com/boutell/png/&lt;br /&gt;&lt;br /&gt;PNG (pronounced "ping"), Portable Network Graphics, is a new bitmap format&lt;br /&gt;whose creation was spurred by the unfortunate legal situation surrounding&lt;br /&gt;the GIF format.  The PNG specification explains its basic rationale thus:&lt;br /&gt;&lt;br /&gt;  The PNG format provides a portable, legally unencumbered, well-compressed,&lt;br /&gt;  well-specified standard for lossless bitmapped image files.  Although the&lt;br /&gt;  initial motivation for developing PNG was to replace GIF, the design&lt;br /&gt;  provides some useful new features not available in GIF, with minimal cost&lt;br /&gt;  to developers.&lt;br /&gt;&lt;br /&gt;The PNG specification is now frozen, and has been approved as a W3C&lt;br /&gt;Recommendation by the World Wide Web Consortium.  It has also been&lt;br /&gt;approved as an informational RFC, but (as of Jan 1997) has not yet been&lt;br /&gt;formally issued by IETF.&lt;br /&gt;&lt;br /&gt;Questions about PNG may be asked on the comp.graphics.misc newsgroup, or via&lt;br /&gt;email at:&lt;br /&gt;&lt;br /&gt;  png-info@uunet.uu.net&lt;br /&gt;&lt;br /&gt;Several PNG-related mailing lists are available:&lt;br /&gt;&lt;br /&gt;  png-list@dworkin.wustl.edu        General PNG discussion&lt;br /&gt;  png-announce@dworkin.wustl.edu    Announcements related to PNG (low volume)&lt;br /&gt;  png-implement@dworkin.wustl.edu   Discussion of PNG implementations&lt;br /&gt;&lt;br /&gt;To find out more about the mailing list server, send mail to&lt;br /&gt;png-list-request@dworkin.wustl.edu with the word "help" (and nothing else)&lt;br /&gt;in the message body.&lt;br /&gt;&lt;br /&gt;The official PNG FTP archive is:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.uu.net/graphics/png/&lt;br /&gt;&lt;br /&gt;which is currently mirrored at&lt;br /&gt;&lt;br /&gt;  ftp://swrinde.nde.swri.edu/pub/png/&lt;br /&gt;&lt;br /&gt;The archives include the specification text in several formats (the spec&lt;br /&gt;is also available from W3C at the URL cited above), a reference&lt;br /&gt;implementation in portable C (still in development, as of 1996), and sets&lt;br /&gt;of test images.  Note that in the case of any discrepancy between the&lt;br /&gt;specification and the reference implementation, the specification is to be&lt;br /&gt;considered correct and the code in error.&lt;br /&gt;&lt;br /&gt;The PNG group has a home page with pointers to many other PNG resources at:&lt;br /&gt;&lt;br /&gt;  http://www.wco.com/~png/&lt;br /&gt;&lt;br /&gt;PNG's very first journal article has appeared:&lt;br /&gt;&lt;br /&gt;  PNG: The Portable Network Graphic Format, Dr. Dobb's Journal,&lt;br /&gt;    Lee Daniel Crocker, #232 July 1995 (Vol 20, Issue 7), pp. 36-44.&lt;br /&gt;&lt;br /&gt;The code for the above issues are available at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.mv.com/pub/ddj/1995/1995.07/ptot.zip&lt;br /&gt;&lt;br /&gt;And another article:&lt;br /&gt;&lt;br /&gt;  Portable Network Graphics, Web Techniques, Paul Atzberger and&lt;br /&gt;    Andrew Zolli, Vol 1. Issue 9, December 1996, pp. 65-70.&lt;br /&gt;&lt;br /&gt;See also MNG (Multiple Network Graphics)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PPM - Portable Pixmap&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The Portable pixmap file format is part of the Extended Portable Bitmap&lt;br /&gt;Utilities (PBMPLUS). PPM is used as an intermediate format for storing color&lt;br /&gt;bitmap information generated by the PBMPLUS toolkit. PPM files may be either&lt;br /&gt;binary or ASCII and store pixel values up to 24 bits in size.&lt;br /&gt;&lt;br /&gt;Information and source code for PPM can be found in the distribution for&lt;br /&gt;PBMPLUS (see the section on the PBM format for information on PBMPLUS). The&lt;br /&gt;specification for the PPM format can also be found in the manual page for&lt;br /&gt;ppm(5) on many Unix systems.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: POL - InnovMetric Software Polygon Models Format&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension: pol&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/files/pol.pdf&lt;br /&gt;&lt;br /&gt;POL is the native 3D file format for software products created by InnovMetric&lt;br /&gt;Software. The POL format was created to fill the need of storing data&lt;br /&gt;representing multi-contour, simple, planular, polygons using a binary file&lt;br /&gt;format.&lt;br /&gt;&lt;br /&gt;InnovMetric Software is developing a complete line of software products for&lt;br /&gt;building 3-D polygonal models using a 3-D imaging system. Two of these&lt;br /&gt;software tools are targeted at real-time 3-D graphics applications.&lt;br /&gt;IMCompress and IMFilter are two complementary tools for optimally reducing&lt;br /&gt;the number of polygons in a 3-D model. IMCompress uses a surface-based&lt;br /&gt;algorithm to downsize highly redundant models such as Digital Terrain Models&lt;br /&gt;and polygonal models generated by a CAD or a 3-D imaging system. IMFilter&lt;br /&gt;uses a volume-based algorithm to create ultra-compact models (20 to 500&lt;br /&gt;triangles) for level of details management in applications requiring&lt;br /&gt;real-time 3-D graphics.&lt;br /&gt;&lt;br /&gt;The POL file format specification is primarily distributed as Appendix B of&lt;br /&gt;the IMCompress User's Guide published by InnovMetric Software. The&lt;br /&gt;specification is also available in PostScript format as the file pol.ps in a&lt;br /&gt;few of the graphics file format specification archived listed in part 1 of&lt;br /&gt;this FAQ.&lt;br /&gt;&lt;br /&gt;POL was created and is maintained by:&lt;br /&gt;&lt;br /&gt;  InnovMetric Software Inc.&lt;br /&gt;  2065 Charest ouest, Suite 218&lt;br /&gt;  Sainte-Foy, Quebec&lt;br /&gt;  Canada, G1N 2G1 &lt;br /&gt;&lt;br /&gt;Questions about POL may be directed to:&lt;br /&gt;&lt;br /&gt;  Marc Soucy &lt;msoucy@imetric.qc.ca&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: POV - Persistence of Vision Raytracing&lt;br /&gt;&lt;br /&gt;         Type: 3D scene description language&lt;br /&gt;    Extension: pov&lt;br /&gt;      Version: 2.2&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: POV-Ray Team&lt;br /&gt;Specification: ftp://ftp.povray.org/pub/povray/Official/docs/&lt;br /&gt;&lt;br /&gt;The POV-Ray format is used to store a scene description language used by the&lt;br /&gt;POV-Ray ray tracing software package. POV-Ray files are always ASCII to allow&lt;br /&gt;easy transportation between different file systems.&lt;br /&gt;&lt;br /&gt;The specification for the POV file format and scene description language is&lt;br /&gt;found in the file povray.doc in the POV-Ray distribution. You may obtain&lt;br /&gt;this file (and the entire POV-Ray package) from the official POV-Ray FTP&lt;br /&gt;archive and Web sites:&lt;br /&gt; &lt;br /&gt;  ftp://ftp.povray.org/pub/povray/Official/docs/&lt;br /&gt;  http://www.povray.org/pub/povray/Official/docs/povdoc-2_2.zip&lt;br /&gt;&lt;br /&gt;or from these official mirror sites:&lt;br /&gt;&lt;br /&gt;  ftp://alfred.ccs.carleton.ca/&lt;br /&gt;  ftp://uniwa.uwa.edu.au/&lt;br /&gt;&lt;br /&gt;Questions about POV-Ray may also be direct to:&lt;br /&gt;&lt;br /&gt;  Chris Young&lt;br /&gt;  POV-Team Coordinator&lt;br /&gt;  76702.1655@compuserve.com&lt;br /&gt;&lt;br /&gt;or to the comp.graphics.rendering.raytracing newsgroup on Usenet.&lt;br /&gt;&lt;br /&gt;The following is an excellent book on ray tracing using the POV-Ray tracing&lt;br /&gt;software package for the PC:&lt;br /&gt;&lt;br /&gt;  Ray Tracing Creations: Generate 3D Photo-Realistic Images on the PC,&lt;br /&gt;    Drew Wells and Chris Young, Waite Group Press 1993.&lt;br /&gt;&lt;br /&gt;It is also worth noting that not only is POV-Ray an excellent ray&lt;br /&gt;tracing package, but its source and binaries are availble for most&lt;br /&gt;systems and widely distributed free of cost.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PS - PostScript&lt;br /&gt;&lt;br /&gt;         Type: Page Description Language&lt;br /&gt;    Extension: PS&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None, LZW&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;PostScript was created and is maintained by Adobe Systems Incorporated:&lt;br /&gt;&lt;br /&gt;  Adobe Systems Incorporated&lt;br /&gt;  1585 Charleston Road P.O. Box 7900&lt;br /&gt;  Mountain View, CA 94039-7900&lt;br /&gt;  Voice: 415.961.4400&lt;br /&gt;  Voice: 415.961.4111 (Developer Support)&lt;br /&gt;  Fax:   415.961.3769&lt;br /&gt;  BBS:   206.623.6984 (14.4-N-8-1)&lt;br /&gt;  FTP:   ftp://ftp.adobe.com/&lt;br /&gt;  WWW:   http://www.adobe.com/&lt;br /&gt;&lt;br /&gt;The primary source of PostScript formation may be found in the Adobe&lt;br /&gt;PostScript Langauge books:&lt;br /&gt;&lt;br /&gt;  Red Book:   Postscript Language Reference Manual, 2nd ed.&lt;br /&gt;                Adobe Systems Inc., Addison-Wesley. ISBN 0-201-18127-4,&lt;br /&gt;                $26.95US softcover&lt;br /&gt;                 &lt;br /&gt;  Blue Book:  Postscript Language Tutorial and Cookbook,&lt;br /&gt;                Adobe Systems Inc., Addison-Wesley. ISBN 0-201-10179-3,&lt;br /&gt;                $16.95US softcover&lt;br /&gt;                 &lt;br /&gt;  Green Book: PostScript Language Program Design,&lt;br /&gt;                Adobe Systems Inc., Addison-Wesley. ISBN 0-201-14396-8,&lt;br /&gt;                $22.95US softcover&lt;br /&gt;                 &lt;br /&gt;  Black Book: Adobe Type 1 Font Format Specification,&lt;br /&gt;                Adobe Systems Inc., Addison-Wesley. ISBN 0-201-57044-0,&lt;br /&gt;                $14.95US softcover&lt;br /&gt;&lt;br /&gt;  Purple Book: Programming the Display PostScript System with NeXTstep,&lt;br /&gt;                Adobe Systems Inc., Addison-Wesley. ISBN 0-201-58135-3,&lt;br /&gt;                $26.95US softcover&lt;br /&gt;&lt;br /&gt;You may order these books directly from Adobe Systems in Mountain View,&lt;br /&gt;California, by calling 1.800.83.FONTS (U.S. and Canada only) or 415.961.4400&lt;br /&gt;(ask for "Inside Sales"). Or from Hayden Publishing at 1.800.428.5331.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Additional information on PostScript may be found on Adobe's FTP server and&lt;br /&gt;Web site:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.adobe.com/pub/adobe/DeveloperSupport/Technotes/&lt;br /&gt;  http://www.adobe.com/&lt;br /&gt;&lt;br /&gt;The Usenet newsgroup comp.lang.postscript covers issues relating to the Adobe&lt;br /&gt;PostScript language. The PostScript FAQ is available at:&lt;br /&gt;&lt;br /&gt;  http://www.cis.ohio-state.edu/hypertext/faq/usenet/postscript-faq/top.html&lt;br /&gt;&lt;br /&gt;The Usenet newsgroup comp.fonts also covers issues relating to fonts. The&lt;br /&gt;comp.fonts FAQ is available at:&lt;br /&gt;&lt;br /&gt;  http://jasper.ora.com/comp.fonts/FAQ/&lt;br /&gt;&lt;br /&gt;The Usenet newsgroup comp.sources.postscript contains source code of&lt;br /&gt;PostScript programs. Other newsgroups that may be of interest are:&lt;br /&gt;comp.periphs.printers, comp.laser-printers, comp.text.pdf, comp.text.desktop,&lt;br /&gt;and comp.publish.prepress.&lt;br /&gt;&lt;br /&gt;The Encapsulated PostScript specification (v2.0) may be found at:&lt;br /&gt;&lt;br /&gt;  http://www.adobe.com/supportservice/devrelations/PDFS/TN/5002.EPSF_Spec_v2.0.pdf&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PSD - Adobe Photoshop&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: PSD&lt;br /&gt;      Version: 3.0&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;PSD is the native bitmap file format of the Adobe Photoshop graphical editing&lt;br /&gt;application. PSD files have the extension .PSD under MS Windows and the file&lt;br /&gt;type code 8PBS on the Macintosh.&lt;br /&gt;&lt;br /&gt;Other file formats associated with Photoshop include: Arbitrary Map (.AMP),&lt;br /&gt;Brushed (.ABR), Color Table (.ACT), Colors (.ACO), Command Buttens (.ACM),&lt;br /&gt;Curves (.ACV), Duotone Options (.ADO), Halftone Screens (.AHS),&lt;br /&gt;Hue/Saturation (.HSS), Ink Colors Setup (.API), Custom Kerenel (.ACF), Levels&lt;br /&gt;(.ALV), Monitor Setup (.AMS), Replace Color/Color Range (.AXT), Scratch Area&lt;br /&gt;(.ASR), Selective Color (.ASV), Separation Setup (.ASP), Separation Tables&lt;br /&gt;(.AST), and Transfer Function (.ATF).&lt;br /&gt;&lt;br /&gt;The format specification for PSD 2.5 and other file formats associated&lt;br /&gt;with Adobe Photoshop may be found in the document PSAPIDOC.*&lt;br /&gt;(distributed in the Microsoft Write, Macintosh MacWrite, and Adobe&lt;br /&gt;Acrobat format) under the heading "Document File Formats".&lt;br /&gt;These documents are part of the Photoshop Plug-In Software Developers&lt;br /&gt;Kit, available via FTP and from the Adobe Developers Association's&lt;br /&gt;home page:&lt;br /&gt;&lt;br /&gt;  http://www.adobe.com/Support/ADA.html&lt;br /&gt;  ftp://ftp.adobe.com/pub/adobe/Applications/Photoshop/*/Plug-In-SDK/&lt;br /&gt;&lt;br /&gt;This SDK is also available directly from Adobe (see the PostScript section&lt;br /&gt;for information on how to contact Adobe Systems, Inc.).&lt;br /&gt;&lt;br /&gt;The specification for the Adobe Photoshop Raw File Format may be found at:&lt;br /&gt;&lt;br /&gt;  http://www.adobe.com/supportservice/custsupport/SOLUTIONS/25c6.htm&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: PTU - Performer Terrain Utilities&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: QT - QuickTime&lt;br /&gt;&lt;br /&gt;         Type: Multimedia&lt;br /&gt;    Extension: QT&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Apple Computer&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;You can obtain the Inside Macintosh books in electronic form from:&lt;br /&gt;&lt;br /&gt;  http://dev.info.apple.com/insidemac.html&lt;br /&gt;&lt;br /&gt;The complete QuickTime section from Inside Macintosh in PDF formats is&lt;br /&gt;available at:&lt;br /&gt;&lt;br /&gt;  http://dev.info.apple.com/Developer_Services/Technical_Documentation/Inside_Macintosh/QuickTime/CompleteBookPkg/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: QTVR - QuickTime VR&lt;br /&gt;&lt;br /&gt;         Type: Scene&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: Object Movie http://dev.info.apple.com/Technotes/tn1036.html&lt;br /&gt;               Panorama Movie http://dev.info.apple.com/Technotes/tn1035.html&lt;br /&gt;&lt;br /&gt;You can find the QuickTime VR FAQ at&lt;br /&gt;http://dev.info.apple.com/techqa/qtvr/qtvr.html&lt;br /&gt;&lt;br /&gt;Contact Apple Developer Support at DEVSUPPORT@applelink.apple.com.&lt;br /&gt;&lt;br /&gt;To join the QuickTime Developer mailing list, send an email to&lt;br /&gt;listproc@abs.apple.com with the body "subscribe quicktime-dev&lt;br /&gt;yourfirstname yourlastname".&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RAD - Radience&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Greg Ward &lt;gjward@lbl.gov&gt;&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;RAD is the native file format for the public domain Unix Radiance radiosity&lt;br /&gt;renderer. An MS-DOS version is available as part of the ADELINE 1.0 package.&lt;br /&gt;&lt;br /&gt;The RAD specification and Radience package are available at:&lt;br /&gt;&lt;br /&gt;  http://radsite.lbl.gov/radience/HOME.html&lt;br /&gt;&lt;br /&gt;For information on ADELINE, check out:&lt;br /&gt;&lt;br /&gt;  http://radsite.lbl.gov/adeline/HOME.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RAS - Sun Rasterfile&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: ras&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None, RLE&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Sun Microsystems&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Sun rasterfile is the native bitmap format of Sun Microsystem Unix systems.&lt;br /&gt;The rasterfile format has become more wide-spread with the growing popularity&lt;br /&gt;of the SunOS operating system and Sun SPARCStation family of Unix&lt;br /&gt;workststaions.&lt;br /&gt;&lt;br /&gt;Sun rasterfiles store images up to 32 bits in pixel depth and support a basic&lt;br /&gt;for of run-length data compression.&lt;br /&gt;&lt;br /&gt;The primary source of information for Sun Rasterfiles is the SunOS include&lt;br /&gt;file /usr/include/rasterfile.h and the rasterfile online manual page:&lt;br /&gt;&lt;br /&gt;  Sun Microsystems, rasterfile (5), Sun OS 4.0 Programmer's Manual, 1990.&lt;br /&gt;&lt;br /&gt;The following jounal article is devoted to the Sun rasterfile:&lt;br /&gt;&lt;br /&gt;  McGee, Format for Byte-Encoded Rasterfiles, Sun-Spots Digest, Volume 6,&lt;br /&gt;  Issue 84.&lt;br /&gt;&lt;br /&gt;And several books on graphics file formats also feature the rasterfile format.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RAY - Rayshade&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Rayshade is a ray-tracing application for the Unix environment. The&lt;br /&gt;Rayshade format is the native scene description language used by Rayshade.&lt;br /&gt;And like most 3D scene-rendering formats it is ASCII-based and supports&lt;br /&gt;most features commonly found in these formats.&lt;br /&gt;&lt;br /&gt;The specification is available in the Rayshade distribution on many BBSs&lt;br /&gt;and FTP archive sites. The official Rayshade FTP site is:&lt;br /&gt;&lt;br /&gt;  ftp://princeton.edu/pub/Graphics/&lt;br /&gt;&lt;br /&gt;And the format is detailed in the document:&lt;br /&gt;&lt;br /&gt;  Rayshade 4.0 Quick Reference&lt;br /&gt;&lt;br /&gt;The author may be contacted at:&lt;br /&gt;&lt;br /&gt;  Princeton University&lt;br /&gt;  Attn: Craig Kolb&lt;br /&gt;  Department of Computer Science&lt;br /&gt;  35 Olden Street&lt;br /&gt;  Princeton, NJ 08544&lt;br /&gt;  Email: cek@princeton.edu&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RFT-DCA - Revisable-Form Text Document Content Architecture&lt;br /&gt;&lt;br /&gt;         Type: Word processing&lt;br /&gt;    Extension: RFT&lt;br /&gt;      Version: Many&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: IBM Corporation&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;RFT was developed by IBM for transfering documents between IBM and non-IBM&lt;br /&gt;word processing systems. It is most commonly assocated with the DisplayWrite&lt;br /&gt;word processor on the IBM 360, 370, and AS/400 systems. Information on&lt;br /&gt;RFT-DCA may be found in the following IBM document:&lt;br /&gt;&lt;br /&gt;  Document Content Architecture: Revisable-Form-Text Reference,&lt;br /&gt;    Document SC23-0758-1, Second Edition, August 1986&lt;br /&gt;&lt;br /&gt;RFT is often confused with the Microsoft RTF (Rich Text Format), which also&lt;br /&gt;enables the portability of word processing documents between dis-similar&lt;br /&gt;systems.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RAW - Photoshop RAW&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: RAW&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth: 24-bit&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification: http://www.adobe.com/&lt;br /&gt;&lt;br /&gt;A Photoshop Raw file is a Photoshop PSD file without a header. The header&lt;br /&gt;information must be entered when the file is imported into Photoshop. The&lt;br /&gt;raw format is used import and export bitmap data using a very simple,&lt;br /&gt;uncompressed binary format.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RIB - Renderman Interface Bytestream&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The RenderMAN file format specification may be found in the following&lt;br /&gt;document available from Pixar:&lt;br /&gt;&lt;br /&gt;  The RenderMAN Interface, Version 3.1, September 1989. San Rafael, CA.&lt;br /&gt;&lt;br /&gt;  Pixar&lt;br /&gt;  1001 West Cutting Blvd.&lt;br /&gt;  Richmond, California 9484 USA&lt;br /&gt;  Voice: 415.236.4000&lt;br /&gt;&lt;br /&gt;Also of interest is the following publication:&lt;br /&gt;&lt;br /&gt;  The RenderMan Companion: A Programmer's Guide to Realistic Computer&lt;br /&gt;    Graphics, Steve Upstill, Addison-Wesley Publishing Company,&lt;br /&gt;    ISBN 0-201-50868-0, $26.95&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RIFF - Microsoft Resource Interchange File Format&lt;br /&gt;&lt;br /&gt;         Type: Multimedia&lt;br /&gt;    Extension: AVI, BND, WAV&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Microsoft Corporation&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;  Microsoft Corporation&lt;br /&gt;  Attn: Multimedia System Group&lt;br /&gt;  Product Marketing&lt;br /&gt;  One Microsoft Way&lt;br /&gt;  Redmond, WA 98052-6399&lt;br /&gt;  Voice: 206.882.8080&lt;br /&gt;  BBS:   206.637.9009&lt;br /&gt;&lt;br /&gt;Information on RIFF may be found in the following documents:&lt;br /&gt;&lt;br /&gt;  Microsoft Windows Multimedia Programmer's Guide, Microsoft&lt;br /&gt;  Corporation, Microsoft Press, Redmond, WA.&lt;br /&gt;&lt;br /&gt;  Microsoft Windows Multimedia Programmer's Reference, Microsoft&lt;br /&gt;  Corporation, Microsoft Press, Redmond, WA.&lt;br /&gt;&lt;br /&gt;The specification is also available in the Microsoft Multimedia Development&lt;br /&gt;Kit (MDK), the Microsoft Video for Windows Development Kit (VFWDK), and&lt;br /&gt;the Microsoft Developers Network CDs.&lt;br /&gt;&lt;br /&gt;  ftp://ftp.microsoft.com/developr/drg/Multimedia/Jumpstart/VfW11e/DK/VFWDK/&lt;br /&gt;    Video for Windows Development Kit, v1.1e&lt;br /&gt;&lt;br /&gt;Also have a look at:&lt;br /&gt;&lt;br /&gt;  http://www.r2m.com/windev/&lt;br /&gt;    Internet Resources for Windows Developers&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RIX - ColoRIX Image File&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: RIX&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;ColorRIX is the native bitmap format of the ColorRIX VGA Paint application&lt;br /&gt;for MS-DOS.&lt;br /&gt;&lt;br /&gt;The ColorRIX format is documented in the ColorRIX VGA Paint manual&lt;br /&gt;distributed with the ColorRIX program. The last known address of&lt;br /&gt;RIX Softworks was:&lt;br /&gt;&lt;br /&gt;  RIX SoftWorks Inc.&lt;br /&gt;  Attn: Richard Brownback or Paul Harker&lt;br /&gt;  18023 Sky Park Circle, Suite J&lt;br /&gt;  Irvine, CA 92714&lt;br /&gt;  Voice: 714.476.8266&lt;br /&gt;  Voice: 714.476.8486&lt;br /&gt;&lt;br /&gt;ColorRIX is also bundled with several different VGA cards and the&lt;br /&gt;specification may also be found on numerous FTP archive sites.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RTF - Rich Text Format&lt;br /&gt;&lt;br /&gt;         Type: Word processing&lt;br /&gt;    Extension: RTF&lt;br /&gt;      Version: 1.4&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth: 24-bits&lt;br /&gt;   Maintainer: Microsoft Corporation&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Upon the official Microsoft blurbs I cannot improve:&lt;br /&gt;&lt;br /&gt;"The Rich Text Format (RTF) standard is a method of encoding&lt;br /&gt;formatted text and graphics for easy transfer between MS-DOS,&lt;br /&gt;Windows, Windows 95, OS/2, and Apple Macintosh applications."&lt;br /&gt;&lt;br /&gt;"The RTF standard provides a format for text and graphics&lt;br /&gt;interchange that can be used with different output devices, operating&lt;br /&gt;environments, and operating systems. RTF uses the ANSI, PC-8,&lt;br /&gt;Macintosh, or IBM PC character set to control the representation and&lt;br /&gt;formatting of a document, both on the screen and in print. With the&lt;br /&gt;RTF standard, you can transfer documents created under different&lt;br /&gt;operating systems and with different software."&lt;br /&gt;&lt;br /&gt;"Version 1.4 of the RTF Specification contains all RTF controls&lt;br /&gt;introduced by Microsoft applications through the release of Word&lt;br /&gt;7.0."&lt;br /&gt;&lt;br /&gt;A self-extracting archive containing the RTF 1.4 specification and a&lt;br /&gt;sample RTF reader may be FTPed from Microsoft:&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;Or downloaded from Microsoft's BBS at: +1.206.936.6735&lt;br /&gt;&lt;br /&gt;RTF is often confused with the IBM Revisable-Form Text Document&lt;br /&gt;Content Architecture (RFT), which also enables the portability of&lt;br /&gt;word processing documents between dis-similar systems. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RWX - MEME Shape File&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: RWX - Criterion RenderWare&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: S1K - S1000 Simnet Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SAF - Standard Archive Format&lt;br /&gt;&lt;br /&gt;         Type: General&lt;br /&gt;    Extension: SAF&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None, GZIP&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Advanced Missle Signature Center (AMSC)&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SAIF - Spatial Archive Interchange Format&lt;br /&gt;&lt;br /&gt;         Type: General data format&lt;br /&gt;    Extension:&lt;br /&gt;      Version: 3.2&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.env.gov.bc.ca/~srmb/saif32/toc.html&lt;br /&gt;&lt;br /&gt;SAIF (pronounced "safe") is a standard format for the storage and interchange&lt;br /&gt;of geographical data.&lt;br /&gt;&lt;br /&gt;The SAIF format specification is available at:&lt;br /&gt;&lt;br /&gt;  ftp://s2k-ftp.cs.berkeley.edu/pub/sequoia/schema/STANDARDS/SAIF&lt;br /&gt;  ftp://moon.cecer.army.mil/ogis/related/&lt;br /&gt;&lt;br /&gt;And visit the SAIF home page at:&lt;br /&gt;&lt;br /&gt;  http://www.env.gov.bc.ca/~srmb/saif.html&lt;br /&gt;&lt;br /&gt;For more information contact:&lt;br /&gt;&lt;br /&gt;SAIF Info&lt;br /&gt;Surveys and Resource Mapping Branch&lt;br /&gt;B.C. Ministry of Environment, Lands, and Parks&lt;br /&gt;Fourth Floor, 1802 Douglas Street&lt;br /&gt;Victoria, BA CANADA V8T 4K6&lt;br /&gt;Voice: 604.387.1353&lt;br /&gt;Fax:   604.356.7831&lt;br /&gt;WWW:   http://www.env.gov.bc.ca/srmb/saif.htm&lt;br /&gt;&lt;br /&gt;The following company provides software tools for using SAIF:&lt;br /&gt;&lt;br /&gt;  Safe Software                                      &lt;br /&gt;  Voice: 604.241.4424&lt;br /&gt;  Voice: 604.583.2016&lt;br /&gt;  Email: infosafe@safe.com&lt;br /&gt;  WWW: http://www.wimsey.com/~infosafe/saif/saifHome.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SAT - ACIS&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: Scene&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: Scitex HandShake Formats&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: CT, LW, BM, PG, and TX&lt;br /&gt;      Version: April 1988&lt;br /&gt;  Compression: None and RLE&lt;br /&gt;  Color Depth: 1-bit to 128-bit&lt;br /&gt;   Maintainer: Scitex Corporation &lt;http://www.scitex.com&gt;&lt;br /&gt;Specification: Howard White &lt;whiteh@s9gate.sta.scitex.com&gt;&lt;br /&gt;&lt;br /&gt;The most well-known of the HandShake formats is Scitex CT (continuous tone).&lt;br /&gt;This format may store from 1 to 16 8-bit color separations (color planes).&lt;br /&gt;Typical CT files store four separation of CMYB image data. Adobe Photoshop&lt;br /&gt;is an application that is commonly used to create Scitex CT image files.&lt;br /&gt;&lt;br /&gt;The other HandShake formats include LW (linework, 16 color separations, 255&lt;br /&gt;color maximum), BM (bitmap, 1-bit RLE image data), PG (page layout), and TX&lt;br /&gt;(textual typesetter data). Of these formats, PG and BM have not been fully&lt;br /&gt;implemented by Scitex and may not be in general use elsewhere.&lt;br /&gt;&lt;br /&gt;The Scitex HandShake data formats and data exchage protocols are described&lt;br /&gt;in the following document:&lt;br /&gt;&lt;br /&gt;  HandShake Foreign File Transfer Protocol, Scitex Corporation, Ltd.,&lt;br /&gt;  Revision A: April 1988, Document No. 788-37898A, Catalog No. 399Z37898&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SCN - SCeNe RTrace&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SDL - Alias Wavefront Scene Description Language&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;        comp.graphics.apps.alias&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SDML - Spacial Data Modeling Language&lt;br /&gt;&lt;br /&gt;         Type: VRML&lt;br /&gt;    Extension: sdml&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Silicon Graphics&lt;br /&gt;Specification: http://www.clr.toronto.edu:1080/CLRMOSAIC/SDML.html&lt;br /&gt;&lt;br /&gt;SDML is a spatial description language used for storing CAD and GIS data,&lt;br /&gt;such as found in Landscape Planning, Design, and Architectural databases.&lt;br /&gt;&lt;br /&gt;SDML currently exists in two versions: the old SDML format and the new&lt;br /&gt;(Version 1.0) format. The old format is derived from the ASCII-based format&lt;br /&gt;used in the Silicon Graphics CLRview and PolyTRIM software environments. The&lt;br /&gt;new format, released in 05Feb95, is a more detailed, capable, and&lt;br /&gt;size-optimized revision of the old SDML and supports all the features of the&lt;br /&gt;Silicon Graphics CLRMosaic software.&lt;br /&gt;&lt;br /&gt;Additional information on CLRMosaic can be found at:&lt;br /&gt;&lt;br /&gt;  http://www.clr.toronto.edu:1080/CLRMOSAIC/help-about.html&lt;br /&gt;&lt;br /&gt;Questions about SDML should be directed to:&lt;br /&gt;&lt;br /&gt;  Rodney Hoinkes, Head of Design Applications&lt;br /&gt;  Centre for Landscape Research&lt;br /&gt;  University of Toronto&lt;br /&gt;  230 College St.&lt;br /&gt;  Toronto, ON, M5S 1A1&lt;br /&gt;  Voice: 416.978.3551&lt;br /&gt;  Fax:   416.971.2094&lt;br /&gt;  Email: rodney@clr.toronto.edu&lt;br /&gt;  WWW:   http://www.clr.toronto.edu/PEOPLE/RODNEY/rodney.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SDTS - Spatial Data Transfer Standard&lt;br /&gt;&lt;br /&gt;         Type: General data format&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;SDTS is a standard (FIPS 173) format used for the storage and interchange&lt;br /&gt;of gelogical data.&lt;br /&gt;&lt;br /&gt;SDTS documentation and files are available from:&lt;br /&gt;&lt;br /&gt;  ftp://sdts.er.usgs.gov/pub/sdts/www/html/sdts.html&lt;br /&gt;&lt;br /&gt;SDTS questions may be directed to sdts@usgs.gov.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SFF - Scene File Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SGI - Silicon Graphics Image File Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;SGI is the native file format of the limage image library found on Silicon&lt;br /&gt;Graphics workstations. The limage library provides a set of functions used&lt;br /&gt;to read and write SGI images.&lt;br /&gt;&lt;br /&gt;The SGI file format is a creation of Paul Haeberli (paul@sgi.com) at Silicon&lt;br /&gt;Graphics Computer Systems. The SGI format specification may be found at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.sgi.com/graphics/SGIIMAGESPEC&lt;br /&gt;&lt;br /&gt;The SGI format is also known as the RGB file format. On SGI workstations&lt;br /&gt;you can get info on RGB and the limage library by using the following&lt;br /&gt;command:&lt;br /&gt;&lt;br /&gt;  % man 4 rgb&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SHG - Segmented Hyper-Graphic&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: SHG&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None, RLE&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Microsoft Corporation&lt;br /&gt;Specification: ftp://ftp.microsoft.com/developr/drg/Multimedia/SHED.ZIP&lt;br /&gt;&lt;br /&gt;SHG is a file format used by Microsoft in the WinHelp on-line help facility&lt;br /&gt;found in Windows 3.1. This format is used to save a Microsoft Bitmap (BMP) or&lt;br /&gt;Windows Metafile (WMF) graphic and store the coordinates of specific areas of&lt;br /&gt;the bitmap known as "hotspots".  When the bitmap is displayed and the user&lt;br /&gt;selects a hotspot, WinHelp jumps to another part of the help documentation&lt;br /&gt;via a hyper-text link macro stored in the SHG file.&lt;br /&gt;&lt;br /&gt;Another file format used with SHG files is the Multiple-Resolution Bitmap&lt;br /&gt;(MRB) format. MRB files contain one or more SHG images, each rendered at a&lt;br /&gt;different resolution. Several SHG files are typically created using the&lt;br /&gt;SHED.EXE utility and then fed into the MRB compiler to create a single MRB&lt;br /&gt;file. When WinHelp reads the MRB file it chooses which bitmap most closely&lt;br /&gt;matches the resolution of the display.&lt;br /&gt;&lt;br /&gt;SHG is currently officially undocumented by Microsoft, but a rather&lt;br /&gt;questionable specification may be found at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.microsoft.com/developr/drg/Multimedia/SHED.ZIP&lt;br /&gt;&lt;br /&gt;Information on SHG and MRB may be found in the following journal article:&lt;br /&gt;&lt;br /&gt;  .mrb and .shg File Formats, Windows/DOS Developer's Journal, Pete Davis,&lt;br /&gt;    February 1994 (Vol 5, No 4), pp. 37-46.&lt;br /&gt;&lt;br /&gt;Questions about these formats may also be directed to Section 16&lt;br /&gt;(WinHelp/Tools) of forum WINSDK on CompuServe.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: Softimage&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;http://vizlab.beckman.uiuc.edu/softimage/&lt;br /&gt;  SOFTIMAGE Users Home Page&lt;br /&gt;&lt;br /&gt;http://www.softimage.com/&lt;br /&gt;  SOFTIMAGE Official Home Page&lt;br /&gt;&lt;br /&gt;http://softimage.co.uk/&lt;br /&gt;&lt;br /&gt;comp.graphics.apps.softimage&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: SPIFF - Still Picture Interchange File Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: JPG, SPF&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None, JPEG, JBIG, Modified Huffman, MR, MMR&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: ITU and ISO&lt;br /&gt;Specification: http://www.itu.doc/&lt;br /&gt;&lt;br /&gt;The "official" JPEG file format. Part 3 of the JPEG standard now includes a&lt;br /&gt;fully defined file format to storing JPEG data.&lt;br /&gt;&lt;br /&gt;When the JPEG format was standardized, disagreements among ISO committees&lt;br /&gt;prevented a standard JPEG file format from being created. The defacto format&lt;br /&gt;that appeared was JFIF from C-cube Microsystems. The JFIF format, although&lt;br /&gt;now quite wide-spread, is very limited in capability as file formats go.&lt;br /&gt;&lt;br /&gt;SPIFF is intended to replace the JFIF file format, adding features (more&lt;br /&gt;colorspaces, a recognized way of including text blocks, and so forth),&lt;br /&gt;and provding a backwards-compatability allowing SPIFF files to be read my&lt;br /&gt;most JPEG/JFIF decoders. JFIF, however, has a five-year head start on SPIFF,&lt;br /&gt;so the likelyhood of it being completely replaced anytime soon is not good.&lt;br /&gt;&lt;br /&gt;SPIFF's very first journal article has appeared:&lt;br /&gt;&lt;br /&gt;  SPIFF: Still Picture Interchange File Format, Dr. Dobb's Journal,&lt;br /&gt;    James D. Murray, #249 July 1996 (Vol 21, Issue 7), pp. 34-41.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: STL - Stereolithography Interface Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;STL files are the native file format of the SLA CAD software created by 3D&lt;br /&gt;Systems of Valencia, CA, USA. STL files may be ASCII or binary in form,&lt;br /&gt;although binary is far more common due to the very large resulting size of&lt;br /&gt;the CAD data when saved to the ASCII format.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: TDDD - Imagine Object File Format&lt;br /&gt;&lt;br /&gt;         Type: 3D   &lt;br /&gt;    Extension: IFF&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.mediatel.lu/mmedia/render/h_imagine1.html&lt;br /&gt;&lt;br /&gt;TDDD (3D Data Description) is used by Impulse's Imagine 3.0 for 3D rendering data.&lt;br /&gt;TDDD files contain 3D object definitions and can be extended to describe different&lt;br /&gt;types of object information. TDDD data is stored as FORM TDDD chunks using the&lt;br /&gt;Amiga and Electrnic Arts Interchange File Format (IFF).&lt;br /&gt;&lt;br /&gt;Imagine 3.0 also supports a Texture File Format stored as a FORM TFORM chunk&lt;br /&gt;in an IFF file. The spec for this format may be found at:&lt;br /&gt;&lt;br /&gt;  http://www.mediatel.lu/mmedia/render/h_imagine2.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: TGA - Truevision (Targa) File Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: TGA&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None, RLE&lt;br /&gt;  Color Depth: 1- to 32-bits (8, 16, 24, and 32 typical)&lt;br /&gt;   Maintainer: Truevision Inc.&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The TGA format is one of the most widely used bitmap file formats for&lt;br /&gt;storage of 24- and 32-bit truecolor images.  TGA supports colomaps,&lt;br /&gt;alpha channel, gamma value, postage stamp image, textual information,&lt;br /&gt;and developer-definable data.&lt;br /&gt;&lt;br /&gt;Copies of the TGA specification, including a sample code disk, may be&lt;br /&gt;obtained from Truevision:&lt;br /&gt;&lt;br /&gt;  Truevision Incorporated&lt;br /&gt;  7340 Shadeland Station&lt;br /&gt;  Indianapolis, IN 46256-39925&lt;br /&gt;  Voice: 317.841.0332&lt;br /&gt;  Fax:   317.576.7700&lt;br /&gt;  BBS:   317.577.8783&lt;br /&gt;  FTP:   ftp://ftp.truevision.com/&lt;br /&gt;  WWW:   http://www.truevision.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: TIFF - Tag Image File Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: tif, TIFF&lt;br /&gt;      Version: 6.0&lt;br /&gt;  Compression: Uncompressed, PackBits RLE, LZW, JPEG, CCITT Group 3 &amp;amp; 4&lt;br /&gt;  Color Depth: 24-bits&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification: ftp://sgi.com/graphics/tiff/TIFF6.ps.Z&lt;br /&gt;&lt;br /&gt;The TIFF format was formerly owned and maintained by the Aldus Developer's&lt;br /&gt;Association. Aldus has since merged with Adobe Systems and now the Adobe&lt;br /&gt;Developers Association (ADA) maintains the TIFF file format. You may obtain a&lt;br /&gt;copy of the TIFF 6.0 specification in PDF format at:&lt;br /&gt;&lt;br /&gt;  http://www.adobe.com/supportservice/devrelations/PDFS/TN/TIFF6.pdf&lt;br /&gt;&lt;br /&gt;Or from the following FTP site:&lt;br /&gt;&lt;br /&gt;  ftp://sgi.com/graphics/tiff/TIFF6.ps.Z&lt;br /&gt;  ftp://ftp.adobe.com//pub/adobe/DeveloperSupport/TechNotes/PDFfiles/&lt;br /&gt;&lt;br /&gt;Or in hardcopy from +1.800.831.6395 for a cost of $25US.&lt;br /&gt;&lt;br /&gt;A detailed text on TIFF enhancements for Adobe Pagemaker 6.0 is at:&lt;br /&gt;&lt;br /&gt;  http://www.adobe.com/supportservice/devrelations/PDFS/TN/TIFFPM6.pdf&lt;br /&gt;&lt;br /&gt;You can find the specs for TIFF 4.0 and 5.0 at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.std.com/obi/Standards/Graphics/Formats/tiff.doc.4.0.Z&lt;br /&gt;  ftp://ftp.std.com/obi/Standards/Graphics/Formats/tiff.doc.5.0.Z&lt;br /&gt;&lt;br /&gt;General TIFF questions may be asked of the Adobe Developer Support group&lt;br /&gt;at devsup-person@adobe.com.&lt;br /&gt;&lt;br /&gt;You may also contact the ADA directly at:&lt;br /&gt;&lt;br /&gt;  Adobe Developer Association&lt;br /&gt;  1585 Charleston Road&lt;br /&gt;  P.O. Box 7900&lt;br /&gt;  Mountain View, CA 94039-7900 USA&lt;br /&gt;  Voice: 415-961-4111&lt;br /&gt;  FAX: 415-967.9231&lt;br /&gt;  BBS: 206-623-6984&lt;br /&gt;  FTP: ftp://ftp.adobe.com/&lt;br /&gt;  WWW: http://www.adobe.com/Support/ADA.html&lt;br /&gt;&lt;br /&gt;And be sure to visit Niles Ritter's The Unofficial TIFF Home Page at:&lt;br /&gt;&lt;br /&gt;  http://www-mipl.jpl.nasa.gov/~ndr/tiff/&lt;br /&gt;&lt;br /&gt;Information on the tag extensions of TIFF 6.0 files for storing&lt;br /&gt;geographical bitmap information (GeoTIFF) may be found at:&lt;br /&gt;&lt;br /&gt;  http://www-mipl.jpl.nasa.gov/~ndr/cartlab/geotiff/geotiff.html&lt;br /&gt;  ftp://mtritter.jpl.nasa.gov/pub/geotiff/&lt;br /&gt;&lt;br /&gt;And the GeoTIFF FAQ may be found at:&lt;br /&gt;&lt;br /&gt;  http://www.mmh.fi/maa/kepa/pos/geotiff/&lt;br /&gt;&lt;br /&gt;Note: Any software created or modified after 01 January 1995 that supports&lt;br /&gt;the capability of reading and/or writing bitmapped data stored in a TIFF file&lt;br /&gt;and compressed using the LZW algorithm must obtain a patent license agreement&lt;br /&gt;from Unisys Corporation. See Part I of the FAQ for more details on the Unisys&lt;br /&gt;GIF-LZW and TIFF-LZW license agreements.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: TRIF - Tiled Raster Interchange Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;TRIF was developed by the Tiling Task Group at the National Institute&lt;br /&gt;for the interchange of tiled raster data. TRIF is very similar to the&lt;br /&gt;CALS Type II raster format and shares many of the same standards documents.&lt;br /&gt;&lt;br /&gt;The keeper of TRIF seems to be:&lt;br /&gt;&lt;br /&gt;  Frankie E. Spielman&lt;br /&gt;  National Institute of Standards and Technology&lt;br /&gt;  Voice: 301.975.3257&lt;br /&gt;&lt;br /&gt;Military standards for TRIF include:&lt;br /&gt;&lt;br /&gt;  Standards for the Interchange of Large Format Tiled Raster Documents,&lt;br /&gt;  NISTIR 88-4017 (December 1988). Section 4, "A Document Application&lt;br /&gt;  Profile for the Interchange of Large Format Tiled Raster Documents",&lt;br /&gt;  contains the application profile definition of a TRIF coded document.&lt;br /&gt;&lt;br /&gt;  Requirements for Raster Graphics Representation in Binary Format,&lt;br /&gt;  MIL-R-28002A&lt;br /&gt;&lt;br /&gt;  Automated Interchange of Technical Information, MIL-STD-1840A&lt;br /&gt;  (22 December 1987).&lt;br /&gt;&lt;br /&gt;  Information Processing - Text and Office Systems - Office Document&lt;br /&gt;  Architecture (ODA) and Interchange Format - Part 1: Introduction and&lt;br /&gt;  General Principles, ISO 8613/1.&lt;br /&gt;&lt;br /&gt;  Information Processing - Text and Office Systems - Office Document&lt;br /&gt;  Architecture (ODA) and Interchange Format - Part 2:  Document Structures,&lt;br /&gt;  ISO 8613/2.&lt;br /&gt;&lt;br /&gt;  Information Processing - Text and Office Systems - Office Document&lt;br /&gt;  Architecture (ODA) and Interchange Format - Part 4: Document Profile,&lt;br /&gt;  ISO 8613/4.&lt;br /&gt;&lt;br /&gt;  Information Processing - Text and Office Systems - Office Document&lt;br /&gt;  Architecture (ODA) and Interchange Format - Part 7: Raster Graphics&lt;br /&gt;  Content Architectures - Tiled Raster Graphics Addendum, Addendum to&lt;br /&gt;  ISO 8613/7.&lt;br /&gt;&lt;br /&gt;  Specification of Abstract Syntax Notation One (ASN.1), ISO 8824.&lt;br /&gt;&lt;br /&gt;  Specification of Basic Encoding Rules for Abstract Notation One (ASN.1),&lt;br /&gt;  ISO 8825.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: TTF - TrueType Font&lt;br /&gt;&lt;br /&gt;         Type: Font&lt;br /&gt;    Extension: TTF&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Apple Computer&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;The TrueType font file format was created by Apple Computer and is&lt;br /&gt;used on the Macintosh and Microsoft Windows 3 operating environments.&lt;br /&gt;TTF files may be sent to a PostScript interpreter by first converting&lt;br /&gt;them to Adobe Type 42 font files.&lt;br /&gt;&lt;br /&gt;The TrueType font file specification is:&lt;br /&gt;&lt;br /&gt;  The TrueType Font Format Specification 1.0, Apple Programmers and&lt;br /&gt;    Developers Association (APDA), P/N M0825LL/A.&lt;br /&gt;&lt;br /&gt;This document is available in Windows 3.1 help format and Word for Windows&lt;br /&gt;2.0 format via anonymous FTP from:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.microsoft.com/developr/drg/TrueType-Info&lt;br /&gt;&lt;br /&gt;Information, programs, and code for working with TrueType files may also be&lt;br /&gt;found in this directory.&lt;br /&gt;&lt;br /&gt;The OpenType font format (TrueType Open v.2.0) is an extension of the&lt;br /&gt;TrueType font format, allowing support for PostScript font data.&lt;br /&gt;OpenType was developed jointly by Microsoft and Adobe. Other documents&lt;br /&gt;of interest are:&lt;br /&gt;&lt;br /&gt;  Compact Font Format Specification, Version 1.0. Adobe Systems&lt;br /&gt;  TrueType 1.0 Font Files, Technical Specification. Microsoft Corp.&lt;br /&gt;&lt;br /&gt;And you can find the Microsoft Typography group at:&lt;br /&gt;&lt;br /&gt;  Microsoft Typography Web Site&lt;br /&gt; &lt;br /&gt;&lt;br /&gt;  Microsoft Typography group&lt;br /&gt;  ttwsite@microsoft.com&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: Type 42 Font Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Adobe Systems&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;Type 42 is a PostScript font format used to download TrueType fonts to&lt;br /&gt;PostScript interpreters which contain a TrueType rasterizer. A TrueType font&lt;br /&gt;is first converted to a Type 42 format font and then read by a PostScript&lt;br /&gt;interpreter. Type 42 yields better result than if a TrueType font is&lt;br /&gt;converted to the Adobe Type 1 or Type 3 font formats.&lt;br /&gt;&lt;br /&gt;The specification for the Type 42 font format is:&lt;br /&gt;&lt;br /&gt;  The Type 42 Font Format Specification,&lt;br /&gt;    Adobe Developer Support, 1 March 1993, P/N LPS5012.&lt;br /&gt;  &lt;br /&gt;This document available via FTP as a Tech Note in PostScript format,&lt;br /&gt;or as hardcopy when obtained directly from Adobe (see the PostScript&lt;br /&gt;section for information on how to contact Adobe Systems, Inc.).&lt;br /&gt;&lt;br /&gt;Additional information on Type 1 fonts may be found in:&lt;br /&gt;&lt;br /&gt;  Adobe Type 1 Font Format. Addison Wesley, 1991; ISBN 0-201-57044-0.&lt;br /&gt;  Technical Note #5015: The Type 1 Font Format Supplement.&lt;br /&gt;  Technical Note #5087: Multiple Master Font Programs for the Macintosh.&lt;br /&gt;  Technical Note #5088: Font Naming Issues.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: URT - Utah Raster Toolkit&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;URT is the native raster file format of the Utah Raster Toolkit. This&lt;br /&gt;toolkit, which first appeared in 1983, is a rich source of bitmap&lt;br /&gt;manipulation tools and source code. The toolkit is copyrighted, but&lt;br /&gt;distributable on a GNU-like license.&lt;br /&gt;&lt;br /&gt;The specification for the URT file format is found in the following document&lt;br /&gt;of the Utah Raster Toolkit:&lt;br /&gt;&lt;br /&gt;  Design of the Utah RLE Format, Thomas, Spencer W., University of Utah,&lt;br /&gt;    Department of Computer Science.&lt;br /&gt;&lt;br /&gt;The Utah Raster Toolkit distribution (urt-3.0.tar.Z) may be obtained via FTP&lt;br /&gt;from the following sites:&lt;br /&gt;&lt;br /&gt;  ftp://cs.uath.edu&lt;br /&gt;  ftp://weedeater.math.yale.edu&lt;br /&gt;  ftp://freebie.engin.umich.edu&lt;br /&gt;&lt;br /&gt;Questions about URT may be directed to:&lt;br /&gt;&lt;br /&gt;  toolkit-request@cs.utah.edu&lt;br /&gt;  urt-request@caen.engin.umich.edu&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: VCA - Visual Clip Art&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Superscape &amp;amp;lthttp://www.superscape.com&amp;amp;gt&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: VICAR - Video Image Communication and Retrieval&lt;br /&gt;&lt;br /&gt;         Type: General data format&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: NASA&lt;br /&gt;Specification: http://www-mipl.jpl.nasa.gov/vic_file_fmt.html&lt;br /&gt;&lt;br /&gt;The VICAR and VICAR2 formats are used to store planetary image data&lt;br /&gt;gathered from Earth and by spacecraft, and are similar in design and&lt;br /&gt;use to the FITS and PDS formats. VICAR is actually a collection of&lt;br /&gt;image processing programs used to analyze image data stored using the&lt;br /&gt;VICAR data format.&lt;br /&gt;&lt;br /&gt;Information on VICAR may be obtained directly from JPL:&lt;br /&gt;&lt;br /&gt;  NASA&lt;br /&gt;  Attn: Bob Deen&lt;br /&gt;  Image Processing Laboratory&lt;br /&gt;  Jet Propulsion Laboratory&lt;br /&gt;  4800 Oak Grove Drive&lt;br /&gt;  MS 168-414&lt;br /&gt;  Pasadena, CA 91109&lt;br /&gt;  Email: Bob.Deen@jpl.nasa.gov&lt;br /&gt;&lt;br /&gt;Descriptions of the VICAR format may be found at:&lt;br /&gt;&lt;br /&gt;  ftp://lager.geo.brown.edu/pub/doc/&lt;br /&gt;  http://www-mipl.jpl.nasa.gov/vic_file_fmt.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: VIFF - Visualization Image File Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;VIFF is the native bitmap graphics file format of the Khoros System&lt;br /&gt;environment implemented using the X Window System.&lt;br /&gt;&lt;br /&gt;The VIFF format specification, including other documents related to the VIFF&lt;br /&gt;format, may be found in the Khoros distribution. Chapter 1 of Volume II,&lt;br /&gt;Programmer's Manual, the files in the directory src/file_formats, and the&lt;br /&gt;viff.h file are the most helpful.&lt;br /&gt;&lt;br /&gt;The following FTP sites archive the Khoros distribution:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.eece.unm.edu/pub/khoros&lt;br /&gt;  ftp://ftp.uu.net/pub/window-sys/khoros&lt;br /&gt;&lt;br /&gt;The Khoros Consortium may be contacted at:&lt;br /&gt;&lt;br /&gt;Khoral Research Inc.&lt;br /&gt;6001 Indian School Road NE&lt;br /&gt;Suite 200&lt;br /&gt;Albuquerque, NM 87110&lt;br /&gt;Voice: 505.837.6500&lt;br /&gt;Fax:   505.881.3842&lt;br /&gt;Email: khoros-request@chama.eece.unm.edu&lt;br /&gt;Email: khorus@chama.eece.unm.edu (User's Group)&lt;br /&gt;Newsgroup: comp.soft-sys.khoros&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: VIT - VITec Scanner Raster Format&lt;br /&gt;&lt;br /&gt;         Type: Raster&lt;br /&gt;    Extension: .vit&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: VITec&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;I have been unable to locate VITec to obtain a .vit file format spec.&lt;br /&gt;If anyone knows their address then please email it to me.&lt;br /&gt;&lt;br /&gt;If you have any VITec files that you need converting, the Image Alchemy&lt;br /&gt;file conversion Web page will do it for you. You can find the page at:&lt;br /&gt;&lt;br /&gt; http://www.handemadesw.com/hsi/web_alchemy.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: VPF - Vector Product Format&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;VPF is a standard format, structure, and organization for large geographic&lt;br /&gt;databases that are based on a georelational data model. VPF is primarily used&lt;br /&gt;for organizing and encapsulating such digital geographic databases for&lt;br /&gt;transmission.  More information on VPF may be found in the newsgroup and FAQ&lt;br /&gt;of comp.infosystems.gis.&lt;br /&gt;&lt;br /&gt;The specification for VPF may be found in the following military standard&lt;br /&gt;document:&lt;br /&gt;&lt;br /&gt;  MIL-STD-600006, Vector Product Format, 13 April 1992&lt;br /&gt;&lt;br /&gt;This MIL-STD may be obtained from:&lt;br /&gt;&lt;br /&gt;  Naval Publications &amp;amp; Forms Center&lt;br /&gt;  Code 3051&lt;br /&gt;  5801 Tabot Ave.&lt;br /&gt;  Philadelphia, PA 19120 USA&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: VRML - Virtual Reality Modeling Language&lt;br /&gt;&lt;br /&gt;         Type: VRML&lt;br /&gt;    Extension: vrml&lt;br /&gt;      Version: 1.0c&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.eit.com/vrml/vrmlspec.html&lt;br /&gt;               http://vrml.wired/com/proposals/labspec.html&lt;br /&gt;&lt;br /&gt;VRML is a proposed design based on the Silicon Graphics Open Inventor ASCII&lt;br /&gt;file format. Originally called the Inventor VRML, this format has evolved&lt;br /&gt;into what is now the VRML format.&lt;br /&gt;&lt;br /&gt;VRML is also called a "Markup Language" for reasons that it is used in a&lt;br /&gt;fashion similar to HTML (HyperText Markup Language), but for rendering 3D&lt;br /&gt;graphics rather than text. VRML, however, is in no way derived from HTML.&lt;br /&gt;&lt;br /&gt;The current VRML specification may be obtained from:&lt;br /&gt;&lt;br /&gt;  http://www.eit.com/vrml/vrmlspec.html&lt;br /&gt;&lt;br /&gt;Other sources of VRML specs include:&lt;br /&gt;&lt;br /&gt;  http://www.mediatel.lu/mmedia/render/vrml1.0/vrml10-3.html&lt;br /&gt;  http://www.mediatel.lu/mmedia/render/vrml1.0c/vrml10c.html&lt;br /&gt;&lt;br /&gt;Questions about VRML may be directed to:&lt;br /&gt;&lt;br /&gt;  Mark Pesce, Enterprise Integration Technology, Inc. &lt;mpesce@netcom.com&gt;&lt;br /&gt;  Anthony Parsi, Labyrinth Group &lt;dagobert@netcom.com&gt;&lt;br /&gt;  Gavin Bell, Silicon Graphics, Inc. &lt;gavin@sgi.com&gt;&lt;br /&gt;&lt;br /&gt;The original Inventor-VRML specification may be obtained from:&lt;br /&gt;&lt;br /&gt;  http://www.sgi.com/Technology/Inventor/VRML/VRMLDesign.html&lt;br /&gt;&lt;br /&gt;The Labyrinth VRML specification may be obtained from:&lt;br /&gt;&lt;br /&gt;  http://vrml.wired.com/proposals.labspec.html&lt;br /&gt;&lt;br /&gt;VRML Research and Sample images:&lt;br /&gt;&lt;br /&gt;  http://www.sdsc.edu/vrml&lt;br /&gt;  http://www.sgi.com/FreeStuff/Cool-Scene.vrml&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: WebOOGL - Web Object Oriented Graphics Library&lt;br /&gt;&lt;br /&gt;         Type: VRML&lt;br /&gt;    Extension: oogl&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification: http://www.geom.umn.edu/docs/weboogl/weboogl.html&lt;br /&gt;&lt;br /&gt;WebOOGL is a OOGL-based format used for describing 3D graphics on the World&lt;br /&gt;Wide Web. This format supports the embedding of URL links within 3D objects&lt;br /&gt;and allows multiple WebOOGL objects found at different locations on the Web&lt;br /&gt;to be combined into a single scene.&lt;br /&gt;&lt;br /&gt;Additional information om the use of OOGL as a VRML may be obtained from:&lt;br /&gt;&lt;br /&gt;  http://vrml.wired.com/proposals/oogl.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: WMF - Microsoft Windows Metafile&lt;br /&gt;&lt;br /&gt;         Type: Metafile&lt;br /&gt;    Extension: WMF&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer: Microsoft Corporation&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;WMF is the native vector file format for the Microsoft Windows operating&lt;br /&gt;environment. WMF files are actually a collection of GDI (Graphics Device&lt;br /&gt;Interface) function calls also native to the Windows environment. When a WMF&lt;br /&gt;file is "played back" (typically using the Windows PlayMetaFile() function)&lt;br /&gt;the graphics is rendered. WMF files are device-independant and have no limit&lt;br /&gt;to their size.&lt;br /&gt;&lt;br /&gt;Most books on Microsoft Windows programming contain sections on the internals&lt;br /&gt;of WMF files. The closest thing Microsoft has for a specification for the WMF&lt;br /&gt;format is in Volume 4 of the Microsoft Windows Software Development Kit&lt;br /&gt;Programmer's Reference. Chapter 3 details the internals of the Metafile&lt;br /&gt;Format.&lt;br /&gt;&lt;br /&gt;The Microsoft Knowledge Base (available at ftp://ftp.microsoft.com/kb/ and on the&lt;br /&gt;Microsoft Developer Network CD) also contains the complete specification of&lt;br /&gt;WMF. I also highly recommend the book:&lt;br /&gt;&lt;br /&gt;  Inside Windows File Formats, Tom Swan, Sams Publishing 1993.&lt;br /&gt;  ISBN 0-672-30338-8 $24.95 softcover, 337 pages.&lt;br /&gt;&lt;br /&gt;The placeable metafile format was created by Aldus Corp. to allow the&lt;br /&gt;positioning of a Windows metafile on a printed page. These metafiles have&lt;br /&gt;a 22-byte header then must be stripped before they can be used by the&lt;br /&gt;Windows API. Have a look at the following Microsoft Knowledge Base article:&lt;br /&gt;&lt;br /&gt;  http://www.microsoft.com/Softlib/MSLFILES/METAFILE.EXE&lt;br /&gt;  This archive contains the METAFILE.HLP help file that describes&lt;br /&gt;  the WMF file format.&lt;br /&gt;&lt;br /&gt;  http://www.microsoft.com/Softlib/MSLFILES/PLAYMETA.EXE&lt;br /&gt;  This archive contains sample Windows code to manipulate WMF files.&lt;br /&gt;&lt;br /&gt;  http://www.microsoft.com/developr/MSDN/OctCD/METAFI.ZIP&lt;br /&gt;  This archive contains the METAFI.HLP help file that describes&lt;br /&gt;  the WMF file format.&lt;br /&gt;&lt;br /&gt;Also have a look at:&lt;br /&gt;&lt;br /&gt;  http://www.r2m.com/windev/&lt;br /&gt;    Internet Resources for Windows Developers&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: WPG - WordPerfect Graphics Metafile&lt;br /&gt;&lt;br /&gt;         Type: Metafile&lt;br /&gt;    Extension: wpg&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;WPG is the native graphics file format of the WordPerfect Corporation line&lt;br /&gt;of software products. For this reason it is common to find WPG files in&lt;br /&gt;MS-DOS, Microsoft Windows, Apple Macintosh, and Unix environments.&lt;br /&gt;&lt;br /&gt;WPG files may store bitmapped or vector graphics data, or Encapsulated&lt;br /&gt;PostScript data as well. Bitmapped data may be up to 24-bits deep and&lt;br /&gt;selectable from a palette of 256 colors.&lt;br /&gt;&lt;br /&gt;The WPG specification is published in the WordPerfect Corporation&lt;br /&gt;Developer's Toolkit for PC Products. This toolkit is available directly&lt;br /&gt;from WordPerfect Information Services:&lt;br /&gt;&lt;br /&gt;  WordPerfect Information Services&lt;br /&gt;  Voice: 801.225.5000&lt;br /&gt;&lt;br /&gt;Technical questions regarding WPG may be directed to:&lt;br /&gt;&lt;br /&gt;  WordPerfect Manufacturer/Developer Relations Department&lt;br /&gt;  Voice: 801.228.7700&lt;br /&gt;  Fax:   801.228.7777&lt;br /&gt;  CompuServe: 72567,3612&lt;br /&gt;&lt;br /&gt;And if all else fails:&lt;br /&gt;&lt;br /&gt;  WordPerfect Corporation&lt;br /&gt;  1555 North Technology Way&lt;br /&gt;  Orem, UT 84057&lt;br /&gt;  Voice: 800.526.4477&lt;br /&gt;  Fax:   801.222.5077&lt;br /&gt;  BBS:   801.225.4414&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: X3D - x3d and xdart Formats&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: XBM - X BitMap&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;XBM is a native file format of The X Window System and is used for storing&lt;br /&gt;cursor and icon bitmaps that are used in the X GUI. XBM files are quite&lt;br /&gt;different in that they are actually C language source files that are&lt;br /&gt;created to be read by a C compiler rather than a graphical display&lt;br /&gt;program.&lt;br /&gt;&lt;br /&gt;XBM data is typically found in headers (.h files) and are a series of&lt;br /&gt;static unsigned char arrays containing the monochrome pixel data. There is&lt;br /&gt;one array per image stored in the header.&lt;br /&gt;&lt;br /&gt;XBM was created by the X Consortium as part of the X Window System. Refer&lt;br /&gt;to the /bitmaps directory of the X Window distribution for examples of XBM&lt;br /&gt;files. The central FTP distribution site for X version 11 is:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.x.org&lt;br /&gt;&lt;br /&gt;Reference works describing XBM include:&lt;br /&gt;&lt;br /&gt;  Xlib-C language X Interface, Gettys, James, and Robert W. Scheiffler,&lt;br /&gt;  Consortium Standard, X Version 11, Release 5, First Revision, August 1991.&lt;br /&gt;&lt;br /&gt;  Xlib Programming Manual, Nye, Adrian, third edition, O'Reilly &amp;amp; Associates,&lt;br /&gt;  Inc. Sebastopol, CA, 1992.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: XOF - RenderMorphics&lt;br /&gt;&lt;br /&gt;         Type: 3D&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;RenderMorphics created the 3D renderer Reality Lab.&lt;br /&gt;RenderMorphics was aquired by Microsoft in February 1995.&lt;br /&gt;RealityLab is now a core component of Windows95.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: XPM - X PixMap&lt;br /&gt;&lt;br /&gt;         Type:&lt;br /&gt;    Extension:&lt;br /&gt;      Version:&lt;br /&gt;  Compression:&lt;br /&gt;  Color Depth:&lt;br /&gt;   Maintainer:&lt;br /&gt;Specification:&lt;br /&gt;&lt;br /&gt;XPM is a defacto standard for storing monochome, gray-scale, and color&lt;br /&gt;pixmap data to disk under the X Window system. XPM files, like XBM files,&lt;br /&gt;are C source code files, with each pixmap being defined as a static char&lt;br /&gt;array.&lt;br /&gt;&lt;br /&gt;The XPM format was created through the work of the KOALA Project at Groupe&lt;br /&gt;Bull Research. Questions about XPM may be directed to:&lt;br /&gt;&lt;br /&gt;  BULL Research&lt;br /&gt;  c/o INRIA&lt;br /&gt;  2004 route des Lucoiles&lt;br /&gt;  06565 Valbonne Cedex&lt;br /&gt;  France&lt;br /&gt;  Email: lehors@sophia.inria.fr&lt;br /&gt;&lt;br /&gt;You may subscribe to the XPM mailing list by sending a subscription request&lt;br /&gt;to:&lt;br /&gt;&lt;br /&gt;  xpm-talk-request@sophia.inria.fr&lt;br /&gt;&lt;br /&gt;The XPM library (a collection of utilities that read and write XPM files)&lt;br /&gt;version 3.2g (April 1993) may be obtained via FTP from:&lt;br /&gt;&lt;br /&gt;  ftp://avahi.inria.fr/contrib/&lt;br /&gt;  ftp://export.lcs.mit.edu&lt;br /&gt;&lt;br /&gt;And a collection of XPM files (mostly icons) resides at:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.x.org/contrib/AIcons&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: WSQ - Wavelet-packet Scalar Quantization Format&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: .wsq&lt;br /&gt;      Version:&lt;br /&gt;  Compression: Wavelet&lt;br /&gt;  Color Depth: 1-bit&lt;br /&gt;   Maintainer: Los Alamos&lt;br /&gt;Specification: ftp://ftp.c3.lanl.gov/pub/WSQ/documents/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: XWD - X Window Dump&lt;br /&gt;&lt;br /&gt;         Type: Bitmap&lt;br /&gt;    Extension: .xwd&lt;br /&gt;      Version:&lt;br /&gt;  Compression: None&lt;br /&gt;  Color Depth: Unlimited&lt;br /&gt;   Maintainer: X Consortium&lt;br /&gt;Specification: ftp://ftp.x.org/&lt;br /&gt;&lt;br /&gt;XWD is used to store screen dumps created by the xwd client process in the&lt;br /&gt;X Window System. The image of any window or the background may be saved&lt;br /&gt;(dumped) to an XWD file. Using the following command:&lt;br /&gt;&lt;br /&gt;  xwd -root &gt; bg.xwd&lt;br /&gt;&lt;br /&gt;The background is saved to the file bg.xwd. By replacing the "root" flag&lt;br /&gt;with the ID of a window, only that window will be saved to the XWD file.&lt;br /&gt;&lt;br /&gt;XWD was created by the X Consortium as part of the X Window System. Refer&lt;br /&gt;to the /usr/include/X11 directory for header files (XWDFile.h) that define&lt;br /&gt;the X10 and X11 versions of the XWD format.  The central FTP distribution&lt;br /&gt;site for X version 11 is:&lt;br /&gt;&lt;br /&gt;  ftp://ftp.x.org&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: III. Document Sources&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. U.S. Government and Military Standards Sources&lt;br /&gt;&lt;br /&gt;The following organizations provide U.S. Government and Military documents&lt;br /&gt;concerning graphics formats and standards:&lt;br /&gt;&lt;br /&gt;  Department of Defense&lt;br /&gt;  Joint Interoperability Engineering Organization&lt;br /&gt;  Center for Standards&lt;br /&gt;  10701 Parkridge Boulevard&lt;br /&gt;  Reston, VA 22091-4398 USA&lt;br /&gt;&lt;br /&gt;  Standardization Documents Ordering Desk&lt;br /&gt;  700 Robbins Avenue&lt;br /&gt;  Building 4D&lt;br /&gt;  Philadelphia, PA 19111-5094 USA&lt;br /&gt;&lt;br /&gt;  Naval Publications &amp;amp; Forms Center&lt;br /&gt;  Code 3051&lt;br /&gt;  5801 Tabot Ave.&lt;br /&gt;  Philadelphia, PA 19120 USA&lt;br /&gt;&lt;br /&gt;  Defense Information Systems Agency&lt;br /&gt;  Center for Standards&lt;br /&gt;  Attn: TBCE, Rm 3304&lt;br /&gt;  10701 Parkridge Blvd&lt;br /&gt;  Reston, VA 22091 USA&lt;br /&gt;  Voice: 703.487.3536&lt;br /&gt;  Email: edi@itsi.disa.mil&lt;br /&gt;&lt;br /&gt;  Department of Defense Single Stock Point (DODSSP)&lt;br /&gt;  Special Assistance Desk&lt;br /&gt;  Open 7:30AM to 4PM EST Mon-Fri&lt;br /&gt;  Voice: 215.697.2667&lt;br /&gt;  Voice: 215.697.2179&lt;br /&gt;&lt;br /&gt;  Department of Defense Single Stock Point (DODSSP)&lt;br /&gt;  Subscription Services Desk&lt;br /&gt;  700 Robbins Avenue&lt;br /&gt;  Building 4D&lt;br /&gt;  Philadelphia, PA 19111-5094 USA&lt;br /&gt;  Voice: 215.697.2569&lt;br /&gt;&lt;br /&gt;  Navy Print On Demand System (NPODS)&lt;br /&gt;  Telespecs automated document ordering system&lt;br /&gt;  Open 7AM to 10PM EST Mon-Fri&lt;br /&gt;  Voice: 215.697.1187 thru .1198&lt;br /&gt;&lt;br /&gt;  CALS Policy Office&lt;br /&gt;  DASD(S)CALS Pentagon&lt;br /&gt;  Room 2B322&lt;br /&gt;  Washington, DC 20301&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 1. International Standards Document Sources&lt;br /&gt;&lt;br /&gt;Many graphics file formats and graphical information transfer protocols are&lt;br /&gt;ANSI/ISO standards and may be obtained through the following offices:&lt;br /&gt;&lt;br /&gt;  International Standards Organization (ISO)&lt;br /&gt;  1 rue de Varembe&lt;br /&gt;  Case Postal 56&lt;br /&gt;  CH-1211 Geneva 20&lt;br /&gt;  Switzerland&lt;br /&gt;  Voice: 011 41 22 749 0111&lt;br /&gt;  Fax:   011 41 22 733 3430&lt;br /&gt;  WWW:   http://www.iso.ch/&lt;br /&gt;&lt;br /&gt;  American National Standards Institute (ANSI)&lt;br /&gt;  Customer Service&lt;br /&gt;  11 West 42nd Street, 13th Floor&lt;br /&gt;  New York, NY 10036 USA&lt;br /&gt;  Voice: 212.642.4900&lt;br /&gt;  Fax:   212.398.0023&lt;br /&gt;  Fax:   212.302.1286 (sales)&lt;br /&gt;  Email: jhoward@ansi.org&lt;br /&gt;  WWW:   http://www.ansi.org/&lt;br /&gt;&lt;br /&gt;  Canadian Standards Association (CSA)&lt;br /&gt;  Sales Group&lt;br /&gt;  178 Rexdale Boulevard&lt;br /&gt;  Rexdale, Ontario, M9W 1R3&lt;br /&gt;  Voice: 416.747.4058&lt;br /&gt;  Fax:   416.747.4149&lt;br /&gt;  WWW:   http://www.csa.ca/&lt;br /&gt;&lt;br /&gt;  International Telecommunication Union (ITU)&lt;br /&gt;  Information Services Department&lt;br /&gt;  Place des Nations&lt;br /&gt;  CH 1211 Geneva 20&lt;br /&gt;  Switzerland&lt;br /&gt;  Voice: 011 41 22 730-6666 or 730-5554&lt;br /&gt;  Fax:   011 41 22 730-5337&lt;br /&gt;  Email: helpdesk@itu.ch&lt;br /&gt;  X.400: S=helpdesk; A=arcom; P=itu; C=ch&lt;br /&gt;  WWW:   http://www.itu.ch/&lt;br /&gt;&lt;br /&gt;  International Electrotechnical Commission (IEC)&lt;br /&gt;  3 rue de Varembe&lt;br /&gt;  CH 1211 Geneva 20&lt;br /&gt;  Switzerland&lt;br /&gt;  Voice: 011 41 22 919 0211&lt;br /&gt;  Fax:   011 41 22 919 0301&lt;br /&gt;  FTP:   ftp://ftp.iec.ch/&lt;br /&gt;  WWW:   http://www.iec.ch/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 2. Commercial Document Sources&lt;br /&gt;&lt;br /&gt;  Global Engineering Documents&lt;br /&gt;  2805 McGaw Avenue&lt;br /&gt;  Irvine, CA 92714 USA&lt;br /&gt;  Voice: 800.854.7179&lt;br /&gt;  Voice: 714.261.1455&lt;br /&gt;  Fax:   202.331.0960&lt;br /&gt;&lt;br /&gt;  Global Info Center&lt;br /&gt;  18201 McDurmott West&lt;br /&gt;  Suite B&lt;br /&gt;  Irvine, CA 92714 USA&lt;br /&gt;  Voice: 714.474.5070&lt;br /&gt;  Fax:   714.474.4066&lt;br /&gt;&lt;br /&gt;  Document Center&lt;br /&gt;  1504 Industry Way, Unit 9&lt;br /&gt;  Belmont, CA 94002 USA&lt;br /&gt;  Voice: 415.591.7600&lt;br /&gt;  Fax:   415.591.7617&lt;br /&gt;&lt;br /&gt;  Phillips Business Information&lt;br /&gt;  1201 Seven Locks Road&lt;br /&gt;  Potomac, MD 20854 USSA&lt;br /&gt;  Voice: 301.424.3338&lt;br /&gt;  Voice: 800.777.5006&lt;br /&gt;  Fax:   301.309.3847&lt;br /&gt;  Email: clientservices.phi@phillips.com&lt;br /&gt;  WWW:   http://www.phillips.com/&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 3. Other Standards Sources&lt;br /&gt;&lt;br /&gt;Here's a collection of Web site pointers to many other standards&lt;br /&gt;organizations. You can also find more information in the Usenet&lt;br /&gt;Standards FAQ posted to the comp.protocols.iso, comp.std.misc,&lt;br /&gt;comp.std.internat, comp.answers, and news.answers newgroups.&lt;br /&gt;&lt;br /&gt;  http://www.smartpages.com/faqs/standards-faq/faq.html&lt;br /&gt;  http://www.ansi.org/resource.html&lt;br /&gt;  http://www.iso.ch/stbodies.html&lt;br /&gt;  http://stdbbs.ieee.org/faqs/othstdsorg.html&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;---------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; Tips and Tricks of the Trade&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This FAQ is divided into four parts, each covering a different area of&lt;br /&gt;graphics file format information:&lt;br /&gt;&lt;br /&gt;  Graphics File Formats FAQ (Part 1 of 4): General Graphics Format Questions&lt;br /&gt;  Graphics File Formats FAQ (Part 2 of 4): Image Conversion and Display Programs&lt;br /&gt;  Graphics File Formats FAQ (Part 3 of 4): Where to Get File Format Specifications&lt;br /&gt;  Graphics File Formats FAQ (Part 4 of 4): Tips and Tricks of the Trade&lt;br /&gt;&lt;br /&gt;Please email contributions, corrections, and suggestions about this FAQ to&lt;br /&gt;jdm@ora.com. Relevant information posted to newsgroups will not&lt;br /&gt;automatically make it into this FAQ.&lt;br /&gt;&lt;br /&gt;-- James D. Murray&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Contents of Tips and Tricks of the Trade&lt;br /&gt;Subjects marked with &lt;new&gt; are new to this FAQ. Subjects marked with &lt;upd&gt;&lt;br /&gt;have been updated since the last release  of this FAQ.&lt;br /&gt;&lt;br /&gt;I. General questions about this FAQ&lt;br /&gt;&lt;br /&gt;0. Maintainer's Comments&lt;br /&gt;1. What's new in this latest FAQ release?&lt;br /&gt;&lt;br /&gt;II. Programming Tips for Graphics File Formats&lt;br /&gt;&lt;br /&gt;0. What's the best way to read a file header?&lt;br /&gt;1. What's this business about endianness?&lt;br /&gt;2. How can I determine the byte-order of a system at run-time?&lt;br /&gt;3. How can I identify the format of a graphics file?&lt;br /&gt;4. What are the format identifiers of some popular file formats?&lt;br /&gt;&lt;br /&gt;III. Kudos and Assertions&lt;br /&gt;&lt;br /&gt;0. Acknowledgments&lt;br /&gt;1. About The Author&lt;br /&gt;2. Disclaimer&lt;br /&gt;3. Copyright Notice&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: I. General questions about this FAQ&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Maintainer's Comments&lt;br /&gt;&lt;br /&gt;Programmer's are code-hungry people. They just want the secrets and they want&lt;br /&gt;them to work NOW! But always in the back of a hack's mind there are the&lt;br /&gt;questions: "Is this really the best way to do this? Could it be better?".&lt;br /&gt;&lt;br /&gt;This FAQ is to share ideas on the implementation details of reading, writing,&lt;br /&gt;converting, and displaying graphics file formats. You'll probably get some&lt;br /&gt;good ideas here, find a few things you didn't know about, and even have a few&lt;br /&gt;suggestions and improvements of you own to add (send them to jdm@ora.com).&lt;br /&gt;&lt;br /&gt;If you need to know the best way to do something with file formats, or&lt;br /&gt;just find it embarrassing to implement a chunk of some other programmer's&lt;br /&gt;code and then have to admit you really don't understand how it works, then&lt;br /&gt;this FAQ is for you.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 1. What's new in this latest FAQ release?&lt;br /&gt;&lt;br /&gt;  o Minor bug fixed in GetLittleWord() and GetLittleDword() functions&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: II. Programming Tips for Graphics File Formats&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. What's the best way to read a file header?&lt;br /&gt;&lt;br /&gt;You wouldn't think there's a lot of mystery about reading a few bytes from&lt;br /&gt;a disk file, eh? Programmer's, however, are constantly loosing time&lt;br /&gt;because they don't consider a few problems that may occur and cause them&lt;br /&gt;to loose time. Consider the following code:&lt;br /&gt;&lt;br /&gt;  typedef struct _Header&lt;br /&gt;  {&lt;br /&gt;    BYTE Id;&lt;br /&gt;    WORD Height;&lt;br /&gt;    WORD Width;&lt;br /&gt;    BYTE Colors;&lt;br /&gt;  } HEADER;&lt;br /&gt;&lt;br /&gt;  HEADER Header;&lt;br /&gt;&lt;br /&gt;  void ReadHeader(FILE *fp)&lt;br /&gt;  {&lt;br /&gt;    if (fp != (FILE *)NULL)&lt;br /&gt;      fread(&amp;amp;Header, sizeof(HEADER), 1, fp);&lt;br /&gt;  }&lt;br /&gt;&lt;br /&gt;Looks good, right? The fread() will read the next sizeof(HEADER) bytes from&lt;br /&gt;a valid FILE pointer into the Header data structure. So what could go&lt;br /&gt;wrong?&lt;br /&gt;&lt;br /&gt;The problem often encountered with this method is one of element alignment&lt;br /&gt;within structures. Compilers may pad structures with "invisible" elements&lt;br /&gt;to allow each "visible" element to align on a 2- or 4-byte address&lt;br /&gt;boundary.  This is done for efficiency in accessing the element while in&lt;br /&gt;memory. Padding may also be added to the end of the structure to bring&lt;br /&gt;it's total length to an even number of bytes. This is done so the data&lt;br /&gt;following the structure in memory will also align on a proper address&lt;br /&gt;boundary.&lt;br /&gt;&lt;br /&gt;If the above code is compiled with no (or 1-byte) structure alignment the&lt;br /&gt;code will operate as expected. With 2-byte alignment an extra two bytes&lt;br /&gt;would be added to the HEADER structure in memory and make it appear as&lt;br /&gt;such:&lt;br /&gt;&lt;br /&gt;  typedef struct _Header&lt;br /&gt;  {&lt;br /&gt;    BYTE Id;&lt;br /&gt;    BYTE Pad1;      // Added padding&lt;br /&gt;    WORD Height;&lt;br /&gt;    WORD Width;&lt;br /&gt;    BYTE Colors;&lt;br /&gt;    BYTE Pad2;      // Added padding&lt;br /&gt;  } HEADER;&lt;br /&gt;&lt;br /&gt;As you can see the fread() will store the correct value in Id, but the&lt;br /&gt;first byte of Height will be stored in the padding byte. This will throw&lt;br /&gt;off the correct storage of data in the remaining part of the structure&lt;br /&gt;causing the values to be garbage.&lt;br /&gt;&lt;br /&gt;A compiler using 4-byte alignment would change the HEADER in memory as such:&lt;br /&gt;&lt;br /&gt;  typedef struct _Header&lt;br /&gt;  {&lt;br /&gt;    BYTE Id;&lt;br /&gt;    BYTE Pad1;      // Added padding&lt;br /&gt;    BYTE Pad2;      // Added padding&lt;br /&gt;    BYTE Pad3;      // Added padding&lt;br /&gt;    WORD Height;&lt;br /&gt;    WORD Width;&lt;br /&gt;    BYTE Colors;&lt;br /&gt;    BYTE Pad4;      // Added padding&lt;br /&gt;    BYTE Pad5;      // Added padding&lt;br /&gt;    BYTE Pad6;      // Added padding&lt;br /&gt;  } HEADER;&lt;br /&gt;&lt;br /&gt;What started off as a 6-byte header increased to 8 and 12 bytes thanks to&lt;br /&gt;alignment. But what can you do? All the documentation and makefiles you&lt;br /&gt;write will not prevent someone from compiling with the wrong options flag&lt;br /&gt;and then pulling their (or your) hair out when your software appears not&lt;br /&gt;to work correctly.&lt;br /&gt;&lt;br /&gt;Now considering this alternative to the ReadHeader() function:&lt;br /&gt;&lt;br /&gt;  HEADER Header;&lt;br /&gt;&lt;br /&gt;  void ReadHeader(FILE *fp)&lt;br /&gt;  {&lt;br /&gt;    if (fp != (FILE *)NULL)&lt;br /&gt;    {&lt;br /&gt;      fread(&amp;amp;Header.Id, sizeof(Header.Id), 1, fp);&lt;br /&gt;      fread(&amp;amp;Header.Height, sizeof(Header.Height), 1, fp);&lt;br /&gt;      fread(&amp;amp;Header.Width, sizeof(Header.Width), 1, fp);&lt;br /&gt;      fread(&amp;amp;Header.Colors, sizeof(Header.Colors), 1, fp);&lt;br /&gt;    }&lt;br /&gt;  }&lt;br /&gt;&lt;br /&gt;What both you and your compiler now see is a lot more code. Rather than&lt;br /&gt;reading the entire structure in one, elegant shot, you read in each&lt;br /&gt;element separately using multiple calls to fread(). The trade-off here is&lt;br /&gt;increased code size for not caring what the structure alignment option of&lt;br /&gt;the compiler is set to. These cases are also true for writing structures&lt;br /&gt;to files using fwrite(). Write only the data and not the padding please.&lt;br /&gt;&lt;br /&gt;But is there still anything we've yet over looked? Will fread() (fscanf(),&lt;br /&gt;fgetc(), and so forth) always return the data we expect?  Will fwrite()&lt;br /&gt;(fprintf(), fputc(), and so forth) ever write data that we don't want, or&lt;br /&gt;in a way we don't expect? Read on to the next section...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 1. What's this business about endianness?&lt;br /&gt;&lt;br /&gt;So you've been pulling you hair out trying to discover why your elegant&lt;br /&gt;and perfect-beyond-reproach code, running on your Macintosh or Sun, is&lt;br /&gt;reading garbage from PCX and TGA files. Or perhaps your MS-DOS or Windows&lt;br /&gt;application just can't seem to make heads or tails out of that Sun Raster&lt;br /&gt;file. And, to make matters even more mysterious, it seems your most&lt;br /&gt;illustrious creation will read some TIFF files, but not others.&lt;br /&gt;&lt;br /&gt;As was hinted at in the previous section, just reading the header of a&lt;br /&gt;graphics file one field is not enough to insure data is always read correctly&lt;br /&gt;(not enough for portable code, anyway). In addition to structure, we must also&lt;br /&gt;consider the endianness of the file's data, and the endianness of the&lt;br /&gt;system's architecture our code is running on.&lt;br /&gt;&lt;br /&gt;Here's are some baseline rules to follow:&lt;br /&gt;&lt;br /&gt;  1) Graphics files typically use a fixed byte-ordering scheme. For example,&lt;br /&gt;     PCX and TGA files are always little-endian; Sun Raster and Macintosh&lt;br /&gt;     PICT are always big-endian.&lt;br /&gt;  2) Graphics files that may contain data using either byte-ordering scheme&lt;br /&gt;     (for example TIFF) will have an identifier that indicates the&lt;br /&gt;     endianness of the data.&lt;br /&gt;  3) ASCII-based graphics files (such as DXF and most 3D object files),&lt;br /&gt;     have no endianness and are always read in the same way on any system.&lt;br /&gt;  4) Most CPUs use a fixed byte-ordering scheme. For example, the 80486&lt;br /&gt;     is little-endian and the 68040 is big-endian.&lt;br /&gt;  5) You can test for the type of endianness a system using software.&lt;br /&gt;  6) There are many systems that are neither big- nor little-endian; these&lt;br /&gt;     middle-endian systems will possibly cause such byte-order detection&lt;br /&gt;     tests to return erroneous results.&lt;br /&gt;&lt;br /&gt;Now we know that using fread() on a big-endian system to read data from a&lt;br /&gt;file that was originally written in little-endian order will return&lt;br /&gt;incorrect data. Actually, the data is correct, but the bytes that make up&lt;br /&gt;the data are arranged in the wrong order. If we attempt to read the 16-bit&lt;br /&gt;value 1234h from a little-endian file, it would be stored in memory using&lt;br /&gt;the big-endian byte-ordering scheme and the value 3412h would result. What&lt;br /&gt;we need is a swap function to change the resulting position of the bytes:&lt;br /&gt;&lt;br /&gt;  WORD SwapTwoBytes(WORD w)&lt;br /&gt;  {&lt;br /&gt;      register WORD tmp;&lt;br /&gt;      tmp =  (w &amp;amp; 0x00FF);&lt;br /&gt;      tmp = ((w &amp;amp; 0xFF00) &gt;&gt; 0x08) | (tmp &lt;&lt; 0x08);&lt;br /&gt;      return(tmp);&lt;br /&gt;  }&lt;br /&gt; &lt;br /&gt;Now we can read a two-byte header value and swap the bytes as such:&lt;br /&gt;&lt;br /&gt;  fread(&amp;amp;Header.Height, sizeof(Header.Height), 1, fp);&lt;br /&gt;  Header.Height = SwapTwoBytes(Header.Height);&lt;br /&gt;&lt;br /&gt;But what about four-byte values? The value 12345678h would be stored as&lt;br /&gt;78563412h. What we need is a swap function to handle four-byte values:&lt;br /&gt;&lt;br /&gt;  DWORD SwapFourBytes(DWORD dw)&lt;br /&gt;  {&lt;br /&gt;      register DWORD tmp;&lt;br /&gt;      tmp =  (dw &amp;amp; 0x000000FF);&lt;br /&gt;      tmp = ((dw &amp;amp; 0x0000FF00) &gt;&gt; 0x08) | (tmp &lt;&lt; 0x08);&lt;br /&gt;      tmp = ((dw &amp;amp; 0x00FF0000) &gt;&gt; 0x10) | (tmp &lt;&lt; 0x08);&lt;br /&gt;      tmp = ((dw &amp;amp; 0xFF000000) &gt;&gt; 0x18) | (tmp &lt;&lt; 0x08);&lt;br /&gt;      return(tmp);&lt;br /&gt;  }&lt;br /&gt;&lt;br /&gt;But how do we know when to swap and when not to swap? We always know the&lt;br /&gt;byte-order of a graphics file that we are reading, but how do we check&lt;br /&gt;what the endianness of system we are running on is? Using the C language,&lt;br /&gt;we might use preprocessor switches to cause a conditional compile based on&lt;br /&gt;a system definition flag:&lt;br /&gt;&lt;br /&gt;  #define MSDOS     1&lt;br /&gt;  #define WINDOWS   2&lt;br /&gt;  #define MACINTOSH 3&lt;br /&gt;  #define AMIGA     4&lt;br /&gt;  #define SUNUNIX   5&lt;br /&gt; &lt;br /&gt;  #define SYSTEM    MSDOS&lt;br /&gt; &lt;br /&gt;  #if defined(SYSTEM == MSDOS) &lt;br /&gt;    // Little-endian code here&lt;br /&gt;  #elif defined(SYSTEM == WINDOWS) &lt;br /&gt;    // Little-endian code here&lt;br /&gt;  #elif defined(SYSTEM == MACINTOSH) &lt;br /&gt;    // Big-endian code here&lt;br /&gt;  #elif defined(SYSTEM == AMIGA) &lt;br /&gt;    // Big-endian code here&lt;br /&gt;  #elif defined(SYSTEM == SUNUNIX) &lt;br /&gt;    // Big-endian code here&lt;br /&gt;  #else&lt;br /&gt;  #error Unknown SYSTEM definition&lt;br /&gt;  #endif&lt;br /&gt;&lt;br /&gt;My reaction to the above code was *YUCK!* (and I hope yours was too!).  A&lt;br /&gt;snarl of fread(), fwrite(), SwapTwoBytes(), and SwapFourBytes() functions&lt;br /&gt;laced between preprocessor statements is hardly elegant code, although&lt;br /&gt;sometimes it is our best choice. Fortunately, this is not one of those&lt;br /&gt;times.&lt;br /&gt;&lt;br /&gt;What we first need is a set of functions to read the data from a file&lt;br /&gt;using the byte-ordering scheme of the data. This effectively combines the&lt;br /&gt;read\write and swap operations into one set of functions. Considering the&lt;br /&gt;following:&lt;br /&gt;&lt;br /&gt;  WORD GetBigWord(FILE *fp)&lt;br /&gt;  {&lt;br /&gt;      register WORD w;&lt;br /&gt;      w =  (WORD) (fgetc(fp) &amp;amp; 0xFF);&lt;br /&gt;      w = ((WORD) (fgetc(fp) &amp;amp; 0xFF)) | (w &lt;&lt; 0x08);&lt;br /&gt;      return(w);&lt;br /&gt;  }&lt;br /&gt; &lt;br /&gt;  WORD GetLittleWord(FILE *fp)&lt;br /&gt;  {&lt;br /&gt;      register WORD w;&lt;br /&gt;      w =  (WORD) (fgetc(fp) &amp;amp; 0xFF);&lt;br /&gt;      w |= ((WORD) (fgetc(fp) &amp;amp; 0xFF) &lt;&lt; 0x08);&lt;br /&gt;      return(w);&lt;br /&gt;  }&lt;br /&gt; &lt;br /&gt;  DWORD GetBigDoubleWord(FILE *fp)&lt;br /&gt;  {&lt;br /&gt;      register DWORD dw;&lt;br /&gt;      dw =  (DWORD) (fgetc(fp) &amp;amp; 0xFF);&lt;br /&gt;      dw = ((DWORD) (fgetc(fp) &amp;amp; 0xFF)) | (dw &lt;&lt; 0x08);&lt;br /&gt;      dw = ((DWORD) (fgetc(fp) &amp;amp; 0xFF)) | (dw &lt;&lt; 0x08);&lt;br /&gt;      dw = ((DWORD) (fgetc(fp) &amp;amp; 0xFF)) | (dw &lt;&lt; 0x08);&lt;br /&gt;      return(dw);&lt;br /&gt;  }&lt;br /&gt; &lt;br /&gt;  DWORD GetLittleDoubleWord(FILE *fp)&lt;br /&gt;  {&lt;br /&gt;      register DWORD dw;&lt;br /&gt;      dw =  (DWORD) (fgetc(fp) &amp;amp; 0xFF);&lt;br /&gt;      dw |= ((DWORD) (fgetc(fp) &amp;amp; 0xFF) &lt;&lt; 0x08);&lt;br /&gt;      dw |= ((DWORD) (fgetc(fp) &amp;amp; 0xFF) &lt;&lt; 0x10);&lt;br /&gt;      dw |= ((DWORD) (fgetc(fp) &amp;amp; 0xFF) &lt;&lt; 0x18);&lt;br /&gt;      return(dw);&lt;br /&gt;  }&lt;br /&gt; &lt;br /&gt;  void PutBigWord(WORD w, FILE *fp)&lt;br /&gt;  {&lt;br /&gt;      fputc((w &gt;&gt; 0x08) &amp;amp; 0xFF, fp);&lt;br /&gt;      fputc(w &amp;amp; 0xFF, fp);&lt;br /&gt;  }&lt;br /&gt; &lt;br /&gt;  void PutLittleWord(WORD w, FILE *fp)&lt;br /&gt;  {&lt;br /&gt;      fputc(w &amp;amp; 0xFF, fp);&lt;br /&gt;      fputc((w &gt;&gt; 0x08) &amp;amp; 0xFF, fp);&lt;br /&gt;  }&lt;br /&gt; &lt;br /&gt;  void PutBigDoubleWord(DWORD dw, FILE *fp)&lt;br /&gt;  {&lt;br /&gt;      fputc((dw &gt;&gt; 0x18) &amp;amp; 0xFF, fp);&lt;br /&gt;      fputc((dw &gt;&gt; 0x10) &amp;amp; 0xFF, fp);&lt;br /&gt;      fputc((dw &gt;&gt; 0x08) &amp;amp; 0xFF, fp);&lt;br /&gt;      fputc(dw &amp;amp; 0xFF, fp);&lt;br /&gt;  }&lt;br /&gt; &lt;br /&gt;  void PutLittleDoubleWord(DWORD dw, FILE *fp)&lt;br /&gt;  {&lt;br /&gt;      fputc(dw &amp;amp; 0xFF, fp);&lt;br /&gt;      fputc((dw &gt;&gt; 0x08) &amp;amp; 0xFF, fp);&lt;br /&gt;      fputc((dw &gt;&gt; 0x10) &amp;amp; 0xFF, fp);&lt;br /&gt;      fputc((dw &gt;&gt; 0x18) &amp;amp; 0xFF, fp);&lt;br /&gt;  }&lt;br /&gt;&lt;br /&gt;If we were reading a little-endian file on a big-endian system (or visa&lt;br /&gt;versa), the previous code:&lt;br /&gt;&lt;br /&gt;  fread(&amp;amp;Header.Height, sizeof(Header.Height), 1, fp);&lt;br /&gt;  Header.Height = SwapTwoBytes(Header.Height);&lt;br /&gt;&lt;br /&gt;Would be replaced by:&lt;br /&gt; &lt;br /&gt;  Header.Height = GetLittleWord(fp);&lt;br /&gt;&lt;br /&gt;The code to write the same value to a file would be changed from:&lt;br /&gt;&lt;br /&gt;  Header.Height = SwapTwoBytes(Header.Height);&lt;br /&gt;  fwrite(&amp;amp;Header.Height, sizeof(Header.Height), 1, fp);&lt;br /&gt;&lt;br /&gt;To the slightly more readable:&lt;br /&gt;&lt;br /&gt;  PutLittleWord(Header.Height, fp);&lt;br /&gt;&lt;br /&gt;Note that these functions are the same regardless of the endianness of a&lt;br /&gt;system. For example, the ReadLittleWord() will always read a two-byte value&lt;br /&gt;from a little-endian file regardless of the endianness of the system;&lt;br /&gt;PutBigDoubleWord() will always write a four-byte big-endian value, and so&lt;br /&gt;forth.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 2. How can I determine the byte-order of a system at run-time?&lt;br /&gt;&lt;br /&gt;You may wish to optimize how you read (or write) data from a graphics file&lt;br /&gt;based on the endianness of your system. Using the GetBigDoubleWord()&lt;br /&gt;function mentioned in the previous section to read big-endian data from a&lt;br /&gt;file on a big-endian system imposes extra overhead we don't really need&lt;br /&gt;(although if the actual number of read/write operations in your program is&lt;br /&gt;small you might not consider this overhead to be too bad).&lt;br /&gt;&lt;br /&gt;If our code could tell what the endianness of the system was at run-time,&lt;br /&gt;it could choose (using function pointers) what set of read/write functions&lt;br /&gt;to use. Look at the following function:&lt;br /&gt;&lt;br /&gt;  #define BIG_ENDIAN      0&lt;br /&gt;  #define LITTLE_ENDIAN   1&lt;br /&gt;&lt;br /&gt;  int TestByteOrder(void)&lt;br /&gt;  {&lt;br /&gt;      short int word = 0x0001;&lt;br /&gt;      char *byte = (char *) &amp;word;&lt;br /&gt;      return(byte[0] ? LITTLE_ENDIAN : BIG_ENDIAN);&lt;br /&gt;  }&lt;br /&gt;&lt;br /&gt;This code assigns the value 0001h to a 16-bit integer. A char pointer is&lt;br /&gt;then assigned to point at the first (least-significant) byte of the&lt;br /&gt;integer value.  If the first byte of the integer is 01h, then the system&lt;br /&gt;is little-endian (the 01h is in the lowest, or least-significant,&lt;br /&gt;address). If it is 00h then the system is big-endian.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 3. How can I identify the format of a graphics file?&lt;br /&gt;&lt;br /&gt;When writing any type of file or data stream reader it is very important&lt;br /&gt;to implement some sort of method for verifying that the input data is in&lt;br /&gt;the format you expect. Here are a few methods:&lt;br /&gt;&lt;br /&gt;1) Trust the user of your program to always supply the correct data,&lt;br /&gt;thereby freeing you from the tedious task of writing any type of format&lt;br /&gt;identification routines. Choose this method and you will provide solid&lt;br /&gt;proof that contradicts the popular claim that users are inherently far&lt;br /&gt;more stupid than programmers.&lt;br /&gt;&lt;br /&gt;2) Read the file extension or descriptor. A GIF file will always have the&lt;br /&gt;extension .GIF, right? Targa files .TGA, yes?  And TIFF files will have an&lt;br /&gt;extension of .TIF or a descriptor of TIFF. So no problem?&lt;br /&gt;&lt;br /&gt;Well, for the most part, this is true. This method certainly isn't&lt;br /&gt;bulletproof, however.  Your reader will occasionally be fed the odd-batch&lt;br /&gt;of mis-label files ("I thought they were PCX files!"). Or files with&lt;br /&gt;unrecognized mangled extensions  (.TAR rather than .TGA or .JFI rather&lt;br /&gt;than .JPG) that your reader knows how to read, but won't read because it&lt;br /&gt;doesn't recognize the extensions. File extensions also won't usually tell&lt;br /&gt;you the revision of the file format you are reading (with some revisions&lt;br /&gt;creating an almost entirely new format). And more than one file format&lt;br /&gt;share the more common file extensions (such as .IMG and .PIC). And last of&lt;br /&gt;all, data streams have no file extensions or descriptors to read at all.&lt;br /&gt;&lt;br /&gt;3) Read the file and attempt to recognize the format by specific patterns&lt;br /&gt;in the data. Most file formats contain some sort of identifying pattern of&lt;br /&gt;data that is identical in all files. In some cases this pattern gives and&lt;br /&gt;indication of the revision of the format (such as GIF87a and GIF89a) or&lt;br /&gt;the endianness of the data format.&lt;br /&gt;&lt;br /&gt;Nothing is easy, however. Not all formats contain such identifiers (such&lt;br /&gt;as PCX). And those that do don't necessarily put it at the beginning of&lt;br /&gt;the file. This means if the data is in the format of a stream you many&lt;br /&gt;have to read (and buffer) most or all of the data before you can determine&lt;br /&gt;the format. Of course, not all graphics formats are suitable to be read as&lt;br /&gt;a data stream anyway.&lt;br /&gt;&lt;br /&gt;Your best bet for a method of format detection is a combination of methods&lt;br /&gt;two and three. First believe the file extension or descriptor, read some&lt;br /&gt;data, and check for identifying data patterns. If this test fails, then&lt;br /&gt;attempt to recognize all other known patterns.&lt;br /&gt;&lt;br /&gt;Run-time file format identification a black-art at best.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 4. What are the format identifiers of some popular file formats?&lt;br /&gt;&lt;br /&gt;Here are a few algorithms that you can use to determine the format of a&lt;br /&gt;graphics file at run-time.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;GIF: The first six bytes of a GIF file will be the byte pattern of&lt;br /&gt;     474946383761h ("GIF87a") or 474946383961h ("GIF89a").&lt;br /&gt;&lt;br /&gt;JFIF: The first three bytes are ffd8ffh (i.e., an SOI marker followed&lt;br /&gt;      by any marker). Do not check the fourth byte, as it will vary.&lt;br /&gt;&lt;br /&gt;JPEG: The first three bytes are ffd8ffh (i.e., an SOI marker followed&lt;br /&gt;      by any marker). Do not check the fourth byte, as it will vary.&lt;br /&gt;      This works with most variants of "raw JPEG" as well.&lt;br /&gt;&lt;br /&gt;PNG: The first eight bytes of all PNG files are 89504e470d0a1a0ah.&lt;br /&gt;&lt;br /&gt;SPIFF: The first three bytes are ffd8ffh (i.e., an SOI marker followed&lt;br /&gt;       by any marker). Do not check the fourth byte, as it will vary.&lt;br /&gt;&lt;br /&gt;Sun: The first four bytes of a Sun Rasterfile are 59a66a95h. If you have&lt;br /&gt;     accidentally read this identifier using the little-endian byte order&lt;br /&gt;     this value will will be read as 956aa659h.&lt;br /&gt;&lt;br /&gt;TGA: The last 18 bytes of a TGA Version 2 file is the string&lt;br /&gt;     "TRUEVISION-XFILE.\0". If this string is not present, then the file&lt;br /&gt;     is assumed to be a TGA Version 1 file.&lt;br /&gt;&lt;br /&gt;TIFF: The first four bytes of a big-endian TIFF files are 4d4d002ah and&lt;br /&gt;      49492a00h for little-endian TIFF files.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: III. Kudos and Assertions&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 0. Acknowledgments&lt;br /&gt;&lt;br /&gt;  Chris M. Cooney &lt;cooney1@imssys.imssys.com&gt;&lt;br /&gt;  Tom Lane &lt;tgl@netcom.com&gt;&lt;br /&gt;  Charles R. Patton &lt;crpatton@ingr.com&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 1. About The Author&lt;br /&gt;&lt;br /&gt;The author of this FAQ, James D. Murray, lives in the City of Orange,&lt;br /&gt;Orange County, California, USA. He is the co-author of the book&lt;br /&gt;Encyclopedia of Graphics File Formats published by O'Reilly and&lt;br /&gt;Associates, makes a living writing books for O'Reilly, writing&lt;br /&gt;telecommuncations network management software in C++ and Visual Basic,&lt;br /&gt;and may be reached as jdm@ora.com,&lt;br /&gt;or via U.S. Snail at: P.O. Box 70, Orange, CA 92666-0070 USA.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 2. Disclaimer&lt;br /&gt;&lt;br /&gt;While every effort has been taken to insure the accuracy of the&lt;br /&gt;information contained in this FAQ list compilation, the author and&lt;br /&gt;contributors assume no responsibility for errors or omissions, or for&lt;br /&gt;damages resulting from the use of the information contained herein.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subject: 3. Copyright Notice&lt;br /&gt;&lt;br /&gt;This FAQ is Copyright 1994-96 by James D. Murray. This work may be&lt;br /&gt;reproduced, in whole or in part, using any medium, including, but not&lt;br /&gt;limited to, electronic transmission, CD-ROM, or published in print, under&lt;br /&gt;the condition that this copyright notice remains intact.&lt;br /&gt;&lt;br /&gt;------------------------------&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-6118356558300215489?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/6118356558300215489/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=6118356558300215489' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/6118356558300215489'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/6118356558300215489'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/10/general-graphics-format-questionsimage.html' title='General Graphics Format Questions+Image Conversion and Display Programs+Where to Get File Format Specifications+ Tips and Tricks of the Trade'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-7868895348617783886</id><published>2008-10-23T05:13:00.000-07:00</published><updated>2008-10-23T05:14:26.864-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='High Definition Video(Courtsy:hardware.weblog.com)'/><title type='text'>High Definition Video</title><content type='html'>&lt;span class="LG"&gt;         &lt;a href="http://hardware.weblog.com/2008/10/High-definition-video.html" title="permanent link" class="link"&gt;High-definition video&lt;/a&gt;        &lt;/span&gt;        &lt;br /&gt;&lt;br /&gt;                  &lt;p&gt;     &lt;b&gt;High-definition (HD) video&lt;/b&gt; generally refers to any video system of higher resolution than standard-definition (SD) video, most commonly at display resolutions of 1280Ã—720 (720p) or 1920Ã—1080 (1080i or 1080p). This article discusses the general concepts of high-definition video, as opposed to its specific applications in television broadcast (HDTV), video recording formats (HDCAM, HDCAM-SR, DVCPRO HD, D5 HD, XDCAM HD, HDV and AVCHD), the optical disc delivery system Blu-ray Disc and the video tape format D-VHS.&lt;/p&gt;  &lt;h2&gt;&lt;span class="mw-headline"&gt;History&lt;/span&gt;&lt;/h2&gt;  &lt;h3&gt;&lt;span class="mw-headline"&gt;The developmental era (1948 - 1970s): low definition TV as high definition TV&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;From a historical perspective, NTSC or System-M was the first HD television transmission format.&lt;/p&gt; &lt;p&gt;System-M held the high definition video monopoly from 1948-1956. The only other existing TV broadcast systems in Europe at the time used either 405 lines (UK, also referred to as System-A) or 441 lines (France, but no system designator was ever issued).&lt;/p&gt; &lt;p&gt;When the Europeans standardized on using 625 lines with either PAL and SECAM as the colour standard. Essentially PAL became the globally available high definition video format. The French tried an 819 line system that was Monochrome only, but abandoned it due to interoperability issues and lack of adoption in other countries other than Belgium.&lt;/p&gt;  &lt;h3&gt;&lt;span class="mw-headline"&gt;1980s: Great technological leaps into dead ends&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;Original HD specifications date back to the early 1980s, when Japan developed the HighVision 1125-line TV standard (also called MUSE) that ran at 30 frames per second (fps). Japan presented their standard at an international meeting of television engineers in Algiers in 1981 and Japan's NHK presented its analog HDTV system at Swiss conference in 1983.&lt;/p&gt; &lt;p&gt;The NHK system was standardized in the United States as SMPTE (Society of Motion Picture and Television Engineers) standard #240M in the early 1990s, but abandoned later on when it was replaced by a DVB analog standard. HighVision video is still usable for HDTV video interchange, but there is almost no equipment around to perform this function. All attempts at shoehorning in HighVision into a 6 MHz broadcast channel were mostly not successful. All attempts at using this format for terrestrial TV transmission were forsaken by the mid-1990s.&lt;/p&gt; &lt;p&gt;The Europeans developed HD-MAC (1250 lines, 50 Hz) as a video standard, but it never took off as a terrestrial video transmission format. HD-MAC was never designated for video interchange except by the European Broadcasting Union.&lt;/p&gt; &lt;p&gt;The current high definition video standards in North America were developed during the course of the advanced television process initiated by the Federal Communications Commission in 1987 at the request of American broadcasters. In essence the end of the 1980s was of deathnell for most analog high definition technologies that had developed up to that time.&lt;/p&gt;  &lt;h3&gt;&lt;span class="mw-headline"&gt;1990s: DVB and the brushfire of standardization&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;The FCC process, led by the Advanced Television Systems Committee (ATSC) adopted a range of standards from interlaced 1080 line video (a technical descendant of the original analog NHK 1125/30fps system) with a maximum frame rate of 30 fps, and 720 line video, progressively scanned, with a maximum frame rate of 60 fps.&lt;/p&gt; &lt;p&gt;In the end however the DVB standard of resolutions (1080, 720, 480...) and frame rates (24, 25, 30) were adopted in conjunction with the Europeans that were also involved in the same standardization process. The FCC officially adopted the ATSC transmission standard (which included both HD and SD video standards) in 1996, with the first broadcasts on October 28, 1998.&lt;/p&gt;  &lt;h3&gt;&lt;span class="mw-headline"&gt;2000s: global HDTV adoption, but standardization deteriorates&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;In the early 2000s it looked as if DVB would be the video standard far into the future. However, both Brazil and China have adopted non-standard video codecs (mp4, and an open source video codec) that somewhat violate the interoperability that was hoped for after decades of largely non-interoperable analog TV broadcasting. As high definition television has evolved into the mathematical representation of a video signal, and as computing power is so inexpensive these standardization issues so far have been minor.&lt;/p&gt;  &lt;h2&gt;&lt;span class="mw-headline"&gt;Technical details&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;High definition video (prerecorded and broadcast) is defined threefold, by:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;&lt;i&gt;The number of lines in the vertical display resolution&lt;/i&gt;. High-definition television (HDTV) resolution is 1080 or 720 lines. In contrast, regular digital television (DTV) is 480 lines (upon which NTSC is based, 480 visible scanlines out of 525) or 576 lines (upon which PAL/SECAM are based, 576 visible scanlines out of 625). However, since HD is broadcast digitally, its introduction sometimes coincides with the introduction of DTV. Additionally, current DVD quality is not high-definition, although the high-definition disc systems Blu-ray Disc and HD DVD are. &lt;/li&gt;&lt;li&gt;&lt;i&gt;The scanning system: progressive scanning (p) or interlaced scanning (i)&lt;/i&gt;. &lt;i&gt;Progressive scanning&lt;/i&gt; redraws an image frame (all of its lines) when refreshing each image. &lt;i&gt;Interlaced scanning&lt;/i&gt; draws the image field every other line or "odd numbered" lines during the first image refresh operation, and then draws the remaining "even numbered" lines during a second refreshing. Interlaced scanning yields greater image resolution if subject is not moving, but loses up to half of the resolution and suffers "combing" artifacts when subject is moving. &lt;/li&gt;&lt;li&gt;&lt;i&gt;The number of frames per second or fields per second&lt;/i&gt;. The 720p60 format is 1280 Ã— 720 pixels, progressive encoding with 60 frames per second (60 Hz). The 1080i50 format is 1920 Ã— 1080 pixels, interlaced encoding with 50 fields per second. Sometimes interlaced fields are called half-frames, but they are not, because two fields of one frame are temporally shifted; video engineers use the term 'picture' instead. Frame pulldown and segmented frames are special techniques that allow transmitting full frames by means of interlaced video stream. &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;For commercial naming of the product, either the frame rate or the field rate is dropped, e.g. a "1080i television set" label indicates only the image resolution.&lt;sup class="reference" id="cite_ref-0"&gt;[1]&lt;/sup&gt; Often, the rate is inferred from the context, usually assumed to be either 50 or 60, except for 1080p, which denotes 1080p24, 1080p25, and 1080p30, but also 1080p50 and 1080p60 in the future.&lt;/p&gt; &lt;p&gt;A frame or field rate can also be specified without a resolution. For example 24p means 24 progressive scan frames per second and 50i means 25 interlaced frames per second, consisting of 50 interlaced fields per second. Most HDTV systems support some standard resolutions and frame or field rates. The most common are noted below. High-definition signals require a high-definition television or computer monitor in order to be viewed. High-definition video has an aspect ratio of 16:9 (1.78:1). The aspect ratio of regular widescreen film shot today is typically 1.85:1 or 2.39:1 (sometimes traditionally quoted at 2.35:1). Standard-definition television (SDTV) has a 4:3 (1.33:1) aspect ratio, although in recent years many broadcasters have transmitted programs "squeezed" horizontally in 16:9 anamorphic format, in hopes that the viewer has a 16:9 set which stretches the image out to normal-looking proportions, or a set which "squishes" the image vertically to present a "letterbox" view of the image, again with correct proportions.&lt;/p&gt;  &lt;h3&gt;&lt;span class="mw-headline"&gt;High-definition display resolutions&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;A common resolution used in HD Ready LCD TV panels is 1366 Ã— 768&lt;sup class="reference" id="cite_ref-1"&gt;[2]&lt;/sup&gt; pixels instead of the ATSC Standard 1280 Ã— 720 pixels. This is due to maximization of manufacturing yield and resolution of VGA, VRAM that comes with a 768 pixel format. Hence, LCD manufacturers adopt the 16:9 ratio compatible for the HD Ready 1080p standard. Nevertheless, every HDTV has an overscan processing chipset to fix resolution scaling and color rendering, e.g. LG XD Engine, Sony BRAVIA Engine. Only when viewing 1080i/1080p HD contents under HD Ready 1080p where there is true pixel-for-pixel reproduction, and for HD ready LCD TV, do some signals undergo a scaling process which results in a 3-5% loss of picture. Most HD-ready CRT TVs use 1080i resolution.&lt;/p&gt;  &lt;h2&gt;&lt;span class="mw-headline"&gt;HD content&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;High-definition image sources include terrestrial broadcast, direct broadcast satellite, digital cable, high definition disc (BD), internet downloads and the latest generation of video game consoles.&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Most computers are capable of HD or higher resolutions over VGA, DVI, and/or HDMI.  &lt;/li&gt;&lt;li&gt;The optical disc standard Blu-ray Disc can provide enough digital storage to store hours of HD video content. DVDs look best on screens that are smaller than 36 inches (91 cm), so they are not always up to the challenge of today's high-definition (HD) sets. To store and play HD movies, you need a disc that holds more information, like a Blu-ray Disc. &lt;/li&gt;&lt;/ul&gt;  &lt;h3&gt;&lt;span class="mw-headline"&gt;Types of recorded medium&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;The high resolution photographic film used for cinema projection is exposed at the rate of 24 frames per second but usually projected at 48, each frame getting projected twice helping to minimise flicker. Depending upon available bandwidth and the amount of detail and movement in the image, the optimum format for video transfer is either 720p24 or 1080p24. When shown on television in PAL system countries, film must be projected at the rate of 25 frames per second by accelerating it by 4.1 per cent. In NTSC standard countries, the projection rate is 30 frames per second, using a technique called 3:2 pull-down. One film frame is held for three video fields (1/20 of a second), and the next is held for two video fields (1/30 of a second) and then the process is repeated, thus achieving the correct film projection rate with two film frames shown in 1/12 of a second.&lt;/p&gt; &lt;p&gt;Older (pre-HDTV) recordings on video tape such as Betacam SP are often either in the form 480i60 or 576i50. These may be upconverted to a higher resolution format (720i), but removing the interlace to match the common 720p format may distort the picture or require filtering which actually reduces the resolution of the final output.&lt;/p&gt; &lt;p&gt;Non-cinematic HDTV video recordings are recorded in either the 720p or the 1080i format. The format used is set by the broadcaster (if for television broadcast). In general, 720p is more accurate with fast action, because it progressively scans frames, instead of the 1080i, which uses interlaced fields and thus might degrade the resolution of fast images.&lt;/p&gt; &lt;p&gt;720p is used more for Internet distribution of high-definition video, because computer monitors progressively scan; 720p video has lower storage-decoding requirements than either the 1080i or the 1080p. This is also the medium for High Definition Broadcasts around the world and 1080p is used for Blu-ray movies.&lt;/p&gt;  &lt;h2&gt;&lt;span class="mw-headline"&gt;HD in filmmaking&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;Film as a medium has inherent limitations, such as difficulty of viewing footage whilst recording, and suffers other problems, caused by poor film development/processing, or poor monitoring systems. Given that there is increasing use of computer-generated or computer-altered imagery in movies, and that editing picture sequences is often done digitally, some directors have shot their movies using the HD format via high-end digital video cameras. Whilst the quality of HD video is very high compared to SD video, and offers improved signal/noise ratios against comparable sensitivity film, film remains able to resolve more image detail than current HD video formats. (This may change due to the introduction of a new camera called the Red camera.) In addition some film has a wider dynamic range (ability to resolve extremes of dark and light areas in a scene) than even the best HD cameras. Thus the most persuasive arguments for the use of HD are currently cost savings on film stock and the ease of transfer to editing systems for special effects. Notable directors who have used HD to a large degree thus far are: George Lucas, Michael Mann, Steven Soderbergh, and Robert Rodriguez.&lt;/p&gt; &lt;p&gt;Many television shows with science fiction themes and special effects such as &lt;i&gt;Star Trek: Enterprise&lt;/i&gt;, &lt;i&gt;Stargate SG-1&lt;/i&gt;, &lt;i&gt;Stargate Atlantis&lt;/i&gt; and the re-imagined &lt;i&gt;Battlestar Galactica&lt;/i&gt; have also begun to use digital cameras.&lt;/p&gt; &lt;p&gt;&lt;span class="mw-headline"&gt;Film to high-definition transfer&lt;/span&gt;&lt;/p&gt; &lt;p&gt;Most major motion pictures are shot on film. Film is a very high resolving medium, with resolution measured by testing its ability to resolve pairs of black and white lines, the unit of measurement is cycles/mm â€“ one "cycle" consists of a pair of lines and is equivalent to two pixels, one black and one white. Film by itself can commonly resolve from 50 c/mm to 400 c/mm (100 pixels/mm to 800 pixels/mm) depending on emulsion stock. However, since the image on film is formed by exposing it through a lens and this lens also has its own resolution limits, the final resolution on the photographed negative is always less than each component's individual resolution.&lt;/p&gt; &lt;p&gt;Depending on the year and format a movie was filmed in, the exposed image can vary greatly in size. Sizes range from as big as 24 mm Ã— 36 mm for VistaVision/Technirama 8 perforation cameras (same as 35 mm still photo film) going down through 18 mm Ã— 24 mm for Silent Films or Full Frame 4 perforations cameras to as small as 9 mm Ã— 21 mm in Academy Sound Aperture cameras modified for the Techniscope 2 perforation format. Movies are also produced using other film gauges, including 70 mm films (22 mm Ã— 48 mm) or the rarely used 55 mm and CINERAMA.&lt;/p&gt; &lt;p&gt;In the process of making prints for exhibition, this negative is copied onto other film (negative ? interpositive ? internegative ? print) causing the resolution to be reduced with each emulsion copying step and when the image passes through a lens (for example, on a projector). In many cases, the resolution can be reduced down to 1/6th of the original negative's resolution (or worse). Note that resolution values for 70 mm film are higher than those listed above.&lt;/p&gt; &lt;p&gt;Usually when studios master movies for home video release they use assets in high resolution and then master them to 1920 Ã— 1080 and/or 1280 Ã— 720. For standard definition applications (e.g., DVD or SDTV), they are also anamorphically compressed and mastered to 720 Ã— 576 (PAL) and 720 Ã— 480 (NTSC).&lt;/p&gt;  &lt;h2&gt;&lt;span class="mw-headline"&gt;HD in video gaming&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;Video game systems, such as the PlayStation 3 and Xbox 360, can output an HD signal. The PlayStation Network and Xbox Live Marketplace services offer HD movies and video clips for download to their respective consoles.&lt;/p&gt; &lt;p&gt;The PlayStation 3 and Xbox 360 (seventh generation video consoles) can output display resolutions up to 1080p through both component and HDMI cables. While there are only a very limited number of games available which render the picture in 1080p, all games can be automatically upscaled to this resolution. Both Xbox 360 and PlayStation 3 games are labeled with their output resolution on the backs of their packaging.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-7868895348617783886?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/7868895348617783886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=7868895348617783886' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/7868895348617783886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/7868895348617783886'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/10/high-definition-video.html' title='High Definition Video'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-4820823117920784483</id><published>2008-10-07T04:14:00.000-07:00</published><updated>2008-10-07T04:16:34.326-07:00</updated><title type='text'>Pritam Not the Copy Cat But a Copy Dog</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_vKDoKHpQKLg/SOtE-78O8iI/AAAAAAAAAEo/pPrKll6oRFU/s1600-h/ATT4213324.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_vKDoKHpQKLg/SOtE-78O8iI/AAAAAAAAAEo/pPrKll6oRFU/s320/ATT4213324.jpg" alt="" id="BLOGGER_PHOTO_ID_5254369238290723362" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Think how he Reacts in the Tv shows and C here what he is Doing&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;font-size:13;" &gt;Listen to these original songs&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Dhoom song DHoom Macchale copy of Jesse Cook's 'Mario takes a walk'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=e3iTfEF52kw" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;e3iTfEF52kw&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=CvhPvxmD3mI" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;CvhPvxmD3mI&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Race Song Pehli Nazar copy of Chinese Kim Hyung Song Sarang Hae Yo&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=8KoS3weBxAg" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;8KoS3weBxAg&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=ffp5h_FGEJY" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;ffp5h_FGEJY&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Race Song Zara Zara Touch Me copy of Lee-Hom Wang's 'Zhu Lin Shen Chu'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=wdTrPI3mumU" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;wdTrPI3mumU&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=kLU76W2qbPs&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=kLU76W2qbPs&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Jab we met's 'Yeh ishq kya' copy of Anggun's Être Une Femme&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=T4poevqspsI" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;T4poevqspsI&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=TQyU6EqWh_o&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=TQyU6EqWh_o&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Jab We Met Aao milo chale copy Indonesian band, Peterpan's 'Di       Belakangku'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube..com/watch?v=EGXniVSfSZE" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;EGXniVSfSZE&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=7jpUic8hWD8&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=7jpUic8hWD8&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Woh Lamhe 'Kya mujhe pyaar hai'copy of Indonesian Band 'Tak bisakah'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=EZTqg1MgkTY" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;EZTqg1MgkTY&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=2EoblYYvLsE&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=2EoblYYvLsE&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Bhool Bulaiya Halla Hafiz copy of Amr Diab's Awedony&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=8Xi_xOmmsRY" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;8Xi_xOmmsRY&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=UtVerSkccgo&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=UtVerSkccgo&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Dhol Dil Liya copy of Dania Khatib's 1999 hit, 'Leiley'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/Leiley-DaniaElKhateeb.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs..com/audio/&lt;wbr&gt;Leiley-DaniaElKhateeb.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=xBkp57nRE5A" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;xBkp57nRE5A&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Life in a Metro song Baatein kuch ankahee copy of Korean song, 'Ah Reum       Dah Oon Sa Ram' by Seo Yu Seok!&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=KCTGuhPcC4Y" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;KCTGuhPcC4Y&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=Ura4grIiF90&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=Ura4grIiF90&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Bhool Bhulaiyya Hare ram hare ram copy of Bill Hailey's Oriental Rock&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/OrientalRock-BillHaleyComets.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;OrientalRock-BillHaleyComets.&lt;wbr&gt;rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=4lu3EorpiQ4" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;4lu3EorpiQ4&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Life in a Metro song O Meri jaan copy of Queensryche's Silent Lucidity       and Amr Diab's Ba'ed el Layali&lt;br /&gt;     Original 1: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=-2ohGF0K4AI" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=-&lt;wbr&gt;2ohGF0K4AI&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     Original 2: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=P2y_Vbev5zs" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;P2y_Vbev5zs&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=3g2ICCQNQ-w" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;3g2ICCQNQ-w&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Pyar ke side effects song Jaane kya copy of 'Mahi' by Hadiqa Kiyani&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=mokJJsRfP6Q" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;mokJJsRfP6Q&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.youtube.com/watch?v=V5fEHdP-5Dc" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.youtube.com/watch?&lt;wbr&gt;v=V5fEHdP-5Dc&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Woh Lamhe song Chal Chale copy of a 1965 track called 'A World of our       own' by the band, The Seekers&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.youtube.com/watch?v=S9oaXzrsV3Q" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.youtube.com/watch?&lt;wbr&gt;v=S9oaXzrsV3Q&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.youtube.com/watch?v=KeJ2tqPjnps" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.youtube.com/watch?&lt;wbr&gt;v=KeJ2tqPjnps&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Dhoom Song DHOOM AGAIN copy of a song called 'Dudu' from Tarkan&lt;br /&gt;     Portions edited appropriately&lt;br /&gt;     Original:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/Dudu_ver2-Tarkan.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.&lt;wbr&gt;com/audio/Dudu_ver2-Tarkan.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/DhoomAgain-Dhoom2.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;DhoomAgain-Dhoom2.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Speed song Tikki Tikki copy of Turkish pop superstar Tarkan's 2003 hit,       'Dudu'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=KoJ34jPX3WM" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;KoJ34jPX3WM&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/TikhiTikhi-Speed.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;TikhiTikhi-Speed.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Agnipankh song Janmabhoomi &amp;amp; Zindagi hai copy of Abrar-ul-haq's       'December&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/December-AbrarUlHaq.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs..com/audio/&lt;wbr&gt;December-AbrarUlHaq.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY 1: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/Janmabhoomi-Agnipankh.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;Janmabhoomi-Agnipankh.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY 2: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/ZindagiHaiTo-Agnipankh.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;ZindagiHaiTo-Agnipankh.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Bhagam Bhag songs Signal &amp;amp; Afreen copy of Trinidadian Soca hit,       'Signal for Lara' by Superblue &amp;amp; Cheb Mami's 2001 track, 'Viens       Habibi'&lt;br /&gt;     Original 1: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/SignalForLara-SuperBlue.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;SignalForLara-SuperBlue.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     Original 2: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/ViensHabibi-ChebMami.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;ViensHabibi-ChebMami.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY 1: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=G31riHQjvDI" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;G31riHQjvDI&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY 2: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=b-65fajmsC8" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=b-&lt;wbr&gt;65fajmsC8&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Life in a Metro In dino copy of Waqar Ali's 'Mera naam hai mohobbat'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=89wB3og_yXQ" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;89wB3og_yXQ&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=aQ52IJjbNg4" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;aQ52IJjbNg4&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Raqueeb songs 'Jaane kaise' copy of Amr Diab's 2003 track, 'Allem albi'       and song 'Channa ve channa' copy of Pashto singer Rahim Shah.&lt;br /&gt;     Original 1:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=NqoXaLHFTik&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;NqoXaLHFTik&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     Original 2: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=JplIDBi6wZE" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;JplIDBi6wZE&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     Copy 1: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=rjwMsYnEJ58" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;rjwMsYnEJ58&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     Copy2:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=33EJLt-NMDQ&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/&lt;wbr&gt;watch?v=33EJLt-NMDQ&amp;amp;feature=&lt;wbr&gt;related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Kya Love Story Hai Song 'Miss you everyday' Lift of Lebanese singer       Karina's 2006 chartbuster 'Alatoul'&lt;br /&gt;     'Jab se tum mile ho' is a lift from Pakistani singer Hadiqa Kiyani's 1996       number (album: Raaz), 'Jab se tum milay ho'!&lt;br /&gt;     Original 1: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=snIA9iR0b-0" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;snIA9iR0b-0&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     Original 2: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/JabSeTumMilay-Hadiqa.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;JabSeTumMilay-Hadiqa.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=FJ_w0HDh0N0" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=FJ_&lt;wbr&gt;w0HDh0N0&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Kya Love Story Hain song 'Deewana teri aankhon ka' copy of Black Eyed       Peas' 'Bebot'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=gQAGh3JViyI" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;gQAGh3JViyI&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=Nr0ASdmHF40" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;Nr0ASdmHF40&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Kya Love Story Hai song Gum sum hai dil mera copy of Thai song, 'Oh la       nor...my love' by Bird Thungchai.&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=tJjrJIh8c8k" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube..com/watch?v=&lt;wbr&gt;tJjrJIh8c8k&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/GumSumHaiDil-KLSH.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;GumSumHaiDil-KLSH.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Ankahee song Aa paas aa copy of Ottmar Liebert's 'Starry nite (March of       Kings)&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/StarryNite-OttmarLiebert.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;StarryNite-OttmarLiebert.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=KbsUBqQxygY" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;KbsUBqQxygY&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Apna sapna money money song Dil mein baji guitar copy of song, 'Sheloha       shela' by the Middle Eastern group, Miami Band&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/ShelohaShela-MiamiBand.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;ShelohaShela-MiamiBand.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube..com/watch?v=pCPA80elJlY" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;pCPA80elJlY&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Woh Lamhe song 'Tu Jo nahi' copy of 'Tu Jo Nahi SB John&lt;br /&gt;     Original:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=HWoKJMnMRSQ&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/&lt;wbr&gt;watch?v=HWoKJMnMRSQ&amp;amp;feature=&lt;wbr&gt;related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=br_RJ0-rlbY" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=br_&lt;wbr&gt;RJ0-rlbY&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Bas ek Pal song 'Hai ishq' copy of Yuri Mrakadi's 'Arabiyon Ana'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=c8gt6agxYN0" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;c8gt6agxYN0&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=qoHtiN4rWJo" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;qoHtiN4rWJo&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Pyaar Ke Side Effects song 'Is this love' copy of Paul Anka's 1969 track       'A-mi-manera'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/A-mi-manera_MyWay.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/A-&lt;wbr&gt;mi-manera_MyWay.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=CGzMwPzc1VY" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;CGzMwPzc1VY&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Ankahee Title song copy of Boney M's 1984 track, 'Somewhere in the world'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=68hPjUoAk4E" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;68hPjUoAk4E&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/Ankahee-TitleSong.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/&lt;wbr&gt;audio/Ankahee-TitleSong.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Gangster&lt;br /&gt;     Song 'Ya ali' copy of Arabic band Guitara's 'Ya ghaly'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=ZJi50826cu4" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;ZJi50826cu4&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=dpl9o_0Dtb4&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=dpl9o_0Dtb4&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     SOng 'Lamha lamha' lifted form Waris Baig's 1998 track, 'Kal shab dekha       maine '&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=0wfe0u-7DpI" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;0wfe0u-7DpI&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=dJscz7bJ080" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;dJscz7bJ080&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Song 'Bheegi bheegi' lift from Mohiner Ghoraguli's Bangla jibhonmuki gaan&lt;br /&gt;     Original:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=xAkzopTMXHc" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/&lt;wbr&gt;watch?v=xAkzopTMXHc&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=_wwsyz2YBUg&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=_wwsyz2YBUg&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Song Tu hi meri shab hai copy of 'Sacral Nirvana' by Oliver Shanti &amp;amp;       Friends&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=5JXrmUD0EK0" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;5JXrmUD0EK0&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     Copy:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=BklekKJPjlI&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=BklekKJPjlI&amp;amp;feature=related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Ek Hasina Thi&lt;br /&gt;     Song Akhiyaan Na Maar copy of Pakistani singer Waris Baig's 2004 track,       'Challa'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/Challa-WarisBaig.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;Challa-WarisBaig.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=BuFQ0aZLP8E" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;BuFQ0aZLP8E&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Song Jal Jal Ke copy of Yuri Mrakadi's 2001 track, 'Arabiyon Ana'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=gmmToe4TJw8" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube..com/watch?v=&lt;wbr&gt;gmmToe4TJw8&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=F_MYsiA3YY0" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?&lt;wbr&gt;v=F_MYsiA3YY0&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Fight Club Song Chorein ki Batein copy of Pakistani singer Ali Zafar's       'Channo ki aankhen'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=lLhylAWQgo8" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;lLhylAWQgo8&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=NrVm2NEoatY" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;NrVm2NEoatY&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Ek Khiladi Ek Hasina song 'Jhoom' Lifted from Britney Spears' commercial       for Pepsi, 'Joy of Pepsi'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=HSZaif6xlWc" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;HSZaif6xlWc&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=wKpYRUI3o4M" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;wKpYRUI3o4M&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Garam Masala&lt;br /&gt;     Songs 'Dil samundar' copy of Turkish singer Tarkan's 'Kuzu kuzu'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=u4kncVrjaQk" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube..com/watch?v=&lt;wbr&gt;u4kncVrjaQk&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=4SHSxTBT4D0" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;4SHSxTBT4D0&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Song 'Chori Chori' copy of Balwinder Safri's 'Hai rabba'&lt;br /&gt;     Original 1: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/ChoriChori2-GaramMasala.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;ChoriChori2-GaramMasala.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     Original 2: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/HaiRabba-DrZeus.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;HaiRabba-DrZeus.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=xT5-NxdawRI" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;xT5-NxdawRI&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Song'Ada' copy of song Amr Diab's Ana&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/AmrDiab-Ana.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;AmrDiab-Ana.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/HaiRabba-DrZeus.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/&lt;wbr&gt;audio/HaiRabba-DrZeus.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Dhoom song Shikdum copy of Tarkan's 'Sikidim'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=g2uy7Cfl6kU" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;g2uy7Cfl6kU&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=i2xThHWuM9A" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;i2xThHWuM9A&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Chocolate&lt;br /&gt;     Song 'Zahreeli raatein' copy of Jal's 'Aadat'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=FdZDRZTf67Y" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;FdZDRZTf67Y&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=XyZEth7A0aw" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;XyZEth7A0aw&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Song 'Bheega bheega sa' copy of Abrar-ul-Haq's 'December'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/December-AbrarUlHaq.rm" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;December-AbrarUlHaq.rm&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;     COPY:&lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube.com/watch?v=LCZhMHUFabI&amp;amp;feature=related" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube..com/&lt;wbr&gt;watch?v=LCZhMHUFabI&amp;amp;feature=&lt;wbr&gt;related&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;&lt;br /&gt;   &lt;br /&gt;     Song 'Halka halka sa' copy of 'Breeze from Saintes Maries'&lt;br /&gt;     Original: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.itwofs.com/audio/BreezeFromSaintesMaries-JesseCoo" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://www.itwofs.com/audio/&lt;wbr&gt;BreezeFromSaintesMaries-&lt;wbr&gt;JesseCoo&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt; k.rm&lt;br /&gt;     COPY: &lt;/span&gt;&lt;/span&gt;&lt;a href="http://youtube..com/watch?v=xcaog3CT6Fs" target="_blank"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-size:13;"&gt;http://youtube.com/watch?v=&lt;wbr&gt;xcaog3CT6Fs&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-4820823117920784483?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/4820823117920784483/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=4820823117920784483' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/4820823117920784483'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/4820823117920784483'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/10/pritam-not-copy-cat-but-copy-dog.html' title='Pritam Not the Copy Cat But a Copy Dog'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_vKDoKHpQKLg/SOtE-78O8iI/AAAAAAAAAEo/pPrKll6oRFU/s72-c/ATT4213324.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-1355485977322168271</id><published>2008-08-22T04:47:00.000-07:00</published><updated>2008-08-22T04:49:43.610-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sunday August 17 2008'/><category scheme='http://www.blogger.com/atom/ns#' term='Courtesy :New Indian Express'/><title type='text'>Subramaniyapuram</title><content type='html'>&lt;p&gt;          &lt;span style="font-family:Verdana;color:black;"&gt;&lt;big&gt;&lt;b&gt;Celebrating the spirit of rebellion&lt;/b&gt;&lt;/big&gt;&lt;/span&gt; &lt;br /&gt;         &lt;br /&gt;&lt;br /&gt;          &lt;/p&gt;&lt;p align="center"&gt;&lt;img src="http://www.newindpress.com/sunday/Images/AUG08%5C17CINE3.JPG" alt="" border="1" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;          &lt;span style="font-family:Verdana;"&gt;&lt;small&gt;Watching Subramaniapuram was like witnessing post-DMK cinema finally come of age. The narrative is located in the 1980s and this helps trace the journey of Tamil cinema�s backlash against the myths that dominated our psyche from Parasakti in 1952 to Ulagum Sutrum Valiban in 1974. This so-called heroic journey ended with the people watching the duplicity of two superstars of Tamil politics crave for attention from Indira Gandhi during the ignominious Emergency of 1975.&lt;br /&gt;&lt;br /&gt;Subramaniapuram relates, in many ways, to the politics of betrayal among the best of friends and the closest of relatives.&lt;br /&gt;&lt;br /&gt;The backlash of the early 1980s had several flagellants and heading the list was Rajnikant, the complete antithesis of everything that MGR stood for. A little later, he was joined by T Rajendar, who put an end to the soppiness of Tamil cinema, as well as a host of others such as Bharatiraja, Bhagyaraj, Balu Mahendra, Ilayaraja, and me at a later stage.&lt;br /&gt;&lt;br /&gt;None of us knew what we were doing and the audience just lapped up whatever we showed them on the screen as long as we were critical of the hypocritical lives that we were living in the name of Dravidian pride.&lt;br /&gt;&lt;br /&gt;Subramaniapuram is a celebration of the spirit that had rebels shouting hoarse in the 1980s under a banner called �Nothing�. It is a celebration of the embarrassment that the first post-Independence generation felt about its parents soaked in the fantasy of nationalism mixed with garbled notions of Indian/Hindu tradition. It is a celebration of a rasa called �Disgust� or Bhibatsa, an emotion that Indian dramaturgy had almost forgotten.&lt;br /&gt;&lt;br /&gt;Never have I seen the recreation of a film�s opening day done with such aplomb and solid craftsmanship as the release of Murratukalai is depicted here. The choice of this film was apt as it epitomises counter-culture on screen and otherwise, in as many ways as possible.&lt;br /&gt;&lt;br /&gt;This film was also known for being the most outlandish duckling that Tamil cinema had ever hatched. This was embellished by the shot constructions and the mise-en-scene by Kadhir that seemed to echo the spirit of a Pontecorvo in the Battle of Algiers or a Nicholas Ray in Rebel Without a Cause.&lt;br /&gt;&lt;br /&gt;The detailed art direction of Rembon and the music of James Vasantham added to the richness of an era gone by in a refreshing manner. Hopefully, young makers of Tamil films will take serious note of the amazing craft and commitment that this debutant film crew and the actors have displayed and take bolder steps into the future.&lt;br /&gt;&lt;br /&gt;That this film could have been made possible only with the active support of hundreds of �jobless� youngsters in small-town India, who must be leading as �pointless� lives as the main characters of this film, is a pointer that the young Indian is still alive and kicking. That this film is filled with so many minute details by the young M Sasikumar and his crew, who have never experienced the �80s except by watching films of the period made by mavericks of that era proves that some forces in Tamil cinema are still alive and kicking.&lt;br /&gt;&lt;br /&gt;That thousands of viewers across the state stand up to celebrate the film today assures all of us that counter-culture, which is the essence of a healthy democracy, is still alive and kicking. Who cares if the upper crust chooses to call such folks porikis?&lt;br /&gt;&lt;br /&gt;This film makes me aware of the shameful and disgusting times that we are living in, where the Left, Right and Centre vie with each other in exploiting a billion plus citizens with conceited deceptions of good governance. Like the lame friend, at the end of the film, I would like to pull the oxygen mask off the faces of these traitors and let the average citizen live peacefully.&lt;br /&gt;&lt;br /&gt;My only request to Sasikumar is not to wait for the big superstars who will surely beckon him to harness his skills and commitment to abandon this fiery path that he has decided to take. He has to fasten himself to his crew members with hoops of steel and carry forward this encounter with disgust in more creative ways.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/small&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-1355485977322168271?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/1355485977322168271/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=1355485977322168271' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/1355485977322168271'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/1355485977322168271'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/08/subramaniyapuram.html' title='Subramaniyapuram'/><author><name>Karthik</name><uri>http://www.blogger.com/profile/03353490595419281042</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/-4-lbp-jQOrY/TvmRsH5K-PI/AAAAAAAAAa0/v3KfeQ9HZ8U/s220/1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6304861259491915392.post-2337105473022094965</id><published>2008-08-17T23:34:00.000-07:00</published><updated>2008-08-17T23:35:44.084-07:00</updated><title type='text'>THIGS TO KNOW</title><content type='html'>&lt;p&gt;&lt;u&gt;&lt;strong&gt;ONE OF THE POPES WROTE AN EROTIC BOOK&lt;/strong&gt;&lt;/u&gt;&lt;/p&gt; &lt;p&gt;Before he was Pope Pius II, Aeneas Sylvius Piccolomini was a poet, scholar, diplomat, and rakehell. And an author. In fact, he wrote a bestseller. People in fifteenth-century Europe couldn’t get enough of his Latin novella Historia de duobus amantibus. An article in a scholarly publication on literature claims that Historia “was undoubtedly one of the most read stories of the whole Renaissance.” The Oxford edition gives a Cliff Notes version of the storyline: “The Goodli History tells of the illicit love of Euralius, a high official in the retinue of the [German] Emperor Sigismund, and Lucres, a married lady from Siena [Italy].”&lt;/p&gt; &lt;p&gt;It was probably written in 1444, but the earliest known printing is from Antwerp in 1488. By the turn of the century, 37 editions had been published. Somewhere around 1553, the short book appeared in English under the wonderfully old-school title The Goodli History of the Moste Noble and Beautyfull Ladye Lucres of Scene in Tuskane, and of Her Louer Eurialus Verye Pleasaunt and Delectable vnto ye Reder. Despite the obvious historical interest of this archaic Vatican porn, it has never been translated into contemporary language. (The passages quoted below mark the first time that any of the book has appeared in modern English.)&lt;/p&gt; &lt;p&gt;The 1400s being what they were, the action is pretty tame by today’s standards. At one point, Euralius scales a wall to be with Lucres: “When she saw her lover, she clasped him in her arms. There was embracing and kissing, and with full sail they followed their lusts and wearied Venus, now with Ceres, and now with Bacchus was refreshed.” Loosely translated, that last part means that they shagged, then ate, then drank wine.&lt;/p&gt; &lt;p&gt;&lt;u&gt;His Holiness describes the next time they hook up&lt;/u&gt;:&lt;br /&gt;&lt;em&gt;Thus talking to each other, they went into the bedroom, where they had such a night as we judge the two lovers Paris and Helen had after he had taken her away, and it was so pleasant that they thought Mars and Venus had never known such pleasure…. Her mouth, and now her eyes, and now her cheeks he kissed. Pulling down her clothes, he saw such beauty as he had never seen before. “I have found more, I believe,” said Euralius, “than Acteon saw of Diana when she bathed in the fountain. What is more pleasant or more fair than these limbs?… O fair neck and pleasant breasts, is it you that I touch? Is it you that I have? Are you in my hands? O round limbs, O sweet body, do I have you in my arms?… O pleasant kisses, O dear embraces, O sweet bites, no man alive is happier than I am, or more blessed.”…&lt;/em&gt;&lt;br /&gt;&lt;em&gt;He strained, and she strained, and when they were done they weren’t weary. Like Athens,&lt;br /&gt;who rose from the ground stronger, soon after battle they were more desirous of war.&lt;/em&gt;&lt;/p&gt; &lt;p&gt;&lt;u&gt;But Euralius isn’t just a horndog. He waxes philosophical about love to Lucres’ cousin-in-law&lt;/u&gt;:&lt;br /&gt;&lt;em&gt;You know that man is prone to love. Whether it is virtue or vice, it reigns everywhere. No heart of flesh hasn’t sometime felt the pricks of love. You know that neither the wise Solomon nor the strong Sampson has escaped from this passion. Furthermore, the nature of a kindled heart and a foolish love is this: The more it is allowed, the more it burns, with&lt;br /&gt;nothing sooner healing this than the obtaining of the loved. There have been many, both in our time and that of our elders, whose foolish love has been the cause of cruel death. And many who, after sex and love vouchsafed, have stopped burning. Nothing is better when love has crept into your bones than to give in to the burning, for those who strive against the tempest often wreck, while those who drive with the storm escape.&lt;/em&gt;&lt;/p&gt; &lt;p&gt;Besides sex and wisdom, the story also contains a lot of humor, as when Lucres’ husband borrows a horse from Euralius: “He says to himself, ‘If you leap upon my horse, I shall do the same thing to your wife.’”&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6304861259491915392-2337105473022094965?l=itzkarthik.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://itzkarthik.blogspot.com/feeds/2337105473022094965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6304861259491915392&amp;postID=2337105473022094965' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/2337105473022094965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6304861259491915392/posts/default/2337105473022094965'/><link rel='alternate' type='text/html' href='http://itzkarthik.blogspot.com/2008/08/thigs-to-know.html' title='THIG
